lars alexandersson

Command

2+3

Hit Levels

Mid

Startup Frames

16

Damage

12 (12)

On Block

+1

On Hit

+2c

Name

Heat Burst

Special Properties

Heat Burst
Power Crush

Notes

  • Heat Burst Power crush

Command

H.LEN.1

Hit Levels

Low

Throw

Startup Frames

16~17

Damage

20, 15

On Block

-12c

On Hit

+5

Name

Blue Jet

Notes

  • Side switch on hit throw
  • Opponent is left FUFA

Command

H.f+3+4

Hit Levels

Mid (Special)

Startup Frames

18~24

Damage

5 (5)

On Block

+5

On Hit

+10

Name

Rebellion

Special Properties

Power Crush

Notes

  • Transition to SEN
  • Partially uses remaining heat time Power crush

Command

H.2+3

Hit Levels

Mid

Startup Frames

18~19

Damage

55

On Block

+8 (+10 DEN)

On Hit

+0

Name

Thunderbird Descent

Special Properties

Heat Smash
Spike

Notes

  • Heat Smash
  • Spike
  • Transition to DEN on block
  • Cancel auto-DEN transition with input B

Command

R.df+1+2

Hit Levels

Mid

Startup Frames

20

Damage

55

On Block

-15

On Hit

0

Name

Zeus Unlimited

Notes

  • Erase opponent's recoverable health on hit

Command

1

Hit Levels

High

Startup Frames

10

Damage

5

On Block

+1

On Hit

+8

Command

1, 1

Hit Levels

High

Mid

Startup Frames

10, 18~19

Damage

5, 8

On Block

-8

On Hit

+0

Command

1, 1, 1

Hit Levels

High

Mid

Mid

Startup Frames

10, 18~19, 25~26

Damage

5, 8, 20

On Block

-12

On Hit

+5c

Name

Delta Slicer

Special Properties

Heat Engager

Notes

  • Heat Engager Wall Crush

Command

1, 2

Hit Levels

High

High

Startup Frames

10, 10

Damage

5, 9

On Block

-3

On Hit

+8

Name

Left Right Combo

Notes

  • Jails

Command

1, 4

Hit Levels

High

Low

Startup Frames

10, 22

Damage

5, 10

On Block

-12

On Hit

+1

Name

Legionnaire's Spin

Notes

  • Transition to LEN with input D

Command

2

Hit Levels

High

Startup Frames

10

Damage

10

On Block

+0

On Hit

+8

Command

2, 1

Hit Levels

High

Mid

Startup Frames

10, 20~21

Damage

10, 12

On Block

-6

On Hit

+8

Name

Ring Current

Notes

  • Combo from 1st hit
  • Transition to LEN

Command

3

Hit Levels

High

Startup Frames

15

Damage

16

On Block

-17

On Hit

+0

Name

Kick Start

Notes

  • Transition to LEN with input D (-11/+6/+6)

Command

4

Hit Levels

High

Startup Frames

17~18

Damage

27

On Block

-7

On Hit

+18 (+9)

Name

Spinning Cutter

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

1+2

Hit Levels

Mid

Startup Frames

25

Damage

25

On Block

-12

On Hit

+7

Name

X-Ray

Special Properties

Power Crush

Notes

  • Power crush 8~

Command

3+4

Hit Levels

Mid

Startup Frames

17~18

Damage

22

On Block

-8

On Hit

+43d (-15)

Name

Electric Jolt

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Balcony Break

Command

f+1

Hit Levels

High

Startup Frames

13

Damage

10

On Block

-5

On Hit

+6

Command

f+1, 2

Hit Levels

High

Mid

Startup Frames

13, 12

Damage

10, 11

On Block

-5 SEN

On Hit

+6 SEN

Name

Flash Claw

Notes

  • Transition to SEN
  • Cancel SEN transition to standing with input B (-8/+3/+3)

Command

f+1, 2, 3

Hit Levels

High

Mid

Mid

Startup Frames

13, 12, 24

Damage

10, 11, 20

On Block

-12 / -5 DEN

On Hit

+41d (-17) / +48d (-10) DEN

Name

Flash Bang

Special Properties

Balcony Break

Notes

  • Transition to DEN
  • Cancel DEN transition to standing with input B
  • Balcony Break

