Command
2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+2c
Name
Heat Burst
Special Properties
Notes
- Heat Burst
- Cancel to r45 with b,b on frame 42
- 2 chip damage on block
- 12 chip damage on hit
- Only deals recoverable damage
- Cannot cause a K.O. Power crush 7~16
Command
H.2+3
Hit Levels
Low (hits grounded)
Mid (hits grounded)
Startup Frames
Damage
On Block
-14
On Hit
+11d
Name
Stella Cadente
Special Properties
Notes
- Heat Smash
- Reversal Break
- Balcony Break
- Transition to attack throw on hit
- Chip damage on block
- Tracking notes:
- Can be sidewalked left at -4, -3, -1, and +2 onwards (difficult to sidewalk)
- Tracks SSL/SSR/SWR completely?
- Pseudo homing low
Command
R.df+1+2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-15
On Hit
+0d
Name
La Luce Di Sirio
Special Properties
Notes
- Rage Art
- Removes Recoverable Health
- Reversal Break
- Damage increases with lower health, maximum 82
- Freezes match timer on activation and on hit
- Restores recoverable health on hit
- Transition to attack throw on hit
- Consumes Rage Power crush 8~
Command
1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Name
Jab
Notes
- Recovers 2f faster on hit or block (t27 r17)
Command
1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+8
Name
Scattered Ashes
Notes
- Jail from 1st attack with 5f delay
- Input can be delayed 5f
- Move can be delayed 4f
Command
1, 3
Hit Levels
High
Startup Frames
Damage
On Block
-12
On Hit
-1
Name
Absolve
Notes
- Combo from 1st CH with 3f delay
- Input can be delayed 5f
- Move can be delayed 4f
Command
2
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+3
Name
Right Jab
Command
2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-6
On Hit
+5
Notes
- Combo from 1st hit with 2f delay
Command
2, 1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-13
On Hit
+12a (+3)
Name
Circle of Judgment
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +62a (+42)
- Strong Aerial Tailspin
- Balcony Break
- Combo from 2nd CH with 14f delay
- Input can be delayed 15f
- Move can be delayed 10f
- Transition to r65 STB on hit without STB
- -10a (-1) upon STB gain on an airborne hit
- Interrupt with i1 from 1st block
Command
3
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+1
Notes
- Tracking notes:
- Can be sidewalked left at +1
- Tracks sidestep right and sidewalk right completely?
Command
3, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+25a (+16)
Name
Requiescat
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +34a (+27)
- Balcony Break
- Transition to r55 STB on hit without STB
- -6a (-13) upon STB gain on an airborne hit
Command
4
Hit Levels
High
Startup Frames
Damage
On Block
-11
On Hit
+5
On CH
+9s
Name
High Kick
Notes
- Tracking notes:
- Can be sidestepped right at -7
- Can be sidewalked left at +0 (difficult)?
- Pseudo homing to SSL/SWL side?
Command
4, 3
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+15g
Name
Battle Scars
Special Properties
Notes
- Homing
- Balcony Break
- Combo from 1st hit with 1f delay
- +22a (+15) if the 1st hit counterhits ,Low crush 17~30
Command
STB.4, 2
Hit Levels
High
Startup Frames
Damage
On Block
-19~-11
On Hit
+27a (+1)
Name
Aurora Pactum
Special Properties
Notes
- Tornado
- Balcony Break
- Weapon
- Combo from 1st hit with 1f delay
- 6 chip damage on block
- 12 chip damage on block in heat
- Consumes STB, but if in Heat, partially depletes the remaining Heat time instead
Command
1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+2c
Name
Crimson Delta Edge
Special Properties
Notes
- Spike
Command
1+2, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Hit
+0
Notes
- Combo from 1st hit
- Only comes out on standing hit
- Doesn't work at tip range
- Doesn't work in the side or back
- Not a timed input
Command
1+2, 1+2, 2
Hit Levels
Mid
Startup Frames
Damage
On Hit
-5d or +0d
Name
Crimson Delta Edge to Starburst
Notes
- Combo from 1st hit
- Gain STB on hit
- -5d vs FUFT when gaining STB
- +0d vs FUFA if already STB
- Deals 20 damage with input b,f+2
- Not a timed input
Command
3+4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-11c
On Hit
+4a
Name
Rolling Strike
Special Properties
Notes
- Floor Break <div class="plainlist">
- Low crush 13~22
- fs23~25</div>
Command
f+2
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+6
Notes
- Tracking notes:
- Can be sidestepped right at -7
- Homing to SSL/SWL side?
