asuka kazama

Command

2+3

Hit Levels

Mid

Startup Frames

16

Damage

[12;12]

On Block

+1

On Hit

+2c

Name

Heat Burst

Special Properties

Heat Burst
Power Crush

Notes

  • Heat Burst
  • Cancel to r45 with b,b
  • 3 chip damage on block
  • 12 chip damage on hit
  • Only deals recoverable damage
  • Cannot cause a K.O. Power crush 7~16

Command

H.2+3

Hit Levels

Mid

Throw

Startup Frames

16

Damage

12, 11, 27

On Block

+10g

On Hit

-6

Name

Triple Ascension Kicks

Special Properties

Heat Smash
Floor Break
Low Crush

Notes

  • Heat Smash
  • Floor Break
  • 17 chip damage on block
  • Transition to attack throw on hit
  • +15a if only the last hit connects
  • +11d (-24) if only the last two hits connect
  • 2nd hit damage 11 > 18 if 1st hit whiffs
  • 3rd hit damage 27 > 30 if 1st hit whiffs
  • Hit level becomes m,m,m on block/whiff Low crush 5~

Command

R.df+1+2

Hit Levels

Mid

Throw

Startup Frames

20

Damage

55+

On Block

-15

On Hit

+0d

Name

Naniwa Peacemaker Knuckle

Special Properties

Power Crush

Notes

  • Rage Art
  • Removes Recoverable Health
  • Reversal Break
  • Damage increases with lower health, maximum 82
  • Freezes match timer on activation and on hit
  • Restores recoverable health on hit
  • Transition to attack throw on hit
  • Consumes Rage Power crush 8~

Command

1

Hit Levels

High

Startup Frames

10

Damage

6

On Block

-2

On Hit

+9

Name

Jab

Command

1, 1

Hit Levels

High

Startup Frames

10, 10, 24

Damage

6, 15

On Block

-7

On Hit

+4

Name

Whiplash

Notes

  • Combo from 1st CH with 3f delay
  • Links to f+1 extensions
  • Interrupt with i4 from 1st block

Command

1, 1, 3

Hit Levels

High

Startup Frames

10, 10, 24, 10, ,21~22

Damage

6, 15, 17

On Block

-5

On Hit

+6

On CH

+14c

Notes

  • Combo from 2nd CH with 9f delay
  • Input can be delayed 10f

Command

1, 2

Hit Levels

High

Startup Frames

10, 10, 22~23

Damage

6, 9

On Block

-8

On Hit

+6

Name

Jab Uppercut

Notes

  • Combo from 1st hit
  • Combo from 1st CH with 3f delay

Command

1, 2, 3

Hit Levels

High

Startup Frames

10, 10, 22~23, 10, ,31~33

Damage

6, 9, 24

On Block

-2

On Hit

+29a (+20)

Name

Jab Uppercut > Spinning Heel Drop

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • Chip damage on block
  • Cancel to r18 with B
  • Interrupt with i15 from 2nd block
  • Last input can be held to power up

Command

1, 2, 3*

Hit Levels

High

Startup Frames

10, 10, 22~23, 10, ,52~53

Damage

6, 9, 26

On Block

+6

On Hit

+28a (+19)

Name

Jab Uppercut > Spinning Heel Drop (Hold)

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • Chip damage on block
  • Cancel to r15 with B
  • Interrupt with i36 from 2nd block

Command

1, 2, 4

Hit Levels

High

Startup Frames

10, 10, 22~23, 10, ,18~19

Damage

6, 9, 20

On Block

-12

On Hit

+12s

Name

Jab Uppercut > Front Kick

Notes

  • Combo from 1st CH
  • Combo from 2nd CH with 1f delay

Command

1, 3

Hit Levels

High

Startup Frames

10, 10, 21

Damage

6, 10

On Block

-11

On Hit

+0

Name

Jab Low Kick

Notes

  • Combo from 1st hit with 2f delay
  • Combo from 1st CH with 3f delay

Command

2

Hit Levels

High

Startup Frames

12

Damage

9

On Block

-7

On Hit

+2

Command

2, 1

Hit Levels

High

Startup Frames

12, 12, 18~19

Damage

9, 10

On Block

-6

On Hit

+6

Special Properties

Elbow

Notes

  • Elbow
  • Jail from 1st attack with 1f delay

Command

2, 1, 2

Hit Levels

High

Startup Frames

12, 12, 18~19, 12, ,26~27

Damage

9, 10, 16

On Block

-10

On Hit

+16a (-1)

Name

Basho Cutter

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break
  • Combo from 2nd CH with 1f delay
  • Interrupt with i8 from 2nd block

Command

2, 1, d+1+2

Hit Levels

High

Startup Frames

12, 12, 18~19, 12, ,28~30

Damage

9, 10, 23

On Block

-9

On Hit

+3c

On CH

+38a

Name

Basho Oroshi

Special Properties

Spike

Notes

  • Spike
  • Combo from 2nd CH with 1f delay
  • Cancel to r20 with B
  • Cancel to FC with D
  • Interrupt with i10 from 2nd block

