Command
2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+2c
Name
Heat Burst
Special Properties
Notes
- Heat Burst
- Cancel to r45 with b,b
- 3 chip damage on block
- Partially uses Heat Power crush 7~62
Command
H.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+37a (+29)
Name
Heian Shodan Seikenzuki > Heaven and Earth
Notes
- Reversal Break
- Cancel with b,b or f,f
- Transition to HAE on hit or block only
- Cancel HAE transition with B
- Partially uses remaining Heat time
- Hold for 20~30 frames
Command
H.1+2*
Hit Levels
Mid
Startup Frames
Damage
On Block
+10g
On Hit
+37a (+29)
Name
Heian Shodan Seikenzuki (Slight Hold) > Heaven and Earth
Notes
- Reversal Break
- Cancel with b,b or f,f
- Transition to HAE on hit or block only
- Cancel HAE transition with B
- Partially uses remaining Heat time
- Hold for 31~54 frames
Command
H.1+2**
Hit Levels
Mid
Startup Frames
Damage
On Block
+15g
On Hit
+63a
Name
Heian Shodan Seikenzuki: Digress > Heaven and Earth
Notes
- Reversal Break
- Cancel with b,b or f,f
- Transition to HAE on hit or block only
- Cancel HAE transition with B
- Partially uses remaining Heat time
- Hold for 55 frames
Command
H.CAT.U
Name
Cat Stance > Heaven and Earth
Special Properties
Notes
- Increases Heaven and Earth level
- Parries all highs or mids Parry state 5~39
Command
H.HRS.U
Name
Horse Stance > Heaven and Earth
Special Properties
Notes
- Increases Heaven and Earth level
- Parries all highs or mids Parry state 5~39
Command
H.WLF.1
Hit Levels
Mid
Startup Frames
Damage
On Block
+10g
On Hit
+38a (+30)
Name
Bassai-zuki > Heaven and Earth
Special Properties
Notes
- Balcony Break
- Tornado
- Cancel with b,b or f,f on frames 10~18
- Transition to HAE on hit or block only
- Cancel HAE transition with B
Command
H.WLF.1*
Hit Levels
Mid
Startup Frames
Damage
On Block
+15g
On Hit
+66
Name
Bassai-zuki (Hold) > Heaven and Earth
Special Properties
Notes
- Tornado
- Cancel with b,b or f,f on frames 10~18
- Transition to HAE on hit or block only
- Cancel HAE transition with B
- Balcony break on airborne hit
Command
H.WLF.U
Name
Stalking Wolf Stance > Heaven and Earth
Special Properties
Notes
- Increases Heaven and Earth level
- Parries all highs or mids Parry state 5~39
Command
H.f, F+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+5
On Hit
+17
Name
Lightning Seikenzuki
Notes
- Reversal Break
- Transition to HRS on hit or block only
- Partially uses remaining Heat time
- Input H.f,f,F+2 to power up
Command
H.f, f, F+1
Hit Levels
High
Startup Frames
Damage
On Block
+5
On Hit
+31a (+23)
Name
Swift High Seikenzuki > Heaven and Earth
Special Properties
Notes
- Tornado
- Balcony Break
- Transition to HAE on hit or block only
- Cancel HAE transition with B
- Partially uses remaining Heat time
Command
H.2+3
Hit Levels
Mid
Mid
Mid
High
Startup Frames
Damage
On Block
+10g
On Hit
+0d
Name
Efflorescent Blizzard
Special Properties
Notes
- Heat Smash
- Balcony Break
- Transition to r31 HAE on block
- Cancel HAE transition with B
- Transition to attack throw on hit Low crush 77~105
Command
R.df+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
+0d
Name
Scarlet Valor: Martial Devotion
Special Properties
Notes
- Rage Art Power crush 8~
Command
1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Name
Jab
Command
1, 2
Hit Levels
High
High
Startup Frames
Damage
On Block
-3
On Hit
+4
Name
Flurry
Notes
- Jail from 1st attack with 4f delay
Command
1, 2, 2
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-8
On Hit
+8
Name
Flurry > Mid Chaser
Notes
- Combo from 1st hit
- Combo from 2nd hit with 3f delay
- Transition to CAT on hit or block only
- CAT transition is -16
Command
1, 2, 3
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-6
On Hit
+20a (+11)
Name
Flurry > Gale Kick
Special Properties
Notes
- Balcony Break