Command

f+2

Hit Levels

High

Startup Frames

12

Damage

10

On Block

-6

On Hit

+3

Command

f+2, 1

Hit Levels

High

High

Startup Frames

12, 13

Damage

10, 15

On Block

-6 / -5 SEN

On Hit

+5 / +6 SEN

Name

Charge Factor

Notes

  • Jails
  • Transition to SEN
  • Cancel SEN transition to standing with input B (-6/+5/+5)

Command

f+2, 4

Hit Levels

High

High

Startup Frames

12, 18~19

Damage

10, 22

On Block

-12

On Hit

+15 (+6)

Name

Death Mask

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

f+3

Hit Levels

Special

Name

Dynamic Entry

Notes

  • Transition to DEN

Command

f+4

Hit Levels

Mid

Startup Frames

17

Damage

12

On Block

-9

On Hit

+7

Command

f+4, 1

Hit Levels

Mid

Mid

Startup Frames

17, 21~22

Damage

12, 8

On Block

-9

On Hit

+2

Command

f+4, 1, 2

Hit Levels

Mid

Mid

Mid

Startup Frames

17, 21~22, 12

Damage

12, 8, 8

On Block

-10

On Hit

+2

Command

f+4, 1, 2, 1

Hit Levels

Mid

Mid

Mid

Mid

Startup Frames

17, 21~22, 12, 24~25

Damage

12, 8, 8, 20

On Block

-14

On Hit

+19 (+9)

Name

Volcanic Lightning

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

f+1+2

Hit Levels

Mid

Startup Frames

15~16

Damage

20

On Block

-13

On Hit

+28

Name

Ark Blast

Command

f+1+4

Hit Levels

Mid

Startup Frames

13~14

Damage

28

On Block

-18

On Hit

+18 (+8)

Name

Power Slug

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

df+1

Hit Levels

Mid

Startup Frames

13

On Block

-1

On Hit

+5

Command

df+2

Hit Levels

Mid

Startup Frames

14

Damage

15

On Block

-11 / -3 SEN

On Hit

+1 / +9 SEN

On CH

+31 (+23) / +39 (+31)

Name

Flash Bullet

Notes

  • Transition to SEN
  • Cancel SEN transition to standing with input B

Command

df+3

Hit Levels

Mid

Startup Frames

16

Damage

15

On Block

-7 / -4 DEN

On Hit

+5 / +8 DEN

Notes

  • Transition to DEN with input D

Command

df+3, 3

Hit Levels

Mid

Mid

Startup Frames

16, 25~26

Damage

15, 24

On Block

-15

On Hit

+29 (+14)

Name

Outpost Blitz

Command

d+2

Hit Levels

Mid

Startup Frames

18~19

Damage

17

On Block

+0c

On Hit

+8c

On CH

+10d

Name

Tactical Sword

Notes

  • Transition to FC with input D

Command

d+3

Hit Levels

Low

Startup Frames

15

Damage

8

On Block

-14

On Hit

-3

Command

d+3, 1

Hit Levels

Low

High (2)

Startup Frames

15, 19,18

Damage

8, 4, 10

On Block

-7

On Hit

+4

Name

Tesla Gravity

Command

d+1+2

Hit Levels

Low

Startup Frames

24~25

Damage

25

On Block

-20

On Hit

+9d

Name

Earth Battery

Command

db+1

Hit Levels

Low

Startup Frames

17

Damage

9

On Block

-12

On Hit

-1

Special Properties

High Crush

Notes

  • High crush

Command

db+1, 3

Hit Levels

Low

High

Startup Frames

17, 19

Damage

9, 10

On Block

-12

On Hit

-1

Name

Arc Combination

Notes

  • Transition to LEN with input D

Command

db+2

Hit Levels

Mid

Startup Frames

15

Damage

12

On Block

-8 / -5 SEN

On Hit

+3 / +6 SEN

Notes

  • Transition to SEN with input F

Command

db+2, 1

Hit Levels

Mid

Mid

Startup Frames

15, 15~16

Damage

12, 8

On Block

-8

On Hit

+6

Name

Double Tap

Command

db+2, 3

Hit Levels

Mid

Mid

Startup Frames

15, 19

Damage

12, 15

On Block

-13 / +13

On Hit

+8 / +24 (+14)

