alisa bosconovitch

Command

2+3

Hit Levels

Mid

Startup Frames

16

Damage

12 (12)

On Block

+1

On Hit

+2c

Name

Heat Burst

Special Properties

Heat Burst
Power Crush

Notes

  • Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • Partially uses Heat Power crush 7~62

Command

H.d+1+2

Name

Emergency Destructive Form

Special Properties

Power Crush

Notes

  • Cancel to r30 with db
  • Partially consumes Heat Power crush 6~36

Command

H.f+1+4

Name

Emergency Dual Boot

Special Properties

Low Crush
Floating State

Notes

  • Partially consumes Heat Low crush 18~40 fs41~43

Command

H.2+3

Hit Levels

Mid

Startup Frames

20~21

Damage

50 (28)

On Block

+8

On Hit

-15d

Name

Quick-fix Protocol

Special Properties

Heat Smash

Notes

  • Heat Smash
  • Transition to SBT with 3_4
  • Transition to DBT with f+3_f+4
  • 14 chip damage on block

Command

R.df+1+2

Hit Levels

Mid

Startup Frames

20

On Block

-15

On Hit

+0d

Name

Radiant Pegasus Bomb

Special Properties

Power Crush

Notes

  • Rage Art
  • Erases opponent's recoverable health on hit Power crush 8~

Command

1

Hit Levels

High

Startup Frames

10

Damage

5

On Block

+1

On Hit

+8

Command

1, 1

Hit Levels

High

High

Startup Frames

10, 21

Damage

5, 18

On Block

-3

On Hit

+5

On CH

+14a

Name

Stop Bit

Notes

  • Combo from 1st hit with 4f delay
  • Input can be delayed 8f
  • Transition to DES with 1+2

Command

1, 2

Hit Levels

High

High

Startup Frames

10, 12

Damage

5, 10

On Block

-3

On Hit

+8

Name

Typing Combo

Notes

  • Jail from 1st attack with 4f delay

Command

1, 2, 2

Hit Levels

High

High

High

Startup Frames

10, 12, 20~35

Damage

5, 10, 20

On Block

-9~+6

On Hit

+21a (+6)

Name

Liftoff Combo

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 2nd CH with 1f delay
  • 6 chip damage on block

Command

1, 2, d+2

Hit Levels

High

High

Low

Startup Frames

10, 12, 27~28

Damage

5, 10, 17

On Block

-11

On Hit

+2

On CH

+33a

Name

Coil Punch Combo

Notes

  • Combo from 2nd CH
  • Input can be delayed 8f
  • Move can be delayed 7f

Command

1, 2, d+2*

Hit Levels

High

High

Low

Startup Frames

10, 12, 36~37

Damage

5, 10, 22

On Block

-10

On Hit

+34a

Name

Coil Punch Combo (Hold)

Notes

  • Input can be delayed 8f
  • Move can be delayed 7f

Command

2

Hit Levels

High

Startup Frames

12

Damage

10

On Block

-6

On Hit

+5

Command

2, 2

Hit Levels

High

High

Startup Frames

12, 20~35

Damage

10, 22

On Block

-13~+2

On Hit

+15a (+5)

Name

Troubleshooting

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit
  • 2nd hit available on hit or block only

Command

2, 3

Hit Levels

High

Mid

Startup Frames

12, 22~23

Damage

10, 8

On Block

-10

On Hit

+1

Special Properties

Knee

Notes

  • Knee
  • Combo from 1st CH with 2f delay

Command

2, 3, 3

Hit Levels

High

Mid

Mid

Startup Frames

12, 22~23, 20~22

Damage

10, 8, 25

On Block

-11

On Hit

+16a (-7)

On CH

+61a (+41)

Name

Down Time

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Strong Aerial Tailspin
  • Balcony Break
  • Combo from 2nd hit with 9f delay
  • Input can be delayed 12f
  • Move can be delayed 11f ,Low crush 13~41 fs42~44

Command

2, 3, 4

Hit Levels

High

Mid

Low (hits grounded)

Startup Frames

12, 22~23, 42~45

Damage

10, 8, 20

On Block

-13

On Hit

+13

Name

Down Link

Special Properties

Low Crush
Floating State

Notes

  • Low crush 24~39 fs40~42

Command

3

Hit Levels

Mid

Startup Frames

13~14

Damage

10

On Block

-12

On Hit

-1

Command

3, 2

Hit Levels

Mid

High

Startup Frames

13~14, 26~27

Damage

10, 20

On Block

-2

On Hit

+20a (+11)

Name

Quick Trim

Special Properties

Heat Engager
Homing Attack
Balcony Break
Weapon

Notes

  • Heat Engager
  • Heat Dash +34a (+27) on hit, +5 on block
  • Homing
  • Balcony Break
  • Weapon
  • Combo from 1st hit
  • 6 chip damage on block
  • Transition to DES (does not transition when using Heat Dash)

