Command
2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+2c
Name
Heat Burst
Special Properties
Notes
- Heat Burst
- Cancel to r45 with b,b on frame 42
- 2 chip damage on block
- 12 chip damage on hit
- Only deals recoverable damage
- Cannot cause a K.O. Power crush 7~16
Command
H.DEN.3+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-14
On Hit
+21d
Name
Stack Up Insurgence
Notes
- 2 chip damage on block
- 2nd hit only occurs on 1st hit
- Recovers ?F faster on hit
- Transition to r19 SEN with input F (-7/+34d)
- Partially uses remaining heat time
Command
H.LEN.1
Hit Levels
Low
Throw
Startup Frames
Damage
On Block
-12c
On Hit
+5
Name
Blue Jet
Notes
- 6 chip damage on block
- Side switch on hit throw
- Opponent is left FUFA
Command
H.LEN.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+65a (+49)
Name
Rising Force (Heat)
Special Properties
Notes
- Tornado
- 9 chip damage on block
Command
H.SS.2
Hit Levels
Mid
Startup Frames
Damage
On Block
+6c
On Hit
+27d
Name
Shockwave Insurgence
Notes
- 6 chip damage on block
- Partially remaining heat time
Command
H.f+3+4
Hit Levels
Mid (Special)
Startup Frames
Damage
On Block
+5
On Hit
+10
Name
Rebellion
Special Properties
Notes
- Transition to SEN
- Partially uses remaining heat time
- Only deals recoverable damage Power crush 6~
Command
H.2+3
Hit Levels
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
+13c
On Hit
+0 / +81a
Name
Thunderbird Descent
Special Properties
Notes
- Heat Smash
- Spike
- Transition to i38~41 2nd hit on 1st block or whiff
- Transition to 30dmg attack throw on 1st hit (+0)
- Transition to r30 DEN on block or whiff (+13c/+81a)
- Transition to r37 standing on block (+10c/+79a) or whiff with input B
- 7 chip damage on block
Command
R.df+1+2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-15
On Hit
+0d
Name
Zeus Unlimited
Special Properties
Notes
- Rage Art
- Removes Recoverable Health
- Reversal Break
- Damage increases with lower health, maximum 82
- Freezes match timer on activation and on hit
- Restores recoverable health on hit
- Transition to attack throw on hit
- Consumes Rage Power crush 8~
Command
1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Command
1, 1
Hit Levels
High
Startup Frames
Damage
On Block
-8
On Hit
+0
Notes
- Combo from 1st hit CH with 3F delay
- Jail from 1st block with no delay
Command
1, 1, 1
Hit Levels
High
Startup Frames
Damage
On Block
-12
On Hit
+5c
Name
Delta Slicer
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +43d (+35)
- Balcony Break
- Combo from 2nd hit with 4F delay
- Combo from 1st CH with 4F delay
- Move can be delayed by 5F
Command
1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+8
Name
Left Right Combo
Notes
- Combo from 1st hit with 4F delay
- Jail from 1st block with 4F delay
Command
1, 4
Hit Levels
High
Startup Frames
Damage
On Block
-12
On Hit
+1
Name
Legionnaire's Spin
Notes
- Combo from 1st CH with 2F delay
- Transition to LEN with input D (-12/+3)
Command
2
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+8
Command
2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-6
On Hit
+8
Name
Ring Current
Notes
- Combo from 1st hit with 3F delay
- Input can be delayed by 3F
- Transition to LEN, cannot cancel
Command
3
Hit Levels
High
Startup Frames
Damage
On Block
-17
On Hit
+0
Name
Kick Start
Notes
- Transition to LEN with input D (-11/+6)
Command
4
Hit Levels
High
Startup Frames
Damage
On Block
-7
On Hit
+18 (+9)
Name
Spinning Cutter
Special Properties
Notes
- Balcony Break
Command
1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+7
Name
X-Ray
Special Properties
Notes
- Power crush 7~24
Command
3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+17d
Name
Electric Jolt
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +36a (+26)
- Balcony Break
Command
f+1
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+6
Command
f+1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+6
Name
Flash Claw
Notes
- Transition to SEN
- Combo from 1st hit with 1F delay
- Input can be delayed by 1F
- Jails from 1st block
- Transition to standing with B (-8/+3)
Command
f+1, 2, 3
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+48d (-10)
On CH
+49a
Name
Flash Bang
Special Properties
Notes
