leroy smith

Command

2+3

Hit Levels

Mid

Startup Frames

16

Damage

12 (12)

On Block

+1

On Hit

+2c

Name

Heat Burst

Special Properties

Heat Burst
Power Crush

Notes

  • Heat Burst Power crush

Command

H.2+3

Hit Levels

Mid

Startup Frames

15

Damage

50 (25)

On Block

+6

On Hit

+0

Name

Twin Dragon Thunderclap

Special Properties

Heat Smash
Balcony Break

Notes

  • Heat Smash
  • Balcony Break
  • Alternate input: H.HRM.2+3
  • Also possible after Twin Dragon Gate is successful
  • Transition to HRM on block
  • 12 chip damage

Command

R.df+1+2

Hit Levels

Mid

Throw

Startup Frames

20

Damage

55+

On Block

-15

On Hit

+0d

Name

Dark Dragon Commandment

Special Properties

Power Crush

Notes

  • Rage Art
  • Removes Recoverable Health
  • Reversal Break
  • Damage increases with lower health, maximum 82
  • Freezes match timer on activation and on hit
  • Restores recoverable health on hit
  • Transition to attack throw on hit
  • Consumes Rage Power crush 8~

Command

1

Hit Levels

High

Startup Frames

10

Damage

5

On Block

+1

On Hit

+8

Command

1, 1

Hit Levels

High

Startup Frames

10, 10, 18~19

Damage

5, 7

On Block

-9~-8

On Hit

+2~+3

Notes

  • Combo from 1st hit CH
  • slightly delayable
  • jails unless delayed

Command

1, 1, 1+2

Hit Levels

High

Startup Frames

10, 10, 18~19, 10, ,19~20

Damage

5, 7, 12

On Block

-9~-8

On Hit

-2~-1

Notes

  • Power up during Heat (partially uses remaining Heat time)
  • Combo from 2nd hit

Command

1, 1, 1+2, 1

Hit Levels

High

Startup Frames

10, 10, 18~19, 10, ,19~20, 10, ,23~24

Damage

5, 7, 12, 15

On Block

-16~-15

On Hit

+20a(+15)~+21a(+17)

Name

Chain Punch: Sheath

Notes

  • Combo from 3rd hit

Command

1, 2

Hit Levels

High

Startup Frames

10, 10, 12

Damage

5, 9

On Block

-3

On Hit

+7

Name

Front Palm

Command

1, 2, 1

Hit Levels

High

Startup Frames

10, 10, 12, 10, ,27~28

Damage

5, 9, 17

On Block

-6~-5

On Hit

+8~+9

Name

Front Palm Pulsing Fist

Special Properties

Parry State

Notes

  • Follow-up after successful parry with input 1 or 2
  • Partially restores remaining Heat time when successful during Heat
  • Delayable
  • Combo from 2nd hit CH Parry state 10~24

Command

1, 2, 3

Hit Levels

High

Startup Frames

10, 10, 12, 10, ,23~24

Damage

5, 9, 21

On Block

-6~-5

On Hit

+20a(+11)~+21a(+13)

Name

Front Palm Xuan Feng Jiao

Special Properties

Balcony Break
Low Crush

Notes

  • Balcony Break
  • Combo from 2nd hit CH Low crush

Command

1, 2, 4

Hit Levels

High

Startup Frames

10, 10, 12, 10, ,16

Damage

5, 9, 11

On Block

-9

On Hit

+3

Name

Front Palm Snap Kick

Notes

  • Transition to HRM
  • Combo from 1st hit

Command

1+3+4

Hit Levels

Special

Name

Taunt

Special Properties

Parry State

Notes

  • Reversal (partially restores remaining Heat time when successful during Heat)
  • Follow-up upon successful reversal with input 1 or 2 to Chain Punch: Branch Parry state 20~100

