lidia sobieska

Command

2+3

Hit Levels

Mid

Startup Frames

16

Damage

12

On Block

+1

On Hit

+2c

Name

Heat Burst

Special Properties

Heat Burst
Power Crush

Notes

  • Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • Partially uses Heat Power crush 7~62

Command

H.1+2

Hit Levels

Mid

Startup Frames

31

Damage

25

On Block

+1

On Hit

+37a (+29)

Name

Heian Shodan Seikenzuki > Heaven and Earth

Notes

  • Reversal Break
  • Cancel with b,b or f,f
  • Transition to HAE on hit or block only
  • Cancel HAE transition with B
  • Partially uses remaining Heat time
  • Hold for 20~30 frames

Command

H.1+2*

Hit Levels

Mid

Startup Frames

42~64

Damage

30

On Block

+10g

On Hit

+37a (+29)

Name

Heian Shodan Seikenzuki (Slight Hold) > Heaven and Earth

Notes

  • Reversal Break
  • Cancel with b,b or f,f
  • Transition to HAE on hit or block only
  • Cancel HAE transition with B
  • Partially uses remaining Heat time
  • Hold for 31~54 frames

Command

H.1+2**

Hit Levels

Mid

Startup Frames

65

Damage

40

On Block

+15g

On Hit

+63a

Name

Heian Shodan Seikenzuki: Digress > Heaven and Earth

Notes

  • Reversal Break
  • Cancel with b,b or f,f
  • Transition to HAE on hit or block only
  • Cancel HAE transition with B
  • Partially uses remaining Heat time
  • Hold for 55 frames

Command

H.CAT.U

Name

Cat Stance > Heaven and Earth

Special Properties

Parry State

Notes

  • Increases Heaven and Earth level
  • Parries all highs or mids Parry state 5~39

Command

H.HRS.U

Name

Horse Stance > Heaven and Earth

Special Properties

Parry State

Notes

  • Increases Heaven and Earth level
  • Parries all highs or mids Parry state 5~39

Command

H.WLF.1

Hit Levels

Mid

Startup Frames

22

Damage

24

On Block

+10g

On Hit

+38a (+30)

Name

Bassai-zuki > Heaven and Earth

Special Properties

Balcony Break
Tornado Move

Notes

  • Balcony Break
  • Tornado
  • Cancel with b,b or f,f on frames 10~18
  • Transition to HAE on hit or block only
  • Cancel HAE transition with B

Command

H.WLF.1*

Hit Levels

Mid

Startup Frames

36

Damage

34

On Block

+15g

On Hit

+66

Name

Bassai-zuki (Hold) > Heaven and Earth

Special Properties

Tornado Move

Notes

  • Tornado
  • Cancel with b,b or f,f on frames 10~18
  • Transition to HAE on hit or block only
  • Cancel HAE transition with B
  • Balcony break on airborne hit

Command

H.WLF.U

Name

Stalking Wolf Stance > Heaven and Earth

Special Properties

Parry State

Notes

  • Increases Heaven and Earth level
  • Parries all highs or mids Parry state 5~39

Command

H.f, F+2

Hit Levels

Mid

Startup Frames

13

Damage

22

On Block

+5

On Hit

+17

Name

Lightning Seikenzuki

Notes

  • Reversal Break
  • Transition to HRS on hit or block only
  • Partially uses remaining Heat time
  • Input H.f,f,F+2 to power up

Command

H.f, f, F+1

Hit Levels

High

Startup Frames

13~15

Damage

37

On Block

+5

On Hit

+31a (+23)

Name

Swift High Seikenzuki > Heaven and Earth

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break
  • Transition to HAE on hit or block only
  • Cancel HAE transition with B
  • Partially uses remaining Heat time

Command

H.2+3

Hit Levels

Mid

Mid

Mid

High

Startup Frames

18

Damage

55

On Block

+10g

On Hit

+0d

Name

Efflorescent Blizzard

Special Properties

Heat Smash
Balcony Break
Low Crush

Notes

  • Heat Smash
  • Balcony Break
  • Transition to r31 HAE on block
  • Cancel HAE transition with B
  • Transition to attack throw on hit Low crush 77~105

Command

R.df+1+2

Hit Levels

Mid

Startup Frames

20

Damage

55

On Block

-15

On Hit

+0d

Name

Scarlet Valor: Martial Devotion

Special Properties

Power Crush

Notes

  • Rage Art Power crush 8~

Command

1

Hit Levels

High

Startup Frames

10

Damage

5

On Block

+1

On Hit

+8

Name

Jab

Command

1, 2

Hit Levels

High

High

Startup Frames

10, 10

Damage

5, 8

On Block

-3

On Hit

+4

Name

Flurry

Notes

  • Jail from 1st attack with 4f delay

Command

1, 2, 2

Hit Levels

High

High

Mid

Startup Frames

10, 10, 22

Damage

5, 8, 10

On Block

-8

On Hit

+8

Name

Flurry > Mid Chaser

Notes

  • Combo from 1st hit
  • Combo from 2nd hit with 3f delay
  • Transition to CAT on hit or block only
  • CAT transition is -16