- Balcony Break
- Combo from 2nd hit CH
- Transition to DEN
- Cancel DEN transition with input B
Command
f+1, 2, 3~B
Hit Levels
High
Startup Frames
Damage
On Block
-12
On Hit
+41d (-17)
On CH
+42a
Command
f+2
Hit Levels
High
Startup Frames
Damage
On Block
-6
On Hit
+3
Command
f+2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+6
Name
Charge Factor
Notes
- Combo from 1st hit
- Jails
- Transition to SEN
- Cancel SEN transition with input B
Command
f+2, 1~B
Hit Levels
High
Startup Frames
Damage
On Block
-6
On Hit
+5
Command
f+2, 4
Hit Levels
High
Startup Frames
Damage
On Block
-12
On Hit
+15 (+6)
Name
Death Mask
Special Properties
Notes
- Balcony Break
Command
f+3
Hit Levels
Special
Name
Dynamic Entry
Notes
- Transition to DEN
- Recover 30F heat on transition
Command
f+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+7
Special Properties
Notes
- Knee
Command
f+4, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+2
Notes
- Combo from 1st CH
Command
f+4, 1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+2
Notes
- Combo from 2nd hit
Command
f+4, 1, 2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+19 (+9)
Name
Volcanic Lightning
Special Properties
Notes
- Balcony Break
- Combo from 3rd CH
Command
f+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+28
Name
Ark Blast
Command
f+1+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-18
On Hit
+18 (+8)
Name
Power Slug
Special Properties
Notes
- Balcony Break
- Shoulder
Command
df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+5
Command
df+1, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+6
Notes
- Combo from 1st hit with 1F delay
- Input can be delayed by 1F
- Transition to r19? DEN with D (-2/+10)
Command
df+1, 1, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+16d
Name
Lightning Barrage
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH with 9F delay
- Move can be delayed by 10F
- Input can be delayed by 14F
Command
df+1, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+13a (+4)
Name
Lightning Spark
Special Properties
Notes
- Balcony Break
- Combo from 1st CH with 1F delay
- Input can be delayed by 1F
Command
df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+9
On CH
+13c
Name
Flash Bullet
Special Properties
Notes
- Elbow
- Transition to SEN
- Recover 30F heat on transition
- Transition to standing with B (-11/+1/+5c)
Command
df+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+8
Notes
- Transition to DEN with input D (-4/+15)
Command
df+3, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
+29a (+14a)
Name
Outpost Blitz
Special Properties
Notes
- Combo from 1st hit with 2F delay
- 16 damage with scaling from 1st hit
- Input can be delayed by 2F
- Move cannot be delayed Low crush 23~
Command
df+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+2
Command
d+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+0c
On Hit
+8c
On CH
+10d
Name
Tactical Sword
Special Properties
Notes
- Elbow
- Transition to FC with input D
Command
d+3
Hit Levels
Low
Startup Frames
Damage
On Block
-14
On Hit
-3
Command
d+3, 1
Hit Levels
Low
High
Startup Frames
Damage
On Block
-7
On Hit
+4
Name
Tesla Gravity
Notes
- Combo from 1st hit CH
Command
d+3, 1(wall stun)
Hit Levels
Low
High
Startup Frames
Damage
On Hit
-3a (-15)
Name
Tesla Gravity Thrust
Notes
- Spike?
Command
d+1+2
Hit Levels
Low
Startup Frames
Damage
On Block
-20
On Hit
+9d
Name
Earth Battery
Special Properties
Notes
- High crush 20~
Command
db+1
Hit Levels
Low
Startup Frames
Damage
On Block
-12
On Hit
-1
Special Properties
Notes
- High crush 6~
Command
db+1, 3
Hit Levels
Low
Startup Frames
Damage
On Block
-12
On Hit
-1
Name
Arc Combination
Notes
- Combo from 1st hit
- -31 on 1st block
- Transition to LEN with input D (-31/-12/+3)
- Recover 30F heat on transition
Command
db+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+3
Notes
- Transition to SEN with input F
Command
db+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+6
Name
Double Tap
Command
db+2, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+8
Name
HE Combination
Special Properties
Notes
- Tornado
- Wall Crush +20g on hit
- Input can be held to power up and deal more chip damage on block
- Input can be delayed by 5F? from 1st?