- Input can be delayed 3f ,Low crush 16~31
Command
1, 2, 4
Hit Levels
High
High
Low
Startup Frames
Damage
On Block
-13
On Hit
+3
On CH
+26a
Name
Flurry > Low Right Kick
Notes
- Input can be delayed 8f
- Interrupt with i7 from 2nd block
- Can be low parried on hit
- Can hit grounded while off-axis
Command
1, 4
Hit Levels
High
High
Startup Frames
Damage
On Block
-8
On Hit
+1
Name
High Jab > High Right Kick
Notes
- Combo from 1st hit with 4f delay
- Balcony break on airborne hit
Command
1+3+4
Name
Bow
Command
2
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+8
Command
2, 1
Hit Levels
High
High
Startup Frames
Damage
On Hit
+1
Command
2, 1, 4
Hit Levels
High
High
High
Startup Frames
Damage
On Hit
+2
Command
2, 1, 4, 4
Hit Levels
High
High
High
Low
Startup Frames
Damage
Special Properties
Notes
- High crush
Command
2, 1, 4, 4, 1
Hit Levels
High
High
High
Low
Mid
Startup Frames
Damage
Command
2, 1, 4, 4, 1, 2
Hit Levels
High
High
High
Low
Mid
High
Startup Frames
Damage
Command
2, 1, 4, 4, 1, 2, 1
Hit Levels
High
High
High
Low
Mid
High
High
Startup Frames
Damage
Command
2, 1, 4, 4, 1, 2, 1, 3
Hit Levels
High
High
High
Low
Mid
High
High
Mid
Startup Frames
Damage
Command
2, 1, 4, 4, 1, 2, 1, 3, 2
Hit Levels
High
High
High
Low
Mid
High
High
Mid
Mid
Startup Frames
Damage
Command
2, 1, 4, 4, 1, 2, 1, 3, 2, 1
Hit Levels
High
High
High
Low
Mid
High
High
Mid
Mid
Mid
Startup Frames
Damage
On Hit
+11a (+6)
Name
10 Hit Combo
Command
2, 2
Hit Levels
High
High
Startup Frames
Damage
On Block
-4
On Hit
+11g
Name
Double Twisting Chop
Special Properties
Notes
- Strong Aerial Tailspin
- Balcony Break
- Combo from 1st hit with 4f delay
- Transition to CAT on hit or block only
- CAT transition is -12
Command
2, 4
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-8
On Hit
+4
Name
High Right Reverse Jab > Mid Right Front Kick
Notes
- Combo from 1st hit with 4f delay
Command
3
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+7
Command
3, 2
Hit Levels
High
High
Startup Frames
Damage
On Block
-4
On Hit
+58a
Name
Gankaku
Special Properties
Notes
- Tornado
- Combo from 1st hit with 3f delay
- Just frame input within a 3f window (14~16) adds 2 damage
- Balcony break on airborne hit
- Hitstop 20f on hit
Command
4
Hit Levels
High
Startup Frames
Damage
On Block
-8
On Hit
+1
Command
4, 3
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-14
On Hit
+27a
Name
High Right Roundhouse Kick > Jumping Back Spin Kick
Special Properties
Notes
- Balcony Break
- Combo from 1st CH ,Low crush 20~36 fs37~45
Command
1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+17g
Name
Heian Shodan Seikenzuki
Special Properties
Notes
- Balcony Break
- Cancel with b,b or f,f
- Opponent recovers crouching on hit
- Hold for 20~30 frames
Command
1+2*
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+32a (+24)
Name
Heian Shodan Seikenzuki (Slight Hold)
Special Properties
Notes
- Balcony Break
- Cancel with input b,b or f,f
- Hold for 31~54 frames
- 5 chip damage on block
Command
1+2**
Hit Levels
Mid
Startup Frames
Damage
On Block
+7
On Hit
+55a
Name
Heian Shodan Seikenzuki: Digress
Notes
- 9 chip damage on block
- Hold for 55 frames
Command
3+4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+0
On Hit
+23g
Name
Floret Maelstrom
Special Properties
Notes
- Jail from 1st attack
- Balcony break on airborne hit
- Transition to CAT on hit or block only Low crush 16~40
Command
f+2
Hit Levels
High
Startup Frames
Damage
On Block
-7
On Hit
+4
Special Properties
Notes
- Elbow
Command
f+2, 4
Hit Levels
High
High
Startup Frames
Damage
On Block
-13
On Hit
+16a (+7)
Name
Horned Lark
Special Properties
Notes
- Balcony Break
- Jail from 1st attack
Command
f+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
-4
On CH
+6
Special Properties
Notes
- Low crush 6~15
Command
f+3, 4
Hit Levels
Mid
High
Startup Frames
Damage