Command
f+2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-10
On Hit
+6c
Special Properties
Notes
- Spike
- Combo from 1st hit
Command
f+2, 1, 1+2
Hit Levels
High
Startup Frames
Damage
On Block
-18
On Hit
+7a (-2)
Name
Trinity of Pain
Special Properties
Notes
- Balcony Break
- Shoulder
- Combo from 1st CH with 13f delay
- Input can be delayed 13f
- Move can be delayed 10f
Command
f+2, 2
Hit Levels
High
Startup Frames
Damage
On Block
-26
On Hit
+18a (-13)
Name
Deadly Sin
Notes
- Balcony break on airborne hit
- Combo from 1st hit
- Transition to r67 STB on hit without STB
- Tremendous backstep on block
Command
f+3
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+15g
On CH
+14
Name
Sacred Edge
Special Properties
Notes
- Homing
- Balcony Break
- +22a (+13) on BT hit Low crush 9~24
Command
f+4
Hit Levels
Mid
Startup Frames
Damage
On Block
+4c
On Hit
+4c
On CH
+28d
Name
Into the Abyss
Command
f+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-18
On Hit
-7
Name
Cross Arm Strike
Notes
- Tracking notes:
- Can be sidewalked left at -4 or -5 or -2?
- Can be sidestepped left at -3
- Can be sidestepped right at -7
Command
f+1+2, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+4a
Name
Cross Arm Impact
Notes
- Combo from 1st hit with 11f delay
- Input can be delayed 11f
- Move can be delayed 10f
Command
STB.f+1+2, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+64a
Name
Cross Arm Impact Burst
Special Properties
Notes
- Balcony Break
- Jail from 1st attack with 1f delay
- Combo from 1st hit with 11f delay
- Input can be delayed 11f
- Move can be delayed 10f
- 3 chip damage on block
- 6 chip damage on block in heat
- Consumes STB, but if in Heat, partially depletes the remaining Heat time instead
Command
f+3+4
Hit Levels
High
Startup Frames
Damage
On Block
-8
On Hit
+19a
Name
Above the Storm
Command
df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+7
Name
Quick Upper
Notes
- Tracking notes:
- Can be sidestepped left from -5 to -6 and -2 only?
- Can be sidewalked left at -4
- Cannot be sidestepped or sidewalked right?
Command
df+1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
+31a (+21)
Name
Sky's Arc
Notes
- Combo from 1st hit with 1f delay
Command
df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+5
On CH
+57a
Name
Chaos Fist
Notes
- Gain STB on counterhit
- Tracking notes:
- Can be sidestepped right at -3 or -5 (but not -4?)
- Completely homing to SSL/SWL?
Command
df+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+6
Notes
- Tracking notes:
- Can be sidestepped left at -6
- Completely homing to SSR/SWR?