Command

3, f+2

Hit Levels

Mid

Mid

Startup Frames

13~14, 24~28 1~4 1~4 1~4 1

Damage

10, 20

On Block

-12

On Hit

+5

Name

Quick Access

Special Properties

Weapon

Notes

  • Weapon
  • Combo from 1st hit
  • 2 chip damage on block
  • Transition to DES

Command

4

Hit Levels

High

Startup Frames

13~14

Damage

24

On Block

-5

On Hit

+14g

On CH

+38a

Name

Magic 4

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break

Command

1+2

Hit Levels

Mid

Startup Frames

19~20

Damage

22

On Block

-4

On Hit

+15a

Name

Uninstall

Special Properties

Heat Engager
Balcony Break
Spike

Notes

  • Heat Engager
  • Heat Dash +67a (+50) on hit, +5 on block
  • Balcony Break
  • Spike
  • Head
  • 6 chip damage on block

Command

1+2+3

Name

Taunt 1

Notes

  • Can transition to DES with held input 1+2

Command

1+2+4

Name

Taunt 2

Command

f+2

Hit Levels

Mid

Startup Frames

17~18

Damage

12

On Block

-4

On Hit

+7

Notes

  • Transition to DES with 1+2

Command

f+2, 1

Hit Levels

Mid

Mid

Startup Frames

17~18, 24~25

Damage

12, 20

On Block

-12

On Hit

+14c

Name

Dual Session

Special Properties

Heat Engager
Balcony Break
Weapon

Notes

  • Heat Engager
  • Heat Dash +62a (+42) on hit, +5 on block
  • Balcony Break
  • Weapon
  • Combo from 1st hit
  • 6 chip damage on block

Command

f+2, 3

Hit Levels

Mid

High

Startup Frames

17~18, 22

Damage

12, 8

On Block

-8

On Hit

+4

Special Properties

Low Crush
Floating State

Notes

  • Combo from 1st CH with 1f delay
  • Transition to r40 DES with 1+2
  • Balcony Break on airborne hit ,Low crush 17~38 fs39~41

Command

f+2, 3, 3

Hit Levels

Mid

High

Mid

Startup Frames

17~18, 22, 35~36

Damage

12, 8, 22

On Block

-10

On Hit

+12a (-3)

Name

Triple Session

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd hit

Command

f+3

Hit Levels

High

Startup Frames

14~15

Damage

10

On Block

-14

On Hit

-3

Command

f+3, 2

Hit Levels

High

High

Startup Frames

14~15, 25

Damage

10, 20

On Block

-4

On Hit

+38d (+30)

Name

Lost Access

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Combo from 1st hit
  • Transition to DES
  • 6 chip damage on block

Command

f+3, 1+2

Hit Levels

High

Mid

Startup Frames

14~15, 24~25

Damage

10, 25

On Block

-13

On Hit

+8

Name

Automatic Transmission

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Combo from 1st hit
  • Transition to DES
  • 7 chip damage on block

Command

f+4

Hit Levels

Mid

Startup Frames

16

Damage

14

On Block

-9

On Hit

+1

Special Properties

Homing Attack

Notes

  • Homing
  • Transition to DES with 1+2

Command

f+4, 1

Hit Levels

Mid

High

Startup Frames

16, 25~26

Damage

14, 14

On Block

-9

On Hit

+15d (+7)

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Head
  • Combo from 1st hit

Command

f+4, 1, 4

Hit Levels

Mid

High

Mid

Startup Frames

16, 25~26, 27~65

Damage

14, 14, 19 (13)

On Block

-12~+26g

On Hit

+1a

Name

Logic Bomb

Notes

  • Combo from 2nd hit
  • i25-26 bounce, i25-26 travel, (---)/i35(27-65) travel then explosion , -3(-11) and -1(-9) for explosion then hit, respectively

Command

f+1+2

Hit Levels

Mid

Startup Frames

14~15

Damage

25

On Block

-12

On Hit

+14c

Name

Overflow

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Transition to r25 SBT with 3_4
  • Transition to r25 DBT with f+3_f+4

Command

f+3+4

Name

Boot

Special Properties

Low Crush
Floating State

Notes

  • Low crush 26~54 fs55~57

Command

df+1

Hit Levels

Mid

Startup Frames

13

Damage

10

On Block

-6

On Hit

+5

On CH

+8

Command

df+1, 1

Hit Levels

Mid

High

Startup Frames

13, 30~31

Damage

10, 20

On Block

+1

On Hit

+8

Notes

  • Combo from 1st CH with 2f delay
  • Balcony Break on aerial hit

Command

df+1, 1, 2

Hit Levels

Mid

High

High

Startup Frames

13, 30~31, 22~25

Damage

10, 20, 28

On Block

+6

On Hit

+8

Name

Cyclone Mixer

Notes

  • Combo from 2nd hit
  • 2 chip damage on block
  • Transition to DES

Command

df+1, 4

Hit Levels

Mid

Mid

Startup Frames

13, 26~27

Damage

10, 17

On Block

-11

On Hit

+3c

On CH

+13c

Name

Cyclone Hacker

Special Properties

Spike

Notes

  • Spike
  • Combo from 1st CH

Command

df+2

Hit Levels

Mid

Startup Frames

16~17

Damage

16

On Block

-9

On Hit

+32a (+22)

Name

Pickup

Notes

  • On hit +7 against crouching opponent
  • Does not launch crouching opponent except on CH

Command

df+3

Hit Levels

Mid

Startup Frames

16

Damage

14

On Block

-9

On Hit

+1

Command

df+3, 3

Hit Levels

Mid

Low (hits grounded)