Name

HE Combination

Special Properties

Tornado Move

Notes

  • Tornado
  • Input can be held to power up and deal more chip damage on block

Command

db+4

Hit Levels

Low

Startup Frames

21~22

Damage

19

On Block

-26

On Hit

+5c

On CH

+29a

Name

Shadow Cutter

Special Properties

High Crush

Notes

  • High crush

Command

db+1+2

Hit Levels

Mid

Startup Frames

26

Damage

18

On Block

-13 / -8 DEN

On Hit

+6 / +7 DEN

On CH

+10 / +11 DEN

Name

Inductance

Notes

  • Transition to DEN with input D

Command

b+1

Hit Levels

Mid

Startup Frames

15~17

Damage

17

On Block

-9

On Hit

+4

Name

Chevron Slash

Special Properties

Homing Attack

Notes

  • Homing

Command

b+2

Hit Levels

Mid

Startup Frames

15

Damage

12

On Block

-7

On Hit

+4

Command

b+2, 1

Hit Levels

Mid

Mid

Startup Frames

15, 15

Damage

12, 17

On Block

-10

On Hit

+4

On CH

+32a

Name

Gilbert Smash

Command

b+2, 3

Hit Levels

Mid

High

Startup Frames

15, 18

Damage

12, 21

On Block

-8

On Hit

+38d (-20)

Name

Gilbert Cannon

Special Properties

Balcony Break
Tornado Move

Notes

  • Balcony Break
  • Tornado

Command

b+3

Hit Levels

Mid

Startup Frames

17

Damage

14

On Block

-12 / -5 SEN

On Hit

+4 / +11 SEN

Notes

  • Transition to SEN with input F

Command

b+3, 4

Hit Levels

Mid

High

Startup Frames

17, 23~24

Damage

14, 20

On Block

-8

On Hit

+19 (+10)

Name

Impulse Plus

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

b+4

Hit Levels

Mid

Startup Frames

15

Damage

23

On Block

-8

On Hit

+8

Name

Magnetic Knee

Command

b+1+2

Hit Levels

Mid (2)

Startup Frames

21~22,8~9

Damage

4, 20

On Block

-9

On Hit

+9

Name

Wind Liger

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break

Command

b+2+3

Hit Levels

Mid (Unblockable)

Startup Frames

84~85

Damage

45

On Hit

+61a

Name

Zeus

Command

uf+3

Hit Levels

Mid (2)

Startup Frames

16~17

Damage

26 (9)

On Block

-26

On Hit

+33a (+15)

Name

Lightning Screw

Notes

  • Alternate input: ub+3, u+3

Command

uf+4

Hit Levels

Mid

Startup Frames

25~27

Damage

20

On Block

-8

On Hit

+42a

Name

Storm Axle

Notes

  • Alternate input: ub+4, u+4

Command

uf+3+4

Hit Levels

Special

Name

Avalanche Flip

Notes

  • Alternate input: ub+3+4, u+3+4

Command

uf+3+4, 4

Hit Levels

Special

Startup Frames

17~18

Damage

40

On Block

-4

On Hit

0

Name

Avalanche Flip Break Down

Special Properties

Low Crush

Notes

  • Low crush

Command

uf+3+4, 1+2

Hit Levels

Special

Throw (High)

Startup Frames

9~11

Damage

40

On Hit

+1

Name

Avalanche Drop

Notes

  • Throw break: 1+2

Command

1+2+3+4

Hit Levels

Special

Name

Ki Charge

Command

CH b+4

Hit Levels

Mid

Throw

Startup Frames

15

Damage

27, 28

On Hit

0

Name

Magnetic Knee Blast

Command

f, F+2

Hit Levels

Mid

Startup Frames

21~22

Damage

20

On Block

-13

On Hit

+35a

Name

Surge Blast

Special Properties

Tornado Move

Notes

  • Transition to SEN on hit with input F
  • Tornado

Command

f, F+4

Hit Levels

Low

Startup Frames

21

Damage

12

On Block

-31

On Hit

+5

Command

f, F+4, 2

Hit Levels

Low

High

Startup Frames

21, 24

Damage

12, 15

On Block

-7 DEN

On Hit

+9 DEN

Name

Cross Transistor

Notes

  • Cannot cancel DEN transition

Command

f, F+4, 3

Hit Levels

Low

Mid

Startup Frames

21, 28

Damage

12, 20

On Block

-16

On Hit

-3

Name

Double Pulse

Command

f, F+1+2

Hit Levels

Mid

Startup Frames

16~17

Damage

20

On Block

-9

On Hit

+14 (+5)

On CH

+59a (+39)

Name

Elbow Corona

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • chip damage on block

Command

f, F+3+4

Hit Levels

Low

Low

Startup Frames

19~20

Damage

26

On Block

-16

On Hit

+0c

Name

Double Action

Special Properties

High Crush

Notes

  • High crush ?