Command

1, 2, 3

Hit Levels

High

High

High

Startup Frames

10, 10, 26~27

Damage

5, 8, 27

On Block

-6

On Hit

+20a (+11)

Name

Flurry > Gale Kick

Special Properties

Balcony Break
Low Crush

Notes

  • Balcony Break
  • Input can be delayed 3f ,Low crush 16~31

Command

1, 2, 4

Hit Levels

High

High

Low

Startup Frames

10, 10, 26

Damage

5, 8, 15

On Block

-13

On Hit

+3

On CH

+26a

Name

Flurry > Low Right Kick

Notes

  • Input can be delayed 8f
  • Interrupt with i7 from 2nd block
  • Can be low parried on hit
  • Can hit grounded while off-axis

Command

1, 4

Hit Levels

High

High

Startup Frames

10, 19

Damage

5, 17

On Block

-8

On Hit

+1

Name

High Jab > High Right Kick

Notes

  • Combo from 1st hit with 4f delay
  • Balcony break on airborne hit

Command

1+3+4

Name

Bow

Command

2

Hit Levels

High

Startup Frames

11

Damage

8

On Block

+0

On Hit

+8

Command

2, 1

Hit Levels

High

High

Startup Frames

11, 20~21

Damage

8, 10

On Hit

+1

Command

2, 1, 4

Hit Levels

High

High

High

Startup Frames

11, 20~21, 22

Damage

8, 10, 15

On Hit

+2

Command

2, 1, 4, 4

Hit Levels

High

High

High

Low

Startup Frames

11, 20~21, 22, 24~25

Damage

8, 10, 15, 5

Special Properties

High Crush

Notes

  • High crush

Command

2, 1, 4, 4, 1

Hit Levels

High

High

High

Low

Mid

Startup Frames

11, 20~21, 22, 24~25, 23~24

Damage

8, 10, 15, 5, 5

Command

2, 1, 4, 4, 1, 2

Hit Levels

High

High

High

Low

Mid

High

Startup Frames

11, 20~21, 22, 24~25, 23~24, 22

Damage

8, 10, 15, 5, 5, 8

Command

2, 1, 4, 4, 1, 2, 1

Hit Levels

High

High

High

Low

Mid

High

High

Startup Frames

11, 20~21, 22, 24~25, 23~24, 22, 18~19

Damage

8, 10, 15, 5, 5, 8, 8

Command

2, 1, 4, 4, 1, 2, 1, 3

Hit Levels

High

High

High

Low

Mid

High

High

Mid

Startup Frames

11, 20~21, 22, 24~25, 23~24, 22, 18~19, 22

Damage

8, 10, 15, 5, 5, 8, 8, 5

Command

2, 1, 4, 4, 1, 2, 1, 3, 2

Hit Levels

High

High

High

Low

Mid

High

High

Mid

Mid

Startup Frames

11, 20~21, 22, 24~25, 23~24, 22, 18~19, 22, 14

Damage

8, 10, 15, 5, 5, 8, 8, 5, 4

Command

2, 1, 4, 4, 1, 2, 1, 3, 2, 1

Hit Levels

High

High

High

Low

Mid

High

High

Mid

Mid

Mid

Startup Frames

11, 20~21, 22, 24~25, 23~24, 22, 18~19, 22, 14, 22

Damage

8, 10, 15, 5, 5, 8, 8, 5, 4, 27

On Hit

+11a (+6)

Name

10 Hit Combo

Command

2, 2

Hit Levels

High

High

Startup Frames

11, 20

Damage

8, 20

On Block

-4

On Hit

+11g

Name

Double Twisting Chop

Special Properties

Balcony Break

Notes

  • Strong Aerial Tailspin
  • Balcony Break
  • Combo from 1st hit with 4f delay
  • Transition to CAT on hit or block only
  • CAT transition is -12

Command

2, 4

Hit Levels

High

Mid

Startup Frames

11, 21

Damage

8, 13

On Block

-8

On Hit

+4

Name

High Right Reverse Jab > Mid Right Front Kick

Notes

  • Combo from 1st hit with 4f delay

Command

3

Hit Levels

High

Startup Frames

15

Damage

9

On Block

-9

On Hit

+7

Command

3, 2

Hit Levels

High

High

Startup Frames

15, 22

Damage

9, 10

On Block

-4

On Hit

+58a

Name

Gankaku

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 1st hit with 3f delay
  • Just frame input within a 3f window (14~16) adds 2 damage
  • Balcony break on airborne hit
  • Hitstop 20f on hit

Command

4

Hit Levels

High

Startup Frames

13

Damage

14

On Block

-8

On Hit

+1

Command

4, 3

Hit Levels

High

Mid

Startup Frames

13, 29~30

Damage

14, 20

On Block

-14

On Hit

+27a

Name

High Right Roundhouse Kick > Jumping Back Spin Kick

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • Combo from 1st CH ,Low crush 20~36 fs37~45

Command

1+2

Hit Levels

Mid

Startup Frames

31

Damage

20

On Block

-9

On Hit

+17g

Name

Heian Shodan Seikenzuki

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Cancel with b,b or f,f
  • Opponent recovers crouching on hit
  • Hold for 20~30 frames

