sergei dragunov

Command

2+3

Hit Levels

Mid

Startup Frames

16

Damage

12

On Block

+1

On Hit

+2c

Name

Heat Burst

Special Properties

Heat Burst
Chip Damage
Power Crush

Notes

  • Heat Burst
  • 100% recoverable damage
  • Chip damage on block
  • Partially uses remaining Heat time
  • Input b,b to cancel the attack Power crush

Command

H.2+3

Hit Levels

Mid

Mid

Mid

Startup Frames

15~16, 30~32,31~32

Damage

25, 14, 23

On Block

+6

On Hit

+3d

Name

Ultra Russian Sickle

Special Properties

Heat Smash
Balcony Break

Notes

  • Heat Smash
  • Balcony Break
  • Only 1st and 3rd hit
  • 7 Chip damage on block
  • Throw on 1st hit - 50 damage

Command

H.2+3, db+1+2

Hit Levels

Mid

Mid

Mid

Startup Frames

15~16, 30~32,31~32, 15~16, 30~32,31~32, 26

Damage

25, 14, 23, 0

On Hit

-2d

Name

Ultra Russian Sickle > Ambush Tackle

Special Properties

Heat Burst

Notes

  • Heat Burst
  • Unbreakable on hit

Command

R.df+1+2

Hit Levels

Mid

Throw

Startup Frames

20

Damage

55+

On Block

-15

On Hit

+0d

Name

White Angel of Death

Special Properties

Power Crush

Notes

  • Rage Art
  • Removes Recoverable Health
  • Reversal Break
  • Damage increases with lower health, maximum 82
  • Freezes match timer on activation and on hit
  • Restores recoverable health on hit
  • Transition to attack throw on hit
  • Consumes Rage Power crush 8~

Command

1

Hit Levels

High

Startup Frames

10

Damage

5

On Block

+1

On Hit

+8

Name

Jab

Notes

  • Recovers 2f faster on hit or block (t27 r17)

Command

1, 1

Hit Levels

High

Startup Frames

10, 10, 20

Damage

5, 8

On Block

-4

On Hit

+7

Notes

  • Combo from 1st hit

Command

1, 1, 3

Hit Levels

High

Startup Frames

10, 10, 20, 10, ,25~26

Damage

5, 8, 22

On Block

-9

On Hit

+15a (+6)

On CH

+36a (+0)

Name

Eye Gouge > Hilt

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd CH with 5f delay
  • Input can be 10f delayed

Command

1, 2

Hit Levels

High

Startup Frames

10, 10, 18

Damage

5, 8

On Block

-9

On Hit

+2

Notes

  • Jail from 1st attack
  • Combo from 1st hit

Command

1, 2, 1

Hit Levels

High

Startup Frames

10, 10, 18, 10, ,19~20

Damage

5, 8, 20

On Block

-14

On Hit

+15g

Name

Salvo

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Heat Dash +5, +43a (+35)
  • Balcony Break
  • Combo from 1st or 2nd CH
  • Opponent recovers Crouching

Command

1, 3

Hit Levels

High

Startup Frames

10, 10, 16~17

Damage

5, 14

On Block

-7

On Hit

+1

On CH

+9

Notes

  • Jail from 1st attack
  • Combo from 1st hit

Command

1, 3, 2

Hit Levels

High

Startup Frames

10, 10, 16~17, 10, ,22~23

Damage

5, 14, 20

On Block

-13

On Hit

+41a

Name

Hammer and Sickle

Special Properties

Spike

Notes

  • Spike
  • Combo from 2nd CH

Command

1, 3, 2~1+2

Hit Levels

High

Startup Frames

10, 10, 16~17, 10, ,29~32

Damage

5, 14, 40

On Block

+5

On Hit

-2d

Name

Feint & Catch

Notes

  • Throw break 1+2 *
  • Unbreakable during Heat *
  • Partially uses remaining Heat time
  • Cancel with B

Command

2

Hit Levels

High

Startup Frames

10

Damage

10

On Block

+0

On Hit

+9

Command

2, 1

Hit Levels

High

Startup Frames

10, 10, 12

Damage

10, 10

On Block

-3

On Hit

+8

Notes

  • Jail from 1st attack
  • Combo from 1st hit
  • Enter SNK -1 +10 r20 with DF
  • Enter -3, -14 Pigeon Roll with 3+4 (or d+3+4)

Command

2, 1, 3

Hit Levels

High

Startup Frames

10, 10, 12, 10, ,18~19

Damage

10, 10, 24

On Block

-9

On Hit

+40d (-18)

Name

One Two Scud Kick

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Input can be delayed 14f
  • Move can be delayed 10f

