Command
2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+2c
Name
Heat Burst
Special Properties
Notes
- Heat Burst
- Power crush
Command
H.b+1+2
Damage
On Block
-9
On Hit
+35a (+27)
Name
Outcast Dark Deluge
Special Properties
Notes
- Balcony Break
- Consumes 210F of remaining Heat time
- Crumple stun +14F after CH
Command
H.2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+6
On Hit
+0
Name
Twin Dragon Thunderclap
Special Properties
Notes
- Heat Smash
- Balcony Break
- Alternate input: H.HRM.2+3
- Also possible after Twin Dragon Gate is successful
- Transition to HRM on block
- 12 chip damage
Command
R.df+1+2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-18
On Hit
+0d
Name
Dark Dragon Commandment
Special Properties
Notes
- Rage Art
- Removes Recoverable Health
- Reversal Break
- Damage increases with lower health, maximum 82
- Freezes match timer on activation and on hit
- Restores recoverable health on hit
- Transition to attack throw on hit
- Consumes Rage
- Power crush 8~
Command
1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Name
Jab
Notes
- Recovers 2f faster on hit or block (t27 r17)
Command
1, 1
Hit Levels
High
Startup Frames
Damage
On Block
-9~-8
On Hit
+2~+3
Notes
- Combo from 1st hit CH
- Slightly delayable
- Jails unless delayed
Command
1, 1, 1+2
Hit Levels
High
Startup Frames
Damage
On Block
-9~-8
On Hit
-2~-1
Notes
- Power up during Heat (partially uses remaining Heat time)
- Combo from 2nd hit
Command
1, 1, 1+2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-16~-15
On Hit
+20a(+15)~+21a(+17)
Name
Chain Punch: Sheath
Notes
- Combo from 3rd hit
Command
1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+7
Name
Front Palm
Notes
- Jails
Command
1, 2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-6~-5
On Hit
+8~+9
Name
Front Palm Pulsing Fist
Special Properties
Notes
- Follow-up after successful parry with input 1 or 2
- Partially restores remaining Heat time when successful during Heat
- Delayable
- Combo from 2nd hit CH
- Parry state 10~24
Command
1, 2, 3
Hit Levels
High
Startup Frames
Damage
On Block
-6~-5
On Hit
+20a(+11)~+21a(+13)
Name
Front Palm Xuan Feng Jiao
Special Properties
Notes
- Balcony Break
- Combo from 2nd hit CH
- Low crush
Command
1, 2, 4
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+3
Name
Front Palm Snap Kick
Notes
- Transition to HRM
- Combo from 1st hit
- Jail from 1st block
Command
1+3+4
Hit Levels
Special
Name
Taunt
Special Properties
Notes
- Reversal (partially restores remaining Heat time when successful during Heat)
- Follow-up upon successful reversal with input 1 or 2 to Chain Punch: Branch
- Parry state 20~100
Command
2
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+9
Command
2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-7~-6
On Hit
+4~+5
Special Properties
Notes
- Elbow
- Jail from 1st block
Command
2, 1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-7~-6
On Hit
+4~+5
Special Properties
Notes
- Elbow
- Follow-up after successful parry with input 1 or 2
- Partially restores remaining Heat time when successful during Heat
- Delayable
- Combo from 2nd hit CH
- Parry state 2~16
Command
2, 1, 2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-13~-11
On Hit
+16a(-1)~+18a(+3)
On CH
+30a(+20)
Name
Claws of Fury
Special Properties
Notes
- Balcony Break
- Tornado
- Elbow
- Combo from 3rd hit
- Delayable
Command
2, 2
Hit Levels
High
Startup Frames
Damage
On Block
-7~-6
On Hit
+7~+8
Name
Needle Elbow
Special Properties
Notes
- Elbow
- chip damage on block
Command
3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+3
Command
3, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+2
On CH
+15d
Name
Hissing Snake
Notes
- Delayable
- Combo from 1st hit
Command
4
Hit Levels
High
Startup Frames
Damage
