Command
2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+2c
Name
Heat Burst
Special Properties
Notes
- Heat Burst Power crush
Command
H.2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+6
On Hit
+0
Name
Twin Dragon Thunderclap
Special Properties
Notes
- Heat Smash
- Balcony Break
- Alternate input: H.HRM.2+3
- Also possible after Twin Dragon Gate is successful
- Transition to HRM on block
Command
R.df+1+2
Hit Levels
Mid
Startup Frames
Damage
Name
Dark Dragon Commandment
Notes
- Rage Art
- Erase opponent's recoverable health on hit
Command
1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Command
1, 1
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-9~-8
On Hit
+2~+3
Command
1, 1, 1+2
Hit Levels
High
Mid
High
Startup Frames
Damage
On Block
-9~-8
On Hit
-2~-1
Notes
- Power up during Heat (partially uses remaining Heat time
Command
1, 1, 1+2, 1
Hit Levels
High
Mid
High
Mid
Startup Frames
Damage
On Block
-16~-15
On Hit
+20(+15)~+21(+17)
Name
Chain Punch: Sheath
Command
1, 2
Hit Levels
High
High
Startup Frames
Damage
On Block
-3
On Hit
+7
Name
Front Palm
Command
1, 2, 1
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-6~-5
On Hit
+8~+9
Name
From Palm Pulsing Fist
Special Properties
Notes
- Follow-up after successful parry with input 1 or 2
- Partially restores remaining Heat time when successful during Heat
- Delayable Parry state
Command
1, 2, 3
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-6~-5
On Hit
+20(+11)~+21(+13)
Name
Front Palm Xuan Feng Jiao
Special Properties
Notes
- Balcony Break
Command
1, 2, 4
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-9
On Hit
+3
Name
Front Palm Snap Kick
Notes
- Transition to HRM
Command
1+3+4
Hit Levels
Special
Name
Taunt
Special Properties
Notes
- Reversal (partially restores remaining Heat time when successful during Heat)
- Follow-up upon successful reversal with input 1 or 2 to Chain Punch: Branch Parry state
Command
2
Hit Levels
High
Startup Frames
Damage
On Block
0
On Hit
+9
Command
2, 1
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-7~-6
On Hit
+4~+5
Command
2, 1, 2
Hit Levels
High
Mid
High
Startup Frames
Damage
On Block
-7~-6
On Hit
+4~+5
Notes
- Follow-up after successful parry with input 1 or 2
- Partially restores remaining Heat time when successful during Heat
- Delayable
Command
2, 1, 2, 1
Hit Levels
High
Mid
High
Mid
Startup Frames
Damage
On Block
-13~-11
On Hit
+16(-1)~+18(+3)
Name
Claws of Fury
Special Properties
Notes
- Balcony Break
- Tornado
Command
2, 2
Hit Levels
High
High
Startup Frames
Damage
On Block
-7~-6
On Hit
+7~+8
Name
Needle Elbow
Special Properties
Notes
- chip damage on block
Command
3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+3
Command
3, 3
Hit Levels
Mid
Low
Startup Frames
Damage
On Block
-14
On Hit
+2
On CH
+15
Name
Hissing Snake
Notes
- Delayable
Command
4
Hit Levels
High
Startup Frames
Damage
On Block
-11
On Hit
0
Command
4, 4
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-13~-12
On Hit
+3~+4
Name
Falling Bamboo
Command
1+2
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-2
On Hit
4
Notes
- Power up during Heat (partially uses remaining Heat time
Command
1+2, 1+2
Hit Levels
High
High
High
High
High
High
Startup Frames
Damage
On Block
-2
On Hit
7
Notes
- Power up during Heat (partially uses remaining Heat time
Command
1+2, 1+2, 1
Hit Levels
High
High
High
High
High
High
Mid
Startup Frames
Damage
On Block
-17~-16
On Hit
+7a (-2) / HE
Name
Chain Punch: Stem
Special Properties
Notes
- Heat Engager
- Balcony Break
- Delayable
Command
1+4
Hit Levels
Low
Startup Frames
Damage
On Block
-26
On Hit
+24
Name
Go Sugar
Notes
- Power up during Heat (partially uses remaining Heat time)
Command
3+4
Hit Levels
Special
Name
Hermit
Special Properties
Notes
- Auto low parry
- Partially restores remaining Heat time upon successful parry during Heat
- Transition to n with HRM.3+4 Parry state
Command
f+2
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+2
Command
f+2, 3
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-10
On Hit
+2
Command
f+2, 3, 4
Hit Levels
High
Mid
Mid
Startup Frames
Damage
On Block
-9
On Hit
+8
On CH
+38d (+30)
Name
Lone Dragon Storm
Notes
- Transition to HRM
Command
f+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-7~-6
On Hit
+7
Notes
- Alternative input: ws3
Command
f+3, 1+2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-8
On Hit
-6
Notes
- jail from 1st hit
- power up during Heat (partially uses remaining Heat time)
Command
f+3, 1+2, 4
Hit Levels
Mid
High
Mid
Startup Frames
Damage
On Block
-16~-15
On Hit
+13a (+6)
Name
Strike of the Five Precepts
Special Properties
Notes
