Command
2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+2c
Special Properties
Notes
- Heat Burst Power crush
Command
H.2+3
Hit Levels
Low
Throw
Startup Frames
Damage
On Block
-14
On Hit
+0d
Name
Paradigm Breaker
Special Properties
Notes
- Heat Smash
- Balcony Break
Command
R.df+1+2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-15
On Hit
+0
Name
The Marvelous Rose
Special Properties
Notes
- Rage Art
- Damage increases with lower health
- Erases opponent's recoverable health on hit Power crush 8~
Command
1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Name
Jab
Command
1, 2
Hit Levels
High
High
Startup Frames
Damage
On Block
-3
On Hit
+7
Name
Left Right Combo
Notes
- Transition to -2 +8 MS with F
- Jail from 1st attack with max delay
- Move can be delayed 4f
Command
1, 2, 2
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-13
On Hit
-2
Notes
- Move can be delayed
- Combo from 2nd CH without delay
Command
1, 2, 2, 3
Hit Levels
High
High
Mid
High
Startup Frames
Damage
On Block
-3
On Hit
+17a (+8)
Name
Left Right Combo > Revolution Zwei
Special Properties
Notes
- Balcony Break
- Combo from 3rd hit CH
- Transition to -9, +11a (+2) HMS with 4
- Move can be delayed
Command
1, 2, 4
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-12
On Hit
-1
On CH
+58a
Name
Left Right Mid Kick
Notes
- Jail from 1st attack
- Transition to -14 -2 HMS with 3
Command
1, 2:4
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-12
On Hit
+5
On CH
+58a
Name
Left Right Mid Kick
Notes
- 4 frame window for timed input
- Jail from 1st attack
- Transition to -14 +3 HMS with 3
Command
1, 3
Hit Levels
High
High
Startup Frames
Damage
On Block
-11
On Hit
+0
Notes
- Can be delayed (2F?)
Command
1, 3:3
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-11
On Hit
+0
Notes
- Jail from 1st attack
Command
1, 3:3:3
Hit Levels
High
High
Mid
High
Startup Frames
Damage
On Block
-17
On Hit
+14
Name
[[Acid Rain]]
Notes
- Combo from 1st hit
- Timestop on hit
- 5 chip damage
Command
2
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+7
Name
Right Cross
Command
2, 1
Hit Levels
High
High
Startup Frames
Damage
On Block
-5
On Hit
+6
Notes
- Transition to -5, +6 HMS with 3+4
- Combos from 1st hit
Command
2, 1, 1
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-12
On Hit
+3
On CH
+26a
Name
Combination Drei
Notes
- *
Command
2, 1, 3
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-4
On Hit
+20a (+11)
On CH
+65a (+45)
Name
Combination Fünf
Special Properties
Notes
- Balcony Break
Command
2, 1, 4
Hit Levels
High
High
Low
Startup Frames
Damage
On Block
-15
On Hit
+1
On CH
+11g
Name
Combination Vier
Notes
- *
Command
2, 2
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-13
On Hit
-2
Notes
- Combos from 1st hit CH
Command
2, 2, 3
Hit Levels
High
Mid
High
Startup Frames
Damage
On Block
-3
On Hit
+17a (+8)
Name
Right Cross > Revolution Zwei
Special Properties
Notes
- Balcony Break
- Transition to -9, +11a (+2) HMS with 4
- Combos from 1st hit CH
Command
3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+7
Notes
- Transition to -8, +7 HMS with 4
Command
3, 3
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-10
On Hit
+1
Name
Mist Wolf Combination
Notes
- Combos from 1st hit
Command
3~3
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+2
Name
Mist Trap
Notes
- *
Command
3~3:4
Hit Levels
High
Throw
Startup Frames
Damage
On Block
!