Command

2, 3

Hit Levels

High

Startup Frames

12, 12, 22~23

Damage

9, 16

On Block

-17

On Hit

+14g

Name

Mizu Basho

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • Combo from 1st hit with 1f delay
  • Opponent recovers crouching on hit <div class="plainlist">
  • ,Low crush 18~41
  • fs42~44</div>

Command

3

Hit Levels

Mid

Startup Frames

14

Damage

17

On Block

-7

On Hit

+9

Command

3, 1

Hit Levels

Mid

Startup Frames

14, 14, 18~19

Damage

17, 17

On Block

-11

On Hit

+8

On CH

+35a (+27)

Name

Hyakujitsuko

Notes

  • Combo from 1st hit with 14f delay
  • Input can be delayed 14f
  • Move can be delayed 10f
  • Balcony break on CH

Command

4

Hit Levels

High

Startup Frames

11

Damage

18

On Block

-9

On Hit

+7

On CH

+32a

Name

High Kick

Notes

  • Balcony break on CH

Command

1+2

Hit Levels

Mid

Startup Frames

16

Damage

21

On Block

-9

On Hit

+27a

Name

Inner Strength

Command

1+4

Hit Levels

Low (Special)

High

Startup Frames

14 17

Damage

5, 8

On Block

-3

On Hit

-3

On CH

+4

Notes

  • Jail from 1st attack

Command

1+4, 2

Hit Levels

Low (Special)

High

Startup Frames

14 17, 14 17, 19

Damage

5, 8, 10

On Block

-2

On Hit

+9

Notes

  • Combo from 2nd CH

Command

1+4, 2, 4

Hit Levels

Low (Special)

High

Startup Frames

14 17, 14 17, 19, 14 17, ,24

Damage

5, 8, 10, 26

On Block

-9

On Hit

+4

On CH

+17a (+8)

Name

White Heron Dance

Notes

  • Combo from 3rd CH
  • Balcony break on CH

Command

1+4, 2, d+4

Hit Levels

Low (Special)

High

Startup Frames

14 17, 14 17, 19, 14 17, ,24~25

Damage

5, 8, 10, 15

On Block

-23

On Hit

+27d

Name

White Heron Lower Dance

Special Properties

High Crush

Notes

  • Combo from 3rd CH ,High crush 10~38

Command

1+4, 3

Hit Levels

Low (Special)

High

Startup Frames

14 17, 14 17, 31~33

Damage

5, 8, 25

On Block

-2

On Hit

+29a (+20)

Name

White Heron Spinning Heel Drop

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • Chip on block
  • Cancel to r18 with B
  • Interrupt with i18 from 2nd block
  • Last input can be held to power up
  • Link to attack from Spinning Heel Drop (f+3)

Command

3+4

Hit Levels

Mid

Mid (hits grounded)

Startup Frames

23~24 6~8

Damage

10, 21

On Block

-6

On Hit

+25a

Name

Ryuuntsui

Special Properties

Spike
Low Crush
Floating State

Notes

  • Spike
  • Cancel to FC with D
  • r44 on grounded hit <div class="plainlist">
  • Low crush 5~33
  • fs34~36</div>

Command

f+1

Hit Levels

Mid

Startup Frames

20

Damage

17

On Block

-7

On Hit

+4

Name

Whiplash (WHP)

Command

f+1, 3

Hit Levels

Mid

Startup Frames

20, 20, 21~22

Damage

17, 17

On Block

-5

On Hit

+6

On CH

+14c

Name

Whiplash > Toe Kick

Notes

  • Combo from 1st CH with 9f delay
  • Input can be delayed 10f

Command

f+1, 4

Hit Levels

Mid

Startup Frames

20, 20, 25~27

Damage

17, 26

On Block

-26

On Hit

+24a

Name

Whiplash Sacred Blade

Special Properties

Homing Attack
High Crush

Notes

  • Homing
  • Combo from 1st CH
  • Input can be delayed 15f
  • Interrupt with i11 from 1st block
  • Cancel to FC -24 -13 r43? with DB ,High crush 6~

Command

f+2

Hit Levels

Mid (hits grounded)

Startup Frames

17~18

Damage

20

On Block

-18

On Hit

+33a (+23)

Name

Demon Slayer

Notes

  • Cancel to r11 FC with D
  • Gain NWG on hit with 1
  • hit advantage becomes +26a (+16) on NWG gain

Command

f+3

Hit Levels

Mid

Startup Frames

31~33

Damage

24

On Block

-2~+0

On Hit

+29a (+20)

Name

Spinning Heel Drop (One Spin)

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • Chip damage on block
  • Cancel to r33 with B

Command

f+3*

Hit Levels

Mid

Startup Frames

52~53

Damage

26

On Block

+6~+7

On Hit

+28a (+19)

Name

Spinning Heel Drop (Two Spins)

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • Chip damage on block
  • Cancel to r55? with B

Command

f+3**

Hit Levels

Startup Frames

70~71

Damage

28

On Block

+28a (+19)

On Hit

+28a (+19)

Name

Spinning Heel Drop (Three Spins)