Command

2, 1, 4

Hit Levels

High

Startup Frames

10, 10, 12, 10, ,23

Damage

10, 10, 14

On Block

-12

On Hit

+3c

Name

One Two Mine Kick

Special Properties

Spike

Notes

  • Spike
  • Trades with i8 from 2nd block

Command

3

Hit Levels

Mid

Startup Frames

15~16

Damage

10

On Block

-9

On Hit

+2

Command

3, 1

Hit Levels

Mid

Startup Frames

15~16, 15~16, 21~22

Damage

10, 8

On Block

-2

On Hit

+7

Notes

  • Combo from 1st hit
  • Enter SNK -3 +6 r23 with DF

Command

3, 1, 2

Hit Levels

Mid

Startup Frames

15~16, 15~16, 21~22, 15~16, ,19~21

Damage

10, 8, 24

On Block

-12

On Hit

+12a (+3)

Name

Disconnector Combo Middle

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd CH with 10f delay
  • Input can be delayed 11f
  • Move can be delayed 10f

Command

3, 1, 4

Hit Levels

Mid

Startup Frames

15~16, 15~16, 21~22, 15~16, ,22~23

Damage

10, 8, 24

On Block

-9

On Hit

+42d (-16)

Name

Disconnector Combo High

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd CH with 7f delay
  • Input can be delayed 11f
  • Move can be delayed 10f

Command

4

Hit Levels

High

Startup Frames

12

Damage

10

On Block

-9

On Hit

-1

On CH

+2

Command

4, 1

Hit Levels

High

Startup Frames

12, 12, 17~18

Damage

10, 17

On Block

-4

On Hit

+8

Name

Karnov Hook

Notes

  • Balcony Break on airborne hit
  • Combo from 1st hit

Command

4, 3

Hit Levels

High

Startup Frames

12, 12, 23~24

Damage

10, 18

On Block

-12

On Hit

+14c

Name

Karnov Kick

Special Properties

Spike

Notes

  • Spike
  • Combo from 1st CH

Command

4, 4

Hit Levels

High

Startup Frames

12, 12, 35~36

Damage

10, 23

On Block

+5

On Hit

+29a (+20)

On CH

+46a

Name

Karnov Avalanche

Special Properties

Balcony Break
Chip Damage
Low Crush
Floating State

Notes

  • Balcony Break
  • Chip damage on block
  • Interrupt with i16 from 1st block <div class="plainlist">
  • Low crush 22~42
  • fs43~45</div>

Command

1+2

Hit Levels

Mid

Startup Frames

21~22

Damage

25

On Block

-14

On Hit

+19a

Name

Bloodhound Strike

Special Properties

Balcony Break
Spike
Power Crush

Notes

  • Balcony Break
  • Spike
  • -9 on block after absorbing and attack and chip damage on block Power crush 7~20

Command

3+4

Name

Pigeon Roll

Special Properties

High Crush

Notes

  • Alternate input: d+3+4 to roll towards the foreground High crush 6~38

Command

3+4, 2

Hit Levels

Mid

Startup Frames

16

Damage

24

On Block

-9

On Hit

+19a (+2)

Name

Frozen Scythe

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Strong Aerial Tailspin

Command

3+4, 3

Hit Levels

Low

Startup Frames

18

Damage

21

On Block

-26

On Hit

+19a (+2)

Name

Frozen Heel Hook

Special Properties

Homing Attack
High Crush

Notes

  • Homing
  • Shift to Clipping Heel Hook on front hit
  • +3 on hit from the side or back High crush

Command

3+4, 1+2

Hit Levels

Startup Frames

26

On Block

-5

On Hit

+3d

Name

Pigeon Roll > Ambush Tackle

Special Properties

High Crush

Notes

  • Throw break: 1+2
  • Unbreakable in Heat
  • Partially consumes remaining Heat
  • Shift to Takedown (Tackle) on hit High crush

Command

f+2

Hit Levels

High

Startup Frames

19~20

Damage

16

On Block

-8

On Hit

+3

On CH

+8

Special Properties

Elbow

Notes

  • Elbow

Command

f+2, 4

Hit Levels

High

Startup Frames

19~20, 19~20, 19~20

Damage

16, 24

On Block

-7

On Hit

+28a (+23)

On CH

+31a (+25)

Name

Stun Gun

Special Properties

Balcony Break
Knee

Notes

  • Balcony Break
  • Knee
  • Combo from 1st CH with 10f delay
  • Input can be delayed 10f