On Hit
+0d
Name
Mist Trap
Notes
- Unbreakable
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time
Command
4
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+2
On CH
+2s
Name
Magic Four
Command
4, 3
Hit Levels
High
High
Startup Frames
Damage
On Block
-14
On Hit
-3
On CH
+2
Notes
- Combos from 1st hit
Command
4, 3, 3
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-13
On Hit
+8d
Name
Spinning Hammer Kick
Special Properties
Notes
- Floor Break
- Combos from 2nd hit CH
Command
4, 3, 4
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-9
On Hit
+42d
Name
Spin Kick Somersault Combo
Special Properties
Notes
- Tornado Low crush
Command
4, 4
Hit Levels
High
High
Startup Frames
Damage
On Block
-13
On Hit
-2
Notes
- Jail from 1st attack
- Combo from 1st CH [[Lee combos#Mini-combos|+20a (+13)]]
Command
4, 4, 4
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-13
On Hit
-2
Name
Machinegun Kick
Notes
- Jail from 1st attack
- Combo from 1st CH +25a (+18)
Command
4, 4:4
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-9
On Hit
+15a (+6)
Name
Machinegun Kicks Cardinal
Special Properties
Notes
- Heat Engager
- Heat Dash +5g +34d
- Combo from 1st hit
- Combo from 1st ch [[Lee combos#Staples|+29a (+22)]]
- 4 chip damage
Command
4, u+3
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-1
On Hit
+48d
On CH
js
Name
Lee Somersault
Notes
- Transition to -9, +40 MS with F
Command
1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-1
On Hit
+3
On CH
+26a
Name
Pirouette Punch
Special Properties
Notes
- Homing
- Floor Break
- Transition to +2, +6, +29a HMS with 3+4
Command
3+4
Name
Hitman
Notes
- Transitions to HMS
Command
f+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+2
Command
f+2, 1
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-10
On Hit
+42d (-16)
Name
Double Signal
Special Properties
Notes
- Balcony Break
- Combos from 1st hit
- Delayable
Command
f+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-18
On Hit
-7
Command
f+3, 3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-18
On Hit
-7
Notes
- Combos from 1st hit
Command
f+3, 3, 3
Hit Levels
Mid
Mid
Mid
Startup Frames
Damage
On Block
-18
On Hit
-7
Notes
- Combos from 1st hit
Command
f+3, 3, 3, 3
Hit Levels
Mid
Mid
Mid
Mid
Startup Frames
Damage
On Block
-18
On Hit
-7
Notes
- Combos from 1st hit
Command
f+3, 3, 3, 3, 3
Hit Levels
Mid
Mid
Mid
Mid
High
Startup Frames
Damage
On Block
-18
On Hit
+13a (+3)
Notes
- Combos from 1st hit
Command
f+3, 3, 3, 3, 3, 4
Hit Levels
Mid
Mid
Mid
Mid
High
High
Startup Frames
Damage
On Block
-9
On Hit
+69a (+53)
Name
Acid Storm
Special Properties
Notes
- Tornado
- If only last hit connects +28a (+13)
- Combos from 1st hit
- 4 can be input after the 2nd hit on-wards Low crush
Command
f+3, 3, 3, 3, 3:4
Hit Levels
Mid
Mid
Mid
Mid
High
High
Startup Frames
Damage
On Block
-9
On Hit
+69a (+53)
Name
Acid Storm Cardinal
Special Properties
Notes
- Tornado
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time
- Combos from 1st hit Low crush
Command
f+4
Hit Levels
High
Startup Frames
Damage
On Block
-7
On Hit
+4
Command
f+4, 1
Hit Levels
High
High
Startup Frames
Damage
On Block
-5
On Hit
+20a (+3)
Name
Deadly Revolution
Special Properties
Notes
- Tornado
- Balcony Break
- Combos on 1st hit CH
Command
f+4, 3
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-8
On Hit
+6c
On CH
+63a
Name
Deadly Arc
Notes
- Transition to -4, +7c, +64a HMS with 4
- Combos on 1st hit CH
- Delayable
Command
f+4:1
Hit Levels
High
High
Startup Frames
Damage
On Block
+5
On Hit
+20a (+3)
Name
Deadly Revolution Cardinal
Special Properties
Notes
- Tornado
- Balcony Break
- 10 chip damage
- Combos on 1st hit CH
Command
f+1+2
Hit Levels
High
High
Startup Frames
Damage
On Block
-13
On Hit
+18a (+9)
Name
Aggressive One-Two
Special Properties
Notes
- Balcony Break
Command
f+3+4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+4c