On Block
-11
On Hit
0
Command
4, 4
Hit Levels
High
Startup Frames
Damage
On Block
-13~-12
On Hit
+3~+4
Name
Falling Bamboo
Notes
- Combo from 1st hit
Command
1+2
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-2
On Hit
4
Notes
- Power up during Heat (partially uses remaining Heat time)
Command
1+2, 1+2
Hit Levels
High
High
High
High
High
Startup Frames
Damage
On Block
-2
On Hit
7
Notes
- Power up during Heat (partially uses remaining Heat time)
- Combo from 1st hit
- jails
Command
1+2, 1+2, 1
Hit Levels
High
High
High
High
High
Startup Frames
Damage
On Block
-17~-16
On Hit
+7a(-2)~+8a(-1) / HE
Name
Chain Punch: Stem
Special Properties
Notes
- Heat Engager
- Balcony Break
- Elbow
- Combo from 1st hit
- Delayable
- jails
Command
1+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-26
On Hit
+24
Name
Go Sugar
Notes
- Power up during Heat (partially uses remaining Heat time)
Command
3+4
Hit Levels
Special
Name
Hermit
Special Properties
Notes
- Auto low parry starting of frame 3
- Partially restores remaining Heat time upon successful parry during Heat
- Transition to n with HRM.3+4
- Parry state 3
Command
f+2
Hit Levels
High
Startup Frames
Damage
On Block
-9~-7
On Hit
+2~+4
Special Properties
Notes
- Elbow
Command
f+2, 3
Hit Levels
High
Startup Frames
Damage
On Block
-10
On Hit
+2
Notes
- Combo from 1st hit
Command
f+2, 3, 4
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+8
On CH
+14
Name
Lone Dragon Storm
Special Properties
Notes
- Knee
- Transition to HRM
- Combo from 2nd hit CH
Command
f+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-7~-6
On Hit
+7~+8
Special Properties
Notes
- Knee Alternative input: ws3
Command
f+3, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
-6
Notes
- jail from 1st hit
- power up during Heat (partially uses remaining Heat time)
- Combo from 1st hit CH
Command
f+3, 1+2, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-16~-15
On Hit
+13a (+6)
Name
Strike of the Five Precepts
Special Properties
Notes
- Tornado
- Natural combo from 2nd hit
Command
f+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9~-8
On Hit
+4
Command
f+4, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+20a (+11) / HE
Name
Lao Weng Xuan Feng Jiao
Special Properties
Notes
- Heat Engager
- Balcony Break
- Combo from 1st hit
- Slighly delayable
- Low crush
Command
f+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+20a (+15)
Name
Dragon Elbow Crash
Special Properties
Notes
- Balcony Break
- Elbow
- Power crush
Command
f+2+3
Hit Levels
Mid
Mid
Mid
Startup Frames
Damage
On Block
-7
On Hit
+73a
Name
Master's Lesson
Special Properties
Notes
- Weapon
- Only once per match
- chip damage on block
Command
df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
Command
df+1, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+3
Name
Chopping Snap Kick
Notes
- Transition to HRM
- Combo from 1st hit with 3F delay
- Move can be delayed by 1F
- Input can be delayed by 3F
Command
df+1, 1+2
Hit Levels
Mid
High
High
Startup Frames
Damage
On Block
-2
On Hit
+4
Notes
- Combo from 1st hit
- Power up during Heat (Consumes 150F of remaining Heat time) *
- 12 damage on hit, and 6 chip damage on block *
- Restores 60F of remaining Heat time on hit
Command
df+1, 1+2, 2
Hit Levels
Mid
High
High
Startup Frames
Damage
On Block
-10
On Hit
+3
On CH
+33a (+25)
Name
Admonishment Whirl
Special Properties
Notes
- Combo from 1st or 4th CH with 1F delay
- Restores 150F of remaining Heat time on successful parry during Heat
- Move cannot be delayed
- Input can be delayed with 1F
- Parry state 4~12
Command
df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+6
Command
df+2, 1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-18
On Hit
+33a (+23)
Name
Rising Dragons
Notes
- Jail from 1st block