Command

f+3

Hit Levels

Mid

Startup Frames

20

Damage

11

On Block

-6

On Hit

+5

Notes

  • Enter SNK +0 +11 r19 with DF

Command

f+3, 3

Hit Levels

Mid

Startup Frames

20, 20, 17~20

Damage

11, 14

On Block

-10

On Hit

+1

Name

Step-in Mantis

Special Properties

Spike

Notes

  • Spike
  • Combo from 1st CH
  • Side switch on hit
  • +20 damage throw when hit from the front in close range

Command

f+3, 1+2

Hit Levels

Mid

Startup Frames

20, 20, 30~31

Damage

11, 27

On Block

-3

On Hit

+22a

Name

Crushing Blizzard

Special Properties

Heat Engager
Balcony Break
Spike
Chip Damage

Notes

  • Heat Engager
  • Heat Dash +5, +67a (+50)
  • Balcony Break
  • Spike
  • Combo from 1st hit
  • Chip damage on block
  • Interruptable by i10 from 1st block

Command

f+4

Hit Levels

High

Startup Frames

14~15

Damage

16

On Block

-7

On Hit

+8

Special Properties

Knee

Notes

  • Knee

Command

f+4, 3

Hit Levels

High

Startup Frames

14~15, 14~15, 30~32

Damage

16, 22

On Block

-9

On Hit

+20a

Name

Falcon Combination

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break
  • Combo from 1st hit with 3f delay
  • Interruptable by i14 from 1st block

Command

f+4, 4

Hit Levels

High

Startup Frames

14~15, 14~15, 20~21

Damage

16, 11

On Block

-11

On Hit

+0

On CH

+22a (+15)

Special Properties

Balcony Break

Notes

  • Balcony Break *
  • Only on CH
  • Combo from 1st hit with 5f delay

Command

f+4, 4, 3

Hit Levels

High

Startup Frames

14~15, 14~15, 20~21, 14~15, ,22~23

Damage

16, 11, 17

On Block

-5

On Hit

+21a (+12)

Name

Cougar Combination

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Interrupt with i6 from 2nd block

Command

f+4, d+4

Hit Levels

High

Startup Frames

14~15, 14~15, 25

Damage

16, 12

On Block

-12

On Hit

+3c

Name

Orca Combination

Special Properties

Spike

Notes

  • Spike
  • Combo from 1st hit with 5f delay

Command

f+1+2

Hit Levels

High

Startup Frames

17~18

Damage

27

On Block

-9

On Hit

+35a

Name

Scabbard

Special Properties

Elbow
Balcony Break

Notes

  • Elbow
  • Balcony Break

Command

f+3+4

Hit Levels

High

Startup Frames

25~26

Damage

25

On Block

-13

On Hit

+41a

Name

Iron Flail

Special Properties

Low Crush
Floating State

Notes

  • Tech-rollable on frames 34~38 <div class="plainlist">
  • Low crush 13~37
  • fs38~40
  • gs41~</div>

Command

df+1

Hit Levels

Mid

Startup Frames

13

Damage

13

On Block

-2

On Hit

+7

Notes

  • Enter -2, -11 Pigeon Roll with 3+4 (or d+3+4)

Command

df+1, 4

Hit Levels

Mid

Startup Frames

13, 13, 22~23

Damage

13, 23

On Block

-7

On Hit

+22a (+13)

On CH

+58a

Name

Switchblade Ripper

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st CH with 8f delay
  • Input can be delayed 12f

Command

df+2

Hit Levels

Mid

Startup Frames

15~16

Damage

14

On Block

-12

On Hit

+28a (+18)

Name

Scimitar

Notes

  • Launches crouching opponent

Command

df+3

Hit Levels

Mid

Startup Frames

17~20

Damage

16

On Block

-6~-3

On Hit

+5c~+8c

Name

Mantis Heel

Special Properties

Spike

Notes

  • Spike
  • +20 damage throw when hit from the front in close range
  • Removes Recoverable Health

Command

df+4

Hit Levels

Mid

Startup Frames

12

Damage

14

On Block

-9

On Hit

+2

Command

df+3+4

Hit Levels

Mid

Startup Frames

22~24

Damage

19

On Block

-7

On Hit

+12g

On CH

+24d

Name

Reaper Kick

Special Properties

Homing Attack
Balcony Break

Notes

  • Strong Aerial Tailspin
  • Homing
  • Balcony Break

Command

d+1

Hit Levels

Mid

Startup Frames

18~19

Damage

18

On Block

+1c

On Hit

+8c

On CH

+13d

Name

Bunker-buster Elbow

Special Properties

Elbow

Notes

  • Elbow

Command

d+2

Hit Levels

Low (hits grounded)

Startup Frames

18~19

Damage

14

On Block

-13

On Hit

-1c

On CH

+13g

Name

Razer

Special Properties

High Crush

Notes

  • High crush 6~

Command

d+3

Hit Levels

Low (hits grounded)