Command

2

Hit Levels

High

Startup Frames

12

Damage

10

On Block

0

On Hit

+9

Command

2, 1

Hit Levels

High

Startup Frames

12, 12, 12~13

Damage

10, 12

On Block

-7~-6

On Hit

+4~+5

Special Properties

Elbow

Notes

  • Elbow

Command

2, 1, 2

Hit Levels

High

Startup Frames

12, 12, 12~13, 12, ,20~21

Damage

10, 12, 17

On Block

-7~-6

On Hit

+4~+5

Special Properties

Elbow
Parry State

Notes

  • Elbow
  • Follow-up after successful parry with input 1 or 2
  • Partially restores remaining Heat time when successful during Heat
  • Delayable
  • Combo from 2nd hit CH Parry state 2~16

Command

2, 1, 2, 1

Hit Levels

High

Startup Frames

12, 12, 12~13, 12, ,20~21, 12, ,21~23

Damage

10, 12, 17, 21

On Block

-13~-11

On Hit

+16a(-1)~+18a(+3)

On CH

+30a(+20)

Name

Claws of Fury

Special Properties

Balcony Break
Tornado Move
Elbow

Notes

  • Balcony Break
  • Tornado
  • Elbow
  • Combo from 3rd hit
  • Delayable

Command

2, 2

Hit Levels

High

Startup Frames

12, 12, 25~26

Damage

10, 20

On Block

-7~-6

On Hit

+7~+8

Name

Needle Elbow

Special Properties

Elbow
Chip Damage

Notes

  • Elbow
  • chip damage on block

Command

3

Hit Levels

Mid

Startup Frames

15

Damage

14

On Block

-8

On Hit

+3

Command

3, 3

Hit Levels

Mid

Startup Frames

15, 15, 18

Damage

14, 13

On Block

-14

On Hit

+2

On CH

+15d

Name

Hissing Snake

Notes

  • Delayable
  • Combo from 1st hit

Command

4

Hit Levels

High

Startup Frames

12

Damage

15

On Block

-11

On Hit

0

Command

4, 4

Hit Levels

High

Startup Frames

12, 12, 15~16

Damage

15, 13

On Block

-13~-12

On Hit

+3~+4

Name

Falling Bamboo

Notes

  • Combo from 1st hit

Command

1+2

Hit Levels

High

High

High

Startup Frames

14

Damage

9

On Block

-2

On Hit

4

Notes

  • Power up during Heat (partially uses remaining Heat time)

Command

1+2, 1+2

Hit Levels

High

High

High

High

High

Startup Frames

14, 14, 9

Damage

9, 9

On Block

-2

On Hit

7

Notes

  • Power up during Heat (partially uses remaining Heat time)
  • Combo from 1st hit
  • jails

Command

1+2, 1+2, 1

Hit Levels

High

High

High

High

High

Startup Frames

14, 14, 9, 14, ,17~18

Damage

9, 9, 20

On Block

-17~-16

On Hit

+7a(-2)~+8a(-1) / HE

Name

Chain Punch: Stem

Special Properties

Heat Engager
Balcony Break
Elbow

Notes

  • Heat Engager
  • Balcony Break
  • Elbow
  • Combo from 1st hit
  • Delayable
  • jails

Command

1+4

Hit Levels

Low

Startup Frames

100~279

Damage

16

On Block

-26

On Hit

+24

Name

Go Sugar

Notes

  • Power up during Heat (partially uses remaining Heat time)

Command

3+4

Hit Levels

Special

Name

Hermit

Special Properties

Parry State

Notes

  • Auto low parry starting of frame 3
  • Partially restores remaining Heat time upon successful parry during Heat
  • Transition to n with HRM.3+4 Parry state 3

Command

f+2

Hit Levels

High

Startup Frames

14~16

Damage

15

On Block

-9~-7

On Hit

+2~+4

Special Properties

Elbow

Notes

  • Elbow

Command

f+2, 3

Hit Levels

High

Startup Frames

14~16, 14~16, 18

Damage

15, 15

On Block

-10

On Hit

+2

Notes

  • Combo from 1st hit

Command

f+2, 3, 4

Hit Levels

High

Startup Frames

14~16, 14~16, 18, 14~16, ,21~22

Damage

15, 15, 20

On Block

-9

On Hit

+8

On CH

+38d (+30)