Command

1+2*

Hit Levels

Mid

Startup Frames

42~64

Damage

25

On Block

-5

On Hit

+32a (+24)

Name

Heian Shodan Seikenzuki (Slight Hold)

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Cancel with input b,b or f,f
  • Hold for 31~54 frames
  • 5 chip damage on block

Command

1+2**

Hit Levels

Mid

Startup Frames

65

Damage

30

On Block

+7

On Hit

+55a

Name

Heian Shodan Seikenzuki: Digress

Notes

  • 9 chip damage on block
  • Hold for 55 frames

Command

3+4

Hit Levels

Mid

Mid

Startup Frames

20~21, 18

Damage

6, 20

On Block

+0

On Hit

+23g

Name

Floret Maelstrom

Special Properties

Low Crush

Notes

  • Jail from 1st attack
  • Balcony break on airborne hit
  • Transition to CAT on hit or block only Low crush 16~40

Command

f+2

Hit Levels

High

Startup Frames

12

Damage

10

On Block

-7

On Hit

+4

Special Properties

Elbow

Notes

  • Elbow

Command

f+2, 4

Hit Levels

High

High

Startup Frames

12, 18

Damage

10, 23

On Block

-13

On Hit

+16a (+7)

Name

Horned Lark

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Jail from 1st attack

Command

f+3

Hit Levels

Mid

Startup Frames

17~18

Damage

12

On Block

-11

On Hit

-4

On CH

+6

Special Properties

Low Crush

Notes

  • Low crush 6~15

Command

f+3, 4

Hit Levels

Mid

High

Startup Frames

17~18, 21~23

Damage

12, 21

On Block

+1

On Hit

+10

Name

Jumping Front Kick > Helm Splitter

Special Properties

Low Crush
Floating State

Notes

  • Combo from 1st CH with 10f delay
  • Move can be delayed 7f
  • Can be ducked on hit
  • Interrupt with i5 from 1st block
  • Power up with input qcf+4, adds 2 damage
  • Balcony break on airborne hit
  • 6 chip damage on block ,Low crush 15~27 fs28~30

Command

f+4

Hit Levels

Mid

Startup Frames

17

Damage

8

On Block

-4

On Hit

+1

Command

f+4, 3

Hit Levels

Mid

Mid

Startup Frames

17, 13~14

Damage

8, 10

On Block

-10

On Hit

+0

Special Properties

Low Crush
Floating State

Notes

  • Jail from 1st attack with 1f delay ,Low crush 5~17 fs18~20

Command

f+4, 3, 1

Hit Levels

Mid

Mid

Mid

Startup Frames

17, 13~14, 21~22

Damage

8, 10, 24

On Block

-12

On Hit

+17a

Name

Kusanku Double Kick > Uraken-uchi

Special Properties

Balcony Break
Spike

Notes

  • Balcony Break
  • Spike
  • Combo from 2nd CH

Command

f+4, 3, 4

Hit Levels

Mid

Mid

Mid

Startup Frames

17, 13~14, 27~28

Damage

8, 10, 23

On Block

-10

On Hit

+19a (+12)

On CH

+28a (+22)

Name

Kusanku Triple Kick

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 2nd CH

Command

f+1+2

Hit Levels

High

Mid

Startup Frames

14, 9~10

Damage

5, 4

On Block

-10

On Hit

+1

Notes

  • Jail from 1st attack

Command

f+1+2, 3

Hit Levels

High

Mid

Mid

Startup Frames

14, 9~10, 16

Damage

5, 4, 5

On Block

-13

On Hit

-2

Special Properties

Knee

Notes

  • Knee
  • Jail from 1st attack

Command

f+1+2, 3, 1+2

Hit Levels

High

Mid

Mid

Mid

Mid

Startup Frames

14, 9~10, 16, 14,22

Damage

5, 4, 5, 4, 20

On Block

-15

On Hit

+20d (+15)

Name

Political Storm

Special Properties

Heat Engager

Notes

  • Heat Engager
  • Heat Dash [[Lidia_combos#Mini-combos|+43d (+35)]] on hit, +5 on block
  • Power up with input qcf+1+2 (adds 5 dmg to last hit)
  • Jail from any attack

Command

f+3+4

Name

Horse Stance

Notes

  • Actionable after 20f

Command

df+1

Hit Levels

Mid

Startup Frames

13

Damage

13

On Block

-5

On Hit

+2

Command

df+1, 2

Hit Levels

Mid

High

Startup Frames

13, 16~17

Damage

13, 10

On Block

-4

On Hit

+4

Name

Mid Left Hook Thrust > Reverse Chop

Notes

  • Combo from 1st hit with 1f delay

Command

df+1, 3

Hit Levels

Mid

Mid

Startup Frames

13, 23

Damage

13, 17

On Block

-13

On Hit

+10a (+1)

On CH

+55a

Name

Mid Left Hook Thrust > Mid Left Sidekick

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st CH with 3f delay
  • Input can be delayed 6f
  • Move can be delayed 5f

Command

df+2

Hit Levels

Mid

Startup Frames

15

Damage

17

On Block

+0

On Hit

+11

On CH

+14 (+24g)