On Hit
+8c
Name
Feather Landing
Special Properties
Notes
- Floor Break 9 chip damage Low crush
Command
df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-1
On Hit
+5
Command
df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+34a (+24)
Name
Silver Uppercut
Command
df+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+3
Command
df+3, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-6
On Hit
+5
Notes
- Combos from 1st hit
- Delayable
Command
df+3, 2, 3
Hit Levels
Mid
High
Mid
Startup Frames
Damage
On Block
-16
On Hit
+13c g
Name
Mercury Drive
Special Properties
Notes
- Balcony Break
- Combos from 2nd hit
Command
df+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+5
Notes
- Transition to -9, +5 HMS with 3
Command
df+4, 4
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-9
On Hit
+10g
Name
Fabulous Whip
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +34d
- Combos from 1st hit
Command
D+4
Hit Levels
Low
Startup Frames
Damage
On Block
-13
On Hit
-14
On CH
-2
Command
D+4, 4
Hit Levels
Low
Low
Startup Frames
Damage
On Block
-15
On Hit
-16
On CH
-4
Notes
- Combos from 1st hit CH
Command
D+4, 4, 4
Hit Levels
Low
Low
Low
Startup Frames
Damage
On Block
-15
On Hit
-16
On CH
-4
Notes
- Combos from 2nd hit CH
Command
D+4, 4, 4, 4
Hit Levels
Low
Low
Low
Mid
Startup Frames
Damage
On Block
-20
On Hit
+11a (+2)
Name
Laser Edge Kick Combo
Special Properties
Notes
- Balcony Break
- Transition to -11, +20a (+11) HMS with 3
- Combos from 3rd hit CH
Command
d+1
Hit Levels
Startup Frames
Damage
On Block
-5
On Hit
+6
Special Properties
Notes
- Alternate input db+1, FC.1 High crush
Command
d+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+8
On CH
+13
Name
Gut Polisher
Special Properties
Notes
- High crush
Command
d+3
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-1
On CH
+17a
Name
Silver Low
Special Properties
Notes
- Transition to -15, -1, +17a HMS with 4 High crush
Command
d+4
Hit Levels
Low
Startup Frames
Damage
On Block
-13
On Hit
-14
On CH
-2
Name
Shin
Command
d+4, n, 4
Hit Levels
Low
High
Startup Frames
Damage
On Block
-9
On Hit
+2
On CH
+27a (+17)
Name
Shin > Head Kick
Notes
- Links to attacks from 4 (4,4:4, 4,3,4, etc.)
- Combos from 1st hit CH
Command
d+3+4
Hit Levels
Startup Frames
Damage
On Block
!
On Hit
+9a
Name
Silver Cyclone
Special Properties
Notes
- Balcony Break
- Unblockable
- Cancel and transition to HMS with 3+4
Command
db+2
Hit Levels
Startup Frames
Damage
On Block
-4
On Hit
+7
Special Properties
Notes
- Alternate input FC.2 High crush
Command
db+3
Hit Levels
Low
Startup Frames
Damage
On Block
-12
On Hit
-1
Name
Bump Kick
Command
db+4
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Special Properties
Notes
- Alternate input FC.4 High crush
Command
db+3+4
Hit Levels
Low
Startup Frames
Damage
On Block
-13
On Hit
+4
On CH
+38a
Name
Grass Snake
Command
b+1
Hit Levels
High
Startup Frames
Damage
On Block
-0
On Hit
+6
Command
b+1, 1
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-5
On Hit
+6
Notes
- Transition to -1, +10g HMS with 3+4
- Cancel and transition to -5, +1 MS with F
Command
b+1, 1, 2
Hit Levels
High
Mid
High
Startup Frames
Damage
On Block
-11
On Hit
+1
Name
Triple Fang
Notes
- Combos from 1st hit
Command
b+1, 1:2
Hit Levels
High
Mid
High
Startup Frames
Damage
On Block
-6
On Hit
+39d (-19)
Name
Triple Fang Cardinal
Special Properties
Notes
- Balcony Break
- Combos from 1st hit
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time
Command
b+1:1+2
Hit Levels
High
High
Startup Frames
Damage
On Block
-6
On Hit
+39d (-19)
Name
Double Fang Cardinal
Special Properties
Notes
- Balcony Break
- Combos from 1st hit
- 10 chip damage
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time
Command
b+1+3
On Hit
+14BT
Name
Mist Illusion
Special Properties
Notes
- High and Mid parry
- Puts you behind opponent
- Alternate input b+2+4, HMS.b+1+3, HMS.b+2+4 Parry state