Startup Frames

16, 23~24

Damage

14, 17

On Block

-12

On Hit

+1

On CH

+14a

Name

Double Socket

Special Properties

Spike

Notes

  • Spike
  • Combo from 1st hit with 9f delay
  • Input can be delayed 16f
  • Move can be delayed 12f

Command

df+4

Hit Levels

Mid

Startup Frames

12

Damage

13

On Block

-7

On Hit

+4

Command

d+2

Hit Levels

Mid (hits grounded)

Startup Frames

24~26

Damage

14

On Block

-12

On Hit

+2c

Special Properties

Spike

Notes

  • Spike

Command

d+2, 4

Hit Levels

Mid (hits grounded)

Mid (hits grounded)

Startup Frames

24~26, 18~21

Damage

14, 24

On Block

-9

On Hit

+28 (+13)

Name

Deadlock

Special Properties

Low Crush
Floating State

Notes

  • Combo from 1st hit
  • Transition to DES with 1+2 ,Low crush 21~43 fs44~46

Command

d+3

Hit Levels

Low (hits grounded)

Startup Frames

23~32

Damage

17

On Block

-10~-1

On Hit

+8c~+17c

On CH

+32a

Name

Quick Slider

Special Properties

Low Crush
Floating State

Notes

  • Transition to BKP Low crush 9~23 fs24~26

Command

d+4

Hit Levels

Low (hits grounded)

Startup Frames

17~18

Damage

15

On Block

-12

On Hit

-1

On CH

+8g

Command

d+4, 1+2

Hit Levels

Low (hits grounded)

High

Startup Frames

17~18, 20~21

Damage

15, 20

On Block

+0~+1

On Hit

+11a (+2)

Name

Optimizer

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Head
  • Combo from 1st CH
  • Jail from 1st block

Command

d+1+2

Name

Destructive Form

Notes

  • Transition to r30 with db or d+1+2
  • Transition to DBT with DES.f+3_f+4

Command

d+3+4

Hit Levels

Low (hits grounded)

Startup Frames

27~28

Damage

20

On Block

-37

On Hit

+67a (+51)

Name

Harpoon Sweep

Special Properties

Homing Attack
High Crush
Floating State

Notes

  • Homing
  • Transition to DES with 1+2 High crush 20~40 fs5~55

Command

db+1

Name

Backup

Special Properties

High Crush

Notes

  • Transition to FC with D
  • Can perform WS moves after 24 frames High crush 4~15

Command

db+2

Hit Levels

Mid

Startup Frames

18~19

Damage

10

On Block

-18

On Hit

-5

Command

db+2, 2

Hit Levels

Mid

Mid

Startup Frames

18~19, 19~20

Damage

10, 10

On Block

-9

On Hit

+5

Name

Daisy Chain

Notes

  • Combo from 1st hit with 12f delay
  • Input can be delayed 15f
  • Transition to DES with 1+2

Command

db+3

Hit Levels

Low (hits grounded)

Startup Frames

16

Damage

11

On Block

-13

On Hit

-2

On CH

+3

Name

Deep Link

Special Properties

High Crush

Notes

  • High crush 4~

Command

db+4

Hit Levels

Low (hits grounded)

Startup Frames

24~25

Damage

23

On Block

-17

On Hit

+9a

Name

Deep Web

Special Properties

High Crush

Notes

  • High crush 6~

Command

b+1

Hit Levels

Mid

Startup Frames

15~16

Damage

15

On Block

-5

On Hit

+8

Special Properties

High Crush

Notes

  • High crush 12~

Command

b+1, 1+2

Hit Levels

Mid

Mid

Startup Frames

15~16, 25~40 ,26~28

Damage

15, 1, 30

On Block

-16

On Hit

+71a

Name

Gadget Found

Special Properties

Tornado Move

Notes

  • Tornado
  • Head
  • Input can be delayed 13f
  • 2nd hit combos into 3rd on CH only

Command

b+1+3

Name

Model Change

Special Properties

Parry State

Notes

  • Parries all highs Parry state 3~15

Command

b+1+3, P

Hit Levels

Startup Frames

20~21

Damage

25

On Hit

-5a (-14)

Special Properties

Balcony Break
High Crush

Notes

  • Balcony Break
  • Interrupt with i11 after parry High crush 1~39

Command

b+2

Hit Levels

Mid

Startup Frames

18

Damage

12

On Block

-9

On Hit

+1

Command

b+2, 1

Hit Levels

Mid

Mid

Startup Frames

18, 25~26

Damage

12, 17

On Block

-13

On Hit

+3c

On CH

+17a

Name

Trance Hammer

Special Properties

Spike

Notes

  • Spike
  • Combo from 1st hit with 7f delay
  • Input can be delayed 12f

Command

b+2, 3

Hit Levels

Mid

Mid

Startup Frames

18, 23~24

Damage

12, 22

On Block

-15

On Hit

+9a (-8)

Name

Trance Generator

Special Properties

Tornado Move
Balcony Break
Low Crush
Floating State

Notes

  • Tornado
  • Balcony Break
  • Combo from 1st hit with 9f delay
  • Input can be delayed 12f Low crush 21~60 fs61~63

Command

b+2, 4

Hit Levels

Mid

High

Startup Frames

18, 16~17

Damage

12, 20

On Block

-7

On Hit

+12g

On CH

+36a

Name

Trance Accelerator Kick

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit with 12f delay

Command

b+3

Hit Levels

Mid

Startup Frames

20~22

Damage

22

On Block

-8

On Hit

+5a (-4)