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Cancel to r58? with B

Command

f+4

Hit Levels

High

Startup Frames

19~21

Damage

21

On Block

+3

On Hit

+28a

Name

Back Spin Kick

Special Properties

Homing Attack

Notes

  • Homing
  • Balcony break on CH

Command

f+1+2

Hit Levels

High

Startup Frames

15~16

Damage

26

On Block

-9

On Hit

+19a (+9)

Name

Exorcisor

Special Properties

Balcony Break
Chip Damage
Power Crush

Notes

  • Balcony Break
  • +0 on block after absorbing an attack
  • Chip damage on block after attack absorption Power crush 7~14

Command

f+2+3

Hit Levels

High

Startup Frames

23~24

Damage

21

On Block

+0

On Hit

+25a

Name

Wheel Kick

Special Properties

Balcony Break
Parry State

Notes

  • Balcony Break
  • Sabaki, parries high or mid punches
  • +51a on a successful parry Parry state 4~15

Command

f+3+4

Hit Levels

Mid (hits grounded)

Startup Frames

29~30

Damage

27

On Block

-1

On Hit

+18a (+9)

Name

Spinning Heel Chop > Naniwa Gusto

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • Chip damage on block
  • Gain NWG on hit
  • -2a (-11) on hit after NWG gain

Command

df+1

Hit Levels

Mid

Startup Frames

13~14

Damage

10

On Block

-3

On Hit

+8

Command

df+1, 2

Hit Levels

Mid

Throw

Startup Frames

13~14, 13~14, 22

Damage

10, 13, 25

On Block

-3

On Hit

+0d

Name

Falling Tower

Special Properties

Floor Break

Notes

  • Floor Break
  • Combo from 1st CH with 2f delay
  • Combo from 1st hit when off-axis to the left or right
  • Input can be delayed 7f
  • +18a on off-axis hit, +16a on BT hit
  • Transition to attack throw on standing front hit
  • Won't transition to throw if opponent is too far (Jack-8 range 3.3~), gives +13 on hit instead

Command

df+1, 4

Hit Levels

Mid

Startup Frames

13~14, 13~14, 23~24

Damage

10, 22

On Block

-12

On Hit

+22a (+17)

On CH

+59a

Name

Kyara Boku

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st CH with 1f delay
  • Input can be delayed 7f

Command

df+2

Hit Levels

Mid

Startup Frames

15~16

Damage

14

On Block

-6

On Hit

+35a (+25)

Name

Rising Palm

Notes

  • +5s on crouch hit

Command

df+3

Hit Levels

Mid (hits grounded)

Startup Frames

20~21

Damage

23

On Block

-8

On Hit

+12a

Name

Kagamino

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

df+4

Hit Levels

Mid

Startup Frames

12

Damage

16

On Block

-9

On Hit

+2

Name

Front Kick

Command

df+3+4

Hit Levels

Low (hits grounded)

Startup Frames

28~30

Damage

22

On Block

-26

On Hit

+70a (+54)

Name

Sacred Blade

Special Properties

Homing Attack
High Crush

Notes

  • Homing
  • Alternate input: 3~4
  • Cancel to r47? FC with DB High crush 6~

Command

d+2

Hit Levels

Mid

Startup Frames

18

Damage

18

On Block

-4c

On Hit

+9c

Name

Heaven's Hammer

Special Properties

Heat Engager
Spike

Notes

  • Heat Engager
  • Heat Dash +5, +67a (+50)
  • Spike
  • Gain NWG on Heat activation

Command

d+1+2

Hit Levels

Low (hits grounded)

Startup Frames

20

Damage

20

On Block

-18

On Hit

+11a

Name

Sashiro

Special Properties

Spike
High Crush

Notes

  • Spike High crush 10~39

Command

d+3+4

Hit Levels

Low

High

Startup Frames

14 9~12

Damage

5, 20

On Block

-8

On Hit

+30a (+20)

Name

Double Lift Kicks

Special Properties

Low Crush
Floating State

Notes

  • Combo from 1st CH
  • -25 if 1st hit is blocked <div class="plainlist">
  • Low crush 5~42
  • fs43~45</div>

Command

db+1

Hit Levels

Mid

Startup Frames

14

Damage

13

On Block

-10

On Hit

+6

Name

Swallow Slice

Special Properties

High Crush

Notes

  • High crush 6~13

Command

db+1, 2

Hit Levels

Mid

Startup Frames

14, 14, 26~27

Damage

13, 20

On Block

-9

On Hit

+22a (+13)

Name

Swallow Vortex

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Heat Dash +5, +34a (+27)
  • Balcony Break
  • Combo from 1st hit with 8f delay
  • Gain NWG on Heat activation

Command

db+1, 4

Hit Levels

Mid

Startup Frames

14, 14, 28~29

Damage

13, 25

On Block

-15

On Hit

+16a (+9)

Name

Swallow Torrent

Special Properties

Tornado Move
Low Crush
Floating State

Notes

  • Tornado
  • Combo from 1st hit <div class="plainlist">
  • ,Low crush 29~46
  • fs47~49</div>

Command

db+2

Hit Levels

Mid

Startup Frames

20~21

Damage

22

On Block

-11

On Hit

+32a (+22)