Name

Lone Dragon Storm

Special Properties

Knee

Notes

  • Knee
  • Transition to HRM
  • Combo from 2nd hit CH

Command

f+3

Hit Levels

Mid

Startup Frames

14~15

Damage

14

On Block

-7~-6

On Hit

+7~+8

Special Properties

Knee

Notes

  • Knee Alternative input: ws3

Command

f+3, 1+2

Hit Levels

Mid

Startup Frames

14~15, 14~15,

Damage

14, 15

On Block

-8

On Hit

-6

Notes

  • jail from 1st hit
  • power up during Heat (partially uses remaining Heat time)
  • Combo from 1st hit CH

Command

f+3, 1+2, 4

Hit Levels

Mid

Startup Frames

14~15, 14~15,, 14~15, 20~21

Damage

14, 15, 20

On Block

-16~-15

On Hit

+13a (+6)

Name

Strike of the Five Precepts

Special Properties

Tornado Move

Notes

  • Tornado
  • Natural combo from 2nd hit

Command

f+4

Hit Levels

Mid

Startup Frames

16~17

Damage

14

On Block

-9~-8

On Hit

+4

Command

f+4, 4

Hit Levels

Mid

Startup Frames

16~17, 16~17, 28~30

Damage

14, 24

On Block

-6

On Hit

+20a (+11) / HE

Name

Lao Weng Xuan Feng Jiao

Special Properties

Heat Engager
Balcony Break
Low Crush

Notes

  • Heat Engager
  • Balcony Break
  • Combo from 1st hit
  • Slighly delayable Low crush

Command

f+1+2

Hit Levels

Mid

Startup Frames

17~18

Damage

20

On Block

-13

On Hit

+20a (+15)

Name

Dragon Elbow Crash

Special Properties

Balcony Break
Elbow
Power Crush

Notes

  • Balcony Break
  • Elbow Power crush

Command

f+2+3

Hit Levels

Mid

Startup Frames

16~17

Damage

35

On Block

-7

On Hit

+73a

Name

Master's Lesson

Special Properties

Weapon
Chip Damage

Notes

  • Weapon
  • Only once per match
  • chip damage on block

Command

df+1

Hit Levels

Mid

Startup Frames

13~14

Damage

10

On Block

-6

On Hit

+5

Command

df+1, 4

Hit Levels

Mid

Startup Frames

13~14, 13~14, 18

Damage

10, 16

On Block

-9

On Hit

+3

Name

Chopping Snap Kick

Notes

  • Transition to HRM
  • Combo from 1st hit

Command

df+1, 1+2

Hit Levels

Mid

Startup Frames

13~14, 13~14, 14

Damage

10, 9

On Block

-2

On Hit

+4

Notes

  • Power up during Heat (partially uses remaining Heat time)
  • Combo from 1st hit

Command

df+1, 1+2, 2

Hit Levels

Mid

Startup Frames

13~14, 13~14, 14, 13~14, ,24

Damage

10, 9, 17

On Block

-10

On Hit

+3

On CH

+33d (-25)

Name

Admonishment Whirl

Special Properties

Parry State

Notes

  • Partially restores remaining Heat time when successful during Heat
  • Combos from 1st hit CH Parry state 4~12

Command

df+2

Hit Levels

Mid

Startup Frames

15~16

Damage

7

On Block

-6

On Hit

+6

Command

df+2, 1+2

Hit Levels

Mid

Startup Frames

15~16, 15~16,

Damage

7, 5, 10

On Block

-18

On Hit

+33 (+23)

Name

Rising Dragons

Notes

  • Combo from 1st hit

Command

df+3

Hit Levels

Mid

Startup Frames

16

Damage

14

On Block

-11

On Hit

0

Command

df+3, 1

Hit Levels

Mid

Startup Frames

16, 16, 16~17

Damage

14, 12

On Block

0

On Hit

+6

Notes

  • Combo from 1st hit

Command

df+3, 1, 1+2

Hit Levels

Mid

Startup Frames

16, 16, 16~17, 16, ,20~21

Damage

14, 12, 25

On Block

-13

On Hit

+34 (+13)