On Block
+1
On Hit
+10
Name
Jumping Front Kick > Helm Splitter
Special Properties
Notes
- Combo from 1st CH with 10f delay
- Move can be delayed 7f
- Can be ducked on hit
- Interrupt with i5 from 1st block
- Power up with input qcf+4, adds 2 damage
- Balcony break on airborne hit
- 6 chip damage on block ,Low crush 15~27 fs28~30
Command
f+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+1
Command
f+4, 3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-10
On Hit
+0
Special Properties
Notes
- Jail from 1st attack with 1f delay ,Low crush 5~17 fs18~20
Command
f+4, 3, 1
Hit Levels
Mid
Mid
Mid
Startup Frames
Damage
On Block
-12
On Hit
+17a
Name
Kusanku Double Kick > Uraken-uchi
Special Properties
Notes
- Balcony Break
- Spike
- Combo from 2nd CH
Command
f+4, 3, 4
Hit Levels
Mid
Mid
Mid
Startup Frames
Damage
On Block
-10
On Hit
+19a (+12)
On CH
+28a (+22)
Name
Kusanku Triple Kick
Special Properties
Notes
- Tornado
- Combo from 2nd CH
Command
f+1+2
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-10
On Hit
+1
Notes
- Jail from 1st attack
Command
f+1+2, 3
Hit Levels
High
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
-2
Special Properties
Notes
- Knee
- Jail from 1st attack
Command
f+1+2, 3, 1+2
Hit Levels
High
Mid
Mid
Mid
Mid
Startup Frames
Damage
On Block
-15
On Hit
+20d (+15)
Name
Political Storm
Special Properties
Notes
- Heat Engager
- Heat Dash [[Lidia_combos#Mini-combos|+43d (+35)]] on hit, +5 on block
- Power up with input qcf+1+2 (adds 5 dmg to last hit)
- Jail from any attack
Command
f+3+4
Name
Horse Stance
Notes
- Actionable after 20f
Command
df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+2
Command
df+1, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-4
On Hit
+4
Name
Mid Left Hook Thrust > Reverse Chop
Notes
- Combo from 1st hit with 1f delay
Command
df+1, 3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
+10a (+1)
On CH
+55a
Name
Mid Left Hook Thrust > Mid Left Sidekick
Special Properties
Notes
- Balcony Break
- Combo from 1st CH with 3f delay
- Input can be delayed 6f
- Move can be delayed 5f
Command
df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+0
On Hit
+11
On CH
+14 (+24g)
Name
Coiled Elbow Slam
Special Properties
Notes
- Strong Aerial Tailspin
- Elbow
- Transition to CAT on hit or block only
Command
df+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+5
Special Properties
Notes
- Knee
Command
df+3, 4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-12
On Hit
+31a (+23)
Name
Mid Left Knee > Mid Right Sidekick
Special Properties
Notes
- Balcony Break
- Combo from 1st CH with 2f delay
Command
df+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+6
Command
df+4, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-8
On Hit
+11d
Name
Crescent Kick > High Elbow Strike
Special Properties
Notes
- Tornado
- Elbow
- Combo from 1st hit with 1f delay
- Balcony break on airborne hit
Command
df+4~3
Hit Levels
High
Startup Frames
Damage
On Block
+8
On Hit
+57a
Name
Rapture
Notes
- Strong Aerial Tailspin
- 7 chip damage on block
Command
df+4~4
Hit Levels
High
Startup Frames
Damage
On Block
+6c~+7c
On Hit
+15a
Name
Triangle Kick
Special Properties
Notes
- Spike
Command
df+3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+12g
Name
Tourbillion
Special Properties
Notes
- Homing
- Balcony Break
Command
d+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-7c
On Hit
+6c
On CH
+21d
Name
Chop
Special Properties
Notes
- Spike
Command
d+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-14
On Hit
-4
On CH
+12
Name
Lame Duck
Special Properties
Notes
- High crush 6~
Command
d+3
Hit Levels
Low
Startup Frames
Damage
On Block
-16
On Hit
-5
On CH
+5
Notes
- Can hit grounded off-axis
Command
d+3, 1
Hit Levels
Low
High
Startup Frames
Damage
On Block
-3
On Hit
+4
Name
Kansetsu-geri
Notes