Name

Spinning Top

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break

Command

b+4

Hit Levels

Mid

Startup Frames

15~16

Damage

17

On Block

-13

On Hit

-4

On CH

+54a

Special Properties

Knee

Notes

  • Knee

Command

b+4, 3

Hit Levels

Mid

Mid

Startup Frames

15~16, 29~30

Damage

17, 20

On Block

-11

On Hit

+6c

On CH

+10a

Name

Double Threading

Special Properties

Spike
Low Crush
Floating State

Notes

  • Spike
  • Combo from 1st hit
  • Transition to DES with 1+2 Low crush 17~24 fs25~27

Command

b+4, 4

Hit Levels

Mid

Mid (hits grounded)

Startup Frames

15~16, 25~27

Damage

17, 17

On Block

-37

On Hit

+9a (-1)

Name

Double Override

Special Properties

Tornado Move
Low Crush
Floating State

Notes

  • Tornado
  • Combo from 1st hit
  • Transition to SBT with input 3_4
  • Transition to DBT with input f+3_f+4 ,Low crush 25~62 fs63~65

Command

b+1+2

Hit Levels

Mid

Startup Frames

19~20

Damage

25

On Block

-13

On Hit

+8

Name

Transmission

Special Properties

Balcony Break
Weapon
Power Crush

Notes

  • Balcony Break
  • Weapon
  • Alternate input: DES.b+1+2
  • 7 chip damage on block
  • 10 chip damage and -9 block advantage on attack absorption Power crush 7~18

Command

b+2+3

Hit Levels

Startup Frames

75~76

Damage

50

On Hit

+44

Name

Hang-Up

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Head

Command

b+3+4

Hit Levels

Mid

Startup Frames

18~19

Damage

22

On Block

-17

On Hit

+32a (+22)

Special Properties

Tornado Move
Low Crush
Floating State

Notes

  • Tornado Low crush 6~35 fs36~53

Command

b+3+4, 3+4

Hit Levels

Mid

Mid (hits grounded)

Startup Frames

18~19, 56~61

Damage

22, 25

On Block

+5c~+10c

On Hit

+59a

Name

Dynamic Range

Special Properties

Spike
Low Crush
Floating State

Notes

  • Spike
  • Combo from 1st hit ,Low crush 6~78 fs79~81

Command

ub+2

Hit Levels

High

Startup Frames

16~20

Damage

23

On Block

-9

On Hit

+38a (-20)

Name

Overload

Special Properties

Balcony Break
Power Crush
Floating State

Notes

  • Balcony Break
  • 9 chip damage on block, +0 block advantage on attack absorption Power crush 7~15 fs20~30

Command

ub+4

Hit Levels

Mid

Startup Frames

18

Damage

10

On Block

-9

On Hit

+7

Special Properties

Low Crush
Floating State

Notes

  • Low crush 9~31 fs32~34

Command

ub+3+4

Hit Levels

Mid (hits grounded)

Startup Frames

37~39

Damage

25

On Block

+2c~+4c

On Hit

+25a

Special Properties

Spike
Low Crush

Notes

  • Spike Low crush 5~39

Command

ub+3+4, 1+2

Hit Levels

Mid (hits grounded)

Mid

Startup Frames

37~39, 26~27

Damage

25, 20

On Block

-14

On Hit

+32a (+22)

Name

Docking Bay

Special Properties

Low Crush
Floating State

Notes

  • Head Low crush 48~67 fs68~70

Command

u+1+2

Hit Levels

Mid

Startup Frames

33~34

Damage

21

On Block

-5

On Hit

+56a

Name

Gigabyte Hammer

Special Properties

Spike
Low Crush
Floating State

Notes

  • Spike Low crush 7~33 fs34~36

Command

uf+1

Hit Levels

Mid

Mid

Mid

Startup Frames

19~20,25,17

Damage

20, 20, 20

On Block

-13

On Hit

+68a (+52)

Name

Brute Force Attack

Special Properties

Tornado Move
Low Crush
Floating State

Notes

  • Tornado
  • Transition to SBT on hit with 3_4
  • Transition to DBT on hit with f+3_f+4
  • 2nd and 3rd hit available only as combo from 1st hit Low crush 20~40 fs41~43

Command

uf+2

Hit Levels

High

Startup Frames

16~17

Damage

22

On Block

-2

On Hit

+20a (+11)

Name

Image Cutter

Special Properties

Heat Engager
Homing Attack
Balcony Break
Weapon

Notes

  • Heat Engager
  • Heat Dash +62a (+42) on hit, +5 on block
  • Homing
  • Balcony Break
  • Weapon
  • 6 chip damage on block
  • Transition to DES on hit (does not transition when using Heat Dash)

Command

uf+3

Hit Levels

Mid

Startup Frames

17~18

Damage

15

On Block

-52

On Hit

-25

Special Properties

Low Crush
Floating State

Notes

  • Transition to SBT with input 3_4
  • Transition to DBT with input f+3_f+4 <div class="plainlist">
  • on whiff: Low crush 9~31 fs32~34
  • oh hit/block: Low crush 9~61 fs62~64 </div>