- Combo from 1st hit
Command
df+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+0
Command
df+3, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
+0
On Hit
+6
Notes
- Combo from 1st hit
- Leads to 10-hit string
Command
df+3, 1, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+34d (+13)
Name
Poison Strike
Special Properties
Notes
- Balcony Break
- Combo from 1st hit CH
- Combo from 2nd hit CH with 5F delay
- Move can be delayed by 12F
- Input can be delayed by 14F
Command
df+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+6
Notes
- Transition to HRM
Command
df+4, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+7
On CH
+37d (+29)
Name
Snap Kick Knee
Special Properties
Notes
- Knee
- Combo from 1st hit CH with 7F delay
- Move can be delayed by 3F
- Input can be delayed by 7F
- Interrupt with i3 from 1st block
Command
df+3+4
Hit Levels
High
Startup Frames
Damage
On Block
-2
On Hit
+70a(+54)~+71a(+55)
Name
Jawbreaker Bow Kick
Special Properties
Notes
- Tornado
- 9 chip damage on block
- Has jab evasion properties
- Recovers 3F faster on hit (t52 r33)
- Low crush 18~31
- Floating state 32~34
Command
d+1
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-5
On Hit
+6
Special Properties
Notes
- High crush
Command
d+1, 2
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-10~-9
On Hit
-1~0
Notes
- Combos from 1st hit CH
Command
d+1, 2, 4
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-9
On Hit
+3
Name
Ru Huan Snap Kick
Notes
- Transition to HRM
- Combos from 2nd hit
Command
d+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13~-12
On Hit
-2~-1
On CH
+3~+4
Special Properties
Notes
- High crush
Command
d+2, 4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13~-12
On Hit
-2c
On CH
+38d
Name
Falling Fist Sweep
Special Properties
Notes
- High crush
Command
d+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
-2
Command
d+3, 2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-3~-2
On Hit
+8~+9
Name
Twin Snake Strike
Notes
- Transition to HRM
- Combos from 1st hit
Command
d+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12~-11
On Hit
-1~0
Command
d+4, 4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-11~-10
On Hit
+1~+2
Name
Razor Kick
Notes
- Transition to HRM
- Combos from 1st hit CH
Command
d+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-4~-3
On Hit
+6c / HE
Name
Chanhui Zhang
Special Properties
Notes
- Heat Engager
Command
db+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-9~-8
On Hit
+1~+2
Command
db+1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12~-11
On Hit
+17a(+0)
Name
Shadow Ram Punch
Special Properties
Notes
- Tornado
- Balcony Break
- Combo from 1st hit
Command
db+1, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
+0~+1
On Hit
+8~+9
On CH
+31a
Name
Shadow Raccoon Swing
Notes
- delayable
- Combo from 1st hit
Command
db+1, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-10~-9
On Hit
+23a (+18)
On CH
+41a
Name
Shadow Double Fist Punch
Special Properties
Notes
- Balcony Break
- Combo from 1st hit CH
Command
db+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-8~-7
On Hit
+5~+6
On CH
+14c
Name
Amputation Kick
Special Properties
Notes
- Transition to HRM
- High crush 6~39
Command
db+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-15
On Hit
-4c
On CH
+36d
Name
Fan Sweep
Special Properties
Notes
- High crush 6~51
Command
db+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11~-10
On Hit
+36d (+15)
Name
Tan Sau Shui Yue Tu
Special Properties
Notes
- Heat Engager
- Balcony Break
- Punch and kick Sabaki (partially restores remaining Heat time when successful during Heat)
- 7 chip damage on block
- Parry state 4~20
Command
db+2+3
Hit Levels
Low (hits grounded)
Mid (hits grounded)
Startup Frames
Damage
On Block