Command
df+3, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+29a (+14)
Name
Dispel Magic
Special Properties
Notes
- Tornado
- Combo from 1st hit with 14f delay
- Input can be delayed 14f
- Move can be delayed 8f
Command
df+3, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-1
On Hit
+5
Name
Dispel Force
Notes
- Combo from 1st hit with 14f delay
- Input can be delayed 14f
- Move can be delayed 9f
Command
df+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+3
Name
Front Kick
Command
d+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+2
Name
Axion
Command
STB.d+1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
+6
On Hit
+28a (+13)
Name
Mystic Ray Burst
Special Properties
Notes
- Tornado
- Combo from 1st hit
- 4 chip damage on block
- 8 chip damage on block in heat
- Interrupt with i8 from 1st block
- Consumes STB, but if in Heat, partially depletes the remaining Heat time instead
Command
d+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-11
On Hit
+0
Special Properties
Notes
- Tracking notes:
- Can be sidewalked left at -5
- Can be sidewalked right at -3
- Can be sidestepped right at -2 High crush 6~
Command
d+2, 2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
-1
Name
Gravity Hole
Special Properties
Notes
- Jail from 1st attack ,High crush 1~
Command
d+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-17
On Hit
-6
Name
Crouch Side Kick
Special Properties
Notes
- High crush 4~
Command
d+4
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Name
Crouch Chin Kick
Special Properties
Notes
- High crush 4~
Command
d+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-18
On Hit
+7a (-2)
Name
Superbia
Special Properties
Notes
- Balcony Break
- Shoulder
Command
db+1
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-5
On Hit
+6
Name
Crouch Jab
Special Properties
Notes
- Returns to standing when input F High crush 4~
Command
db+2
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-4
On Hit
+7
Name
Crouch Straight
Special Properties
Notes
- Tracking notes:
- Can be sidewalked left at -1
- Can be sidestepped right at -4 High crush 4~
Command
db+2, 1
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-9
On Hit
+3
Name
Twin Claws
Special Properties
Notes
- Combo from 1st CH ,High crush 1~
Command
db+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-15~-14
On Hit
+3c
On CH
+13c
Name
Acedia
Special Properties
Notes
- Tracking notes:
- Can be sidewalked at -7
- Can be sidestepped right at -6
- Can be sidestepped left at -5 High crush 6~
Command
db+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
-2
Notes
- Tracking notes:
- Can be sidestepped right at -7
- Pseudo homing to SSL/SWL side?
Command
db+4, 3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-11
On Hit
+0
Name
Lagrange Needle
Notes
- Combo from 1st hit with 1f delay
Command
db+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-12
On Hit
+8a (-9)
On CH
+62a (+46)
Name
Blue Moon
Special Properties
Notes
- Tornado
- Balcony Break
- Tracking notes:
- Can be sidewalked left at -7
- Can be sidewalked right at -5
- Can be sidestepped right at -4
- Can be sidestepped left at +1 <div class="plainlist">
- Low crush 20~32
- fs33~35</div>
Command
b+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+9a
Name
Vanishing Storm
Special Properties
Notes
- Homing
- Balcony Break
Command
b+2
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+9a
Name
Spinning Skies
Special Properties
Notes
- Tornado
- Tracking notes:
- Effectively homing?
- Can be sidewalked right at +2 only?
- Can be sidewalked left at +6 and +8 only?
Command
b+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+7
Name
Burning Core
Special Properties
Notes
- Knee
- Tracking notes:
- Can be sidewalked left at -4
- Completely homing to SSL/SSR/SWR?
Command
b+3, n, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+9c
On CH
+14
Name
Crescent Heel
Special Properties
Notes
- Spike
- Combo from 1st CH with 6f delay
- Input can be delayed 9f
- Move can be delayed 8f
Command
b+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
-3
Notes
- Tracking notes:
- Can be sidestepped left at -7
- Can be sidewalked right at -6
- Can be sidestepped right at -4
- Increased tracking when b4,1 is input?
- Cannot be sidestepped/sidewalked right when b4,1 is input at +1 onwards?