Name

Funeral Palm

Special Properties

Tornado Move
High Crush

Notes

  • Tornado High crush 3~17

Command

db+3

Hit Levels

Low (hits grounded)

Startup Frames

20

Damage

17

On Block

-12

On Hit

+4c

On CH

+14g

Name

Enchanted Circle

Command

db+4

Hit Levels

Low (hits grounded)

Startup Frames

22~24

Damage

14

On Block

-11

On Hit

+0

On CH

+3

Special Properties

High Crush

Notes

  • Transition to r22 FC with D High crush 6~41

Command

db+4, 3

Hit Levels

Low (hits grounded)

Startup Frames

22~24, 22~24, 17

Damage

14, 21

On Block

-3

On Hit

+39a (+29)

Name

Kariashi Shiranui

Notes

  • Combo from 1st CH with 1f delay

Command

db+4, 4

Hit Levels

Low (hits grounded)

Startup Frames

22~24, 22~24, 31~33

Damage

14, 15

On Block

-7

On Hit

+4

On CH

+35a

Special Properties

High Crush

Notes

  • Transition to r22 FC with D High crush 1~49

Command

db+4, 4, 4

Hit Levels

Low (hits grounded)

Startup Frames

22~24, 22~24, 31~33, 22~24, ,31~33

Damage

14, 15, 16

On Block

-7

On Hit

+4

On CH

+35a

Name

Leg Cutter

Special Properties

High Crush

Notes

  • Transition to r22 FC with D High crush 1~49

Command

db+4, 1+4

Hit Levels

Low (hits grounded)

High

Startup Frames

22~24, 22~24, 22 17

Damage

14, 5, 8

On Block

--3

On Hit

+9

Name

Kariashi Hakuro

Notes

  • Jail from 2nd attack
  • Links to 1+4 string extensions
  • -19 if entire string is ducked

Command

db+1+2

Hit Levels

Mid

Mid

Startup Frames

42 3

Damage

10, 20

On Block

+10g +25w

On Hit

+18a (+9)

Name

Raging Storm

Special Properties

Balcony Break
Wall Crush
Parry State

Notes

  • Balcony Break
  • Wall Crush +25g on block
  • Sabaki, parries lows except weapons Parry state 8~20

Command

b+1

Hit Levels

Low (hits grounded)

Startup Frames

29~30

Damage

17

On Block

-10

On Hit

+6

On CH

+0d

Name

Violet

Special Properties

High Crush

Notes

  • Transition to attack throw on CH, +22 damage
  • Cancel to r14 FC with D High crush 6~

Command

b+1+3

Damage

25

Name

Attack Reversal

Special Properties

Parry State

Notes

  • Opponent recovers FUFT
  • Reverses high or mid attacks Parry state 5~12

Command

b+1+3*

Damage

25

Name

Attack Reversal (Hold)

Special Properties

Parry State

Notes

  • Opponent recovers FUFT
  • Reverses high or mid attacks Parry state 5~54

Command

b+2

Hit Levels

Mid

Startup Frames

15

Damage

12

On Block

-4c

On Hit

+1c

Name

Swallow Mallet

Command

b+2, 1

Hit Levels

Mid

Startup Frames

15, 15, 28

Damage

12, 14

On Block

-7

On Hit

+4

Name

Swallow Mallet Lunging Mist Thrust

Notes

  • Combo from 1st CH
  • Links to f+1 extensions

Command

b+2, 4

Hit Levels

Mid

Startup Frames

15, 15, 33~35

Damage

12, 14

On Block

-11

On Hit

+0

On CH

+3

Name

Swallow Mallet Leg Cutter

Special Properties

High Crush

Notes

  • Links to db+4 extensions
  • Transition to r22 FC with D High crush 15~

Command

b+2, 1+2

Hit Levels

Mid

Startup Frames

15, 15, 21

Damage

12, 7

On Block

-9

On Hit

+2

Special Properties

Elbow

Notes

  • Elbow
  • Jail from 1st attack with 5f delay
  • Combo from 1st CH with 9f delay
  • Input can be delayed 12F
  • Cancel to r15 FC with D

Command

b+2, 1+2, 4

Hit Levels

Mid

Startup Frames

15, 15, 21, 15, ,23~24

Damage

12, 7, 20

On Block

-13

On Hit

+18a (+9)

Name

Swallow Mallet Combo

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st CH
  • Combo from 2nd CH

Command

b+3

Hit Levels

Mid

Startup Frames

16~17

Damage

15

On Block

-19

On Hit

+22a (+12)

Name

Dragon Wheel Kick

Special Properties

Low Crush
Floating State

Notes

  • <div class="plainlist">
  • Low crush 10~37
  • fs38~40</div>

Command

b+3, 2

Hit Levels

Mid

Startup Frames

16~17, 16~17, 17~18

Damage

15, 20

On Block

-20

On Hit

+33a (+23)

Name

Dragon Wheel Kick Demon Slayer

Notes

  • Cancel to r11 with D
  • Gain NWG on hit with 1
  • Interrupt with i23 on 1st block