Startup Frames

17~18

Damage

13

On Block

-14

On Hit

-3

On CH

+1c

Command

d+3, 2

Hit Levels

Low (hits grounded)

Startup Frames

17~18, 17~18, 24~25

Damage

13, 18

On Block

-8

On Hit

+6

Notes

  • Combo from 1st CH

Command

d+3, 2, 1+2

Hit Levels

Low (hits grounded)

Startup Frames

17~18, 17~18, 24~25, 17~18, ,35~36

Damage

13, 18, 24

On Block

-2c

On Hit

+20a

Name

Avalanche Hammer Rush

Special Properties

Balcony Break
Spike
Chip Damage

Notes

  • Balcony Break
  • Spike
  • Chip damage on block
  • Interruptable by i14 from 2nd block

Command

d+3, 4

Hit Levels

Low (hits grounded)

Startup Frames

17~18, 17~18, 28

Damage

13, 18

On Block

-11

On Hit

+5

On CH

+23g

Name

Detached Kick

Special Properties

Spike

Notes

  • Spike
  • Combo from 1st CH

Command

d+4

Hit Levels

Low (hits grounded)

Startup Frames

15~16

Damage

12

On Block

-15

On Hit

-9

On CH

-4

Command

d+4, 1

Hit Levels

Low (hits grounded)

Startup Frames

15~16, 15~16, 14~15

Damage

12, 8

On Block

-11

On Hit

+5

Notes

  • Combo from 1st CH with 1f delay

Command

d+4, 1, 3

Hit Levels

Low (hits grounded)

Startup Frames

15~16, 15~16, 14~15, 15~16, ,15~16

Damage

12, 8, 21

On Block

-16

On Hit

+9a (+0)

Name

Separator

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd hit
  • Combo from 1st CH

Command

d+4, 4

Hit Levels

Low (hits grounded)

Startup Frames

15~16, 15~16, 22~23

Damage

12, 23

On Block

-14

On Hit

+16a (+6)

Name

Stiletto

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st CH

Command

d+1+2

Damage

40

On Hit

+5d

Name

Pit Fall

Special Properties

Parry State
High Crush

Notes

  • Parries lows except weapons
  • Can side switch on a successful parry
  • 100% recoverable damage <div class="plainlist">
  • Parry state 5~15
  • High crush 1~25</div>

Command

db+2

Hit Levels

Mid

Startup Frames

14~15

Damage

12

On Block

-7

On Hit

+4

Command

db+2, 1

Hit Levels

Mid

Startup Frames

14~15, 14~15, 20~21

Damage

12, 10

On Block

-10

On Hit

+1

On CH

+3

Notes

  • Combo from 1st hit with 9f delay
  • Input can be delayed 11f

Command

db+2, 1, 2

Hit Levels

Mid

Startup Frames

14~15, 14~15, 20~21, 14~15, ,25

Damage

12, 10, 20

On Block

-14

On Hit

+29a (+23)

Name

Death's Door

Notes

  • Combo from 2nd CH with 6f delay
  • Input can be delayed 14f

Command

db+3

Hit Levels

Low

Startup Frames

27~29

Damage

17

On Block

-26

On Hit

-2c

On CH

+67a (+51)

Name

Clipping Sweep

Special Properties

High Crush

Notes

  • Clean hit +67a (+51) High crush 6~49

Command

db+3+4

Hit Levels

Low (hits grounded)

Startup Frames

20~21

Damage

23

On Block

-31

On Hit

+3g

On CH

+20a

Name

Deadly Scorpion

Notes

  • Balcony break on airborne hit

Command

b+1

Hit Levels

Mid

Startup Frames

17

Damage

14

On Block

-10

On Hit

+1

Command

b+1, 2

Hit Levels

Mid

Startup Frames

17, 17, 25~26

Damage

14, 18

On Block

-12

On Hit

+18g

Name

Pommel Fling

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break
  • Combo from 1st hit with 1f delay
  • Opponent recovers crouching

Command

b+1+3

Damage

25

On Hit

-5d

Name

Red Alert

Special Properties

Parry State

Notes

  • Parries mid and high punches and kicks
  • +1d on a successful kick parry
  • 100% recoverable damage
  • Sometimes Side switches on hit Parry state 5~12