Command

f, n, b+2

Hit Levels

Mid

Startup Frames

14

Damage

10

On Block

-12

On Hit

0

Command

f, n, b+2, 1

Hit Levels

Mid

Mid

Startup Frames

14, 16

Damage

10, 10

On Block

-18

On Hit

+47a (+39)

Name

Blue Bolt

Command

uf, n, 4

Hit Levels

Mid

Startup Frames

23~25

Damage

20

On Block

-13

On Hit

+32a (+22)

Name

Delayed Rising Toe Kick

Special Properties

Low Crush

Notes

  • Low crush

Command

f, f, F+3

Hit Levels

Mid

Startup Frames

20~26

Damage

30

On Block

+6

On Hit

+33 (-25)

Name

Red Sprite

Special Properties

Balcony Break
Chip Damage
Low Crush

Notes

  • Balcony Break
  • chip damage on block Low crush

Command

ws1

Hit Levels

Mid

Startup Frames

15~16

Damage

16

On Block

-12

On Hit

+38a / +36a SEN

Name

Streamer

Special Properties

Tornado Move

Notes

  • Tornado
  • Transition to SEN with F on hit

Command

ws2

Hit Levels

Mid

Startup Frames

13~14

Damage

13

On Block

-8 / -12 DEN / -5 SEN

On Hit

+3/ -1 DEN / +6 SEN

Notes

  • Transition to DEN with D
  • Transition to SEN with F

Command

ws2, 1

Hit Levels

Mid

Mid

Startup Frames

13~14, 23~24

Damage

13, 17

On Block

-12

On Hit

+2c

On CH

+4d

Name

Multiplied Force

Notes

  • Combo from 1st hit

Command

ws2, 3

Hit Levels

Mid

High

Startup Frames

13~14, 20

Damage

13, 20

On Block

-15 / -11 LEN

On Hit

-3 / +6 LEN

Name

Glass Breaker

Notes

  • Combo from 1st hit
  • Transition to LEN with D

Command

ws3

Hit Levels

High

Startup Frames

20

Damage

30

On Block

0 / +4 LEN

On Hit

+21 (+15) / +26 (+20) LEN

Name

Tower Cannon

Notes

  • Transition to LEN with input D

Command

ws4

Hit Levels

Mid

Startup Frames

11~12

Damage

16

On Block

-6

On Hit

+5

Name

Shell Smash

Command

SS.2

Hit Levels

Mid

Startup Frames

16~17

Damage

20

On Block

-7

On Hit

+22d

Name

Shockwave

Command

FC.1+2

Hit Levels

Startup Frames

18

Damage

24

On Block

-12

On Hit

+1

Name

Double Smack

Command

FC.df+2

Hit Levels

Mid

Startup Frames

15~16

Damage

19

On Block

-8

On Hit

+5

On CH

+63a

Name

Power Spike

Command

(airborne).DEN.2+3

Command

DEN.1

Hit Levels

High

Startup Frames

11~12

Damage

14

On Block

+1 / -3 SEN

On Hit

+8 / +4 SEN

Notes

  • Transition to SEN with input F

Command

DEN.1, 2

Hit Levels

High

High

Startup Frames

11~12, 14~15

Damage

14, 20

On Block

-6

On Hit

+47a (-11)

Name

Double Barrel

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Balcony Break

Command

DEN.2

Hit Levels

Mid

Startup Frames

17~19

Damage

19

On Block

-7

On Hit

+7 / +9 Flip

On CH

+62a / +64 Flip

Name

Rimfire

Notes

  • Transition to Avalanche Flip on hit with input UF

Command

DEN.3

Hit Levels

Mid

Startup Frames

22~23

Damage

23

On Block

+5

On Hit

+7

Name

Bow Shock

Special Properties

Heat Engager
Homing Attack
Chip Damage
Low Crush

Notes

  • Heat Engager
  • Homing
  • Transition to SEN (cannot cancel, does not transition when using Heat Dash)
  • chip damage on block Low crush

Command

DEN.4

Hit Levels

Low

Startup Frames

23~25

Damage

14

On Block

-12

On Hit

+1

Name

Legionnaire's Shot

Notes

  • Transition to LEN with input D

Command

DEN.1+2

Hit Levels

High

Startup Frames

12~13

Damage

20

On Block

-10

On Hit

+63a (+47)