- Combo from 1st CH with 1f delay
- Jail from 1st block
Command
d+3, 1, 2
Hit Levels
Low
High
High
Startup Frames
Damage
On Block
-6
On Hit
+43d (-15)
Name
Majority Rules
Special Properties
Notes
- Tornado
- Balcony Break
- Combo from 2nd hit
- Combo from 1st CH
Command
d+4
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Special Properties
Notes
- High crush 4~
Command
db+1
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-5
On Hit
+6
Name
Down Jab
Notes
- Transition to r24? with f
Command
db+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+7
Name
Valley Breeze
Command
db+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-11
On Hit
+7
Name
Adjourning Sweep
Special Properties
Notes
- Homing
- Clean hit adds 3 damage
- Transition to HRS on hit or block only
- Transition to attack throw on CH
- HRS transition is -19
Command
db+4
Hit Levels
Low
Startup Frames
Damage
On Block
-13
On Hit
+0
Name
Shin Splinter
Notes
- Can hit grounded off-axis
Command
db+3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+5
Name
For the People
Special Properties
Notes
- Has low parry effect
- Does not parry weapon lows Parry state 5~13
Command
db+3+4, P.1
Hit Levels
Mid
High
Startup Frames
Damage
On Hit
+33a (+25)
Name
For the Nation
Special Properties
Notes
- Balcony Break
- Combo from 1st hit
- Just frame input within a 2f window (21~22) adds 2 damage
Command
b+1
Hit Levels
Mid
Startup Frames
Damage
On Block
+2
On Hit
+48d (-10)
Name
Stalwart Governance
Special Properties
Notes
- Heat Engager
- Heat Dash [[Lidia_combos#Staples|+36a (+26)]] on hit, +5 on block
- Balcony Break
- 4 chip damage on block
Command
b+1+3
Special Properties
Notes
- Parries high or mid punches Parry state 5~12
Command
b+2
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+1
Name
Ruling Party
Command
b+2, 3
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-10
On Hit
+6
On CH
+63a
Name
Crushing Left Knee
Special Properties
Notes
- Knee
- Combo from 1st hit with 7f delay
- Input 3 on frames 12~14 to add 3 damage
Command
b+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+4
Command
b+3, 1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-11~-10
On Hit
+5
On CH
+14
Name
Birds of Prey
Notes
- Combo from 1st hit
Command
b+3, 4
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-11
On Hit
+0s
Notes
- Combo from 1st hit
Command
b+3, 4, 1+2
Hit Levels
Mid
High
Mid
Startup Frames
Damage
On Block
-15
On Hit
+21a (+11)
Name
Birds and Beasts
Special Properties
Notes
- Balcony Break
- Combo from 1st or 2nd hit
- Input qcf+1+2 to add 2 damage
Command
b+4
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+6
On CH
+31a
Name
Back Spin Kick
Special Properties
Notes
- Homing
- Balcony break on airborne or CH
Command
b+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+11a (+2)
Name
Iron Lady
Special Properties
Notes
- Balcony Break
- Frame advantage -8 on successful attack absorption Power crush 7~19
Command
b+1+4
Hit Levels
Startup Frames
Damage
On Hit
+9a
Name
Gekisai Ura-uchi
Special Properties
Notes
- Balcony Break
Command
b+3+4
Name
Cat Stance
Notes
- Actionable after 20f
Command
uf+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+3
Name
Gyre
Special Properties
Notes
- Elbow
- Parries high punches or kicks
- Hitstop on successful parry
- Forced 2nd hit on successful parry Parry state 5~17
Command
uf+1, P
Hit Levels
Mid
High
Startup Frames
Damage
On Hit
+11g
Name
Vortex
Special Properties
Notes
- Balcony Break
- Input P:2 to deal 23 damage
Command
uf+3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+41a (-17)
Name
Willow Branch
Special Properties
Notes
- Balcony Break
- Spike Low crush 11~24 fs25~27
Command
uf+4
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-5
On Hit
+69a (+53)
Name
Cleaving Spirit
Special Properties
Notes
- Balcony Break
- Tornado