Command

b+2

Hit Levels

Mid

Startup Frames

15

Damage

14

On Block

-3

On Hit

+8

Command

b+2, 1

Hit Levels

Mid

Startup Frames

15, 15, 17~19

Damage

14, 11

On Block

-5

On Hit

+6

Notes

  • Combo from 1st hit

Command

b+2, 1, 3

Hit Levels

Mid

Startup Frames

15, 15, 17~19, 15, ,29~31

Damage

14, 11, 17

On Block

-26

On Hit

-2c

On CH

+1d

Name

Eye Gouge > Stingray

Special Properties

High Crush

Notes

  • Clean hit +4
  • Shift to Clipping Heel Hook on close range CH ,High crush 15~050

Command

b+3

Hit Levels

High

Startup Frames

14~15

Damage

17

On Block

-9

On Hit

+11g

Name

Serrated Edge

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break
  • +18a (+9) on BT hit
  • Transitions to throw on counterhit from the front
  • 20 damage, +1d
  • Removes Recoverable Health

Command

b+4

Hit Levels

Mid

Startup Frames

14

Damage

15

On Block

-7

On Hit

+4

Command

b+4, 2

Hit Levels

Mid

Startup Frames

14, 14, 21

Damage

15, 10

On Block

-7

On Hit

+4

Special Properties

Spike

Notes

  • Spike
  • Combo from 1st CH with 5f delay
  • Enter FC r26 with D or DB
  • Enter SNK -6 +5 r25 with DF

Command

b+4, 2, 1

Hit Levels

Mid

Startup Frames

14, 14, 21, 14, ,23~24

Damage

15, 10, 17

On Block

+1

On Hit

+5

On CH

+14c

Name

Tundra Strike > Ear Grab

Notes

  • Combo from 2nd hit with 3f delay
  • Combo from 1st CH with 7f delay
  • Input can be delayed 10f delay

Command

b+4, 2, 1+2

Hit Levels

Mid

Startup Frames

14, 14, 21, 14, ,40

Damage

15, 10, 17

On Block

-5

On Hit

+3d

Name

Tundra Strike > Ambush Tackle

Notes

  • Throw break 1+2 *
  • Recovery in BT *
  • Unbreakable during Heat *
  • Partially uses remaining Heat time
  • Alternate input: *
  • ss2,1+2,1+2 *
  • ss3+4,1+2 *
  • (Face down).1+2,1+2 *
  • f,f,F+2,H.1+2 *
  • FC.df+1,H.1+2

Command

b+4, 3

Hit Levels

Mid

Startup Frames

14, 14, 17~18

Damage

15, 16

On Block

-9

On Hit

+21a (+12)

Name

Tundra Slash

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Heat Dash +5, +43d (+35)
  • Balcony Break
  • Combo from 1st hit with 1f delay

Command

b+1+2

Hit Levels

Mid

Startup Frames

22~23

Damage

26

On Block

+6

On Hit

+13c

Name

Blizzard Hammer

Special Properties

Spike

Notes

  • Spike

Command

b+3+4

Hit Levels

High

Startup Frames

28~29

Damage

22

On Block

-2

On Hit

+1d

Name

Inertia Kick

Special Properties

Parry State

Notes

  • Transitions to throw on block front hit
  • +26a on side or back hit
  • Balcony break on airborne hit
  • Punch parry Parry state 7~15

Command

b+3+4:1+2

Hit Levels

High

Startup Frames

28~29, 28~29

Damage

22, 20

On Hit

+1d

Name

Inertia Kick (throw)

Notes

  • Removes Recoverable Health
  • Unbreakable
  • Transitions to throw when blocked from the front
  • Just frame not required during Heat
  • Partially consumes remaining Heat time

Command

ub+2

Hit Levels

High

Startup Frames

20

Damage

18

On Block

-5

On Hit

+9

On CH

+53a

Name

Counterstrike

Notes

  • Sidesteps left

Command

ub+3

Hit Levels

Mid

Startup Frames

17~21

Damage

16

On Block

-17

On Hit

-6

Special Properties

Low Crush
Floating State

Notes

  • <div class="plainlist">
  • Low crush 9~27
  • fs28~30</div>

Command

ub+4

Hit Levels

Mid

Startup Frames

22~23

Damage

21

On Block

-16~17

On Hit

+11a

Name

Slicing Sobat

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break *
  • on airborne hit <div class="plainlist">
  • Low crush 9~27
  • fs28~30</div>

Command

ub+1+2

Hit Levels

Startup Frames

63~64

Damage

60

On Hit

+26d (-32)

Name

Sub-Zero

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Unblockable

Command

u+3

Hit Levels

Mid

Startup Frames

17~21

Damage

16

On Block

-13

On Hit

+14a (+4)

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break <div class="plainlist">
  • Low crush 9~27
  • fs28~30</div>

Command

u+4

Hit Levels

Mid

Startup Frames

22~23

Damage

21

On Block

-12~13

On Hit

+15a

Name

Slicing Sobat

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break *
  • on airborne hit <div class="plainlist">
  • Low crush 9~27
  • fs28~30</div>