Command
b+1+3, 4
Hit Levels
Mid
Startup Frames
Damage
On Hit
+22a (+13)
Name
Illusion Edge
Special Properties
Notes
- Balcony Break
- Only available upon successful parry
- Guaranteed hit
Command
b+2
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+1
Name
Rear Cross Punch
Notes
- Transition to -1, +5 MS with F
Command
b+2, 4
Hit Levels
High
High
Startup Frames
Damage
On Block
-9
On Hit
+6
Special Properties
Notes
- Balcony Break
- Automatically transitions to HMS on hit or block
Command
b+2, 4, 3
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-0
On Hit
+22a (+13)
On CH
+51a
Name
Super High Combination
Special Properties
Notes
- Balcony Break Low crush
Command
b+3
Hit Levels
Low
Startup Frames
Damage
On Block
-14
On Hit
-3
Command
b+3, 3
Hit Levels
Low
High
Startup Frames
Damage
On Block
-12
On Hit
-1
Name
Stinging Rush
Notes
- Transition to -7, +4 MS with F
- Combos from 1st hit
Command
b+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+7c
On CH
+64a
Name
Silver Heel
Special Properties
Notes
- Floor Break
- Spike
- Transition to -2, +8c, +65a HMS with 3
- +18d on crouching opponent
Command
b+3+4
Hit Levels
High
Startup Frames
Damage
On Block
-7
On Hit
+15a (+6)
Name
Silver Revolution
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +34d
- Balcony Break Power crush
Command
ub+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+20a (+13)
On CH
+74a (+58)
Name
Wheel of Fate
Special Properties
Notes
- Tornado Low crush
Command
u+3
Name
Fake
Special Properties
Notes
- Transition to FC with D
- Transition to HMS with 3+4 Low crush
Command
uf+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+2
Special Properties
Notes
- Low crush
Command
uf+3, 1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-12
On Hit
+3
On CH
+26a
Name
Brilliant Rosé
Notes
- Combos from 1st hit
Command
uf+3, 4
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-3
On Hit
+25a
Name
Double Mazurek
Notes
- Combos from 1st hit
Command
uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+31a (+21)
Name
Silver Arrow
Special Properties
Notes
- Knee
- Alternate input ub+4, u+4 Low crush
Command
uf+3+4
Hit Levels
High
Startup Frames
Damage
On Block
+5
On Hit
+28d (+20)
Name
Silver Bullet
Special Properties
Notes
- Balcony Break
- Transition to +8, +31d (+23) HMS with 3+4
- 9 chip damage Low crush
Command
b, B+4
Hit Levels
High
Startup Frames
Damage
On Block
+2
On Hit
+25a
Name
Lee Cutter
Special Properties
Notes
- Homing
- Transition to +5, +28a HMS with 3
- 6 chip damage
- Causes Strong Aerial Tailspin
Command
b, n
Name
Sway
Notes
- *
Command
b, n, 4
Hit Levels
Low
Startup Frames
Damage
On Block
-13
On Hit
+3
On CH
+12
Name
Axe Sweep
Special Properties
Notes
- * High crush
Command
d, DB+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-17
On Hit
+50a (+40)
Name
Blazing Kick
Special Properties
Notes
- Tornado
Command
f, F+2
Hit Levels
High
Startup Frames
Damage
On Block
+2
On Hit
+18gc
On CH
+69a (+53)
Name
Jostle Wolf
Special Properties
Notes
- Tornado
- Balcony Break
- Transition to +5, +21gc, +72a (+56) MS with F
- 6 chip damage
Command
f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+21d (+11)
Name
Pulse Blast
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +36d
- Balcony Break *Slight low profile
Command
f, F+4
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+29a
Name
Deadly Edge
Special Properties
Notes
- * High crush
Command
f, n
Name
Mist Step
Special Properties
Notes
- Transitions to MS
- Alternate input HMS.f,n High crush
Command
f:F+2
Hit Levels
High
Startup Frames
Damage
On Block
+2
On Hit
+18gc
On CH
+69a (+53)
Name
Jostle Wolf Cardinal
Special Properties
Notes
- Tornado
- Balcony Break
- Transition to +5, +21gc, +72a (+56) MS with F
- 11 chip damage Perfect Input not required during Heat Partially consumes remaining Heat Time, while Perfect input restores Heat Time