Command

uf+3, 2

Hit Levels

Mid

Mid

Startup Frames

17~18, 17~22

Damage

15, 30

On Block

-14

On Hit

+32a (-26)

Name

Cradle Star

Special Properties

Balcony Break
Spike
Low Crush
Floating State
High Crush

Notes

  • Balcony Break
  • Spike
  • Combo from 1st hit
  • Available only as a combo from 1st hit Low crush 9~58 fs59~75 High crush 76~85

Command

uf+4

Hit Levels

Mid

Startup Frames

15~16

Damage

8

On Block

-15

On Hit

-4

Special Properties

Low Crush
Floating State

Notes

  • Low crush 9~37 fs38~40

Command

uf+4, 4

Hit Levels

Mid

Mid (hits grounded)

Startup Frames

15~16, 24~26

Damage

8, 8

On Block

-13

On Hit

+45a (+37)

Name

Inbound Kick

Special Properties

Spike
Low Crush
Floating State

Notes

  • Spike
  • Combo from 1st hit with 2f delay Low crush 9~41 fs42~44

Command

uf+3+4

Hit Levels

Mid (hits grounded)

Startup Frames

38~41

Damage

28

On Block

+0~+3

On Hit

+4

Name

Downstream

Special Properties

Spike
Low Crush

Notes

  • Spike Low crush 9~41

Command

1+2+3+4

Name

Ki Charge

Special Properties

Low Crush
Floating State

Notes

  • Cannot block for 5 seconds
  • CH state for 5 seconds
  • Transition to DES with 1+2 Low crush 11~49 fs50~52

Command

b, B+1+4

Hit Levels

Startup Frames

63~84

Damage

50

On Hit

+37a (-18)

Name

Double Rocket Punch

Special Properties

Balcony Break
Weapon
Low Crush
Floating State

Notes

  • Balcony Break
  • Weapon Low crush 12~79 fs80~82

Command

f, F+2

Hit Levels

Mid

Startup Frames

16~17

Damage

18

On Block

-18

On Hit

+5a

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

f, F+2, 3

Hit Levels

Mid

Mid

Startup Frames

16~17, 22~24

Damage

18, 25

On Block

-13

On Hit

+28a (+2)

Name

Jumper Switch

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit
  • Input can be delayed 13f
  • Move can be delayed 8f

Command

f, F+3

Hit Levels

Mid

Startup Frames

18~19

Damage

12

On Block

-14

On Hit

-6

Special Properties

Low Crush
Floating State

Notes

  • Low crush 15~41 fs42~44

Command

f, F+3, 4

Hit Levels

Mid

High

Startup Frames

18~19, 19~20

Damage

12, 15

On Block

-10

On Hit

+20a (+11)

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • Combo from 1st hit
  • Jail from 1st block
  • Transition to DES with 1+2 ,Low crush 15~48 fs49~51

Command

f, F+3, 4, 4

Hit Levels

Mid

High

Mid

Startup Frames

18~19, 19~20, 27~29

Damage

12, 15, 25

On Block

-10

On Hit

+20a

Name

Cutover

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd hit
  • Transition to DES with 1+2

Command

f, F+4

Hit Levels

Mid

Mid

Startup Frames

22~29,34~39

Damage

14, 22

On Block

-9~-2

On Hit

+9a (+0)

Name

Sandbox

Special Properties

Balcony Break
Knee

Notes

  • Balcony Break
  • Knee
  • Transition to hit throw on front hit
  • Just frame input: f,F+4:1 to power up

Command

f, F+1+2

Hit Levels

Mid

Mid

Startup Frames

17~18 12~13

Damage

5, 10

On Block

-9

On Hit

+4

On CH

+13

Name

Worm Virus

Notes

  • 13 extra damage on CH, 28 in total

Command

f, f, F+2

Hit Levels

High

Startup Frames

13~15

Damage

30

On Block

+5~+7

On Hit

+28a (+20)

Name

Linear Punch

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • 9 chip damage on block
  • Transition to DES with 1+2 Low crush 3~27 fs28~30

Command

f, f, F+3

Hit Levels

Mid

Startup Frames

18~19

Damage

15

On Block

-4

On Hit

+6

Special Properties

Low Crush
Floating State

Notes

  • Balcony Break on aerial hit Low crush 3~30 fs31~33

Command

f, f, F+3, 4

Hit Levels

Mid

Mid

Startup Frames

18~19, 20~22

Damage

15, 20

On Block

-7

On Hit

+31a (+5)

Name

Linear Dropkick

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • Combo from 1st hit Low crush 3~50 fs51~53

Command

f, f, F+1+2

Hit Levels

Mid (hits grounded)

Startup Frames

18~36

Damage

24

On Block

-3

On Hit

-17a (-26)

Name

Thruster Double Punch

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break Low crush 5~36 fs37~67

Command

ws>1+2

Hit Levels

Mid

Startup Frames

28~29

Damage

22

On Block

-4

On Hit

+21

Special Properties

Homing Attack

Notes

  • Homing
  • Hold input to power up

Command

ws1

Hit Levels

Mid (hits grounded)

Startup Frames

13~14

Damage

12

On Block

-12

On Hit

+1

Special Properties

Elbow

Notes

  • Elbow

Command

ws1, 2

Hit Levels

Mid (hits grounded)