Command

uf+1

Hit Levels

High

Startup Frames

14

Damage

20

On Block

-9

On Hit

+12c

Name

Eye Blast

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break

Command

uf+2

Hit Levels

Mid (hits grounded)

Startup Frames

30-31

Damage

20

On Block

-5

On Hit

+42a

Name

Under Pressure

Special Properties

Spike
Low Crush

Notes

  • Spike Low crush 9~30

Command

uf+3

Hit Levels

Mid

Startup Frames

17~21

Damage

16

On Block

-7

On Hit

+20a (+10)

Name

Breaching Charge Kick

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break <div class="plainlist">
  • Low crush 9~27
  • fs28~30</div>

Command

uf+4

Hit Levels

Mid

Startup Frames

22~23

Damage

21

On Block

-9

On Hit

+19a

Name

Slicing Sobat

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break *
  • on airborne hit <div class="plainlist">
  • Low crush 9~27
  • fs28~30</div>

Command

1+2+3+4

Name

<div class="dotlist"> * Ki Charge * Supercharger </div>

Notes

  • Can't block for 5 seconds
  • CH state on you for 5 seconds ''(Tekken 7 and prior games)''
  • 50% damage increase on the next attack for 5 seconds ''(Tekken 8 season 2 patch onward)''

Command

f, F+2

Hit Levels

Mid

Startup Frames

15~16

Damage

20

On Block

-12

On Hit

+15a

On CH

+30d (+22)

Name

Russian Sickle

Special Properties

Balcony Break
Spike

Notes

  • Balcony Break
  • Spike

Command

f, F+3

Hit Levels

High

Startup Frames

21~23

Damage

35

On Block

+5

On Hit

+30a (+4)

Name

Stinger Kick

Special Properties

Homing Attack
Balcony Break
Chip Damage

Notes

  • Homing
  • Balcony Break
  • Chip damage on block

Command

f, F+4

Hit Levels

Mid (hits grounded)

Startup Frames

26~28

Damage

21

On Block

-1

On Hit

+13c

Name

Rolling Thunder

Special Properties

Spike
Floating State

Notes

  • Spike fs10~30

Command

qcb+2

Hit Levels

Mid

Startup Frames

26~27

Damage

23

On Block

-15

On Hit

+32a

Name

Mass Elbow

Special Properties

Tornado Move
Elbow

Notes

  • Tornado
  • Elbow

Command

uf, n, 4

Hit Levels

Mid

Startup Frames

23~25

Damage

20

On Block

-13

On Hit

+32a (+22a)

Name

Delayed Rising Toe Kick

Special Properties

Low Crush
Floating State

Notes

  • &lt;div class=&quot;plainlist&quot;&gt;
  • Low crush 9~30
  • fs31~33&lt;/div&gt;

Command

f, f, F+2

Hit Levels

Mid

Startup Frames

15~17

Damage

22

On Block

+4

On Hit

+32d (-26)

On CH

+44a

Name

<div class="dotlist"> * Russian Assault * Russian Hook Special </div>

Special Properties

Balcony Break
Spike

Notes

  • Balcony Break
  • Spike
  • 20% (4) Chip damage on block - 30% (7) when powered up
  • Do f,n,f+2 within 8 total frames (first forward and neutral doesn't matter) for the powered up (bluespark) version - 26 damage

Command

H.f, f, F+2, 1+2

Hit Levels

Mid

Startup Frames

15~17, 40

Damage

22, 0

On Hit

-2d

Name

Russian Hook Special > Ambush Tackle

Notes

  • Partially uses remaining Heat time

Command

f, f, F+4

Hit Levels

Mid

Throw

Startup Frames

20~21

Damage

20, 25

On Block

-7

On Hit

+1d

Name

Snap Knee Assault

Special Properties

Tornado Move
Knee

Notes

  • Tornado *
  • on wall hit only (Death's Fragrance)
  • Knee
  • Transition to attack throw on front standing or wall hit
  • Throw is unbreakable
  • Sometimes Side switches on hit

Command

ws1

Hit Levels

Mid

Startup Frames

12~13

Damage

11

On Block

-3

On Hit

+4

Notes

  • Enter SNK -5 +2 r22 with DF

Command

ws1, 2

Hit Levels

Mid

Startup Frames

12~13, 12~13, 22~23

Damage

11, 14

On Block

-7

On Hit

+10g

Name

Qullion

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit

Command

ws1, 3

Hit Levels

Mid

Startup Frames

12~13, 12~13, 17~18

Damage

11, 17

On Block

-13

On Hit

+15a (+6)