Name

Poison Strike

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd hit CH
  • Delayable

Command

df+4

Hit Levels

Mid

Startup Frames

13

Damage

14

On Block

-6

On Hit

+6

Notes

  • Transition to HRM

Command

df+4, 3

Hit Levels

Mid

Startup Frames

13, 13, 20~21

Damage

14, 14

On Block

-9

On Hit

+7

On CH

+37d (+29)

Name

Snap Kick Knee

Special Properties

Knee

Notes

  • Knee
  • Combo from 1st hit CH
  • Delayable

Command

df+3+4

Hit Levels

High

Startup Frames

18~19

Damage

23

On Block

-2

On Hit

+70a(+54)~+71a(+55)

Name

Jawbreaker Bow Kick

Special Properties

Tornado Move
Chip Damage
High Crush
Low Crush

Notes

  • Tornado
  • chip damage on block High crush , Low crush

Command

d+1

Hit Levels

Low (Special)

Startup Frames

10

Damage

5

On Block

-5

On Hit

+6

Special Properties

High Crush

Notes

  • High crush

Command

d+1, 2

Hit Levels

Low (Special)

Startup Frames

10, 10, 15~16

Damage

5, 8

On Block

-10~-9

On Hit

-1~0

Notes

  • Combos from 1st hit CH

Command

d+1, 2, 4

Hit Levels

Low (Special)

Startup Frames

10, 10, 15~16, 10, ,15

Damage

5, 8, 11

On Block

-9

On Hit

+3

Name

Ru Huan Snap Kick

Notes

  • Transition to HRM
  • Combos from 2nd hit

Command

d+2

Hit Levels

Low

Startup Frames

15~16

Damage

11

On Block

-13~-12

On Hit

-2~-1

On CH

+3~+4

Special Properties

High Crush

Notes

  • High crush

Command

d+2, 4

Hit Levels

Low

Startup Frames

15~16, 15~16, 24~25

Damage

11, 11

On Block

-13~-12

On Hit

-2c

On CH

+38d

Name

Falling Fist Sweep

Special Properties

High Crush

Notes

  • High crush

Command

d+3

Hit Levels

Low

Startup Frames

16

Damage

8

On Block

-13

On Hit

-2

Command

d+3, 2

Hit Levels

Low

Startup Frames

16, 16, 24~25

Damage

8, 8

On Block

-3~-2

On Hit

+8~+9

Name

Twin Snake Strike

Notes

  • Transition to HRM
  • Combos from 1st hit

Command

d+4

Hit Levels

Low

Startup Frames

14~15

Damage

9

On Block

-12~-11

On Hit

-1~0

Command

d+4, 4

Hit Levels

Low

Startup Frames

14~15, 14~15, 18~19

Damage

9, 16

On Block

-11~-10

On Hit

+1~+2

Name

Razor Kick

Notes

  • Transition to HRM
  • Combos from 1st hit CH

Command

d+1+2

Hit Levels

Mid

Startup Frames

17~18

Damage

21

On Block

-4~-3

On Hit

+6c / HE

Name

Chanhui Zhang

Special Properties

Heat Engager

Notes

  • Heat Engager

Command

db+1

Hit Levels

Mid

Startup Frames

16~17

Damage

12

On Block

-9~-8

On Hit

+1~+2

Command

db+1, 2

Hit Levels

Mid

Startup Frames

16~17, 16~17, 21~22

Damage

12, 20

On Block

-12~-11

On Hit

+17a(+0)

Name

Shadow Ram Punch

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break
  • Combo from 1st hit

Command

db+1, 3

Hit Levels

Mid

Startup Frames

16~17, 16~17, 18~19

Damage

12, 17

On Block

0~+1

On Hit

+8~+9

On CH

+31a

Name

Shadow Raccoon Swing

Notes

  • delayable
  • Combo from 1st hit

Command

db+1, 1+2

Hit Levels

Mid

Startup Frames

16~17, 16~17, 21~22

Damage

12, 25

On Block

-10~-9

On Hit

+23a (+18)

