Standing Punishers
Command
1, 1
Hit Levels
High
High
Startup Frames
10, 21
Damage
5, 18
On Block
-3
On Hit
+5
On CH
+14a
Name
Stop Bit
Notes
- Combo from 1st hit with 4f delay
- Input can be delayed 8f
- Transition to DES with 1+2
Command
1, 2, 2
Hit Levels
High
High
High
Startup Frames
10, 12, 20~35
Damage
5, 10, 20
On Block
-9~+6
On Hit
+21a (+6)
Name
Liftoff Combo
Special Properties
Tornado Move
Notes
- Tornado
- Combo from 2nd CH with 1f delay
- 6 chip damage on block
Command
2, 2
Hit Levels
High
High
Startup Frames
12, 20~35
Damage
10, 22
On Block
-13~+2
On Hit
+15a (+5)
Name
Troubleshooting
Special Properties
Balcony Break
Notes
- Balcony Break
- Combo from 1st hit
- 2nd hit available on hit or block only
Command
3, 2
Hit Levels
Mid
High
Startup Frames
13~14, 26~27
Damage
10, 20
On Block
-2
On Hit
+20a (+11)
Name
Quick Trim
Special Properties
Heat Engager
Homing Attack
Balcony Break
Weapon
Notes
- Heat Engager
- Heat Dash +34a (+27) on hit, +5 on block
- Homing
- Balcony Break
- Weapon
- Combo from 1st hit
- 6 chip damage on block
- Transition to DES (does not transition when using Heat Dash)
Command
4
Hit Levels
High
Startup Frames
13~14
Damage
24
On Block
-5
On Hit
+14g
On CH
+38a
Name
Magic 4
Special Properties
Homing Attack
Balcony Break
Notes
- Homing
- Balcony Break
Command
f+2, 1
Hit Levels
Mid
Mid
Startup Frames
17~18, 24~25
Damage
12, 20
On Block
-12
On Hit
+14c
Name
Dual Session
Special Properties
Heat Engager
Balcony Break
Weapon
Notes
- Heat Engager
- Heat Dash +62a (+42) on hit, +5 on block
- Balcony Break
- Weapon
- Combo from 1st hit
- 6 chip damage on block
Command
f+3, 2
Hit Levels
High
High
Startup Frames
14~15, 25
Damage
10, 20
On Block
-4
On Hit
+38d (+30)
Name
Lost Access
Special Properties
Balcony Break
Weapon
Notes
- Balcony Break
- Weapon
- Combo from 1st hit
- Transition to DES
- 6 chip damage on block
Command
f+3, 1+2
Hit Levels
High
Mid
Startup Frames
14~15, 24~25
Damage
10, 25
On Block
-13
On Hit
+8
Name
Automatic Transmission
Special Properties
Balcony Break
Weapon
Notes
- Balcony Break
- Weapon
- Combo from 1st hit
- Transition to DES
- 7 chip damage on block
Command
f+4, 1, 4
Hit Levels
Mid
High
Mid
Startup Frames
16, 25~26, 27~65
Damage
14, 14, 19 (13)
On Block
-12~+26g
On Hit
+1a
Name
Logic Bomb
Notes
- Combo from 2nd hit
- i25-26 bounce, i25-26 travel, (---)/i35(27-65) travel then explosion , -3(-11) and -1(-9) for explosion then hit, respectively
Command
f+1+2
Hit Levels
Mid
Startup Frames
14~15
Damage
25
On Block
-12
On Hit
+14c
Name
Overflow
Special Properties
Balcony Break
Notes
- Balcony Break
- Transition to r25 SBT with 3_4
- Transition to r25 DBT with f+3_f+4
Command
df+2
Hit Levels
Mid
Startup Frames
16~17
Damage
16
On Block
-9
On Hit
+32a (+22)
Name
Pickup
Notes
- On hit +7 against crouching opponent
- Does not launch crouching opponent except on CH
Command
df+4
Hit Levels
Mid
Startup Frames
12
Damage
13
On Block
-7
On Hit
+4
Command
b+4, 4
Hit Levels
Mid
Mid (hits grounded)
Startup Frames
15~16, 25~27
Damage
17, 17
On Block
-37
On Hit
+9a (-1)
Name
Double Override
Special Properties
Tornado Move
Low Crush
Floating State
Notes
- Tornado
- Combo from 1st hit
- Transition to SBT with input 3_4
- Transition to DBT with input f+3_f+4 ,Low crush 25~62 fs63~65
Command
b+3+4
Hit Levels
Mid
Startup Frames
18~19
Damage
22
On Block
-17
On Hit
+32a (+22)
Special Properties
Tornado Move
Low Crush
Floating State
Notes
- Tornado Low crush 6~35 fs36~53
Command
ub+2
Hit Levels
High
Startup Frames
16~20
Damage
23
On Block
-9
On Hit
+38a (-20)
Name
Overload
Special Properties
Balcony Break
Power Crush
Floating State
Notes
- Balcony Break
- 9 chip damage on block, +0 block advantage on attack absorption Power crush 7~15 fs20~30
Command
uf+2
Hit Levels
High
Startup Frames
16~17
Damage
22
On Block
-2
On Hit
+20a (+11)
Name
Image Cutter
Special Properties
Heat Engager
Homing Attack
Balcony Break
Weapon
Notes
- Heat Engager
- Heat Dash +62a (+42) on hit, +5 on block
- Homing
- Balcony Break
- Weapon
- 6 chip damage on block
- Transition to DES on hit (does not transition when using Heat Dash)
Command
uf+4, 4
Hit Levels
Mid
Mid (hits grounded)
Startup Frames
15~16, 24~26
Damage
8, 8
On Block
-13
On Hit
+45a (+37)
Name
Inbound Kick
Special Properties
Spike
Low Crush
Floating State
Notes
- Spike
- Combo from 1st hit with 2f delay Low crush 9~41 fs42~44
Crouching Punishers
Command
ws1, 2
Hit Levels
Mid (hits grounded)
High
Startup Frames
13~14, 24~25
Damage
12, 12
On Block
-5
On Hit
+6
Notes
- Combo from 1st hit
- Transition to DES with 1+2
Command
ws2
Hit Levels
Mid
Startup Frames
17~18
Damage
24
On Block
-13
On Hit
+33a (+23)
Name
Digital Lift
Special Properties
Tornado Move
Notes
- Tornado
- Transition to SBT 3_4
- Transition to DBT f+3_f+4
Command
ws4
Hit Levels
Mid
Startup Frames
11~12
Damage
15
On Block
-5
On Hit
+6
Name
Key Smash
Special Properties
Balcony Break
Notes
- Balcony Break