Command
b+4, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+4
Name
Shining Wind
Special Properties
Notes
- Tornado
- Balcony break on airborne hit
- Combo from 1st hit with no delay
- Combo from 1st CH with 10f delay
- Input can be delayed 12F
- 5 chip damage on block
- 7 chip damage on block in heat
Command
b+4, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+29a (+3)
Name
Shining Ray
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +36a (+26)
- Balcony Break
- Combo from 1st hit with no delay
- Combo from 1st CH with 10f delay
- Input can be delayed 12F
- Transition to r45 STB on hit without STB and Heat
Command
b+4, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
-4
On CH
+1
Name
Axial Ray
Special Properties
Notes
- Homing
- Combo from 1st hit with no delay
- Combo from 1st CH with 8f delay
- Input can be delayed 12F
Command
b+4, 3, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+16a
Name
Avaritia
Special Properties
Notes
- Balcony Break
- Spike
- Combo from 2nd CH
- Interrupt with i5 from 2nd block ,Low crush 1~31
Command
STB.b+4, 3, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-1c
On Hit
43a (+33)
Name
Avaritia Burst
Special Properties
Notes
- Balcony Break
- Spike
- Combo from 2nd CH
- Interrupt with i5 from 2nd block
- 7 chip damage on block
- 14 chip damage on block in heat
- Consumes STB, but if in Heat, partially depletes the remaining Heat time instead ,Low crush 1~31
Command
b+4, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+30a (+20)
Name
Lunar Ray
Special Properties
Notes
- Tornado
- Combo from 1st CH with 2f delay
- Input can be delayed 12F
- Interrupt with i8 from 1st block <div class="plainlist">
- Low crush 22~37
- fs38~40</div>
Command
b+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+15a
Name
Judgment Claw
Special Properties
Notes
- Balcony Break
- Spike
- -9 on block after absorbing an attack and chip damage on block Power crush 7~21
Command
b+2+3
Hit Levels
Startup Frames
Damage
On Hit
+15a (-11)
Name
Big Bang
Special Properties
Notes
- Balcony Break
Command
b+3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
+9a (+0)
Name
Eternal Moon
Special Properties
Notes
- Homing
- Balcony Break
- Backswing blow
- Max distance from opponent when performed from tip range: 3.07-3.09 (frames 10-13?)
Command
uf+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+4c
On Hit
+20a
Name
Meteor Storm
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +67a (+50)
- Balcony Break
- Spike
- Transition to r49 STB on hit without STB and Heat
- Transition to +20a +4c FC with D
- 4 chip damage on block
- Linear move Low crush 9~22
Command
uf+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+23d
Name
Ground Slash Nova
Special Properties
Notes
- Floor Break
- 20 damage with input ub+3
- 21 damage with input u+3
- Range notes:
- Assuming uf+3 input
- Tracking notes:
- Linear move
- No tracking to SSL/SWL side? <div class="plainlist">
- Low crush 9~26
- fs27~29</div>
Command
uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+33a (+23)
Name
Sky Slash Nova
Special Properties
Notes
- <div class="plainlist">
- Low crush 9~30
- fs31~33</div>
Command
uf+3+4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-11
On Hit
+9
Name
Pollux
Special Properties
Notes
- First hit can be parried Low crush 21~38
Command
uf+3+4, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-12
On Hit
+30a (+4)
Name
Orion's Belt
Special Properties
Notes
- Balcony Break
- Gain STB on hit
- Combos from 1st hit
Command
1+2+3+4
Name
<div class="dotlist"> * Ki Charge * Supercharger </div>
Notes
- Can't block for 5 seconds
- CH state on you for 5 seconds ''(Tekken 7 and prior games)''
- 50% damage increase on the next attack for 5 seconds ''(Tekken 8 season 2 patch onward)''
Command
f, F+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-18
On Hit
-7
Special Properties
Notes
- Elbow
- i15 fastest startup when buffered during blockstun. i17 fastest startup when unbuffered