-14
On Hit
+67a (+51)
Name
Master's Sermon
Special Properties
Notes
- Weapon
- Tornado
- Only once per match
- chip damage on block
- Tracks to both sides effectively homing
Command
b+1
Hit Levels
High
Startup Frames
Damage
On Block
-6
On Hit
+5
Name
Hermit's Fist
Notes
- Shifts to throw "Knee Snap" on front grounded CH
Command
b+2
Hit Levels
Special
Name
Twin Dragon Gate
Special Properties
Notes
- Parry
- Restores 120F of remaining Heat time on successful parry
- Becomes Superior Twin Dragon Gate upon perfect parry (ps5~6 or ps3~4 from HRM)
- Is ps3~15 from HRM.b+2
- Shift to r7 t34 on successful parry *
- Can perform Twin Dragon Thunderclap and Chain Punch: Branch *
- Recover to r16 standing with any input *
- Can automatically parry successive hits (ps1~34) and return to r7 t34 on each hit *
- Successive hits recover 15F of remaining Heat time
- Parry state 5~15
Command
b+3
Hit Levels
High
Startup Frames
Damage
On Block
+9~+10
On Hit
+16~+17c
Name
Beheading Back Kick
Special Properties
Notes
- Balcony Break
- Homing
- Strong Aerial Tailspin
- Transition to HRM
- Cancel to HRM with 3+4
- chip damage on block
Command
b+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+4
Name
Zhuan Shen Jiao
Special Properties
Notes
- Homing
Command
b+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+2
On CH
+60a
Name
Outcast Arrow
Notes
- Crumple stun +14F after CH
Command
b+3+4
Hit Levels
Mid (hits grounded)
Throw
Startup Frames
Damage
On Block
-8
On Hit
+7
Name
Earth Sunder Chain
Special Properties
Notes
- Balcony Break
- Shifts to throw on airborne hit (+0d)
Command
ub+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+3
On CH
+33d (+25)
Name
Enter the Dragon
Special Properties
Notes
- Has punch parry effect
- +33d (+25) on successful parry
- Partially restores remaining Heat time on successful parry during Heat
- Parry state 4~12
Command
uf+1
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+5
Name
Pulsing Fist
Special Properties
Notes
- Reversal (partially restores remaining Heat time when successful during Heat)
- Follow-up upon successful reversal with input 1 or 2
- Parry state 6~13
Command
uf+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+10a (+1)
Name
Zhuan Shen Long Fang Quan
Special Properties
Notes
- Balcony Break
- Alternate input: u+2
- chip damage on block
- Low crush
Command
uf+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+14a (+5)
Name
Floating Kick
Special Properties
Notes
- Balcony Break
- Alternate input: ub+3 or u+3
- Low crush
Command
uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8~-6
On Hit
+21a
Name
Floating Axe Drop
Special Properties
Notes
- Alternate input: ub+4 or u+4
- Low crush 9
Command
uf+3+4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-14
On Hit
+16a
Special Properties
Notes
- Balcony Break
Command
uf+3+4, 1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
+23a (+13)
Name
Biting Dragons
Special Properties
Notes
- Balcony Break
- Combos from 1st hit
Command
1+2+3+4
Hit Levels
Special
Name
Ki Charge
Command
CH b+1
Hit Levels
High
Throw
Startup Frames
Damage
On Hit
+0d
Name
Knee Snap
Command
P:b+2
Hit Levels
Special
Name
Superior Twin Dragon Gate
Notes
- Alternate input: P:HRM.b+2
- Parry
- Restores 120F of remaining Heat time on successful parry
- Performed when opponent attack connects on ps5~6 (ps3~4 from HRM)
- Shift to r7 t34 on successful parry *
- Can perform Twin Dragon Thunderclap and Superior Chain Punch: Branch *
- Recover to r16 standing with any input *
- Can automatically parry successive hits (ps1~34) and return to r7 t34 on each hit *
- Successive hits recover 15F of remaining Heat time
Command
P:b+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+29a
Name
Superior Chain Punch: Branch
Notes
- Elbow (last two hits)