- Transition to CAT on hit or block only
- 2nd hit available only as combo from 1st hit
- CAT transition is -13 Low crush 9~30 fs31~33
Command
1+2+3+4
Name
Ki Charge
Notes
- Can't block for 5 seconds
- CH state for 5 seconds
Command
f, F+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+5
On Hit
+15g
On CH
+17
Name
Lightning Seikenzuki
Notes
- Transition to HRS on hit or block only
- Input f,f,F+2 to power up
Command
f, F+3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-14
On Hit
+30a (+20)
Name
Flying Forward Kick
Special Properties
Notes
- Tornado Low crush 11~19
Command
f, F+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
-2
Command
f, F+4, 3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-27
On Hit
+17a (+2)
Name
Hazy Moon Double Kick
Special Properties
Notes
- Combo from 1st hit
- Transition to attack throw on airborne hit Low crush 27~46 fs47~49
Command
f, F+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+13a (+4)
Name
White Whale
Special Properties
Notes
- Balcony Break
- Clean hit adds 7 damage
Command
qcf+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+0
Notes
- Input qcf,qcf+2 to power up, adds 4 damage
Command
qcf+2, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-14
On Hit
-1
Notes
- Combo from 1st CH
Command
qcf+2, 2, 1+2
Hit Levels
Mid
Mid
Mid
Startup Frames
Damage
On Block
-17
On Hit
+18a (+13)
Name
Blossom Fury
Notes
- Combo from 2nd hit
- Combo from 1st CH
- Input qcf,qcf+2,2,b,f,F+1+2 to power up, adds 5 damage
- Full string deals 47 damage with power up input, 42 damage without
Command
qcf+4
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+10
Name
Helm Splitter
Special Properties
Notes
- Homing
- 8 Chip damage on block Low crush 10~22 fs23~25
Command
qcf+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
-1
On CH
+6
Command
qcf+1+2, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-6
On Hit
+24g
On CH
+59a
Name
Red Poppy
Special Properties
Notes
- Tornado
- Combo from 1st hit
- Combo from 1st CH with 12f delay
- Transition to WLF on hit or block only
- Balcony break on airborne hit
- WLF transition is -14
Command
uf, n, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+32a (+22)
Name
Delayed Rising Toe Kick
Special Properties
Notes
- Low crush 9~30 fs31~33
Command
f, f, F+1
Hit Levels
High
Startup Frames
Damage
On Block
+6
On Hit
+24a (+19)
Name
Swift High Seikenzuki
Special Properties
Notes
- Tornado
- Balcony Break
- 7 Chip damage on block
Command
f, f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+6
On Hit
+37d (-21)
Name
Flying Blade
Special Properties
Notes
- Balcony Break
- 9 Chip damage on block Low crush 12~33 34~36
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+4
Command
ws1, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
+0
On Hit
+11
Name
White-tailed Eagle
Notes
- Combo from 1st hit with 1f delay
- Transition to CAT on hit or block only
Command
ws1, 4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
+21a (+16)
Name
Wild Eagle
Special Properties
Notes
- Balcony Break
- Knee
- Combo from 1st hit with 1f delay
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+29a (+19)
Name
Upward Thrust
Special Properties
Notes
- Tornado
Command
ws3
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+32a (+24)
On CH
+71a (+55)
Name
Bridging the Gap
Special Properties
Notes
- Balcony Break
- Tornado Low crush 14~22 fs23~25
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+7
Command
ws4, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
+0
On Hit
+8
Name
Caustic Retort
Notes
- Combo from 1st hit with 2f delay
- Transition to CAT on hit or block only
Command
SS.2
Hit Levels
Mid
Startup Frames
Damage
On Block
+0c
On Hit
+5c
On CH
+21d
Name
Elbow Slam
Special Properties
Notes
- Spike
- Elbow
Command
SS.4
Hit Levels
High
Startup Frames
Damage
On Block
-6
On Hit
+16g