Name

Coiled Elbow Slam

Special Properties

Elbow

Notes

  • Strong Aerial Tailspin
  • Elbow
  • Transition to CAT on hit or block only

Command

df+3

Hit Levels

Mid

Startup Frames

14~15

Damage

15

On Block

-8

On Hit

+5

Special Properties

Knee

Notes

  • Knee

Command

df+3, 4

Hit Levels

Mid

Mid

Startup Frames

14~15, 22

Damage

15, 20

On Block

-12

On Hit

+31a (+23)

Name

Mid Left Knee > Mid Right Sidekick

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st CH with 2f delay

Command

df+4

Hit Levels

Mid

Startup Frames

15

Damage

12

On Block

-4

On Hit

+6

Command

df+4, 2

Hit Levels

Mid

High

Startup Frames

15, 26

Damage

12, 20

On Block

-8

On Hit

+11d

Name

Crescent Kick > High Elbow Strike

Special Properties

Tornado Move
Elbow

Notes

  • Tornado
  • Elbow
  • Combo from 1st hit with 1f delay
  • Balcony break on airborne hit

Command

df+4~3

Hit Levels

High

Startup Frames

20~21

Damage

24

On Block

+8

On Hit

+57a

Name

Rapture

Notes

  • Strong Aerial Tailspin
  • 7 chip damage on block

Command

df+4~4

Hit Levels

High

Startup Frames

12~13

Damage

27

On Block

+6c~+7c

On Hit

+15a

Name

Triangle Kick

Special Properties

Spike

Notes

  • Spike

Command

df+3+4

Hit Levels

Mid

Startup Frames

22~23

Damage

25

On Block

-9

On Hit

+12g

Name

Tourbillion

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break

Command

d+1

Hit Levels

Mid

Startup Frames

19~20

Damage

20

On Block

-7c

On Hit

+6c

On CH

+21d

Name

Chop

Special Properties

Spike

Notes

  • Spike

Command

d+2

Hit Levels

Low (hits grounded)

Startup Frames

18

Damage

12

On Block

-14

On Hit

-4

On CH

+12

Name

Lame Duck

Special Properties

High Crush

Notes

  • High crush 6~

Command

d+3

Hit Levels

Low

Startup Frames

15

Damage

9

On Block

-16

On Hit

-5

On CH

+5

Notes

  • Can hit grounded off-axis

Command

d+3, 1

Hit Levels

Low

High

Startup Frames

15, 18

Damage

9, 8

On Block

-3

On Hit

+4

Name

Kansetsu-geri

Notes

  • Combo from 1st CH with 1f delay
  • Jail from 1st block

Command

d+3, 1, 2

Hit Levels

Low

High

High

Startup Frames

15, 18, 17

Damage

9, 8, 20

On Block

-6

On Hit

+43d (-15)

Name

Majority Rules

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break
  • Combo from 2nd hit
  • Combo from 1st CH

Command

d+4

Hit Levels

Low

Startup Frames

12

Damage

6

On Block

-15

On Hit

-4

Special Properties

High Crush

Notes

  • High crush 4~

Command

db+1

Hit Levels

Low (Special)

Startup Frames

10

Damage

5

On Block

-5

On Hit

+6

Name

Down Jab

Notes

  • Transition to r24? with f

Command

db+2

Hit Levels

Mid

Startup Frames

16~17

Damage

14

On Block

-7

On Hit

+7

Name

Valley Breeze

Command

db+3

Hit Levels

Low (hits grounded)

Startup Frames

16~17

Damage

17

On Block

-11

On Hit

+7

Name

Adjourning Sweep

Special Properties

Homing Attack

Notes

  • Homing
  • Clean hit adds 3 damage
  • Transition to HRS on hit or block only
  • Transition to attack throw on CH
  • HRS transition is -19

Command

db+4

Hit Levels

Low

Startup Frames

22

Damage

15

On Block

-13

On Hit

+0

Name

Shin Splinter

Notes

  • Can hit grounded off-axis

Command

db+3+4

Hit Levels

Mid

Startup Frames

22

Damage

21

On Block

-3

On Hit

+5

Name

For the People

Special Properties

Parry State

Notes

  • Has low parry effect
  • Does not parry weapon lows Parry state 5~13

Command

db+3+4, P.1

Hit Levels

Mid

High

Startup Frames

22, 16

Damage

21, 21

On Hit

+33a (+25)

Name

For the Nation

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit
  • Just frame input within a 2f window (21~22) adds 2 damage

Command

b+1

Hit Levels

Mid

Startup Frames

18

Damage

24

On Block

+2

On Hit

+48d (-10)

Name

Stalwart Governance

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Heat Dash [[Lidia_combos#Staples|+36a (+26)]] on hit, +5 on block
  • Balcony Break
  • 4 chip damage on block

Command

b+1+3

Special Properties

Parry State

Notes

  • Parries high or mid punches Parry state 5~12

Command

b+2

Hit Levels

High

Startup Frames

13

Damage

14

On Block

-9

On Hit

+1

Name

Ruling Party

Command

b+2, 3

Hit Levels

High

Mid

Startup Frames

13, 22

Damage

14, 14

On Block

-10

On Hit

+6

On CH

+63a

Name

Crushing Left Knee

Special Properties

Knee

Notes

  • Knee
  • Combo from 1st hit with 7f delay
  • Input 3 on frames 12~14 to add 3 damage