Command
f, F+2, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-2c
On Hit
+6c
Name
Dual Guns
Special Properties
Notes
- Spike
- Combo from 1st hit with 13f delay
- Input can be delayed 13f
- Move can be delayed 6f
Command
f, F+2, 1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
+10a (+1)
Name
Bringer of Justice
Special Properties
Notes
- Balcony Break
- Combo from 1st hit with 10f delay
- Input can be delayed 13f
- Move can be delayed 10f
- Transition to r57 STB on hit without STB
- Frame advantage -14a (-23) on STB gain
Command
f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
-1
Command
f, F+3, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+22a (+17)
Name
Purgatorio
Special Properties
Notes
- Tornado
- 2 chip damage on block
- Can be charged
- Has roughly 5 levels of charge
- Combos from 1st hit if uncharged
Command
f, F+3, 2*
Hit Levels
Mid
Startup Frames
Damage
On Block
0
On Hit
+14d
Name
Purgatorio (full charge)
Special Properties
Notes
- Tornado
- Balcony Break
- 6 chip damage on block
- Gain STB on hit or block
Command
f, F+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-1~+1
On Hit
+6~+8
On CH
+13~+15
Name
Invidia
Special Properties
Notes
- Knee
- i16 startup when buffering f,n. i18 fastest startup when unbuffered
- Tracking notes:
- Assuming i18 startup (f,n,f,f+4)
- Can be sidestepped right at -11
- Can be sidewalked left at -9
- Can be sidestepped left at -7 <div class="plainlist">
- Low crush 11~28
- fs29~31</div>
Command
uf, n, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+32a (+22a)
Name
Delayed Rising Toe Kick
Special Properties
Notes
- <div class="plainlist">
- Low crush 9~30
- fs31~33</div>
Command
f, f, F+2
Hit Levels
High
Startup Frames
Damage
On Block
+6
On Hit
+24a (+19)
Name
Ira
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +36a (+26)
- Balcony Break
- Transition to r51 STB without STB and Heat
- Frame advantage +1a (-4) on STB gain
- 8 chip damage on block
- 15 chip damage on block in heat
- Cannot be buffered
- Tracking notes:
- Assuming i18 startup (f,n,f,n,f+2)
- Can be sidestepped left at -10
- Can be sidewalked right at -7
- Can be sidestepped right from -5 to -2 <div class="plainlist">
- Low crush 3~26
- fs27~29</div>
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+7
Command
ws1, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+19g c
Name
Noble Step
Special Properties
Notes
- Balcony Break
- Transition to STB on hit without STB Frame advantage +44g on STB gain
- Combo from 1st hit with 1f delay
Command
ws1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+4
Name
Malefic Draw
Special Properties
Notes
- Tornado
- Combo from 1st hit with 1f delay
- Interrupt with i10 from 1st block
Command
STB.ws1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
+6
On Hit
+28a (+13)
Name
Malefic Draw Burst
Special Properties
Notes
- Tornado
- Combo from 1st hit with 1f delay
- Interrupt with i10 from 1st block
- 4 chip damage on block
- 8 chip damage on block in heat
- Consumes STB, but if in Heat, partially depletes the remaining Heat time instead
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+26a (+16)
Name
Sylvia
Notes
- Transition to r39 STB on hit without STB
- Frame advantage +24a (+14) on STB gain
Command
ws3
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+11a (+2)
Name
Piercing Wind
Special Properties
Notes
- Balcony Break
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
Name
Holy Smash
Command
SS.4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12
On Hit
+6c
On CH
+27d
Name
Luxuria
Notes
- Side step takes 9f, effective startup i29
- Range notes:
- Assuming i29 startup (9f sidestep)
- SSL4 range: 2.45
- SSR4 range: 2.39
- Range increases with sidestep delay
- Tracking notes:
- Assuming i29 startup (9f sidestep)
- Can be sidewalked left from -11 to +2 (SSL4)
- Can be sidewalked left from -6 to -5 and -2 (SSR4)
- Tracks SSR/SWR completely?
- Pseudo homing low?