Command

b+3, 4

Hit Levels

Mid

Startup Frames

16~17, 16~17, 20~22

Damage

15, 14

On Block

-11

On Hit

+0

On CH

+3

Name

Dragon Wheel Leg Cutter

Special Properties

High Crush

Notes

  • Links to db+4 extensions
  • Transition to r22 FC with D ,High crush 1~

Command

b+4

Hit Levels

Mid

Startup Frames

15~16

Damage

17

On Block

-7

On Hit

+8

On CH

+56a

Special Properties

Knee

Notes

  • Knee

Command

b+4, 2

Hit Levels

Mid

Startup Frames

15~16, 15~16, 18~19

Damage

17, 12

On Block

-12

On Hit

+4c

Special Properties

Spike
Knee

Notes

  • Spike
  • Knee
  • Input can be delayed 14f

Command

b+4, 2, 3

Hit Levels

Mid

Startup Frames

15~16, 15~16, 18~19, 15~16, ,20~23

Damage

17, 12, 21

On Block

-16

On Hit

+15a (-2)

Name

Tsuyababuki

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd hit with 6f delay
  • Move can be delayed 3f
  • Gain NWG on hit with 1

Command

b+1+4

Hit Levels

High

Low (hits grounded)

Startup Frames

12 17~18

Damage

15, 8

On Block

-8

On Hit

+5

On CH

+7

Notes

  • Combo from 1st hit

Command

b+1+4, 3

Hit Levels

High

Low (hits grounded)

Startup Frames

12 17~18, 12 17~18, 32~33

Damage

15, 8, 18

On Block

-13

On Hit

-2

On CH

+16a

Name

Reverse Narcissus

Notes

  • Combo from 2nd CH

Command

b+1+4, 4

Hit Levels

High

Low (hits grounded)

Startup Frames

12 17~18, 12 17~18, 25~26

Damage

15, 8, 23

On Block

-14

On Hit

+5b

Name

Narcissus

Notes

  • Combo from 2nd CH
  • Balcony break on airborne hit

Command

b+2+3

Hit Levels

Mid

Startup Frames

24~25

Damage

23

On Block

-9

On Hit

+6

Name

Azalea

Special Properties

Parry State

Notes

  • Kick Sabaki, +59a on successful parry
  • Balcony break on airborne hit Parry state 4~15

Command

u+1+2

Hit Levels

Mid

Startup Frames

31~32

Damage

20

On Block

-13~-12

On Hit

+19a

Name

Sumiyoshi Plunge

Special Properties

Spike
Chip Damage
Low Crush

Notes

  • Spike
  • Chip damage when guarded
  • Power up when using NWG or in Heat Low crush 9~31

Command

uf+1

Hit Levels

High

Startup Frames

13

On Block

-9

Notes

  • Good sidestep left tracking

Command

uf+1, 2

Hit Levels

Mid

Startup Frames

13, 26~27

On Block

-11

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Good sidestep left tracking
  • Combo from 1st hit
  • Cancel into FC with d

Command

uf+2

Hit Levels

High

Throw

Startup Frames

14

Damage

20, 25

On Block

-1

On Hit

+0d

Name

Rangetsu

Special Properties

Floor Break

Notes

  • Floor Break
  • Balcony break on airborne hit
  • +12a on off-axis hit, +10a on BT hit
  • Transition to attack throw on standing front hit
  • Won't transition to throw if opponent is too far (Jack-8 range 2.7~), gives +7 on hit instead

Command

uf+3

Hit Levels

Mid

Startup Frames

20~21

Damage

17

On Block

-3

On Hit

+8

On CH

+33a

Name

Iwato

Special Properties

Low Crush
Floating State

Notes

  • <div class="plainlist">
  • Low crush 11~27
  • fs28~30</div>

Command

uf+4

Hit Levels

Mid

Startup Frames

20~21

Damage

25

On Block

-13

On Hit

+31a (+21)

Name

Night Sky

Special Properties

Low Crush
Floating State

Notes

  • <div class="plainlist">
  • Low crush 9~30
  • fs31~33</div>

Command

1+2+3+4

Name

Ki Charge

Notes

  • Transition to Ultimate Tackle throw with 1+2
  • Cannot block for 5 seconds
  • CH state for 5 seconds

Command

1+2+3+4, 1+2

Hit Levels

Mid

Throw

Startup Frames

16

Damage

0, 0

On Block

-6

On CH

+3

Name

Naniwa Ultimate Tackle (Tackle)

Notes

  • Throw break 1+2
  • Works on standing or crouching opponent
  • Tackle is reversed on the player on break
  • Opponent recovers FUFT on hit

Command

f, F+1

Hit Levels

Mid

Startup Frames

23

Damage

30

On Block

+5

On Hit

+14c

Name

Burning Lantern

Special Properties

Spike
Chip Damage

Notes

  • Spike
  • Recovers in r55 on hit or on block
  • Chip damage on block

Command

f, F+2

Hit Levels

Mid

Startup Frames

15~16

Damage

16

On Block

-9

On Hit

+1

Special Properties

Elbow

Notes

  • Elbow

Command

f, F+2, 1

Hit Levels

Mid

Startup Frames

15~16, 15~16, 21~22

Damage

16, 21

On Block

-5

On Hit

+45a (-13)

