(airborne) Moves
Command
(airborne).DEN.2+3
Command
(airborne).f, f, F+2+4
Hit Levels
Throw (High)
Startup Frames
11
Damage
31 (21)
On Hit
0
Name
Rejection
Notes
- Throw break: none
- Opponent status on hit: FUFT
DEN Moves
Command
DEN.1
Hit Levels
High
Startup Frames
11~12
Damage
14
On Block
+1 / -3 SEN
On Hit
+8 / +4 SEN
Notes
- Transition to SEN with input F
Command
DEN.1, 2
Hit Levels
High
High
Startup Frames
11~12, 14~15
Damage
14, 20
On Block
-6
On Hit
+47a (-11)
Name
Double Barrel
Special Properties
Heat Engager
Balcony Break
Notes
- Heat Engager
- Balcony Break
Command
DEN.2
Hit Levels
Mid
Startup Frames
17~19
Damage
19
On Block
-7
On Hit
+7 / +9 Flip
On CH
+62a / +64 Flip
Name
Rimfire
Notes
- Transition to Avalanche Flip on hit with input UF
Command
DEN.3
Hit Levels
Mid
Startup Frames
22~23
Damage
23
On Block
+5
On Hit
+7
Name
Bow Shock
Special Properties
Heat Engager
Homing Attack
Chip Damage
Low Crush
Notes
- Heat Engager
- Homing
- Transition to SEN (cannot cancel, does not transition when using Heat Dash)
- chip damage on block Low crush
Command
DEN.4
Hit Levels
Low
Startup Frames
23~25
Damage
14
On Block
-12
On Hit
+1
Name
Legionnaire's Shot
Notes
- Transition to LEN with input D
Command
DEN.1+2
Hit Levels
High
Startup Frames
12~13
Damage
20
On Block
-10
On Hit
+63a (+47)
Name
Into the Storm
Special Properties
Tornado Move
Balcony Break
Notes
- Tornado
- Balcony Break
Command
DEN.2+3
Command
DEN.3+4
Hit Levels
Low
Startup Frames
22~23
Damage
21
On Block
-14 / -7 SEN
On Hit
-3 / +4 SEN
On CH
+5 / +12 SEN
Name
Stack Up
Notes
- Transition to SEN with input F
Command
DEN.B
Hit Levels
Special
Name
Dynamic Entry
Notes
- Transition to DEN
Command
DEN.n, F
Hit Levels
Special
Name
Silent Entry
Notes
- Transition to SEN
LEN Moves
Command
LEN.1
Hit Levels
Low
Startup Frames
16~17
Damage
20
On Block
-12
On Hit
+4
Name
Blasting Smack
Special Properties
High Crush
Notes
- High crush
Command
LEN.2
Hit Levels
Mid
Startup Frames
16~17
Damage
20
On Block
-9
On Hit
+25 (+15)
Name
Rising Force
Special Properties
Tornado Move
Notes
- Tornado
- Powers up during Heat (Uses Heat Time, Tornado launches on hit)
SEN Moves
Command
SEN.1
Hit Levels
Mid
Startup Frames
12~13
Damage
26
On Block
-6
On Hit
+23a (+13)
Name
Lightning Thrust
Special Properties
Heat Engager
Balcony Break
Notes
- Heat Engager
- Balcony Break
Command
SEN.2
Hit Levels
Low
Startup Frames
17~19
Damage
23
On Block
-12
On Hit
+6c
On CH
+73a (+57)
Name
Turbine Hook
Special Properties
Tornado Move
High Crush
Notes
- Tornado High crush
Command
SEN.3
Hit Levels
Mid
Startup Frames
14~16
Damage
20
On Block
-14
On Hit
+29a (+19)
Name
Rising Storm
Command
SEN.4
Hit Levels
High
Startup Frames
17~18
Damage
28
On Block
-9
On Hit
+18 (+9)
Name
Electric Volley
Special Properties
Homing Attack
Balcony Break
Power Crush
Notes
- Homing
- Balcony Break Power crush 6~
Command
SEN.1+2
Hit Levels
Mid
Startup Frames
14~16
Damage
21
On Block
-9
On Hit
+20a (+3)
Name
Entangling Ejector
Special Properties
Tornado Move
Balcony Break
Notes
- Tornado
- Balcony Break
Command
SEN.3+4
Hit Levels
Mid (2)
Startup Frames
13~14,18~19
Damage
22 (11)
On Block
+0
On Hit
+22d (-13)
Name
Lightning Axle
Special Properties
Spike
Chip Damage
Low Crush
Notes
- Spike
- chip damage on block Low crush
Command
SEN.B
Hit Levels
Special
Name
Dynamic Entry
Notes
- Transition to DEN
Command
SEN.D
Hit Levels
Special
Name
Limited Entry
Notes
- Transition to LEN