Standing Punishers
Command
1, 4
Hit Levels
High
High
Startup Frames
10, 15
Damage
5, 14
On Block
-7
On Hit
+4
Notes
- Jail from 1st attack
Command
2, 3
Hit Levels
High
Mid
Startup Frames
10, 16
Damage
10, 14
On Block
-10
On Hit
+6
On CH
+16a (+7)
Name
PK Combination
Notes
- Combo from 1st hit with 1f delay
- CH frames also apply to combo from 1st CH
- Balcony break on CH
Command
4, 3
Hit Levels
High
Mid
Startup Frames
12, 24~25
Damage
15, 12
On Block
-10
On Hit
+2
Notes
- Combo from 1st hit
Command
f+2, 1, 4
Hit Levels
Mid
Mid
Mid
Startup Frames
15, 10, 18~19
Damage
10, 12, 20
On Block
-13
On Hit
+3a
Name
Right Left > Spin Kick > Snake Eyes
Notes
- Combo from 1st hit
- Gain SNE on hit with 1+2
Command
f+4, 1
Hit Levels
Mid
Mid
Startup Frames
18, 25~26
Damage
10, 10
On Block
-13c
On Hit
+40a (+32)
Name
Boa Crusher
Notes
- Combo from 1st hit
Command
df+2, 1
Hit Levels
Mid
High
Startup Frames
13, 6
Damage
12, 11
On Block
-4
On Hit
+5
Name
Blackout Combo
Notes
- Combo from 1st hit
- Enter SWA -1 +8 with b
Command
b+4
Hit Levels
Mid
Startup Frames
16
Damage
18
On Block
-10
On Hit
+15
Name
Knee Break
Special Properties
Knee
Notes
- Knee
Command
uf+2, 2, 2, 3
Hit Levels
Mid
Mid
Mid
Mid
Startup Frames
13, 10, 10, 22~23
Damage
6, 4, 4, 20
On Block
-15
On Hit
+30a (+12)
Name
Bloody War
Special Properties
Knee
Notes
- Knee
- Combo from 1st hit
Command
f, n, b+2
Hit Levels
High
Startup Frames
14~15
Damage
20
On Block
-7
On Hit
+43a (+33)
Name
Jet Uppercut
Special Properties
Tornado Move
Notes
- Tornado
Crouching Punishers
Command
uf+2, 2, 2, 3
Hit Levels
Mid
Mid
Mid
Mid
Startup Frames
13, 10, 10, 22~23
Damage
6, 4, 4, 20
On Block
-15
On Hit
+30a (+12)
Name
Bloody War
Special Properties
Knee
Notes
- Knee
- Combo from 1st hit
Command
uf, n, 4
Hit Levels
Mid
Startup Frames
23~25
Damage
20
On Block
-13
On Hit
+32a (+22)
Name
Delayed Rising Toe Kick
Special Properties
Low Crush
Notes
- Low crush
Command
ws1
Hit Levels
Mid
Startup Frames
15~16
Damage
20
On Block
-14
On Hit
+35a (+25)
Name
Left Upper
Notes
- Alternate input SLS.1
Command
ws2
Hit Levels
Mid
Throw
Startup Frames
19
Damage
10, 20
On Block
-10
On Hit
+50a
Name
Fisherman's Slam
Notes
- Throw only on hit
- Powerup with f+2 or b+2 (perfect) - additional 5 damage
Command
ws3
Hit Levels
Mid
Startup Frames
12
Damage
17
On Block
-10
On Hit
+4
On CH
+33a (+27)
Name
High Knee Kick
Notes
- Alternate input SLS.3
Command
ws4
Hit Levels
Mid
Startup Frames
11~12
Damage
16
On Block
-6
On Hit
+5
Name
Toe Kick
Command
FC.df+2, 1
Hit Levels
Mid
High
Startup Frames
13, 22~23
Damage
12, 25
On Block
-8
On Hit
+34a(+8)
Name
Snake Rampage
Special Properties
Balcony Break
Notes
- Balcony Break
- Combo from 1st hit with delay
- Move can be delayed