Command
db+2, 3*
Hit Levels
Mid
Startup Frames
Damage
On Block
+13
On Hit
+24d (+14)
Name
HE Combination (Hold)
Special Properties
Notes
- Tornado
- Balcony Break
- Input can be partially held from i? to i?
- 10 chip damage on block
Command
db+2~F
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+6
Command
db+4
Hit Levels
Low
Startup Frames
Damage
On Block
-26
On Hit
+5c
On CH
+29a
Name
Shadow Cutter
Special Properties
Notes
- High crush 6~
Command
db+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+8
Name
Inductance
Notes
- Transition to DEN with input D (-6/+11)
- Backsway
Command
b+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+4
On CH
+14a
Name
Chevron Slash
Special Properties
Notes
- Homing
- Balcony Break on CH
Command
b+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+4
Command
b+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+4
On CH
+32a
Name
Gilbert Smash
Notes
- Combo from 1st hit with 15F delay
- Move can be delayed by 10F
- Input can be delayed by 15F
Command
b+2, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+38d (-20)
Name
Gilbert Cannon
Special Properties
Notes
- Balcony Break
- Tornado
- Combo from 1st hit with 5F delay
- Move cannot be delayed
- Input can be delayed by 5F
Command
b+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+4
Notes
- Transition to SEN with input F
Command
b+3, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+19 (+10)
Name
Impulse Plus
Special Properties
Notes
- Balcony Break
Command
b+3~F
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+11
Command
b+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+8
Name
Magnetic Knee
Special Properties
Notes
- Knee
Command
b+4, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Hit
0
Name
Magnetic Knee Blast
Notes
- Available on b+4 frontal standing hit
Command
b+1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-9
On Hit
+9
Name
Wind Liger
Special Properties
Notes
- Balcony Break
- Homing
- Can evade jabs from range
Command
ub+1+2
Hit Levels
Mid (Unblockable)
Startup Frames
Damage
On Hit
+61a
Name
Zeus
Command
uf+3
Hit Levels
Mid (2)
Startup Frames
Damage
On Block
-26
On Hit
+33a (+15)
Name
Lightning Screw
Special Properties
Notes
- Low crush 12~
Command
uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+42a
Name
Storm Axle
Special Properties
Notes
- Low crush 9~
Command
uf+3+4
Hit Levels
Special
Name
Avalanche Flip
Special Properties
Notes
- Low crush 11~
Command
uf+3+4, 4
Hit Levels
Special
Throw
Startup Frames
Damage
On Block
-4
On Hit
0
Name
Avalanche Flip Break Down
Special Properties
Notes
- Low crush 1~
Command
uf+3+4, 1+2
Hit Levels
Special
Startup Frames
Damage
On Hit
+1
Name
Avalanche Drop
Notes
- Throw break: 1+2
Command
1+2+3+4
Hit Levels
Special
Name
Ki Charge
Command
f, F+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
+35a
Name
Surge Blast
Special Properties
Notes
- Tornado
- Transition to SEN on hit with input F
Command
f, F+2~F
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Hit
+37a
Notes
- On hit only
- Switches sides
Command
f, F+4
Hit Levels
Low
Startup Frames
Damage
On Block
-31
On Hit
+5
Command
f, F+4, 2
Hit Levels
Low
Startup Frames
Damage
On Block
-7
On Hit
+11
Name
Cross Transistor
Notes
- Cannot cancel DEN transition
Command
f, F+4, 3
Hit Levels
Low
Startup Frames
Damage
On Block
-16
On Hit
-3
Name
Double Pulse
Command
f, F+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+14 (+5)
On CH
+59a (+39)
Name
Elbow Corona
Special Properties
Notes
- Elbow
- Balcony Break
- 4 chip damage on block
Command
f, F+3+4
Hit Levels
Low
Low
Startup Frames
Damage
On Block
-16
On Hit
+0c
Name
Double Action
Special Properties
Notes
- High crush 21~
Command
f, n, b+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
0
Command
f, n, b+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-18
On Hit
+47a (+39)
Name
Blue Bolt
Command
uf, n, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+32a (+22)
Name
Delayed Rising Toe Kick
Special Properties
Notes
- Low crush
Command
f, f, F+1
Hit Levels
High
Startup Frames
Damage
On Block
+7
On Hit
+36a
Name
Flash Blade
Special Properties
Notes
- Strong Aerial Tailspin
- Balcony Break
- 9 chip damage on block
- Transition to t51? r33? standing with B (+5/+34a)
- Tracking notes:
- Effectively homing?