Command
ub, b
Name
Back Handspring > Hitman
Special Properties
Notes
- Automatically transitions to HMS Low crush
Command
uf, n, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+32a (+22)
Name
Delayed Rising Toe Kick
Special Properties
Notes
- Low crush
Command
f, f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+16a (+9)
Special Properties
Notes
- Knee
- Alternate input wr3 Low crush
Command
f, f, F+3, 4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+3
On Hit
+19d
Name
Waxing Crescent
Special Properties
Notes
- Floor Break
- Transition to +6, +29d (-6) HMS with 3
- Combos from 1st hit
- 7 chip damage
- Balcony break on 2nd hit only Low crush
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-2
On Hit
+8
Notes
- Automatically transitions to HMS on hit or block
Command
ws1, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-7
On Hit
+2
On CH
+7
Name
Wonderful Spin Blow
Notes
- *Transition to -3, +6, +12 MS with F
Command
ws1, 4
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-5
On Hit
+4
Name
Wonderful Combo
Notes
- *Transition to -8, +1 HMS with 3
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+3
Notes
- *
Command
ws2, 3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
+32a (+22)
Name
Rocket Heel
Special Properties
Notes
- Tornado
- Combos from 1st hit
Command
ws2, 4
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-2
On Hit
+13g
On CH
+37a
Name
Twister Heel
Special Properties
Notes
- Balcony Break
- Combos from 1st hit
Command
ws3
Hit Levels
Mid
Startup Frames
Damage
On Block
-21
On Hit
-10
Notes
- *
Command
ws3, 3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-15
On Hit
-4c
Notes
- Transition to -15, -4 HMS with 4
- Combos from 1st hit
Command
ws3, 3, DF+3
Hit Levels
Mid
Mid
Mid
Startup Frames
Damage
On Block
-19
On Hit
-8
Notes
- Combos from 2nd hit CH
Command
ws3, 3, DF+3, 3 ...
Hit Levels
Mid
Mid
Mid
High
Startup Frames
Damage
On Block
-16
On Hit
-8
Name
Infinite Kick Chain: Middle
Notes
- DF+3,3 can be repeated infinately
- Can shift to Infinite Kick Chain: Low with D+3 after the 4th, 6th, and 8th high attacks
- Combos from 3rd hit
Command
ws3, 3, D+3
Hit Levels
Mid
Mid
Low
Startup Frames
Damage
On Block
-19
On Hit
-8
Notes
- Combos from 2nd hit CH
Command
ws3, 3, D+3, 3 ...
Hit Levels
Mid
Mid
Low
High
Startup Frames
Damage
On Block
-16
On Hit
-5
Name
Infinite Kick Chain: Low
Notes
- D+3,3 can be repeated infinitely
- Can shift to Infinite Kick Chain: Middle with n,3 after the 4th, 6th, and 8th high attacks
- Combos from 3rd hit
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
Name
Toe Smash
Notes
- Transition to -9, +2 HMS with 3
Command
FC.1
Hit Levels
Startup Frames
Damage
On Block
-5
On Hit
+6
Special Properties
Notes
- Alternate input d+1, db+1 High crush
Command
FC.2
Hit Levels
Startup Frames
Damage
On Block
-4
On Hit
+7
Special Properties
Notes
- Alternate input db+2 High crush
Command
FC.3
Hit Levels
Low
Startup Frames
Damage
On Block
-17
On Hit
-6
Special Properties
Notes
- * High crush
Command
FC.4
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Special Properties
Notes
- Alternate input db+4 High crush
Command
FC.UF+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-17
On Hit
+28a (+18)
Name
Catapult Kick
Special Properties
Notes
- Transition to -, +28a (+18) HMS with 3
- Alternate input FC.UB+4, FC.U+4 Low crush
Command
FC.UF+3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+18a (+8)
Name
Catapult Drop
Special Properties
Notes
- Balcony Break
- Can hit cross-up
- Alternate input FC.UB+3+4, FC.U+3+4 Low crush
Command
FC.df, d, DF
Name
Slide Step
Special Properties
Notes
- * High crush
Command
FC.df, d, DF:3
Hit Levels
Low
Startup Frames
Damage
On Block
-15*
On Hit
+3
On CH
+5d
Name
Friction Spear Cardinal
Special Properties
Notes
- Frame advantage on block depends on spacing.: Ranges from -15 up close, to -9 at tip range.