On CH

+36a (+0)

Name

Double Hilt

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit

Command

ws2

Hit Levels

Mid

Startup Frames

15~16

Damage

15

On Block

-12

On Hit

+28a (+18)

Name

Ballistic Upper

Command

ws3

Hit Levels

Mid

Startup Frames

16~17

Damage

21

On Block

-9

On Hit

+15a (+6)

On CH

+36a (+0)

Name

Glacial Hilt

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

ws4

Hit Levels

Mid

Startup Frames

11~12

Damage

15

On Block

-5

On Hit

+6

Name

Gelid Smash

Command

ws1+2

Hit Levels

Mid

Startup Frames

12~13

Damage

28

On Block

-14

On Hit

+19a (+9)

Name

Frost Tackle

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Heat Dash +36a (+26)
  • Balcony Break
  • Shoulder

Command

SS.2

Hit Levels

Mid

Startup Frames

20~21

Damage

16

On Block

-10

On Hit

+1

Special Properties

Spike

Notes

  • Spike

Command

SS.2, 3

Hit Levels

Mid

Throw

Startup Frames

20~21, 20~21, 18

Damage

16, 20, 20

On Block

-9

On Hit

+1d

Name

Integral Slicer Clutch

Notes

  • Throw when hit from the front
  • Removes Recoverable Health
  • Side switch on front hit
  • +5 on side or BT hit
  • Combo from 1st hit

Command

SS.2, 1+2

Hit Levels

Mid

Mid

Startup Frames

20~21, 20~21, 27~29 8~9

Damage

16, 8, 12

On Block

-4

On Hit

+2c

Notes

  • Combo from 1st hit

Command

SS.2, 1+2, 4

Hit Levels

Mid

Mid

Startup Frames

20~21, 20~21, 27~29 8~9, 20~21, ,26~27

Damage

16, 8, 12, 28

On Block

-10

On Hit

+45a

Name

Integral Blitz

Notes

  • Combo from 1st hit

Command

FC.df+1

Hit Levels

Low (hits grounded)

Startup Frames

16~17

Damage

8

On Block

-13

On Hit

-4

Command

FC.df+1, 4

Hit Levels

Low (hits grounded)

Startup Frames

16~17, 16~17, 16~17

Damage

8, 10

On Hit

+7

Name

Hail Slicer

Special Properties

Knee

Notes

  • Knee
  • Combo from 1st hit
  • Available only as combo from 1st hit
  • Input 4 on frames 16~19 to power up - 14 damage

Command

H.FC.df+1, 1+2

Hit Levels

Low (hits grounded)

Startup Frames

16~17, 40

Damage

8, 0

On Hit

-2d

Name

Hail Slicer > Ambush Tackle

Notes

  • Partially uses remaining Heat time

Command

(During enemy wall stun).f, f, F+4

Hit Levels

Mid

Throw

Startup Frames

20~21

Damage

20, 20, 25, 35

Name

Death's Fragrance

Special Properties

Tornado Move

Notes

  • Tornado
  • Deals maximum 32 (20) damage due to scaling

Command

(Face down).1+2

Name

Living Dead

Special Properties

High Crush

Notes

  • High crush 30~40

Command

BT.d+3

Hit Levels

Low

Startup Frames

16

Damage

20

On Block

-11

On Hit

+10d

Name

Cane Stab

Command

FDFT.3

Hit Levels

Low

Throw

Startup Frames

19

Damage

8, 30

On Block

-9

On Hit

+0d

Name

Clipping Heel Hook

Special Properties

High Crush

Notes

  • On close hit High crush 1~47

Command

OTG.db+3

Hit Levels

Low (hits grounded)

Startup Frames

24

Damage

24

On Block

-11

On Hit

+0

Name

Six Feet Under

Special Properties

Floor Break

Notes

  • Floor Break
  • +0a (-8) on grounded

Command

SNK.

Name

Sneak

Notes

  • Lapses to standing
  • Cancel to SS with u
  • Input d, DF to transition to FC instead of SNK

Command

SNK.1

Hit Levels

High

Startup Frames

15~16

Damage

20

On Block

-8

On Hit

+51a

Name

Cocked Hammer

Special Properties

Balcony Break

Notes

  • Balcony Break *
  • on airborne hit

Command

SNK.2

Hit Levels

Mid

Startup Frames

18~19

Damage

25

On Block

-14

On Hit

+36a (+26)

Name

Stinger Elbow

Special Properties

Tornado Move
Elbow

Notes

  • Tornado
  • Elbow

Command

SNK.3

Hit Levels

Low (hits grounded)

