Standing Punishers
Command
1, 1
Hit Levels
High
Startup Frames
10, 10, 18~19
Damage
5,  13
On Block
-3
On Hit
+6
Name
Double Blow
Notes
- Jail from 1st attack
 - Combo from 1st hit
 - Enter PHX -3 +6 r23 with F or 4 on hit or block
 
Command
1, 2
Hit Levels
High
Startup Frames
10, 10, 21~22
Damage
5,  20
On Block
-14
On Hit
+22a (+17)
Name
Finishing Steel
Special Properties
Spike
Weapon
Notes
- Spike
 - Weapon
 - Combo from 1st hit with 2f delay
 - Increases ZAN gauge by 0.30 on hit
 - Increases ZAN gauge by 0.14 on block
 - Only deals recoverable damage
 - +11d on BT hit
 
Command
2, 1
Hit Levels
High
Startup Frames
12, 12, 17~18
Damage
11,  20
On Block
-13
On Hit
+8a (-1)
Name
Magic Burst
Special Properties
Balcony Break
Weapon
Notes
- Balcony Break
 - Weapon
 - Jail from 1st attack
 - Combo from 1st hit
 - Input 1 during the 1st hit animation on frames 10~12 to add +3 damage
 
Command
2, 2
Hit Levels
High
Startup Frames
12, 12, 23
Damage
11,  9
On Block
-8
On Hit
-1
Special Properties
Weapon
Notes
- Balcony Break (airborne)
 - Weapon
 - Combo from 1st hit
 - Enter PHX -1 +6 r25 with F or 4 on hit or block
 
Command
4, 2
Hit Levels
Mid
Startup Frames
12, 12, 20~21
Damage
8,  17
On Block
-11
On Hit
+3
Name
Mercenary Cut
Special Properties
Weapon
Notes
- Weapon
 - Combo from 1st hit
 - Input can be delayed 3f
 
Command
4, 4
Hit Levels
Mid
Startup Frames
12, 12, 25
Damage
8,  13
On Block
-8
On Hit
+0
Name
Roundabout
Notes
- Combo from 1st hit
 - Input can be delayed 3f
 - Enter PHX +6 +14 r21 with F or 4 on hit or block
 
Command
1+2
Hit Levels
Mid
Startup Frames
13
Damage
21
On Block
-9
On Hit
+2
Name
Flame Bash
Special Properties
Heat Engager
Weapon
Notes
- Heat Engager
 - Heat Dash +5, +43d (+35d)
 - Balcony Break (airborne)
 - Weapon
 - On hit regain 5 additional recoverable health
 - Tracking Notes:
 - Opponent can sidewalk to the left at -4
 - Opponent can sidestep to the right at -4
 - Opponent can sidestep to the left at -2
 
Command
f+2, 1
Hit Levels
Mid
Startup Frames
15, 15, 21~22
Damage
10,  13
On Block
+1
On Hit
+20g
Name
Firewheel
Special Properties
Balcony Break
Notes
- Balcony Break
 - Combo from 1st hit
 
Command
df+1, 2, 1
Hit Levels
Mid
Startup Frames
14~15, 14~15, 23, 14~15, ,26~27
Damage
10,  13,  15
On Block
-15
On Hit
+32a (+11)
Name
Outlaw Burst
Special Properties
Balcony Break
Weapon
Notes
- Balcony Break
 - Weapon
 - Combo from 1st hit
 - Input 1 during the 2nd hit animation on frames 21~23 to add +3 damage
 
Command
df+2
Hit Levels
Mid
Mid
Startup Frames
15~16 26~27
Damage
5, 10
On Block
-13
On Hit
+30a (+20)
Name
Wyrm Killer
Special Properties
Weapon
Notes
- Weapon
 - 2nd hit available only on hit or block
 - Tracking notes:
 - Opponent can sidestep to the left at -6
 - Opponent can sidestep to the right at -2
 - Opponent can sidewalk to the right at -5
 
Crouching Punishers
Command
1+2
Hit Levels
Mid
Startup Frames
13
Damage
21
On Block
-9
On Hit
+2
Name
Flame Bash
Special Properties
Heat Engager
Weapon
Notes
- Heat Engager
 - Heat Dash +5, +43d (+35d)
 - Balcony Break (airborne)
 - Weapon
 - On hit regain 5 additional recoverable health
 - Tracking Notes:
 - Opponent can sidewalk to the left at -4
 - Opponent can sidestep to the right at -4
 - Opponent can sidestep to the left at -2
 
Command
ws1, 2
Hit Levels
Mid
Startup Frames
13~14, 13~14, 26~27
Damage
11,  19
On Block
-12
On Hit
+9
On CH
+21a
Name
Wild Steel
Special Properties
Balcony Break
Weapon
Notes
- Balcony Break
 - Weapon
 - Combo from 1st hit with 3f delay
 - Combo from 1st CH with 8f delay
 - Input can be delayed 8f
 - Increases ZAN gauge by 0.40 on hit
 - Increases ZAN gauge by 0.14 on block
 
Command
ws2
Hit Levels
Mid
Startup Frames
15~16
Damage
15
On Block
-14~-13
On Hit
+53a
Name
Echo Breaker
Special Properties
Weapon
Notes
- Weapon
 
Command
ws4
Hit Levels
Mid
Startup Frames
11~12
Damage
14
On Block
-5
On Hit
+6
Name
Sabaton Smash
Notes
- Enter PHX -5 +6 r23 with F or 4 on hit or block