On CH

+41a

Name

Shadow Double Fist Punch

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit CH

Command

db+3

Hit Levels

Low

Startup Frames

20~21

Damage

12

On Block

-8~-7

On Hit

+5~+6

On CH

+14c

Name

Amputation Kick

Special Properties

High Crush

Notes

  • Transition to HRM High crush

Command

db+4

Hit Levels

Low

Startup Frames

17

Damage

13

On Block

-15

On Hit

-4c

On CH

+36d

Name

Fan Sweep

Special Properties

High Crush

Notes

  • High crush

Command

db+1+2

Hit Levels

Mid

Startup Frames

32~33

Damage

25

On Block

-11~-10

On Hit

+36d (+15)

Name

Tan Sau Shui Yue Tu

Special Properties

Heat Engager
Balcony Break
Chip Damage
Parry State

Notes

  • Heat Engager
  • Balcony Break
  • Sabaki (partially restores remaining Heat time when successful during Heat)
  • chip damage on block Parry state 4~20

Command

db+2+3

Hit Levels

Startup Frames

20~21

Damage

10, 14 (9)

On Block

-14

On Hit

+67a (+51)

Name

Master's Sermon

Special Properties

Weapon
Tornado Move
Chip Damage

Notes

  • Weapon
  • Tornado
  • Only once per match
  • chip damage on block
  • Tracks to both sides effectively homing

Command

b+1

Hit Levels

High

Startup Frames

13

Damage

17

On Block

-6

On Hit

+5

Name

Hermit's Fist

Notes

  • Shifts to throw "Knee Snap" on front grounded CH

Command

b+2

Hit Levels

Special

Name

Twin Dragon Gate

Special Properties

Parry State

Notes

  • Parry (partially restores remaining Heat time when successful during Heat)
  • Becomes Superior Twin Dragon Gate upon perfect parry
  • Is ps3~15 from HRM.b+2 Parry state 5~15

Command

b+3

Hit Levels

High

Startup Frames

22~23

Damage

27

On Block

+9~+10

On Hit

+16~+17c

Name

Beheading Back Kick

Special Properties

Balcony Break
Homing Attack
Chip Damage

Notes

  • Balcony Break
  • Homing
  • Transition to HRM
  • Cancel into HRM with input b+3,3+4
  • chip damage on block

Command

b+4

Hit Levels

Mid

Startup Frames

17~18

Damage

16

On Block

-9

On Hit

+4

Name

Zhuan Shen Jiao

Special Properties

Homing Attack

Notes

  • Homing

Command

b+1+2

Hit Levels

Mid

Startup Frames

12

Damage

17

On Block

-10

On Hit

+2

On CH

+60

Name

Outcast Arrow

Command

b+1+2

Hit Levels

Mid

Startup Frames

12

Damage

17

On Block

-9

On Hit

+35d (+27)

On CH

+60cs

Name

Outcast Dark Deluge

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Partially consumes remaining hit

Command

b+3+4

Hit Levels

Mid

Throw

Startup Frames

18~19

Damage

21, 25

On Block

-8

On Hit

+0d

Name

Earth Sunder Chain

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Shifts to throw on hit from the front

Command

ub+2

Hit Levels

Mid

Startup Frames

20

Damage

17

On Block

-10

On Hit

+3

On CH

+33d (+25)

Name

Enter the Dragon

Special Properties

Parry State

Notes

  • Has punch parry effect (partially restores remaining Heat time when successful during Heat) Parry state 4~12

Command

uf+1

Hit Levels

High

Startup Frames

16~17

Damage

17

On Block

-9

On Hit

+5

Name

Pulsing Fist

Special Properties

Parry State

Notes

  • Reversal (partially restores remaining Heat time when successful during Heat)
  • Follow-up upon successful reversal with input 1 or 2 Parry state 6~13

Command

uf+2

Hit Levels

Mid

Startup Frames

24~25

Damage

25

On Block

+1

On Hit

+10a (+1)

Name

Zhuan Shen Long Fang Quan

Special Properties

Balcony Break
Chip Damage
Low Crush

Notes

  • Balcony Break
  • Alternate input: u+2
  • chip damage on block Low crush

Command

uf+3

Hit Levels

Mid

Startup Frames

20~24

Damage

25

On Block

-8

On Hit

+14a (+5)

