kazuya mishima

ws Moves

Command

ws1

Hit Levels

Mid

Startup Frames

13

Damage

10

On Block

-5

On Hit

+5

Name

Uppercut

Command

ws1, 2

Hit Levels

Mid

Startup Frames

13, 13, 22

Damage

10, 12

On Block

-12

On Hit

+73a(+57)

Name

Twin Pistons

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 1st hit

Command

ws2

Hit Levels

Mid

Startup Frames

16

Damage

25

On Block

-18

On Hit

+57a

Name

Demon God Fist

Special Properties

Homing Attack

Notes

  • Homing

Command

ws3

Hit Levels

Mid

Startup Frames

21

Damage

24

On Block

-5

On Hit

+20a(+11)

Name

Engetsusen

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break

Command

ws4

Hit Levels

Mid

Startup Frames

11~12

Damage

13

On Block

-3

On Hit

+8

Name

Toe Smash

Command

ws4, 4

Hit Levels

Mid

Startup Frames

11~12, 11~12, 15~16

Damage

13, 16

On Block

-15

On Hit

+0c

Name

Tsunami Kick

Notes

  • Combo from 1st hit

Command

ws1+2

Hit Levels

Mid

Startup Frames

13

Damage

25

On Block

-9

On Hit

+8

On CH

+24a

Name

Fujin Uraken

BT Moves

Command

BT.1

Hit Levels

High

Startup Frames

8

Damage

15

On Block

-3

On Hit

+8

Command

BT.3

Hit Levels

High

Startup Frames

10

Damage

18

On Block

-8

On Hit

+8

Command

BT.d+1

Hit Levels

Low (Special)

Startup Frames

10

Damage

15

On Block

-5

On Hit

+6

Special Properties

High Crush

Notes

  • High crush 1~

Command

BT.d+3

Hit Levels

Low

Startup Frames

12

Damage

6

On Block

-15

On Hit

-4

Special Properties

High Crush

Notes

  • High crush 1~

Command

BT.u+3

Hit Levels

Mid

Startup Frames

9

Damage

18

On Block

-12

On Hit

+19a (+9)

Special Properties

Low Crush
Floating State

Notes

  • Low crush 9~24
  • Floating state 25~27

DVK Moves

Command

DVK.1, 1, 2, F

Hit Levels

High

Startup Frames

10, ,30?,5?,5?,5?

Damage

5, 6, 14, 8

On Hit

+5d BT

Name

Devil Break

Notes

  • Consumes 120F? of remaining Heat time
  • Opponent recovers FDFT
  • Available only on 3rd standing/crouching hit

Command

DVK.uf+1, 3

Hit Levels

Mid

Startup Frames

20, 30

Damage

16, 20

On Block

-9

On Hit

+17a (+0)

Name

Devil Trample

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • Consumes 180F? of remaining Heat time
  • Restores 30F of Heat on hit
  • Jail from 1st block
  • Combo from 1st hit
  • Available only on 1st hit or block
  • Low crush 9~27
  • Floating state 28~30

Command

DVK.1+4

Hit Levels

Mid (hits grounded)

Startup Frames

21~31

Damage

27

On Block

-9

On Hit

+3a

Name

Roar of the Devil

Special Properties

Tornado Move
Power Crush

Notes

  • Tornado
  • Reversal Break
  • Balcony Break if an attack is absorbed
  • Consumes 300F? of remaining Heat time
  • +8a (-1) and balcony break on hit if an attack is absorbed
  • -7 on block if an attack is absorbed
  • 10 chip damage on block after absorbing an attack in power crush state
  • More evasive when performed from crouching state
  • Power crush 6?~20?

Command

DVK.3+4

Hit Levels

Startup Frames

60~90

Damage

30

On Hit

-49c~-19c

Name

Devil Blaster

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • -45c~-41c on average
  • Consumes 150F? of remaining Heat time
  • Forces backroll on hit
  • Low crush 20~134
  • Floating state 135~137

Command

DVK.OTG.db+1+2

Hit Levels

Low (hits grounded)

Startup Frames

24~29

Damage

20

On Block

-13~-8

On Hit

+13a (+1)

On CH

+16d

Name

Grand Inferno

Notes

  • Balcony Break on airborne hit
  • +6c on standing normal hit
  • Consumes 90F? of remaining Heat time