- Alternate input: P:b+2,2
- Power up during Heat (recovers heat)
Command
d, df, f+3+4, F
Hit Levels
Startup Frames
Damage
On Hit
-1~0d
Name
Piercing Charge
Special Properties
Notes
- Reversal (partially restores remaining Heat time when successful during Heat)
- Follow-up upon successful reversal with input 1 or 2 to Chain Punch: Branch
- Parry state 20~60
Command
f, F+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11~-10
On Hit
0~+1
Command
f, F+2, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-15~-14
On Hit
+55~+56
Name
Cleansing Arrow
Notes
- Combos from 1st hit
Command
f, F+3
Hit Levels
High
Startup Frames
Damage
On Block
-2~+3
On Hit
+33d
Name
Viper Bow Kick
Special Properties
Notes
- Strong Aerial Tailspin
- Balcony Break
- 6 chip damage on block
- Low crush
Command
f, F+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-4~-3
On Hit
+9~+10g
Notes
- Transition to HRM
Command
f, F+4, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14~-13
On Hit
+34a (+19)
On CH
+43a (-33)
Name
Sacrum Severance
Special Properties
Notes
- Tornado
- Combos from 1st hit
- Has evasive properties
Command
qcf+2
Hit Levels
High
Startup Frames
Damage
On Block
-6~-5
On Hit
+29a (+22)
Name
Chakra Elbow
Special Properties
Notes
- Elbow
- 4 chip damage on block
Command
uf, n, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+32a (+22)
Name
Delayed Rising Toe Kick
Special Properties
Notes
- Low crush
Command
f, f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+6~+9
On Hit
+15c
Name
Dragon's Heel
Special Properties
Notes
- Balcony Break
- 9 chip damage on block
- Forces tech backroll on hit
- Low crush
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+3
Special Properties
Notes
- Elbow
Command
ws1, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+3
Name
Elbow Slash Snap Kick
Notes
- Transition to HRM
- Combos from 1st hit
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+51a
Name
Arrow Shower
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
Name
Toe Smash
Command
SS.4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12
On Hit
+4
On CH
+14
Name
Lone Dragon Slice
Notes
- Can be delayed
Command
SS.1+2
Hit Levels
High
High
High
Startup Frames
Damage
On Block
+7
On Hit
+25g
Name
Chain Punch: Seed
Special Properties
Notes
- Balcony Break
- Opponent recovers crouching on hit
- 8 chip damage on block
- Power up during Heat (partially uses remaining Heat time)
Command
SS.3+4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+3
On Hit
+8
Name
Lone Dragon Tempest
Special Properties
Notes
- Transitions to HRM
- Low crush 23~36
Command
FC.df+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13~-12
On Hit
-2~-1
On CH
+3~+4
Special Properties
Notes
- High crush
Command
FC.df+4, 1
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13~-12
On Hit
+31a (+21)
Name
Reverse Cross Kick
Notes
- Combos from 1st hit CH
Command
(back to wall).b, b, UB
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+34d
Name
Wall Jump Backflip
Special Properties
Notes
- Floating state 5~7
- is8~24
- Floating state 25~33
- Low crush 34~37
- Floating state 38~40
Command
HRM.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-10~-9
On Hit
+0~+1
Name
Tan Zhang
Special Properties
Notes
- Sabaki: parries high or mid punches or kicks *
- Shift to HRM.1,2 on successful parry
- Partially restores remaining Heat time upon successful parry during Heat
- Parry state 3~12
Command
HRM.1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+28g
On CH
+59a
Name
Tan Zhang Lian Zhao
Special Properties
Notes
- Elbow
- Jail from 1st block with no delay
- Duckable
- Combo from 1st hit with 12F delay
- Combo from 1st hit on successful parry
- Move can be delayed by 10F
- Input can be delayed by 12F
Command
HRM.2
Hit Levels