Throw

Startup Frames

17~18

Damage

17, 20

On Block

-16

On Hit

+0

On CH

+1d

Name

Slay Ride

Special Properties

Floating State
High Crush

Notes

  • Throw when CH from the front or on airborne hit *
  • Called "Needle Hold" in-game &lt;div class=&quot;plainlist&quot;&gt;
  • fs10~42
  • High crush 12~&lt;/div&gt;

Command

SNK.4

Hit Levels

Mid

Startup Frames

19~20

Damage

22

On Block

+7

On Hit

+8c

Name

Ignition Switch

Special Properties

Heat Engager
Balcony Break
Spike
Chip Damage

Notes

  • Heat Engager
  • Heat Dash +5, +67a (+50)
  • Balcony Break
  • Spike
  • Chip damage on block

Command

SNK.1+2

Hit Levels

Mid

Startup Frames

12~13

Damage

28

On Block

-14

On Hit

+19 (+9)

Name

Frost Tackle

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Shoulder

Command

SNK.3+4

Hit Levels

Mid

Startup Frames

17~18

Damage

20

On Block

-13

On Hit

+27g

Name

Snap Knee

Special Properties

Knee
Power Crush

Notes

  • Knee
  • Absorb a hit to transition to Snap Knee Assault Power crush 8~16

Command

WR.F+3

Hit Levels

Low (hits grounded)

Throw

Startup Frames

17~18

Damage

20, 20

On Block

-15

On Hit

+1d

Name

Chernobog Sweep

Special Properties

High Crush
Floating State

Notes

  • Transition to attack throw on front standing hit
  • Must run for 32f to access this move
  • +27a on BT hit
  • Normally Side switches on hit &lt;div class=&quot;plainlist&quot;&gt;
  • High crush 12~44
  • fs10~42&lt;/div&gt;

Command

1+3

Hit Levels

Throw

Startup Frames

12~14

Damage

35

On Block

-2

On Hit

+1d

Name

Volk Clutch

Special Properties

Homing Attack

Notes

  • Throw break 1 or 2
  • Homing

Command

2+4

Hit Levels

Throw

Startup Frames

12~14

Damage

35

On Block

-2

On Hit

+1d

Name

Purge Slam

Special Properties

Homing Attack

Notes

  • Throw break 1 or 2
  • Homing
  • Side switch on hit or break

Command

Back throw

Hit Levels

Throw

Damage

50

On Hit

+1d

Name

Absolute Silence

Notes

  • Unbreakable

Command

Left throw

Hit Levels

Throw

Damage

40

On Block

-3

On Hit

+1d

Name

Tarantula Sting

Notes

  • Throw break 1

Command

Right throw

Hit Levels

Throw

Damage

40

On Block

-3

On Hit

+1d

Name

Reverse Fracture

Notes

  • Throw break 2

Command

Tackle.1

Hit Levels

Throw

Damage

35

On Hit

+0d

Name

Frost Bite

Notes

  • Throw break 1
  • Removes Recoverable Health

Command

Tackle.2

Hit Levels

Throw

Damage

40

On Hit

+3d

Name

Achilles' Hold

Notes

  • Throw break 2

Command

Tackle.1+2

Hit Levels

Throw

Damage

45

On Hit

+3d

Name

Iron Curtain

Notes

  • Throw break 1+2

Command

db+3~1+2

Hit Levels

Throw

Startup Frames

19~20

Damage

30

On Hit

+1d

Name

Feint & Low Catch

Special Properties

Heat Engager
High Crush

Notes

  • Heat Engager
  • Side switch
  • Crouch throw
  • Cancel into FC with D, DB or DF
  • Can't Heat Dash High crush

Command

d+1+3

Hit Levels

Startup Frames

12~14

Damage

35

On Hit

+1d

Name

Cold Fate

Notes

  • Crouch throw

Command

f+1+4

Hit Levels

Throw

Startup Frames

11

Damage

40

On Block

-2

On Hit

+0d

Name

Reverse Victor Clutch

Notes

  • Throw break 1
  • Side switch on hit

Command

f+2+3

Hit Levels

Throw

Startup Frames

11

Damage

40

On Block

-2

On Hit

-1d

Name

Victor Clutch

Notes

  • Throw break 2

Command

uf+1+2

Hit Levels

Throw

Startup Frames

12

Damage

40

On Block

-6

On Hit

-5d

Name

Blizzard Rush

Special Properties

Floor Break

Notes

  • Floor Break
  • Throw break 1+2
  • Side switch on hit

Command

uf+3+4

Hit Levels

Throw

Startup Frames

38~42

Damage

35

On Hit

-12d

Name

Scorpion Scissors

Notes

  • Unbreakable (avoid by ducking)