On CH
+14
Name
Evasive High Right Back Kick
Special Properties
Notes
- Balcony Break
Command
FC.df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+9a
Name
Flash Elbow
Special Properties
Notes
- Heat Engager
- Heat Dash +43a (+35) on hit, +5 on block
- Balcony Break
- Elbow
Command
FC.df+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-26
On Hit
+2c
Name
Odd-tooth Snake
Special Properties
Notes
- [[Lidia_combos#Mini-combos|+12a]] on clean hit, 4 extra damage High crush 1~
Command
FC.d+1
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-5
On Hit
+6
Special Properties
Notes
- Transition to r25? with f
- Transition input can be delayed 16f High crush 1~
Command
FC.d+2
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-4
On Hit
+7
Special Properties
Notes
- High crush 1~
Command
FC.d+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-17
On Hit
-6
Special Properties
Notes
- High crush 1~
Command
FC.d+4
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Special Properties
Notes
- High crush 1~
Command
(airborne).f, F+4, 3
Hit Levels
Mid
Mid
Throw
Startup Frames
Damage
On Hit
-1
Name
Celestial Comet Punch
Special Properties
Notes
- Balcony Break
- Power up based on Heaven and Earth level
- Regain recoverable health
Command
CAT.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+18a (+9)
On CH
+38a (+30)
Name
Mid Left Thrust
Special Properties
Notes
- Balcony Break
Command
CAT.2
Hit Levels
High
Startup Frames
Damage
On Block
-10
On Hit
+1
Command
CAT.2, 2
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-10
On Hit
+19a (+12)
On CH
+73a (+57)
Name
Rising Carp
Special Properties
Notes
- Tornado
- Combo from 1st CH
- Just frame input within a 3f window (13~15) adds 2 damage
Command
CAT.2, 3
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-10
On Hit
+1
Notes
- Combo from 1st CH
Command
CAT.2, 3, 1
Hit Levels
High
Mid
Mid
Startup Frames
Damage
On Block
-10
On Hit
+12a (+3)
Name
Enlightenment
Special Properties
Notes
- Balcony Break
- Elbow
- Combo from 2nd hit with 10f delay
- Combo from 1st CH
- Move can be delayed 9f
Command
CAT.3
Hit Levels
High
Startup Frames
Damage
On Block
-4
On Hit
+11g
Name
High Left Reverse Hook Kick
Special Properties
Notes
- Heat Engager
- Heat Dash [[Lidia_combos#Staples|+62a (+42)]] on hit, +5 on block
- Balcony Break
Command
CAT.4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-6
On Hit
+8c
On CH
+33a
Special Properties
Notes
- Transition to WLF on hit or block only
- Crouching state ends early on frame 20 when transitioning to WLF
- WLF transition is -14 High crush 11~31
Command
CAT.4, 3+4
Hit Levels
Low (hits grounded)
Mid (hits grounded)
Startup Frames
Damage
On Block
-14
On Hit
+5a
Name
Crouching Tiger, Rising Dragon
Special Properties
Notes
- Spike
- Combo from 1st CH ,Low crush 21~25 fs26~39
Command
CAT.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+27g
On CH
+37 (+29)
Name
Gojushiho
Special Properties
Notes
- Tornado
- Transition to WLF on hit or block only
Command
CAT.F
Name
Cat Stance > Stalking Wolf Stance
Notes
- Actionable after 20f
Command
CAT.b
Name
Cat Stance > Cancel
Notes
- After recovery, limited to blocking for 13 frames
- Takes 8f to cancel into block
Command
CAT.b, B
Name
Cat Stance > Vacuity
Special Properties
Notes
- Low crush 11~25 fs26~28
Command
HAE.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+80a (+60)
Name
Heaven's Gavel: Injustice Banish
Special Properties
Notes
- Spike
- Power up based on Heaven and Earth level
- Chip damage on block
- Guarantees grounded hit vs airborne opponent Power crush 7~17
Command
HAE.2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+6
On Hit
+14a
Name
Heaven's Sword: Wreath Puncture
Special Properties
Notes
- Balcony Break
- Chip damage on block
- Power up based on Heaven and Earth level
- +35a (-1) on hit with HAE level 3