Command
f, f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+6
On Hit
+15a (+5)
Name
Red Sprite
Special Properties
Notes
- Balcony Break
- 9 chip damage on block Low crush 3~
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+38a
Name
Streamer
Special Properties
Notes
- Tornado
- Transition to SEN with F on hit
Command
ws1~F
Hit Levels
Mid
Startup Frames
Damage
On Hit
+36a
Notes
- On hit only
- Switches sides
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+3
Notes
- Transition to DEN with D
- Transition to SEN with F
Command
ws2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+2c
On CH
+4d
Name
Multiplied Force
Notes
- Combo from 1st hit
Command
ws2, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
-3
Name
Glass Breaker
Notes
- Combo from 1st hit
- Transition to LEN with D
Command
ws2, 3~D
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+6
Command
ws2~D
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
-1
Notes
- Retreats during stance transition
Command
ws2~F
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+6
Command
ws3
Hit Levels
High
Startup Frames
Damage
On Block
0
On Hit
+21 (+15)
Name
Tower Cannon
Notes
- Transition to LEN with input D
Command
ws3~D
Hit Levels
High
Startup Frames
Damage
On Block
+4
On Hit
+26 (+20)
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
Name
Shell Smash
Command
SS.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+22d
Name
Shockwave
Notes
- 4 chip damage on block
Command
FC.1+2
Hit Levels
Low
Low
Startup Frames
Damage
On Block
-12
On Hit
+1
Name
Double Smack
Special Properties
Notes
- Transition to LEN on hit with input n,D (+3) High crush 1~
Command
FC.df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+5
On CH
+63a
Name
Power Spike
Command
(Back to wall).b, b, UB
Hit Levels
Mid
Startup Frames
Damage
On Block
-1
On Hit
+45d (-13)
Name
Wall Jump Divekick
Special Properties
Notes
- Balcony Break
- Bryan
- Kazuya
- Lars
- Law <div class="plainlist">
- fs5~13
- Low crush 14~33
- fs34~36</div>
Command
(airborne).DEN.2+3
Command
DEN.1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Special Properties
Notes
- Elbow
- Transition to SEN with input F
Command
DEN.1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-6
On Hit
+47a (-11)
Name
Double Barrel
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +36a (+26)
- Balcony Break
Command
DEN.1~F
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+4
Command
DEN.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+7
On CH
+62a
Name
Rimfire
Notes
- Transition to Avalanche Flip on hit with input UF
Command
DEN.2~UF
Hit Levels
Mid
Startup Frames
Damage
On Hit
+9
On CH
+64
Notes
- On hit only
Command
DEN.3
Hit Levels
Mid
Startup Frames
Damage
On Block
+5
On Hit
+5
Name
Bow Shock
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +34a (+27)
- Homing
- Transition to SEN (cannot cancel, does not transition when using Heat Dash)
- 9 chip damage on block Low crush 8~
Command
DEN.4
Hit Levels
Low
Startup Frames
Damage
On Block
-12
On Hit
+1
Name
Legionnaire's Shot
Notes
- Transition to LEN with input D (-12/+3)
Command
DEN.1+2
Hit Levels
High
Startup Frames
Damage
On Block
-10
On Hit
+63a (+47)
Name
Into the Storm
Special Properties
Notes
- Tornado
- Balcony Break
Command
DEN.2+3
Command
DEN.3+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-14