Name

Into the Storm

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break

Command

DEN.2+3

Command

DEN.3+4

Hit Levels

Low

Startup Frames

22~23

Damage

21

On Block

-14 / -7 SEN

On Hit

-3 / +4 SEN

On CH

+5 / +12 SEN

Name

Stack Up

Notes

  • Transition to SEN with input F

Command

DEN.B

Hit Levels

Special

Name

Dynamic Entry

Notes

  • Transition to DEN

Command

DEN.n, F

Hit Levels

Special

Name

Silent Entry

Notes

  • Transition to SEN

Command

LEN.1

Hit Levels

Low

Startup Frames

16~17

Damage

20

On Block

-12

On Hit

+4

Name

Blasting Smack

Special Properties

High Crush

Notes

  • High crush

Command

LEN.2

Hit Levels

Mid

Startup Frames

16~17

Damage

20

On Block

-9

On Hit

+25 (+15)

Name

Rising Force

Special Properties

Tornado Move

Notes

  • Tornado
  • Powers up during Heat (Uses Heat Time, Tornado launches on hit)

Command

SEN.1

Hit Levels

Mid

Startup Frames

12~13

Damage

26

On Block

-6

On Hit

+23a (+13)

Name

Lightning Thrust

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Balcony Break

Command

SEN.2

Hit Levels

Low

Startup Frames

17~19

Damage

23

On Block

-12

On Hit

+6c

On CH

+73a (+57)

Name

Turbine Hook

Special Properties

Tornado Move
High Crush

Notes

  • Tornado High crush

Command

SEN.3

Hit Levels

Mid

Startup Frames

14~16

Damage

20

On Block

-14

On Hit

+29a (+19)

Name

Rising Storm

Command

SEN.4

Hit Levels

High

Startup Frames

17~18

Damage

28

On Block

-9

On Hit

+18 (+9)

Name

Electric Volley

Special Properties

Homing Attack
Balcony Break
Power Crush

Notes

  • Homing
  • Balcony Break Power crush 6~

Command

SEN.1+2

Hit Levels

Mid

Startup Frames

14~16

Damage

21

On Block

-9

On Hit

+20a (+3)

Name

Entangling Ejector

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break

Command

SEN.3+4

Hit Levels

Mid (2)

Startup Frames

13~14,18~19

Damage

22 (11)

On Block

+0

On Hit

+22d (-13)

Name

Lightning Axle

Special Properties

Spike
Chip Damage
Low Crush

Notes

  • Spike
  • chip damage on block Low crush

Command

SEN.B

Hit Levels

Special

Name

Dynamic Entry

Notes

  • Transition to DEN

Command

SEN.D

Hit Levels

Special

Name

Limited Entry

Notes

  • Transition to LEN

Command

(airborne).f, f, F+2+4

Hit Levels

Throw (High)

Startup Frames

11

Damage

31 (21)

On Hit

0

Name

Rejection

Notes

  • Throw break: none
  • Opponent status on hit: FUFT

Command

1+3

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

35

On Block

-3

On Hit

+1

Name

Hostile Takedown

Special Properties

Spike

Notes

  • Spike
  • Throw break: 1 or 2
  • Opponent status on hit: FUFA

Command

2+4

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

35

On Block

-3

On Hit

0

Name

Raging Thunder

Notes

  • Throw break: 1 or 2
  • Opponent status on hit: FDFT perpendicular
  • Side switch on hit

Command

Back throw

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

50

On Hit

0

Name

Swift Silence

Notes

  • Throw break: none
  • Opponent status on hit: FDFT

Command

Left throw

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

40

On Block

-3

On Hit

0

Name

Tactical Knee

Notes

  • Throw break: 1
  • Opponent status on hit: FUFT

Command

Right throw

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

40

On Block

-3

On Hit

+1

Name

Lethal Force

Notes

  • Throw break: 2
  • Opponent status on hit: FUFA

Command

f, f, F+2+4

Hit Levels

Throw (High)

Startup Frames

11

Damage

40

On Block

-3

On Hit

0

Name

SHB

Notes

  • Throw break: 1+2
  • Opponent status on hit: FDFA

Command

uf+1+2

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

35

On Block

-3

On Hit

0

Name

Apocalypse

Notes

  • Throw break: 1+2
  • Opponent status on hit: FUFT