Name

Floating Kick

Special Properties

Balcony Break
Low Crush

Notes

  • Balcony Break
  • Alternate input: ub+3 or u+3 Low crush

Command

uf+4

Hit Levels

Mid

Startup Frames

23~25

Damage

22

On Block

-8~-6

On Hit

+21a

Name

Floating Axe Drop

Special Properties

Low Crush

Notes

  • Alternate input: ub+4 or u+4 Low crush 9

Command

uf+3+4

Hit Levels

Mid

Mid

Startup Frames

14~15,10~11

Damage

8, 10

On Block

-14

On Hit

+16a

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

uf+3+4, 1+2

Hit Levels

Mid

Mid

Startup Frames

14~15,10~11, 14~15,10~11, 30~31

Damage

8, 10, 17 (11)

On Block

-13

On Hit

+23a (+13)

Name

Biting Dragons

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combos from 1st hit

Command

1+2+3+4

Hit Levels

Special

Name

Ki Charge

Command

CH b+1

Hit Levels

High

Throw

Startup Frames

13

Damage

20, 25

On Hit

+0d

Name

Knee Snap

Command

P:b+2

Hit Levels

Special

Name

Superior Twin Dragon Gate

Notes

  • Alternate input: P:HRM.b+2
  • Parry (partially restores remaining Heat time when successful during Heat)

Command

P:b+2, 1

Hit Levels

Mid

Startup Frames

13

Damage

40

On Hit

+29a

Name

Superior Chain Punch: Branch

Notes

  • Alternate input: P:b+2,2
  • power up during Heat (partially uses remaining Heat time)

Command

d, df, f+2

Hit Levels

High

Startup Frames

16~17

Damage

20

On Block

-6~-5

On Hit

+29a (+22)

Name

Chakra Elbow

Special Properties

Chip Damage

Notes

  • chip damage on block

Command

d, df, f+3+4, F

Hit Levels

Mid (Unblockable)

Startup Frames

56~57

Damage

80

On Hit

-1~0d

Name

Piercing Charge

Special Properties

Parry State

Notes

  • Reversal (partially restores remaining Heat time when successful during Heat)
  • Follow-up upon successful reversal with input 1 or 2 to Chain Punch: Branch Parry state 20~60

Command

f, F+2

Hit Levels

Mid

Startup Frames

14~15

Damage

8

On Block

-11~-10

On Hit

0~+1

Command

f, F+2, 2

Hit Levels

Mid

Startup Frames

14~15, 14~15, 17~18

Damage

8, 13

On Block

-15~-14

On Hit

+55~+56

Name

Cleansing Arrow

Notes

  • Combos from 1st hit

Command

f, F+3

Hit Levels

High

Startup Frames

18~23

Damage

20

On Block

-2~+3

On Hit

+33d

Name

Viper Bow Kick

Special Properties

Balcony Break
Low Crush

Notes

  • Strong Aerial Tailspin
  • Balcony Break
  • 6 chip damage on block Low crush

Command

f, F+4

Hit Levels

Mid

Startup Frames

16~17

Damage

16

On Block

-4~-3

On Hit

+9~+10g

Notes

  • Transition to HRM

Command

f, F+4, 2

Hit Levels

Mid

Startup Frames

16~17, 16~17, 27~28

Damage

16, 21

On Block

-14~-13

On Hit

+34a (+19)

On CH

+43a (-33)

Name

Sacrum Severance

Special Properties

Tornado Move

Notes

  • Tornado
  • Combos from 1st hit
  • Has evasive properties

Command

uf, n, 4

Hit Levels

Mid

Startup Frames

23~25

Damage

20

On Block

-13

On Hit

+32a (+22)

Name

Delayed Rising Toe Kick

Special Properties

Low Crush

Notes

  • Low crush

Command

f, f, F+3

Hit Levels

Mid

Startup Frames

24~27

Damage

30

On Block

+6~+9

On Hit

+41d(-17)~+44(-11)