Name

Hiboko no Kagami

Special Properties

Heat Engager
Balcony Break
Elbow

Notes

  • Heat Engager
  • Heat Dash +5, +36a (+26)
  • Balcony Break
  • Elbow
  • Combo from 1st hit with 6f delay
  • Combo from 1st CH with 10f delay
  • Input can be delayed 12f
  • Move can be delayed 10f
  • Gain Naniwa Gusto on Heat activation

Command

f, F+2, 3

Hit Levels

Mid

Startup Frames

15~16, 15~16, 27~28

Damage

16, 22

On Block

-8

On Hit

+15a

Name

Yata Kagami

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st CH with 4f delay
  • Input can be delayed 12f
  • Move can be delayed 10f

Command

f, F+2, 1+2

Hit Levels

Mid

Startup Frames

15~16, 15~16, 25~26

Damage

16, 25

On Block

-13

On Hit

+23a (+13)

Name

Higata no Kagami

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit
  • Combo from 1st CH with 6f delay
  • Input can be delayed 12f
  • Move can be delayed 10f
  • Gain Naniwa Gusto on hit, advantage becomes +0a (-10)

Command

f, F+3

Hit Levels

Mid

Startup Frames

20~21

Damage

23

On Block

-9

On Hit

+11g

On CH

+35a

Name

Matoi Hiragi

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break

Command

f, F+4

Hit Levels

High

Startup Frames

20~21

Damage

23

On Block

-3

On Hit

+66a (+46)

Name

Leaping Spin Kick

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Strong Aerial Tailspin
  • Balcony Break <div class="plainlist">
  • Low crush 6~21
  • fs22~24</div>

Command

f, F+1+2

Hit Levels

Mid (hits grounded)

Startup Frames

19~20

Damage

20

On Block

-6

On Hit

+29a (+14)

On CH

+68a (+52)

Name

Tenjin Upward Strike

Special Properties

Tornado Move
Chip Damage

Notes

  • Tornado
  • Chip damage when on block
  • Grounded hit can be inconsistent sometimes

Command

f, f, F+3

Hit Levels

Mid

Startup Frames

24~28

Damage

32

On Block

+3~+7

On Hit

+16a (+7)

On CH

+48a (+1)

Name

Ame-no-Uzume

Special Properties

Balcony Break
Chip Damage
Low Crush
Floating State

Notes

  • Balcony Break
  • Chip damage on block <div class="plainlist">
  • Low crush 3~30
  • fs31~33</div>

Command

f, f, F+1+2

Hit Levels

High

Startup Frames

17~18

Damage

30

On Block

+4

On Hit

+32a (+6)

On CH

+67a (+51)

Name

Aizen Swing

Special Properties

Tornado Move
Homing Attack
Balcony Break
Chip Damage

Notes

  • Tornado
  • Homing
  • Balcony Break
  • Chip damage on block

Command

ws1

Hit Levels

Mid

Startup Frames

14~15

Damage

12

On Block

-7

On Hit

+4

Command

ws1, 4

Hit Levels

Mid

Startup Frames

14~15, 14~15, 20

Damage

12, 20

On Block

-4

On Hit

+37a (+29)

Name

Shikeitai

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit with 7f delay
  • Move can be delayed 6f

Command

ws2

Hit Levels

Mid

Startup Frames

13~14

Damage

18

On Block

-8

On Hit

+8

Special Properties

Elbow

Notes

  • Elbow

Command

ws2, 1

Hit Levels

Mid

Startup Frames

13~14, 13~14, 22

Damage

18, 10

On Block

-2

On Hit

+9

Notes

  • Combo from 1st hit with 3f delay
  • Continues into 10 strings

Command

ws2, 1, 1

Hit Levels

Mid

Startup Frames

13~14, 13~14, 22, 13~14, ,

Damage

18, 10, 8

On Block

-23

On Hit

-12

Name

3rd Hit

Command

ws2, 1, 1, 1

Hit Levels

Mid

Startup Frames

13~14, 13~14, 22, 13~14, ,, 13~14, ,

Damage

18, 10, 8, 8

On Block

-25

On Hit

-14

Name

4th Hit (2)

Command

ws2, 1, 1, 1, 2

Hit Levels

Mid

Startup Frames

13~14, 13~14, 22, 13~14, ,, 13~14, ,, 13~14, ,

Damage

18, 10, 8, 8, 6

On Block

-11

On Hit

+0

Name

5th Hit (2)