On Hit
-3
On CH
+5
Name
Stack Up
Notes
- Transition to SEN with input F (-7/+4/+12)
Command
DEN.B
Hit Levels
Special
Name
Dynamic Entry
Notes
- Transition to DEN
- Can only performed on first DEN transition
Command
DEN.n, F
Hit Levels
Special
Name
Silent Entry
Special Properties
Notes
- Transition to SEN High crush 12?~
Command
LEN.1
Hit Levels
Low
Startup Frames
Damage
On Block
-12
On Hit
+4c
Name
Blasting Smack
Special Properties
Notes
- High crush 1~
Command
LEN.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+25 (+15)
Name
Rising Force
Special Properties
Notes
- Tornado
- 8 chip damage on block
- Powers up during Heat (Uses Heat Time, Tornado launches on hit) High crush 1~15, Low crush 16~
Command
SEN.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+23a (+13)
Name
Lightning Thrust
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +36a (+26)
- Balcony Break
Command
SEN.2
Hit Levels
Low
Startup Frames
Damage
On Block
-12
On Hit
+6c
On CH
+73a (+57)
Name
Turbine Hook
Special Properties
Notes
- Tornado High crush 1~
Command
SEN.3
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+29a (+19)
Name
Rising Storm
Special Properties
Notes
- Low crush 14~
Command
SEN.4
Hit Levels
High
Startup Frames
Damage
On Block
+4
On Hit
+31a
Name
Electric Volley
Special Properties
Notes
- Strong Aerial Tailspin
- Homing
- Balcony Break
- 7 chip damage on block
Command
SEN.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+20a (+13)
Name
Entangling Ejector
Special Properties
Notes
- Tornado
- Recovers 7F? faster on hit (t44 r28?) Power crush 6~
Command
SEN.3+4
Hit Levels
Mid (2)
Startup Frames
Damage
On Block
+0c
On Hit
+22d (-13)
Name
Lightning Axle
Special Properties
Notes
- Spike
- 6 chip damage on block Low crush 7~
Command
SEN.B
Hit Levels
Special
Name
Dynamic Entry
Notes
- Transition to DEN
- Recover 30F heat on transition
Command
SEN.D
Hit Levels
Special
Name
Limited Entry
Special Properties
Notes
- Transition to LEN
- Recover 30F heat on transition High crush 24~27?
Command
(airborne).f, f, F+2+4
Hit Levels
Throw (High)
Startup Frames
Damage
On Hit
0
Name
Rejection
Notes
- Throw break: none
- Opponent status on hit: FUFT
Command
1+3
Hit Levels
Throw (High)
Startup Frames
Damage
On Block
-3
On Hit
+1
Name
Hostile Takedown
Special Properties
Notes
- Spike
- Throw break: 1 or 2
- Opponent status on hit: FUFA
Command
2+4
Hit Levels
Throw (High)
Startup Frames
Damage
On Block
-3
On Hit
0
Name
Raging Thunder
Notes
- Throw break: 1 or 2
- Opponent status on hit: FDFT perpendicular
- Side switch on hit
Command
Back throw
Hit Levels
Throw (High)
Startup Frames
Damage
On Hit
0
Name
Swift Silence
Notes
- Throw break: none
- Opponent status on hit: FDFT
Command
Left throw
Hit Levels
Throw (High)
Startup Frames
Damage
On Block
-3
On Hit
0
Name
Tactical Knee
Notes
- Throw break: 1
- Opponent status on hit: FUFT
Command
Right throw
Hit Levels
Throw (High)
Startup Frames
Damage
On Block
-3
On Hit
+1
Name
Lethal Force
Notes
- Throw break: 2
- Opponent status on hit: FUFA
Command
f, f, F+2+4
Hit Levels
Throw (High)
Startup Frames
Damage
On Block
-3
On Hit
0
Name
SHB
Notes
- Throw break: 1+2
- Opponent status on hit: FDFA
Command
uf+1+2
Hit Levels
Throw (High)
Startup Frames
Damage
On Block
-3
On Hit
0
Name
Apocalypse
Notes
- Throw break: 1+2
- Opponent status on hit: FUFT