High
Startup Frames
Damage
On Block
-2
On Hit
+5~+6
Command
HRM.2, 3
Hit Levels
High
Startup Frames
Damage
On Block
-9~-8
On Hit
+16a (-1)
Name
Double Jawbreaker
Special Properties
Notes
- Tornado
- 9 chip damage on block
- Combo from 1st hit with 6F delay
- Move can be delayed by 10F
- Input can be delayed by 11F
- Low crush 22~37
Command
HRM.3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
-2
Command
HRM.3, 4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-15~-14
On Hit
+1~+2
Name
Stampeding Dragon
Notes
- Combo from 1st hit
Command
HRM.4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-7~-6
On Hit
+7~+8
Notes
- Transition to HRM
Command
HRM.4, 1+2
Hit Levels
Mid (hits grounded)
Mid
Startup Frames
Damage
On Block
-14~-13
On Hit
+27a (+12)
Name
Cautious Dragon
Special Properties
Notes
- Tornado
Command
HRM.1+2
Hit Levels
Mid
High
High
High
Startup Frames
Damage
On Block
-2
On Hit
+5
Notes
- 12 damage total
- Power up during Heat (partially uses remaining Heat time)
Command
HRM.1+2, 1
Hit Levels
Mid
High
High
High
Startup Frames
Damage
On Block
-17
On Hit
+7a(-2)/HE
Name
Chain Punch: Root
Special Properties
Notes
- Heat Engager
- Heat Dash +5g +36a(+26)
- Balcony Break
- Elbow
- Jailing
- Delayable
Command
HRM.P
Hit Levels
Special
Damage
On Hit
+16
Notes
- Low parry
Command
HRM.SS
Hit Levels
Special
Name
Nimble Shift
Notes
- Can access sidestep moves
Command
HRM.b+1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+4
On Hit
+7c
On CH
+52a
Name
Prayer Fist
Special Properties
Notes
- chip damage on block
Command
HRM.b+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-31
On Hit
-9
Command
HRM.b+3, 2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-16
On Hit
+0a (-1)
Name
Twin Dragon Acceptance
Special Properties
Notes
- Balcony Break
- Combo from 1st hit
- Combo deals [30; 12] damage
Command
HRM.b+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
+4c
On CH
+28a
Name
Razor Sweep
Special Properties
Notes
- Homing
- High crush
Command
HRM.f+1
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+15g
Name
Villain Slayer
Special Properties
Notes
- Balcony Break
Command
HRM.f+4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+0
On Hit
+40a
Name
Duan Tou Xuan Feng Jiao
Special Properties
Notes
- chip damage on block
- Low crush
Command
OTG.db+2
Hit Levels
Low
Startup Frames
On Block
-16
On Hit
-5
Notes
- Power up during Heat (partially uses remaining Heat time)
Command
OTG.db+2, 1+2
Hit Levels
Low
Startup Frames
On Block
-13
On Hit
-2
Name
Tremor Punch
Command
P.b+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+21g
Name
Chain Punch: Branch
Special Properties
Notes
- Balcony Break
- Elbow (last hit)
- Alternate input: P.b+2,2
- power up during Heat (partially uses remaining Heat time)
Command
1+3
Hit Levels
Throw
Startup Frames
Damage
Name
Devastating Chain Punch
Special Properties
Notes
- Spike
- Throw break: 1 or 2
- Opponent status on hit: FUFT perpendicular
Command
2+4
Hit Levels
Throw
Startup Frames
Damage
Name
Corkscrew Strike
Notes
- Throw break: 1 or 2
- Opponent status on hit: FUFA
- Side switch on hit
Command
Back throw
Hit Levels
Throw
Startup Frames
Damage
Name
Lone Dragon's Rage
Special Properties
Notes
- Spike
- Throw break: none
- Opponent status on hit: FDFA
Command
Left throw
Hit Levels
Throw
Startup Frames
Damage
Name
Devastating Chain Punch
Special Properties
Notes
- Spike
- Throw break: 1
- Opponent status on hit: FUFT perpendicular
Command
Right throw
Hit Levels
Throw
Startup Frames
Damage
Name
Corkscrew Strike
Notes
- Throw break: 2
- Opponent status on hit: FUFA
- Side switch on hit
Command
uf+1+2
Hit Levels
Throw
Startup Frames
Damage
Name
Lian Jin Xuan Feng Jiao
Notes
- Throw break: 1+2
- Opponent status on hit: FUFA off-axis to the left