Name

Dragon's Heel

Special Properties

Balcony Break
Chip Damage
Low Crush

Notes

  • Balcony Break
  • chip damage on block Low crush

Command

ws1

Hit Levels

Mid

Startup Frames

13~14

Damage

14

On Block

-7

On Hit

+3

Special Properties

Elbow

Notes

  • Elbow

Command

ws1, 4

Hit Levels

Mid

Startup Frames

13~14, 13~14, 21

Damage

14, 16

On Block

-9

On Hit

+3

Name

Elbow Slash Snap Kick

Notes

  • Transition to HRM
  • Combos from 1st hit

Command

ws2

Hit Levels

Mid

Startup Frames

15~16

Damage

21

On Block

-14

On Hit

+51a

Name

Arrow Shower

Command

ws4

Hit Levels

Mid

Startup Frames

11~12

Damage

16

On Block

-6

On Hit

+5

Name

Toe Smash

Command

SS.4

Hit Levels

Low

Startup Frames

18~19

Damage

17

On Block

-12

On Hit

+4

On CH

+14

Name

Lone Dragon Slice

Notes

  • Can be delayed

Command

SS.1+2

Hit Levels

High

High

High

Startup Frames

14, 6, 6

Damage

3, 3, 20

On Block

+7

On Hit

+25g

Name

Chain Punch: Seed

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Opponent recovers crouching on hit
  • 8 chip damage on block
  • Power up during Heat (partially uses remaining Heat time)

Command

SS.3+4

Hit Levels

Mid

Mid

Startup Frames

20

Damage

20, 6

On Block

+3

On Hit

+8

Name

Lone Dragon Tempest

Special Properties

Low Crush

Notes

  • Transitions to HRM Low crush

Command

FC.df+4

Hit Levels

Low

Startup Frames

15~16

Damage

14

On Block

-13~-12

On Hit

-2~-1

On CH

+3~+4

Special Properties

High Crush

Notes

  • High crush

Command

FC.df+4, 1

Hit Levels

Low

Startup Frames

15~16, 15~16, 20~21

Damage

14, 15

On Block

-13~-12

On Hit

+31a (+21)

Name

Reverse Cross Kick

Notes

  • Combos from 1st hit CH

Command

HRM.1

Hit Levels

Mid

Startup Frames

24~25

Damage

17

On Block

-10~-9

On Hit

0~+1

Name

Tan Zhang

Special Properties

Parry State

Notes

  • Parry
  • Partially restores remaining Heat time upon successful parry during Heat Parry state 3~12

Command

HRM.1, 2

Hit Levels

Mid

Startup Frames

24~25, 24~25, 20~21

Damage

17, 17

On Block

-3

On Hit

+28g

On CH

+59cs

Name

Tan Zhang Lian Zhao

Special Properties

Elbow

Notes

  • Elbow
  • Combos from 1st hit

Command

HRM.2

Hit Levels

High

Startup Frames

12~13

Damage

14

On Block

-6~-5

On Hit

+5~+6

Command

HRM.2, 3

Hit Levels

High

Startup Frames

12~13, 12~13, 24~25

Damage

14, 23

On Block

-9~-8

On Hit

+16a (+9)

Name

Double Jawbreaker

Special Properties

Tornado Move
Chip Damage
Low Crush

Notes

  • Tornado
  • chip damage on block
  • Combos from 1st hit
  • Delayable Low crush

Command

HRM.3

Hit Levels

Low

Startup Frames

16

Damage

8

On Block

-13

On Hit

-2

Command

HRM.3, 4

Hit Levels

Low

Startup Frames

16, 16, 22~23

Damage

8, 16

On Block

-15~-14

On Hit

+1~+2

Name

Stampeding Dragon

Notes

  • Combo from 1st hit

Command

HRM.4

Hit Levels

Mid

Startup Frames

11~12

Damage

13

On Block

-7~-6

On Hit

+7~+8

Notes

  • Transition to HRM

Command

HRM.4, 1+2

Hit Levels

Mid

Startup Frames

11~12, 11~12, 24~25

Damage

13, 25

On Block

-14~-13

On Hit

+27a (+12)