Command
FC.df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-18
On Hit
-7
Special Properties
Notes
- Elbow
Command
FC.df+2, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-2c
On Hit
+6c
Name
Dual Guns
Special Properties
Notes
- Spike
- Combo from 1st hit with 13f delay
- Input can be delayed 13f
- Move can be delayed 6f
Command
FC.df+2, 1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
+10a (+1)
Name
Bringer of Justice
Special Properties
Notes
- Balcony Break
- Combo from 1st hit with 10f delay
- Input can be delayed 13f
- Move can be delayed 10f
- Transition to r57 STB on hit without STB
Command
(back to wall).b, b, ub
Hit Levels
Mid
Startup Frames
Damage
On Block
+0c
On Hit
+8a
Name
[[Wall Jump Attack]]
Special Properties
Notes
- <div class="plainlist">
- fs5~13
- Low crush 14~32
- fs33~35 </div>
Command
STB.db+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+62a (+46)
Name
Blue Moon Burst
Special Properties
Notes
- Tornado
- 5 chip damage on block
- 9 chip damage on block in heat
- Consumes STB, but if in Heat, partially depletes the remaining Heat time instead
- Tracking notes:
- Can be sidewalked left at -6
- Can be sidewalked right at -5
- Can be sidestepped right at -4
- Can be sidestepped left at +1 <div class="plainlist">
- Low crush 20~32
- fs33~35</div>
Command
STB.f, f, F+1+2
Hit Levels
High
Startup Frames
Damage
On Block
+8g~+11g
On Hit
+28a (+18)
Name
Anima
Special Properties
Notes
- Balcony Break
- 22 damage on block in heat
- Consumes STB, but if in Heat, partially depletes the remaining Heat time instead
- Tracking notes:
- Assuming i19 startup from buffered manual input (temporary tracking score result)
- Can be sidestepped and sidewalked left at -12
- Tracks SSR/SWR completely? <div class="plainlist">
- Low crush 3~26
- fs27~29</div>
Command
STB.f, F+3, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-9
On Hit
+22a (+17)
Name
Purgatorio Burst
Special Properties
Notes
- Tornado
- Balcony Break on airborne hit only
- Can be charged
- Roughly 5 levels of charge
- 6 chip damage on block
- Consumes STB, but if in Heat, partially depletes the remaining Heat time instead
- Combo from 1st if uncharged
Command
STB.f, F+3, 2*
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+12
On Hit
+67a (+51)
Name
Purgatorio Burst (full charge)
Special Properties
Notes
- Tornado
- Balcony Break
- Guard Break
- Instant Tornado on hit
- 7 chip damage on block
- Consumes STB, but if in Heat, partially depletes the remaining Heat time instead
- Combo from 1st if uncharged
Command
1+3
Hit Levels
Throw
Startup Frames
Damage
On Block
-3
On Hit
+1d
Name
Punishment
Special Properties
Notes
- Homing
- Throw Break 1 or 2
Command
2+4
Hit Levels
Throw
Startup Frames
Damage
On Block
-6
On Hit
+0d
Name
Roche Limit
Notes
- Throw break 1 or 2
- Side switch on hit
- both players recover in FUFA on hit
Command
Back throw
Hit Levels
Throw
Damage
On Hit
+0d
Name
Sudden Shadow
Notes
- Unbreakable
- Can side switch on hit
- Opponent recovers in FDFT
Command
Left throw
Hit Levels
Throw
Damage
On Block
-3
On Hit
+1d
Name
Avalaunche Throw
Notes
- Break: 1
- Opponent recovers in off-axis FUFT
Command
Right throw
Hit Levels
Throw
Damage
On Block
-3
On Hit
+1d
Name
Prayer into the Void
Notes
- Throw break 2
- Can side switch on hit
- Opponent recovers in FUFT
Command
uf+1+2
Hit Levels
Throw
Startup Frames
Damage
On Block
-6
On Hit
+1d
Name
Gula
Notes
- Throw break 1+2
- Side switch on hit
- Can be buffered
- Opponent recovers in FUFA