High

Startup Frames

13~14, 24~25

Damage

12, 12

On Block

-5

On Hit

+6

Notes

  • Combo from 1st hit
  • Transition to DES with 1+2

Command

ws1, 2, 3

Hit Levels

Mid (hits grounded)

High

Mid

Startup Frames

13~14, 24~25, 25~26

Damage

12, 12, 23

On Block

-10

On Hit

+33a (+23)

Name

Spear Fishing

Notes

  • Combo from 2nd CH with 5f delay
  • Input can be delayed 10f
  • Transition to DES with 1+2

Command

ws2

Hit Levels

Mid

Startup Frames

17~18

Damage

24

On Block

-13

On Hit

+33a (+23)

Name

Digital Lift

Special Properties

Tornado Move

Notes

  • Tornado
  • Transition to SBT 3_4
  • Transition to DBT f+3_f+4

Command

ws3

Hit Levels

Mid

Startup Frames

19~20

Damage

18

On Block

+4

On Hit

+15

Name

Clockwork (CLK)

Notes

  • Cancel with B
  • Actionable after 19 frames

Command

ws4

Hit Levels

Mid

Startup Frames

11~12

Damage

15

On Block

-5

On Hit

+6

Name

Key Smash

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

ws1+2

Hit Levels

Mid

Startup Frames

20~21

Damage

20

On Block

-8

On Hit

+21

Name

Cute But Deadly

Special Properties

Homing Attack

Notes

  • Homing
  • Hold input to power up

Command

ws1+2*

Hit Levels

Mid

Startup Frames

39~40

Damage

28

On Block

+0

On Hit

+33a

Name

Cute But Deadly (Hold)

Special Properties

Homing Attack

Notes

  • Homing
  • 11 chip damage on block

Command

SS.4

Hit Levels

Low (hits grounded)

Startup Frames

24~25

Damage

16

On Block

-12

On Hit

+2

Special Properties

High Crush

Notes

  • High crush 6~35

Command

SS.4, 1+2

Hit Levels

Low (hits grounded)

High

High

High

Mid

Startup Frames

24~25, 18~19 3~5 5~7 4~5

Damage

16, 5, 5, 5, 5

On Block

-10

On Hit

+8

Name

Happy Propeller

Special Properties

Spike
Low Crush
Floating State

Notes

  • Spike
  • Combo from 1st CH ,Low crush 15~34 fs35~37

Command

FC.1+2

Hit Levels

Low (hits grounded)

Low (hits grounded)

Startup Frames

21~23 6~8

Damage

10, 16

On Block

-11c

On Hit

+5c

Name

Sad Hound

Special Properties

High Crush

Notes

  • Transition to DES with n,1+2 High crush 1~55

Command

FC.d+1

Hit Levels

Low (Special)

Startup Frames

10

Damage

5

On Block

-5

On Hit

+6

Special Properties

High Crush

Notes

  • Transition to standing with f High crush 1~

Command

FC.d+2

Hit Levels

Low (Special)

Startup Frames

11

Damage

8

On Block

-4

On Hit

+7

Special Properties

High Crush

Notes

  • High crush 1~

Command

FC.d+3

Hit Levels

Low (hits grounded)

Startup Frames

16

Damage

10

On Block

-17

On Hit

-6

Special Properties

High Crush

Notes

  • High crush 1~

Command

FC.d+4

Hit Levels

Low

Startup Frames

12

Damage

6

On Block

-15

On Hit

-4

Special Properties

High Crush

Notes

  • High crush 1~

Command

(Back to wall).b, b, UB

Name

[[Wall Jump Attack]]

Special Properties

Low Crush
Floating State

Notes

  • is8~13 Low crush 14~57 fs58~60

Command

BKP.1

Hit Levels

High

Startup Frames

11~13

Damage

31

On Block

+4~+6

On Hit

+27a (+1)

Name

Recovery Hook

Special Properties

Balcony Break

Notes

  • Strong Aerial Tailspin
  • Balcony Break
  • 9 chip damage on block

Command

BKP.2

Hit Levels

High

Startup Frames

11~33

Damage

34

On Block

-9~+13

On Hit

+21 (+6)

Name

Rapid Rocket Punch

Special Properties

Tornado Move

Notes

  • Tornado
  • 6 chip damage on block

Command

BKP.3

Hit Levels

Mid

Startup Frames

24~27

Damage

30

On Block

-9

On Hit

+72a

Name

Meteor Kick

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break Low crush 15~40 fs41~43

Command

BKP.4

Hit Levels

Mid

Startup Frames

18~23

Damage

30

On Block

-9~-4

On Hit

+31a (+21)

Name

Uplink Knee

Special Properties

Tornado Move
Knee
Low Crush
Floating State

Notes

  • Tornado
  • Knee Low crush 17~52 fs53~55

Command

BKP.1+2

Hit Levels

Startup Frames

34~71

Damage

20, 3

On Hit

+58

Name

Rocket Punch

Special Properties

Weapon

Notes

  • Weapon

Command

BT.4

Hit Levels

Mid

Startup Frames

16~17

Damage

20

On Block

-3

On Hit

+19a (+2)

Name

Goody Two Shoes

Special Properties

Balcony Break
High Crush

Notes

  • Balcony Break High crush 5~12

Command

CLK(Two spins).3

Hit Levels

Mid

Startup Frames

13~14

Damage

22

On Block

+0

On Hit

+63a (+43)