Name

Cautious Dragon

Special Properties

Tornado Move

Notes

  • Tornado

Command

HRM.1+2

Hit Levels

Mid

High

High

High

Startup Frames

14

Damage

3, 3, 3, 3

On Block

-2

On Hit

+5

Notes

  • 12 damage total
  • Power up during Heat (partially uses remaining Heat time)

Command

HRM.1+2, 1

Hit Levels

Mid

High

High

High

Startup Frames

14, 14, 17~18

Damage

3, 3, 3, 3, 20

On Block

-17

On Hit

+7a(-2)/HE

Name

Chain Punch: Root

Special Properties

Heat Engager
Balcony Break
Elbow

Notes

  • Heat Engager
  • Heat Dash +5g +36a(+26)
  • Balcony Break
  • Elbow
  • Jailing
  • Delayable

Command

HRM.SS

Hit Levels

Special

Name

Nimble Shift

Notes

  • Can access sidestep moves

Command

HRM.b+1

Hit Levels

Mid

Startup Frames

20~22

Damage

21

On Block

+4

On Hit

+7c

On CH

+52a

Name

Prayer Fist

Special Properties

Chip Damage

Notes

  • chip damage on block

Command

HRM.b+3

Hit Levels

Low

Startup Frames

20~21

Damage

12

On Block

-31

On Hit

-9

Command

HRM.b+3, 2

Hit Levels

Low

Startup Frames

20~21, 20~21, 31~32

Damage

12, 27

On Block

-16

On Hit

+0a (-1)

Name

Twin Dragon Acceptance

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit
  • Combo deals [30; 12] damage

Command

HRM.b+4

Hit Levels

Low

Startup Frames

20~21

Damage

17

On Block

-13

On Hit

+4c

On CH

+28a

Name

Razor Sweep

Special Properties

Homing Attack
High Crush

Notes

  • Homing High crush

Command

HRM.f+1

Hit Levels

High

Startup Frames

14~15

Damage

17

On Block

+0

On Hit

+15g

Name

Villain Slayer

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

HRM.f+4

Hit Levels

Mid

Startup Frames

26~29

Damage

21

On Block

+0

On Hit

+40a

Name

Duan Tou Xuan Feng Jiao

Special Properties

Chip Damage
Low Crush

Notes

  • chip damage on block Low crush

Command

OTG.db+2

Hit Levels

Low

Startup Frames

17~18

On Block

-16

On Hit

-5

Notes

  • Power up during Heat (partially uses remaining Heat time)

Command

OTG.db+2, 1+2

Hit Levels

Low

Startup Frames

17~18, 17~18,

On Block

-13

On Hit

-2

Name

Tremor Punch

Command

P.b+2, 1

Hit Levels

Mid

Startup Frames

13

Damage

35

On Hit

+21g

Name

Chain Punch: Branch

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Alternate input: P.b+2,2
  • power up during Heat (partially uses remaining Heat time)

Command

1+3

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

35

Name

Devastating Chain Punch

Special Properties

Spike

Notes

  • Spike
  • Throw break: 1 or 2
  • Opponent status on hit: FUFT perpendicular

Command

2+4

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

35

Name

Corkscrew Strike

Notes

  • Throw break: 1 or 2
  • Opponent status on hit: FUFA
  • Side switch on hit

Command

Back throw

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

50

Name

Lone Dragon's Rage

Special Properties

Spike

Notes

  • Spike
  • Throw break: none
  • Opponent status on hit: FDFA

Command

Left throw

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

40

Name

Devastating Chain Punch

Special Properties

Spike

Notes

  • Spike
  • Throw break: 1
  • Opponent status on hit: FUFT perpendicular

Command

Right throw

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

40

Name

Corkscrew Strike

Notes

  • Throw break: 2
  • Opponent status on hit: FUFA
  • Side switch on hit

Command

uf+1+2

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

35

Name

Lian Jin Xuan Feng Jiao

Notes

  • Throw break: 1+2
  • Opponent status on hit: FUFA off-axis to the left