Command

ws2, 1, 1, 1, 2, 1

Hit Levels

Mid

Startup Frames

13~14, 13~14, 22, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,

Damage

18, 10, 8, 8, 6, 5

On Block

-10

On Hit

+1

Name

6th Hit

Command

ws2, 1, 1, 1, 2, 1, 4

Hit Levels

Mid

Startup Frames

13~14, 13~14, 22, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,

Damage

18, 10, 8, 8, 6, 5, 7

On Block

-16

On Hit

-6

Name

7th Hit

Command

ws2, 1, 1, 1, 2, 1, 4, 3

Hit Levels

Mid

Startup Frames

13~14, 13~14, 22, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,

Damage

18, 10, 8, 8, 6, 5, 7, 7

On Block

-25

On Hit

-9

Name

8th Hit

Command

ws2, 1, 1, 1, 2, 1, 4, 3, 3+4

Hit Levels

Mid

Mid

Startup Frames

13~14, 13~14, 22, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,

Damage

18, 10, 8, 8, 6, 5, 7, 7, 25, 25

On Block

-11

On Hit

KND

Name

10 Hit Combo 1

Command

ws2, 1, 1, 1, 2, 1+4

Hit Levels

Mid

High

Startup Frames

13~14, 13~14, 22, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,

Damage

18, 10, 8, 8, 6, 7, 5

On Block

-33

On Hit

-7

Name

6th & 7th Hit (2)

Command

ws2, 1, 1, 1, 2, 1+4, 1

Hit Levels

Mid

High

Startup Frames

13~14, 13~14, 22, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,

Damage

18, 10, 8, 8, 6, 7, 5, 6

On Block

-10

On Hit

-43

Name

8th Hit (2)

Command

ws2, 1, 1, 1, 2, 1+4, 1, 3+4

Hit Levels

Mid

High

Mid

Startup Frames

13~14, 13~14, 22, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,, 13~14, ,

Damage

18, 10, 8, 8, 6, 7, 5, 6, 5, 24

On Block

-43

On Hit

LNC

Name

10 Hit Combo 2

Command

ws2, 1, 1, 3

Hit Levels

Mid

Startup Frames

13~14, 13~14, 22, 13~14, ,, 13~14, ,21

Damage

18, 10, 8, 10

On Hit

+11a (+1)

Name

10 Hit Combo 3

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

ws2, 1+2

Hit Levels

Mid

Startup Frames

13~14, 13~14, 24~25

Damage

18, 8

On Block

-5

On Hit

+17

Name

Kohaku

Notes

  • Combo from 1st hit with 3f delay
  • Move can be delayed 2f
  • Links to Destabilizer (f+1+3_f+2+4) extensions on hit
  • +9 on BT hit

Command

ws3

Hit Levels

Mid

Startup Frames

18~19

Damage

20

On Block

-16

On Hit

+35a (+25)

Name

Moon Scent

Special Properties

Tornado Move
Floating State

Notes

  • Tornado fs18~40

Command

ws4

Hit Levels

Mid

Startup Frames

11~12

Damage

15

On Block

-3

On Hit

+8

Name

Toe Smash

Notes

  • Can hit grounded while up-close and off-axis

Command

ws1+2

Hit Levels

Mid

Startup Frames

21

Damage

20

On Block

-2

On Hit

+13g +25w

On CH

+14 +63a

Name

Sudare Nagashi

Special Properties

Wall Crush
Elbow

Notes

  • Wall Crush +25g on hit
  • Elbow
  • Cancel to r18 FC with D

Command

SS.2

Hit Levels

Mid

Startup Frames

13~14

Damage

23

On Block

-13

On Hit

+13a (+4)

Name

Mist Palm Thrust

Special Properties

Heat Engager

Notes

  • Heat Engager
  • Heat Dash +5, +36a (+26)
  • Gain NWG on Heat activation
  • Balcony break on airborne hit

Command

SS.4

Hit Levels

High

Startup Frames

17~21

Damage

18

On Block

-6~-2

On Hit

+7~+11

On CH

+30a

Name

Camellia

Command

FC.3+4

Hit Levels

Mid

Mid

Startup Frames

21~22 9~10

Damage

10, 10

On Block

-6

On Hit

+5c

Special Properties

Low Crush
Floating State

Notes

  • Transition to r22 FC with D <div class="plainlist">
  • Low crush 5~19
  • fs20~22</div>

Command

FC.df+2

Hit Levels

Low (hits grounded)

Startup Frames

16~17

Damage

10

On Block

-11

On Hit

+0

On CH

+25g

Name

Grace

Special Properties

High Crush

Notes

  • Only i17 or faster guaranteed on CH High crush 1~

Command

FC.df+3

Hit Levels

Mid

Startup Frames

17

Damage

20

On Block

-9

On Hit

+34a (+26)

Name

Minazuki

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

(Back to wall).b, b, UB

Hit Levels

Mid

Startup Frames

39~41

Damage

21

On Block

+4c~+6c

On Hit

+22a

Name

[[Wall Jump Attack]]

Special Properties

Floating State
Low Crush

Notes

  • <div class="plainlist">
  • fs5~13
  • Low crush 14~33
  • fs34~36</div>

Command

DST.2

Hit Levels

Mid

Startup Frames

19

Damage

20

On Block

-3

On Hit

+8a

Name

Compulsory Reform

Special Properties

Heat Engager
Balcony Break
Elbow
Chip Damage

Notes

  • Heat Engager
  • Heat Dash +5, +36a (+26)
  • Balcony Break
  • Elbow
  • Gain NWG on Heat Activation
  • Chip damage on block

Command

DST.4

Hit Levels

Low

Startup Frames

19

Damage

19

On Block

-14

On Hit

+11a

Name

Inescapable Tirade

Command

NWG.f, F+1+2

Hit Levels

Mid (hits grounded)