Special Properties

Balcony Break

Notes

  • Balcony Break
  • 8 chip damage on block

Command

CLK.3

Hit Levels

Mid

Startup Frames

13~14

Damage

20

On Block

-9

On Hit

+12g

Name

Clockwork Spring Middle

Special Properties

Balcony Break

Notes

  • Strong Aerial Tailspin
  • Balcony Break
  • Combo from 1st hit
  • Power up after 2 or more spins
  • Interrupt with i8 from 1st block

Command

CLK.B

Hit Levels

Mid

Startup Frames

19~20

Damage

18

On Block

-12

On Hit

-1

Name

Clockwork Cancel

Notes

  • Cancel with B

Command

CLK.d+3

Hit Levels

Low (hits grounded)

Startup Frames

30~31

Damage

20

On Block

-12

On Hit

+73a (+57)

Name

Clockwork Spring Low

Special Properties

High Crush

Notes

  • 8 chip damage on block High crush 9~

Command

DBT.1

Hit Levels

High

High

High

High

High

High

Startup Frames

24~28, 1~6, 1~6, 1~6, 1~6, 1~2

Damage

30

On Block

+9

On Hit

+11g

Name

Thruster Left

Special Properties

Weapon
Low Crush
Floating State

Notes

  • Weapon
  • Jail from 1st attack
  • 3 chip damage on block Low crush 17~34 fs35~37

Command

DBT.2

Hit Levels

Mid (hits grounded)

Mid (hits grounded)

High

High

High

Startup Frames

16~18, 1~5, 1~5, 1~5, 1~1

Damage

25

On Block

-14

On Hit

+32a (+14)

Name

Thruster Right

Special Properties

Weapon
Low Crush
Floating State

Notes

  • Weapon
  • Jail from 1st attack
  • 2 chip damage on block Low crush 17~66 fs67~69

Command

DBT.2, 1

Hit Levels

Mid (hits grounded)

Mid (hits grounded)

High

High

High (2)

Startup Frames

16~18, 1~5, 1~5, 1~5, 1~1, 26~28

Damage

2545

On Block

-11c

On Hit

+14a

Name

Thruster Right - Burst

Special Properties

Balcony Break
Spike
Low Crush
Floating State

Notes

  • -28 on whiff.
  • Balcony Break
  • Spike
  • 13 chip damage on block ,Low crush 17~100 fs101~103

Command

DBT.3

Hit Levels

Low (hits grounded)

Startup Frames

16~20, 1~5

Damage

17

On Block

-14

On Hit

+4c~+8c

On CH

+28a

Name

Eject Slider

Special Properties

Low Crush
High Crush
Floating State

Notes

  • Frame advantage +8c~+12c on shallow hit, +32 on CH
  • Listed states are on hit only Low crush 26~34 High crush 35~ fs34~38

Command

DBT.4

Hit Levels

Mid (hits grounded)

Startup Frames

17~19

Damage

22, 5

On Block

-27

On Hit

+68a

Name

Upstream

Special Properties

Low Crush
Floating State

Notes

  • Steel pedal Low crush 17~62 fs63~65

Command

DBT.1+2

Hit Levels

Mid

Mid

Mid (hits grounded)

Mid (hits grounded)

Startup Frames

12~15, 1~4, 1~5, 1~6

Damage

5, 5, 5, 20

On Block

+0

On Hit

+21a (+0)

Name

Thruster Drill

Special Properties

Balcony Break
Spike
Weapon
Low Crush
Floating State

Notes

  • Balcony Break
  • Spike
  • Weapon
  • Jail from 1st attack
  • 6 chip damage on block Low crush 17~66 fs67~69

Command

DBT.f+1

Hit Levels

Mid

Throw

Startup Frames

19~21

Damage

49

On Block

-11

On Hit

+0d

Name

Heartbeat Disabler

Special Properties

Weapon
Low Crush
Floating State

Notes

  • Weapon
  • Transition to attack throw on front standing or airborne hit
  • 14 damage +3c vs BT opponent
  • 4 chip damage on block Low crush 17~32 fs33~35

Command

DBT.f+2

Hit Levels

Low (hits grounded)

Startup Frames

19~20

Damage

16

On Block

-16

On Hit

-6

Name

Boot Up

Special Properties

Weapon

Notes

  • Weapon
  • 4 chip damage on block

Command

DBT.f+2, 2

Hit Levels

Low (hits grounded)

Mid

Startup Frames

19~20, 35~37

Damage

16, 14 (9)

On Block

-33

On Hit

-6a (-13)

Name

Shut Down

Special Properties

Balcony Break
Weapon
Low Crush
Floating State

Notes

  • Balcony Break
  • Weapon
  • Combo from 1st hit
  • 6 chip damage on block ,Low crush 35~67 fs68~70

Command

DES.1

Hit Levels

Mid

Mid

High

High

High

Mid

Startup Frames

13~18 1~5 1~7 1~5 1~4 16~17

Damage

35

On Block

-9

On Hit

+23a

Name

Shredder

Special Properties

Weapon

Notes

  • Weapon
  • 3 chip damage on block
  • Final hit available only on hit

Command

DES.2

Hit Levels

Mid (hits grounded)

Mid (hits grounded)

Mid

Startup Frames

20~21 1~2 1~2

Damage

5, 5, 5

On Block

-8

On Hit

+37a (+27)