- Perfect Input not required during Heat
- Partially consumes remaining Heat Time, while Perfect input restores Heat Time High crush Low crush
Command
FC.df, d, DF+3
Hit Levels
Low
Startup Frames
Damage
On Block
-15*
On Hit
+3
On CH
+5d
Name
Friction Spear
Special Properties
Notes
- Frame advantage on block depends on spacing.: Ranges from -15 up close, to -9 at tip range. High crush Low crush
Command
FC.df+4
Hit Levels
Low
Startup Frames
Damage
On Block
-14
On Hit
-3
On CH
+25d
Name
Silver Tail
Special Properties
Notes
- Transition to 14, -3, +25d HMS with 3 FC
Command
HMS.1
Hit Levels
High
Startup Frames
Damage
On Block
+2
On Hit
+9
Name
Freaker Jab
Notes
- Cancel and transition MS with F
- Cancel into Scatter Kick (HMS.3) with input HMS.1~3
Command
HMS.1, 1
Hit Levels
High
High
Startup Frames
Damage
On Block
-2
On Hit
+8
Notes
- Cancel and transition to +1, +8 MS with F
- Combos from 1st hit
Command
HMS.1, 1, 1
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-7
On Hit
+44d (-14)
Name
Amazing Swipe
Special Properties
Notes
- Balcony Break
- Combos from 1st hit
Command
HMS.1, 4
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-8
On Hit
+4
On CH
+57a
Name
Excellent Combo
Notes
- Transition to -8, +4, +58a HMS with 3
Command
HMS.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+39a (+29)
Name
Scatter Blow
Special Properties
Notes
- Tornado
Command
HMS.3
Hit Levels
High
Throw
Startup Frames
Damage
On Block
-3
On Hit
+0d
Name
Scatter Kick
Special Properties
Notes
- Homing
- Shifts to throw on hit from the front
- 6 chip damage Power crush
Command
HMS.4
Hit Levels
Low
Startup Frames
Damage
On Block
-13
On Hit
+4c
On CH
+72a (+56)
Name
Shin Slicer
Special Properties
Notes
- Instant Tornado on CH High crush
Command
HMS.1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-5
On Hit
+6
On CH
+19a (+10)
Name
Poison Touch
Special Properties
Notes
- On CH: Balcony Break
Command
HMS.u+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+23d (+13)
Name
Silver Slash
Special Properties
Notes
- Heat Engager
- Heat Dash +5g +36d
- Balcony Break
- Transition to -9, +23d (+13) FC with D
- 7 chip damage Low crush
Command
HMS.u+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-5c
On Hit
+13c
Name
Silver Circle
Special Properties
Notes
- * Low crush
Command
MS.3
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
-1
Special Properties
Notes
- * Low crush
Command
MS.3, 4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
+32a (+22)
Name
Inverted Axle
Notes
- *
Command
MS.3+4
Hit Levels
Low
Startup Frames
Damage
On Block
-15*
On Hit
+3
On CH
+5d
Name
Friction Spear
Special Properties
Notes
- Frame advantage on block depends on spacing: Ranges from -15 up close, to -9 at tip range. High crush Low crush
Command
1+3
Hit Levels
Throw
Startup Frames
Damage
On Block
-3
On Hit
-2d
Name
Forearm Drop
Notes
- Throw break 1 or 2
Command
2+4
Hit Levels
Throw
Startup Frames
Damage
On Block
-6
On Hit
-2d
Name
Axle Throw
Notes
- Throw break 1 or 2
- Side swap
Command
Back Throw
Hit Levels
Throw
Startup Frames
Damage
On Block
!
On Hit
-5d
Name
Face Crusher
Notes
- Unbreakable
Command
Left Throw
Hit Levels
Throw
Startup Frames
Damage
On Block
-3
On Hit
-3d
Name
Lee Harassment
Notes
- Throw break 1
Command
Right Throw
Hit Levels
Throw
Startup Frames
Damage
On Block
-3
On Hit
+0d
Name
Lee Stunner
Notes
- Floor Break Throw break 2
Command
uf+1+2
Hit Levels
Throw
Startup Frames
Damage
On Block
-3
On Hit
+23d
Name
Knee Driver
Notes
- Throw break 1+2
- Alternate input HMS.uf+1+2