Command

b+3

Hit Levels

Mid

Startup Frames

17~18

Damage

16

On Block

-7

On Hit

+4

Command

b+3, 1

Hit Levels

Mid

Mid

Startup Frames

17~18, 23~24

Damage

16, 10

On Block

-11~-10

On Hit

+5

On CH

+14

Name

Birds of Prey

Notes

  • Combo from 1st hit

Command

b+3, 4

Hit Levels

Mid

High

Startup Frames

17~18, 20

Damage

16, 16

On Block

-11

On Hit

+0s

Notes

  • Combo from 1st hit

Command

b+3, 4, 1+2

Hit Levels

Mid

High

Mid

Startup Frames

17~18, 20, 20

Damage

16, 16, 19

On Block

-15

On Hit

+21a (+11)

Name

Birds and Beasts

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st or 2nd hit
  • Input qcf+1+2 to add 2 damage

Command

b+4

Hit Levels

High

Startup Frames

16

Damage

21

On Block

-3

On Hit

+6

On CH

+31a

Name

Back Spin Kick

Special Properties

Homing Attack

Notes

  • Homing
  • Balcony break on airborne or CH

Command

b+1+2

Hit Levels

Mid

Startup Frames

20

Damage

25

On Block

-13

On Hit

+11a (+2)

Name

Iron Lady

Special Properties

Balcony Break
Power Crush

Notes

  • Balcony Break
  • Frame advantage -8 on successful attack absorption Power crush 7~19

Command

b+1+4

Hit Levels

Startup Frames

60~61

Damage

35

On Hit

+9a

Name

Gekisai Ura-uchi

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

b+3+4

Name

Cat Stance

Notes

  • Actionable after 20f

Command

uf+1

Hit Levels

Mid

Startup Frames

23

Damage

18

On Block

-6

On Hit

+3

Name

Gyre

Special Properties

Elbow
Parry State

Notes

  • Elbow
  • Parries high punches or kicks
  • Hitstop on successful parry
  • Forced 2nd hit on successful parry Parry state 5~17

Command

uf+1, P

Hit Levels

Mid

High

Startup Frames

23, 16

Damage

18, 20

On Hit

+11g

Name

Vortex

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Input P:2 to deal 23 damage

Command

uf+3

Hit Levels

Mid (hits grounded)

Startup Frames

25~27

Damage

28

On Block

-9

On Hit

+41a (-17)

Name

Willow Branch

Special Properties

Balcony Break
Spike
Low Crush
Floating State

Notes

  • Balcony Break
  • Spike Low crush 11~24 fs25~27

Command

uf+4

Hit Levels

Mid

High

Startup Frames

15~16,13

Damage

10, 16

On Block

-5

On Hit

+69a (+53)

Name

Cleaving Spirit

Special Properties

Balcony Break
Tornado Move
Low Crush
Floating State

Notes

  • Balcony Break
  • Tornado
  • Transition to CAT on hit or block only
  • 2nd hit available only as combo from 1st hit
  • CAT transition is -13 Low crush 9~30 fs31~33

Command

1+2+3+4

Name

Ki Charge

Notes

  • Can't block for 5 seconds
  • CH state for 5 seconds

Command

f, F+2

Hit Levels

Mid

Startup Frames

13

Damage

20

On Block

+5

On Hit

+15g

On CH

+17

Name

Lightning Seikenzuki

Notes

  • Transition to HRS on hit or block only
  • Input f,f,F+2 to power up

Command

f, F+3

Hit Levels

Mid (hits grounded)

Startup Frames

19~20

Damage

21

On Block

-14

On Hit

+30a (+20)

Name

Flying Forward Kick

Special Properties

Tornado Move
Low Crush

Notes

  • Tornado Low crush 11~19

Command

f, F+4

Hit Levels

Mid

Startup Frames

18

Damage

12

On Block

-13

On Hit

-2

Command

f, F+4, 3

Hit Levels

Mid

Mid

Startup Frames

18, 24~25

Damage

12, 16

On Block

-27

On Hit

+17a (+2)

Name

Hazy Moon Double Kick

Special Properties

Low Crush
Floating State

Notes

  • Combo from 1st hit
  • Transition to attack throw on airborne hit Low crush 27~46 fs47~49

Command

f, F+1+2

Hit Levels

Mid

Startup Frames

15~16

Damage

26

On Block

-13

On Hit

+13a (+4)

Name

White Whale

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Clean hit adds 7 damage

Command

qcf+2

Hit Levels

Mid

Startup Frames

16

Damage

14

On Block

-8

On Hit

+0

Notes

  • Input qcf,qcf+2 to power up, adds 4 damage

Command

qcf+2, 2

Hit Levels

Mid

Mid

Startup Frames

16, 20

Damage

14, 17

On Block

-14

On Hit

-1

Notes

  • Combo from 1st CH

Command

qcf+2, 2, 1+2

Hit Levels

Mid

Mid

Mid

Startup Frames

16, 20, 20~21

Damage

14, 17, 25

On Block

-17

On Hit

+18a (+13)