Startup Frames

19~20

Damage

24

On Block

+2

On Hit

+67a (+51)

Name

Tenjin Festival Upward Strike

Special Properties

Tornado Move
Chip Damage

Notes

  • Tornado
  • Chip damage on block
  • Consumes NWG
  • During Heat, remaining Heat is consumed
  • Grounded hit can be inconsistent sometimes

Command

NWG.f, f, F+1+2

Hit Levels

High

Startup Frames

17~18

Damage

36

On Block

+11g

On Hit

+66a (+50)

Name

Aizen Festival Swing

Special Properties

Tornado Move
Homing Attack
Balcony Break
Wall Crush
Chip Damage

Notes

  • Tornado
  • Homing
  • Balcony Break
  • Wall Crush +18g~19g on block
  • Chip damage on block
  • Consumes NWG
  • During Heat, remaining Heat is consumed

Command

NWG.uf+1, 2

Hit Levels

Mid

Startup Frames

26~27

On Block

+0

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Good sidestep left tracking
  • Combo from 1st hit
  • Cancel into FC with d

Command

NWG.u+1+2

Hit Levels

Mid (hits grounded)

Startup Frames

31~32

Damage

24

On Block

+8~+9

On Hit

+18a

Name

Sumiyoshi Festival Plunge

Special Properties

Spike
Chip Damage
Low Crush

Notes

  • Spike
  • Chip damage when guarded
  • Consumes Naniwa Gusto
  • During Heat, remaining Heat is consumed Low crush 9~31

Command

Tackle.2, 1, 2, 1

Damage

5, 5, 5, 10

On Block

+3c

On Hit

+0d

Name

Eternal Punishment

Notes

  • Unbreakable unless reversed
  • only 1st and 4th hits can be blocked
  • 1 to defend left side (against right punch)
  • 2 to defend right side (against left punch)
  • 1, 2 or 1+2 to defend tackle from behind
  • Does not consume CH state on hit

Command

hFC.1

Hit Levels

Low (Special)

Startup Frames

10

Damage

5

On Block

-5

On Hit

+6

Name

Crouch Jab

Special Properties

High Crush

Notes

  • Transition to Standing with f High crush 1~

Command

hFC.2

Hit Levels

Low (Special)

Startup Frames

11

Damage

8

On Block

-4

On Hit

+7

Name

Crouch Straight

Special Properties

High Crush

Notes

  • High crush 1~

Command

hFC.3

Hit Levels

Low (hits grounded)

Startup Frames

16

Damage

10

On Block

-17

On Hit

-6

Name

Crouch Spin Kick

Special Properties

High Crush

Notes

  • High crush 1~

Command

hFC.4

Hit Levels

Low

Startup Frames

12

Damage

6

On Block

-15

On Hit

-4

Name

Crouch Shin Kick

Special Properties

High Crush

Notes

  • High crush 1~

Command

1+3

Hit Levels

Throw

Startup Frames

12~14

Damage

35

On Block

-2

On Hit

+0d

Name

Aiki Nage

Special Properties

Homing Attack
Floor Break

Notes

  • Homing
  • Floor Break
  • Throw break 1 or 2

Command

2+4

Hit Levels

Throw

Startup Frames

12~14

Damage

35

On Block

-2

On Hit

+0d

Name

Katanuki

Special Properties

Homing Attack

Notes

  • Homing
  • Throw break 1 or 2
  • Side switch on hit
  • Opponent recovers FDFA on hit

Command

Back throw

Hit Levels

Throw

Damage

50

On Hit

+7d

Name

Twisted Limbs

Notes

  • Unbreakable
  • Side switch on hit
  • Opponent recovers FDFA on hit

Command

FC.db+1+2

Hit Levels

Throw

Startup Frames

11

Damage

15, 15, 15

On Block

-6

On Hit

+56a (+28)

Name

Falling Rain

Notes

  • Throw break 1+2
  • Side switch on hit
  • 2nd damage on landing
  • 3rd damage without tech roll

Command

Left throw

Hit Levels

Throw

Damage

40

On Block

-3

On Hit

-3d

Name

Cloud Taste

Notes

  • Throw break 1
  • Opponent recovers FDFT on hit

Command

Right throw

Hit Levels

Throw

Damage

40

On Block

-3

On Hit

+0d

Name

Wind Wheel

Notes

  • Throw break 2
  • Side switch on hit
  • Opponent recovers FUFA on hit

Command

df+2+3

Hit Levels

Throw

Startup Frames

12

Damage

40

On Block

-6

On Hit

-6d

Name

White Mountain

Special Properties

Floor Break

Notes

  • Floor Break
  • Throw break 2
  • Opponent recovers off-axis FUFT on hit
  • Can side switch on hit

Command

f+1+3

Hit Levels

Throw

Startup Frames

19~20

Damage

0

On Hit

+17

Name

Destabilizer (DST)

Command

uf+1+2

Hit Levels

Throw

Startup Frames

12

Damage

40

On Block

-3

On Hit

+0d

Name

Cherry Blossom

Notes

  • Throw break 1+2
  • Opponent recovers FUFA on hit