Command

DVK.SS.2

Hit Levels

Mid

Startup Frames

17~18

Damage

25

On Block

-15

On Hit

+76a

Name

Devil Twister

Special Properties

Tornado Move

Notes

  • Tornado
  • Sidestep adds 9f, effective move startup: i26
  • Consumes 150F? of remaining Heat time

Command

DVK.db+3+4

Hit Levels

Low (hits grounded)

Startup Frames

24

Damage

(10)

On Block

-19

On Hit

+2

Name

Devil Impact

Notes

  • Deals 10 recoverable damage on hit - Cannot K.O
  • Unparryable (projectile?)
  • Consumes 150F? of remaining Heat time
  • Transition to r10 CD with DF (-10?/+11) *
  • -10 on block when performing stance actions, cannot guard i23 moves *
  • Transition to r22 forward dash with f,n,f (-21?/+0)

Command

DVK.f, F+2

Hit Levels

Mid

Throw

Startup Frames

16

Damage

20, 20

On Block

-9

On Hit

+0d

Name

Chaos Inferno

Notes

  • Transition to throw on hit
  • Consumes 150F? of remaining Heat time on throw hit
  • Increased tracking to left sidesteps during Heat
  • Throw can be canceled with B
  • 6 chip damage on block

Command

DVK.f, n, d, df+1

Hit Levels

Mid

Throw

Startup Frames

20

Damage

23, 15

On Block

-16

On Hit

+0d

Name

Damnation

Special Properties

Floor Break

Notes

  • Floor Break
  • Consumes 120F of remaining Heat time on throw hit
  • Recover 30F of remaining Heat time on throw hit
  • Throw can be canceled with B
  • Opponent recovers FDFA

Command

DVK.f, n, d, df+3

Hit Levels

High

Throw

Startup Frames

18~27,20~30

Damage

30, 20

On Block

-2~+8

On Hit

+0d

Name

Tempest Blaster

Special Properties

Low Crush

Notes

  • Consumes 180F? of remaining Heat time
  • Extension available only on hit or block
  • Extension can be canceled with b
  • 16 chip damage on block
  • Low crush 9~

Command

DVK.ub+1+2

Hit Levels

Startup Frames

41~56

Damage

40

On Hit

-12c~+3c

Name

Inferno

Notes

  • Consumes 150F? of remaining Heat time
  • -12c~-7c on average
  • Forces backroll on hit

Command

DVK.u+1+2

Hit Levels

Startup Frames

18~35

Damage

27

Name

Air Inferno

Notes

  • Hits airborne opponents only
  • Consumes 60F? of remaining Heat time

Command

DVK.f, n, d, DF+4, 1, 1

Hit Levels

Low (hits grounded)

Throw

Startup Frames

16, ,24~26

Damage

15, 23, 17, 15

On Block

-19

On Hit

+0d

Name

Abyss Damnation

Special Properties

Floor Break
Low Crush

Notes

  • Floor Break
  • Consumes 300F? of remaining Heat time on throw hit
  • Restores 30F? of remaining Heat time on throw hit
  • Combo from 1st hit with 9F delay
  • Move can be delayed by 7F
  • Input can be delayed by 9F
  • Low crush 24~

Command

DVK.f, n, d, DF+4, 1, 1, B

Hit Levels

Low (hits grounded)

Startup Frames

16, ,24~26, 16, ,24~26

Damage

15, 23, 17

On Block

-19

On Hit

+26a (+16)

Name

Spinning Demon to Left Hook > Thunder God Fist

Special Properties

Low Crush

Notes

  • Low crush 24~

hFC Moves

Command

hFC.1

Hit Levels

Low (Special)

Startup Frames

10

Damage

5

On Block

-5

On Hit

+6

Name

Crouch Jab

Special Properties

High Crush

Notes

  • Transition to Standing with f
  • +6c on crouching hit
  • High crush 1~

Command

hFC.2

Hit Levels

Low (Special)

Startup Frames

11

Damage

8

On Block

-4

On Hit

+7

Name

Crouch Straight

Special Properties

High Crush

Notes

  • +7c on crouching hit
  • High crush 1~

Command

hFC.3

Hit Levels

Low (hits grounded)

Startup Frames

16

Damage

10

On Block

-17

On Hit

-6

Name

Crouch Spin Kick

Special Properties

High Crush

Notes

  • -6c on crouching hit
  • High crush 1~

Command

hFC.4

Hit Levels

Low

Startup Frames

12

Damage

6

On Block

-15

On Hit

-4

Name

Crouch Shin Kick

Special Properties

High Crush

Notes

  • -4c on crouching hit
  • High crush 1~