Name

Blossom Fury

Notes

  • Combo from 2nd hit
  • Combo from 1st CH
  • Input qcf,qcf+2,2,b,f,F+1+2 to power up, adds 5 damage
  • Full string deals 47 damage with power up input, 42 damage without

Command

qcf+4

Hit Levels

High

Startup Frames

17~19

Damage

27

On Block

+1

On Hit

+10

Name

Helm Splitter

Special Properties

Homing Attack
Low Crush
Floating State

Notes

  • Homing
  • 8 Chip damage on block Low crush 10~22 fs23~25

Command

qcf+1+2

Hit Levels

Mid

Startup Frames

16~17

Damage

18

On Block

-12

On Hit

-1

On CH

+6

Command

qcf+1+2, 2

Hit Levels

Mid

Mid

Startup Frames

16~17, 24~25

Damage

18, 22

On Block

-6

On Hit

+24g

On CH

+59a

Name

Red Poppy

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 1st hit
  • Combo from 1st CH with 12f delay
  • Transition to WLF on hit or block only
  • Balcony break on airborne hit
  • WLF transition is -14

Command

uf, n, 4

Hit Levels

Mid

Startup Frames

23~25

Damage

20

On Block

-13

On Hit

+32a (+22)

Name

Delayed Rising Toe Kick

Special Properties

Low Crush
Floating State

Notes

  • Low crush 9~30 fs31~33

Command

f, f, F+1

Hit Levels

High

Startup Frames

13~15

Damage

24

On Block

+6

On Hit

+24a (+19)

Name

Swift High Seikenzuki

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break
  • 7 Chip damage on block

Command

f, f, F+3

Hit Levels

Mid

Startup Frames

23~25

Damage

30

On Block

+6

On Hit

+37d (-21)

Name

Flying Blade

Special Properties

Balcony Break
Low Crush

Notes

  • Balcony Break
  • 9 Chip damage on block Low crush 12~33 34~36

Command

ws1

Hit Levels

Mid

Startup Frames

13~14

Damage

12

On Block

-3

On Hit

+4

Command

ws1, 2

Hit Levels

Mid

High

Startup Frames

13~14, 21~22

Damage

12, 18

On Block

+0

On Hit

+11

Name

White-tailed Eagle

Notes

  • Combo from 1st hit with 1f delay
  • Transition to CAT on hit or block only

Command

ws1, 4

Hit Levels

Mid

Mid

Startup Frames

13~14, 21~22

Damage

12, 20

On Block

-13

On Hit

+21a (+16)

Name

Wild Eagle

Special Properties

Balcony Break
Knee

Notes

  • Balcony Break
  • Knee
  • Combo from 1st hit with 1f delay

Command

ws2

Hit Levels

Mid

Startup Frames

15~16

Damage

15

On Block

-12

On Hit

+29a (+19)

Name

Upward Thrust

Special Properties

Tornado Move

Notes

  • Tornado

Command

ws3

Hit Levels

Mid

Startup Frames

14~15

Damage

20

On Block

-12

On Hit

+32a (+24)

On CH

+71a (+55)

Name

Bridging the Gap

Special Properties

Balcony Break
Tornado Move
Low Crush
Floating State

Notes

  • Balcony Break
  • Tornado Low crush 14~22 fs23~25

Command

ws4

Hit Levels

Mid

Startup Frames

11~12

Damage

13

On Block

-4

On Hit

+7

Command

ws4, 2

Hit Levels

Mid

High

Startup Frames

11~12, 18

Damage

13, 12

On Block

+0

On Hit

+8

Name

Caustic Retort

Notes

  • Combo from 1st hit with 2f delay
  • Transition to CAT on hit or block only

Command

SS.2

Hit Levels

Mid

Startup Frames

18

Damage

18

On Block

+0c

On Hit

+5c

On CH

+21d

Name

Elbow Slam

Special Properties

Spike
Elbow

Notes

  • Spike
  • Elbow

Command

SS.4

Hit Levels

High

Startup Frames

16~17

Damage

21

On Block

-6

On Hit

+16g

On CH

+14

Name

Evasive High Right Back Kick

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

FC.df+2

Hit Levels

Mid

Startup Frames

12

Damage

22

On Block

-14

On Hit

+9a

Name

Flash Elbow

Special Properties

Heat Engager
Balcony Break
Elbow

Notes

  • Heat Engager
  • Heat Dash +43a (+35) on hit, +5 on block
  • Balcony Break
  • Elbow

Command

FC.df+3

Hit Levels

Low (hits grounded)

Startup Frames

20

Damage

16

On Block

-26

On Hit

+2c

Name

Odd-tooth Snake

Special Properties

High Crush

Notes

  • [[Lidia_combos#Mini-combos|+12a]] on clean hit, 4 extra damage High crush 1~

Command

FC.d+1

Hit Levels

Low (Special)

Startup Frames

10

Damage

5

On Block

-5

On Hit

+6

Special Properties

High Crush

Notes

  • Transition to r25? with f
  • Transition input can be delayed 16f High crush 1~