Name

Shredding Uppercut

Special Properties

Weapon

Notes

  • Weapon
  • 2 chip damage on block

Command

DES.2, 1

Hit Levels

Mid (hits grounded)

Mid (hits grounded)

Mid

Startup Frames

20~21 1~2 1~2, 28~56

Damage

5, 5, 520

On Hit

+85a (+69)

Name

Shredding Sky Punch

Special Properties

Tornado Move
Weapon

Notes

  • Tornado
  • Weapon
  • Available only as a combo from 1st hit

Command

DES.3

Name

Idling

Command

DES.1+2

Hit Levels

High

High

High

Startup Frames

16~18, 5~7, 9~11

Damage

7, 7, 20

On Block

+4

On Hit

+15g

Name

Death Marionette

Special Properties

Homing Attack
Balcony Break
Weapon

Notes

  • Homing
  • Balcony Break
  • Weapon
  • Transition to DES
  • 6 chip damage on block
  • Jails

Command

DES.BT.1

Hit Levels

Mid

Mid

Mid

Mid

Mid

Mid

Startup Frames

19~22, 1~3, 1~3, 1~3, 1~3, 1~3

Damage

4, 4, 4, 4, 4, 4

On Block

-9

On Hit

+25a

Name

Hertz Blade - Flare

Special Properties

Weapon

Notes

  • Weapon
  • Combo from any hit
  • 1 chip damage on block

Command

DES.b, b

Name

Move Back

Command

DES.b+2

Hit Levels

Mid

Startup Frames

18~20

Damage

17

On Block

-12

On Hit

0

On CH

+18a

Special Properties

Weapon

Notes

  • Weapon
  • 5 chip damage on block

Command

DES.b+2, 1

Hit Levels

Mid

Mid

Startup Frames

18~20, 20~21, 1~6, 1~5, 1~5, 1~3

Damage

17, 8, 5, 5, 5, 5

On Block

-3

On Hit

+5

Name

Hertz Blade - Tomahawk

Special Properties

Spike
Weapon

Notes

  • Spike
  • Weapon
  • Combo from any hit
  • 2 chip damage on block

Command

DES.b+3

Name

Retro Rockets

Special Properties

Low Crush
Floating State

Notes

  • Low crush 7~33 fs34~36

Command

DES.d+1

Hit Levels

Low (hits grounded)

Low (hits grounded)

Low (hits grounded)

Low (hits grounded)

Low (hits grounded)

Startup Frames

20~24, 1~5, 1~5, 1~5, 1~3

Damage

20

On Block

-12

On Hit

+4

Name

Hertz Blade - Scud

Special Properties

Weapon
High Crush

Notes

  • Weapon
  • Combo from any hit
  • 2 chip damage on block High crush 4~48

Command

DES.d+2

Hit Levels

Low (hits grounded)

Low (hits grounded)

Low (hits grounded)

Startup Frames

22~23

Damage

3, 3, 20

On Block

-14

On Hit

+4c

Name

Clock Boosting

Special Properties

Homing Attack
Weapon
High Crush

Notes

  • Homing
  • Weapon
  • Combo from any hit
  • 6 chip damage on block High crush 22~91

Command

DES.d+3

Name

Evasive Action

Special Properties

Low Crush
Floating State

Notes

  • DES.d+3_4 goes to foreground, DES.u+3_4 goes to background Low crush 5~22 fs23~25

Command

DES.d+3, 1

Hit Levels

Mid

Startup Frames

20~21

Damage

, 25

On Block

-13

On Hit

+14

Name

Evasive Slash

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • 7 chip damage on block

Command

DES.f, f

Name

Move Forward

Command

DES.f+1

Hit Levels

High

Startup Frames

11~13, 1~3, 1~3, 1~3, 1~3, 1~3, 1~1

Damage

21

On Block

+3

On Hit

+9

Name

Hertz Blade

Special Properties

Weapon

Notes

  • Weapon
  • 1 chip damage on block

Command

DES.f+2

Hit Levels

Mid

Mid

Startup Frames

15, 1~1

Damage

9

On Block

-9

On Hit

+0c

Special Properties

Weapon

Notes

  • Weapon
  • 2 chip damage on block

Command

DES.f+2, 1

Hit Levels

Mid

Mid

Mid

Mid

Startup Frames

15, 1~1, 23, 1~1

Damage

9, 9

On Block

-12

On Hit

-3c

Special Properties

Weapon

Notes

  • Weapon
  • Combo from 1st hit
  • 2 chip damage on block

Command

DES.f+2, 1, 2

Hit Levels

Mid

Mid

Mid

Mid

Mid

Mid

Startup Frames

15, 1~1, 23, 1~1, 23~24, 4~5

Damage

9, 9, 23

On Block

-13

On Hit

+30d

Name

Gigahertz Storm

Special Properties

Heat Engager
Weapon

Notes

  • Heat Engager
  • Heat Dash +62a (+42) on hit, +5 on block
  • Weapon
  • Combo from 1st or 2nd CH
  • 6 chip damage on block

Command

DES.f+3

Name

Dual Boot

Special Properties

Low Crush
Floating State

Notes

  • Cancel to r33 with DBT.B
  • Transition to Evasive Action with input DBT.U_D Low crush 18~40 fs41~43