- 2nd hit available on hit or block only
Command
HAE.1+2
Hit Levels
Startup Frames
Damage
On Hit
+0a
Name
Heaven's Cannon: Crushing Defamation
Special Properties
Notes
- Tornado
- Power up based on Heaven and Earth level
Command
HRS.1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+16g
Name
Hachi-wari
Special Properties
Notes
- Balcony Break
- Homing Power crush 7~16
Command
HRS.2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-10
On Hit
+8
Name
Unanimous Consent
Special Properties
Notes
- Heat Engager
- Heat Dash [[Lidia_combos#Staples|+67a (+50)]] on hit, +5 on block
- Transitions to attack throw on front hit
- Does not transition to throw when using Heat Dash
- Activates Heat when throw is completed
- Transition to r33 HAE on hit only
- Cancel HAE transition with B
Command
HRS.3
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+34a (+26)
Name
Kumo-geri
Special Properties
Notes
- Strong Aerial Tailspin
- Balcony Break
- Homing Low crush 9~27 fs28~30
Command
HRS.4
Hit Levels
Mid
Startup Frames
Damage
On Block
+8
On Hit
+22d
On CH
+44a
Name
Muramasa
Special Properties
Notes
- Spike
- 6 chip damage on block
- Transition to WLF on hit or block only
Command
HRS.1+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-18
On Hit
-1c
On CH
+67a (+51)
Name
Low Chop
Special Properties
Notes
- High crush 8~
Command
HRS.F
Name
Horse Stance > Stalking Wolf Stance
Notes
- Actionable after 20f
Command
HRS.b
Name
Horse Stance > Cancel
Notes
- After recovery, limited to blocking for 13 frames
- Takes 8f to cancel into block
Command
HRS.b, B
Name
Horse Stance > Vacuity
Special Properties
Notes
- Low crush 11~25 fs26~28
Command
OTG.d+1+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
+6c
Name
Veto
Special Properties
Notes
- Spike
- Power up based on Heaven and Earth level
- Regain recoverable health
Command
P.HAE
Name
Heaven and Earth
Notes
- Transition to HAE
- Partially restore remaining Heat time
Command
P.b+1+3
Hit Levels
High
High
High
Startup Frames
Damage
On Hit
+23a (+18)
Name
Law of the Land
Special Properties
Notes
- Input 2 within a 2f window (15~16) on the second punch, adds 2 damage 15 16
Command
WLF.1
Hit Levels
Mid
Startup Frames
Damage
On Block
+2
On Hit
+30a (+22)
Name
Bassai-zuki
Special Properties
Notes
- Tornado
- Balcony Break
- Cancel with b,b or f,f on frames 10~18
- 4 Chip damage on block
Command
WLF.1*
Hit Levels
Mid
Startup Frames
Damage
On Block
+7
On Hit
+57a
Special Properties
Notes
- Tornado
- 13 Chip damage on block
Command
WLF.2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-7
On Hit
+22a (+5)
On CH
+22a (+5)
Name
Jion Upward Thrust
Special Properties
Notes
- Balcony Break
- Steel pedal
Command
WLF.3
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+4
Command
WLF.3, 1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-6
On Hit
+37a (+29)
Name
Mid Left Kick > Nimble Thrust
Special Properties
Notes
- Balcony Break
- Combo from 1st CH
Command
WLF.4
Hit Levels
Low (hits grounded)
Mid (hits grounded)
Startup Frames
Damage
On Block
-16
On Hit
-7a
Name
Serpent Incision
Special Properties
Notes
- Spike
- Second hit available on hit or block only
Command
WLF.b
Name
Stalking Wolf Stance > Cancel
Notes
- After recovery, limited to blocking for 13 frames
- Takes 8f to cancel into block
Command
WLF.b, B
Name
Stalking Wolf Stance > Vacuity
Special Properties
Notes
- Low crush 11~25 fs26~28
Command
1+3
Hit Levels
Throw
Startup Frames
Damage
On Block
-3
On Hit
+4
Name
Moonlit Frost
Special Properties
Notes
- Homing
- Throw break: 1 or 2
- Opponent on break: standing
Command
2+4
Hit Levels
Throw
Startup Frames
Damage
On Block
-6
On Hit
+0d
Name
Parched Valley
Special Properties
Notes
- Homing
- Floor Break
- Throw break: 1 or 2
- Opponent on hit: FUFA
- Side switch on hit
Command
Back throw
Hit Levels
Throw