Command

FC.d+2

Hit Levels

Low (Special)

Startup Frames

11

Damage

8

On Block

-4

On Hit

+7

Special Properties

High Crush

Notes

  • High crush 1~

Command

FC.d+3

Hit Levels

Low (hits grounded)

Startup Frames

16

Damage

10

On Block

-17

On Hit

-6

Special Properties

High Crush

Notes

  • High crush 1~

Command

FC.d+4

Hit Levels

Low

Startup Frames

12

Damage

6

On Block

-15

On Hit

-4

Special Properties

High Crush

Notes

  • High crush 1~

Command

(airborne).f, F+4, 3

Hit Levels

Mid

Mid

Throw

Startup Frames

18,24~25

Damage

8, 8, 8

On Hit

-1

Name

Celestial Comet Punch

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Power up based on Heaven and Earth level
  • Regain recoverable health

Command

CAT.1

Hit Levels

Mid

Startup Frames

17

Damage

26

On Block

-8

On Hit

+18a (+9)

On CH

+38a (+30)

Name

Mid Left Thrust

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

CAT.2

Hit Levels

High

Startup Frames

14~15

Damage

12

On Block

-10

On Hit

+1

Command

CAT.2, 2

Hit Levels

High

Mid

Startup Frames

14~15, 26~27

Damage

12, 18

On Block

-10

On Hit

+19a (+12)

On CH

+73a (+57)

Name

Rising Carp

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 1st CH
  • Just frame input within a 3f window (13~15) adds 2 damage

Command

CAT.2, 3

Hit Levels

High

Mid

Startup Frames

14~15, 18~19

Damage

12, 13

On Block

-10

On Hit

+1

Notes

  • Combo from 1st CH

Command

CAT.2, 3, 1

Hit Levels

High

Mid

Mid

Startup Frames

14~15, 18~19, 18

Damage

12, 13, 22

On Block

-10

On Hit

+12a (+3)

Name

Enlightenment

Special Properties

Balcony Break
Elbow

Notes

  • Balcony Break
  • Elbow
  • Combo from 2nd hit with 10f delay
  • Combo from 1st CH
  • Move can be delayed 9f

Command

CAT.3

Hit Levels

High

Startup Frames

13~14

Damage

20

On Block

-4

On Hit

+11g

Name

High Left Reverse Hook Kick

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Heat Dash [[Lidia_combos#Staples|+62a (+42)]] on hit, +5 on block
  • Balcony Break

Command

CAT.4

Hit Levels

Low (hits grounded)

Startup Frames

19~20

Damage

10

On Block

-6

On Hit

+8c

On CH

+33a

Special Properties

High Crush

Notes

  • Transition to WLF on hit or block only
  • Crouching state ends early on frame 20 when transitioning to WLF
  • WLF transition is -14 High crush 11~31

Command

CAT.4, 3+4

Hit Levels

Low (hits grounded)

Mid (hits grounded)

Startup Frames

19~20, 38~39

Damage

10, 25

On Block

-14

On Hit

+5a

Name

Crouching Tiger, Rising Dragon

Special Properties

Spike
Low Crush
Floating State

Notes

  • Spike
  • Combo from 1st CH ,Low crush 21~25 fs26~39

Command

CAT.1+2

Hit Levels

Mid

Startup Frames

16

Damage

25

On Block

-3

On Hit

+27g

On CH

+37 (+29)

Name

Gojushiho

Special Properties

Tornado Move

Notes

  • Tornado
  • Transition to WLF on hit or block only

Command

CAT.F

Name

Cat Stance > Stalking Wolf Stance

Notes

  • Actionable after 20f

Command

CAT.b

Name

Cat Stance > Cancel

Notes

  • After recovery, limited to blocking for 13 frames
  • Takes 8f to cancel into block

Command

CAT.b, B

Name

Cat Stance > Vacuity

Special Properties

Low Crush
Floating State

Notes

  • Low crush 11~25 fs26~28

Command

HAE.1

Hit Levels

Mid

Startup Frames

18~19

Damage

21

On Block

-11

On Hit

+80a (+60)

Name

Heaven's Gavel: Injustice Banish

Special Properties

Spike
Chip Damage
Power Crush

Notes

  • Spike
  • Power up based on Heaven and Earth level
  • Chip damage on block
  • Guarantees grounded hit vs airborne opponent Power crush 7~17

Command

HAE.2

Hit Levels

Mid

Mid

Startup Frames

13, 20~21

Damage

10, 26

On Block

+6

On Hit

+14a

Name

Heaven's Sword: Wreath Puncture

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • Chip damage on block
  • Power up based on Heaven and Earth level
  • +35a (-1) on hit with HAE level 3
  • 2nd hit available on hit or block only

Command

HAE.1+2

Hit Levels

Startup Frames

16

Damage

35

On Hit

+0a

Name

Heaven's Cannon: Crushing Defamation

Special Properties

Tornado Move

Notes

  • Tornado
  • Power up based on Heaven and Earth level

Command

HRS.1

Hit Levels

High

Startup Frames

17

Damage

22

On Block

+1

On Hit

+16g

Name

Hachi-wari

Special Properties

Balcony Break
Homing Attack
Power Crush

Notes

  • Balcony Break
  • Homing Power crush 7~16

Command

HRS.2

Hit Levels

Mid

Throw

Startup Frames

16

Damage

18, 10

On Block

-10

On Hit

+8

Name

Unanimous Consent

Special Properties

Heat Engager

Notes

  • Heat Engager
  • Heat Dash [[Lidia_combos#Staples|+67a (+50)]] on hit, +5 on block
  • Transitions to attack throw on front hit
  • Does not transition to throw when using Heat Dash
  • Activates Heat when throw is completed
  • Transition to r33 HAE on hit only
  • Cancel HAE transition with B

Command

HRS.3

Hit Levels

Mid

Startup Frames

22~24

Damage

21

On Block

-4

On Hit

+34a (+26)

Name

Kumo-geri

Special Properties

Balcony Break
Homing Attack
Low Crush
Floating State

Notes

  • Strong Aerial Tailspin
  • Balcony Break
  • Homing Low crush 9~27 fs28~30

Command

HRS.4

Hit Levels

Mid

Startup Frames

28

Damage

20

On Block

+8

On Hit

+22d

On CH

+44a

Name

Muramasa

Special Properties

Spike

Notes

  • Spike
  • 6 chip damage on block
  • Transition to WLF on hit or block only

Command

HRS.1+2

Hit Levels

Low (hits grounded)

Startup Frames

20~21

Damage

17

On Block

-18

On Hit

-1c

On CH

+67a (+51)

Name

Low Chop

Special Properties

High Crush

Notes

  • High crush 8~

Command

HRS.F

Name

Horse Stance > Stalking Wolf Stance

Notes

  • Actionable after 20f

Command

HRS.b

Name

Horse Stance > Cancel

Notes

  • After recovery, limited to blocking for 13 frames
  • Takes 8f to cancel into block

Command

HRS.b, B

Name

Horse Stance > Vacuity

Special Properties

Low Crush
Floating State

Notes

  • Low crush 11~25 fs26~28

Command

OTG.d+1+2

Hit Levels

Low (hits grounded)

Startup Frames

18~19

Damage

24

On Block

-13

On Hit

+6c

Name

Veto

Special Properties

Spike

Notes

  • Spike
  • Power up based on Heaven and Earth level
  • Regain recoverable health

Command

P.HAE

Name

Heaven and Earth

Notes

  • Transition to HAE
  • Partially restore remaining Heat time

Command

P.b+1+3

Hit Levels

High

High

High

Startup Frames

16, 16, 16

Damage

5, 5, 20

On Hit

+23a (+18)

Name

Law of the Land

Special Properties

Notes

  • Input 2 within a 2f window (15~16) on the second punch, adds 2 damage 15 16

Command

WLF.1

Hit Levels

Mid

Startup Frames

22~36

Damage

24

On Block

+2

On Hit

+30a (+22)

Name

Bassai-zuki

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break
  • Cancel with b,b or f,f on frames 10~18
  • 4 Chip damage on block

Command

WLF.1*

Hit Levels

Mid

Startup Frames

36

Damage

36

On Block

+7

On Hit

+57a

Special Properties

Tornado Move

Notes

  • Tornado
  • 13 Chip damage on block

Command

WLF.2

Hit Levels

Mid (hits grounded)

Startup Frames

15~16

Damage

21

On Block

-7

On Hit

+22a (+5)

On CH

+22a (+5)

Name

Jion Upward Thrust

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Steel pedal

Command

WLF.3

Hit Levels

Mid

Startup Frames

17

Damage

10

On Block

-6

On Hit

+4

Command

WLF.3, 1

Hit Levels

Mid

Mid

Startup Frames

17, 26

Damage

10, 21

On Block

-6

On Hit

+37a (+29)

Name

Mid Left Kick > Nimble Thrust

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st CH

Command

WLF.4

Hit Levels

Low (hits grounded)

Mid (hits grounded)

Startup Frames

20,23~25

Damage

10, 20

On Block

-16

On Hit

-7a

Name

Serpent Incision

Special Properties

Spike

Notes

  • Spike
  • Second hit available on hit or block only

Command

WLF.b

Name

Stalking Wolf Stance > Cancel

Notes

  • After recovery, limited to blocking for 13 frames
  • Takes 8f to cancel into block

Command

WLF.b, B

Name

Stalking Wolf Stance > Vacuity

Special Properties

Low Crush
Floating State

Notes

  • Low crush 11~25 fs26~28

Command

1+3

Hit Levels

Throw

Startup Frames

12~14

Damage

35

On Block

-3

On Hit

+4

Name

Moonlit Frost

Special Properties

Homing Attack

Notes

  • Homing
  • Throw break: 1 or 2
  • Opponent on break: standing

Command

2+4

Hit Levels

Throw

Startup Frames

12~14

Damage

35

On Block

-6

On Hit

+0d

Name

Parched Valley

Special Properties

Homing Attack
Floor Break

Notes

  • Homing
  • Floor Break
  • Throw break: 1 or 2
  • Opponent on hit: FUFA
  • Side switch on hit

Command

Back throw

Hit Levels

Throw

Damage

50