- Tornado
- Natural combo on f+3 CH
Command
f+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9~-8
On Hit
+4
Command
f+4, 4
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-6
On Hit
+20a (+11) / HE
Name
Lao Weng Xuan Feng Jiao
Special Properties
Notes
- Heat Engager
- Balcony Break
Command
f+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+20a (+15)
Name
Dragon Elbow Crash
Special Properties
Notes
- Power crush
Command
f+2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+73a
Name
Master's Lesson
Special Properties
Notes
- Only once per match
- chip damage on block
Command
df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
Command
df+1, 4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-9
On Hit
+3
Name
Chopping Snap Kick
Notes
- Transition to HRM
Command
df+1, 1+2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-2
On Hit
+4
Notes
- power up during Heat (partially uses remaining Heat time)
Command
df+1, 1+2, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-10
On Hit
+3
Name
Admonishment Whirl
Special Properties
Notes
- Partially restores remaining Heat time when successful during Heat Parry state
Command
df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+6
Command
df+2, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-18
On Hit
+33 (+23)
Name
Rising Dragons
Command
df+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
0
Command
df+3, 1
Hit Levels
Mid
High
Startup Frames
Damage
On Block
0
On Hit
+6
Command
df+3, 1, 1+2
Hit Levels
Mid
High
Mid
Startup Frames
Damage
On Block
-13
On Hit
+34 (+13)
Name
Poison Strike
Special Properties
Notes
- Balcony Break
Command
df+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+6
Notes
- Transition to HRM
Command
df+4, 3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-9
On Hit
+7
On CH
+37(+29)
Name
Snap Knee Kick
Command
df+3+4
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+70(+54)~+71(+55)
Name
Jawbreaker Bow Kick
Special Properties
Notes
- Tornado
- chip damage on block
Command
d+1
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-5
On Hit
+6
Command
d+1, 2
Hit Levels
Low (Special)
Mid
Startup Frames
Damage
On Block
-10~-9
On Hit
-1~0
Command
d+1, 2, 4
Hit Levels
Low (Special)
Mid
Mid
Startup Frames
Damage
On Block
-9
On Hit
+3
Name
Ru Huan Snap Kick
Notes
- Transition to HRM
Command
d+2
Hit Levels
Low
Startup Frames
Damage
On Block
-13~-12
On Hit
-2~-1
Command
d+2, 4
Hit Levels
Low
Low
Startup Frames
Damage
On Block
-13~-12
On Hit
-2c
Name
Falling Fist Sweep
Command
d+3
Hit Levels
Low
Startup Frames
Damage
On Block
-13
On Hit
-2
Command
d+3, 2
Hit Levels
Low
High
Startup Frames
Damage
On Block
-3~-2
On Hit
+8~+9
Name
Twin Snake Strike
Notes
- Transition to HRM
Command
d+4
Hit Levels
Low
Startup Frames
Damage
On Block
-12~-11
On Hit
-1~0
Command
d+4, 4
Hit Levels
Low
Mid
Startup Frames
Damage
On Block
-11~-10
On Hit
+1~+2
Name
Razor Kick
Notes
- Transition to HRM
Command
d+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-4~-3
On Hit
+6c / HE
Name
Chanhui Zhang
Special Properties
Notes
- Heat Engager
Command
db+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-9~-8
On Hit
+1~+2
Command
db+1, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-12~-11
On Hit
+17(+0)
Name
Shadow Ram Punch
Special Properties
Notes
- Balcony Break
- Tornado
Command
db+1, 3
Hit Levels
Mid
High
Startup Frames
Damage
On Block
0~+1
On Hit
+8~+9
On CH
+31d
Name
Shadow Raccoon Swing
Command
db+1, 1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-10~-9
On Hit
+23 (+18)
On CH
+41
Name
Shadow Double Fist Punch
Special Properties
Notes
- Balcony Break
Command
db+3
Hit Levels
Low
Startup Frames
Damage
On Block
-8~-7
On Hit
+5~+6
Name
Amputation Kick
Notes
- Transition to HRM
Command
db+4
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4c
On CH
+36d
Name
Fan Sweep
Command
db+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11~-10
On Hit
+36d (+15)
Name
Tan Sau Shui Yue Tu
Special Properties
Notes
- Heat Engager
- Balcony Break
- Sabaki (partially restores remaining Heat time when successful during Heat)
- chip damage on block Parry state
Command
db+2+3
Hit Levels
Startup Frames
Damage
On Block
-14
On Hit
+67a (+51)
Name
Master's Sermon
Special Properties
Notes
- Only once per match
- Tornado
- chip damage on block
Command
b+1
Hit Levels
High
Startup Frames
Damage
On Block
-6
On Hit
+5
Name
Hermit's Fist
Command
b+2
Hit Levels
Special
Name
Twin Dragon Gate
Special Properties
Notes
- Parry (partially restores remaining Heat time when successful during Heat)
- Becomes Superior Twin Dragon Gate upon perfect parry
- Is ps3~ from HRM.b+2 Parry state 5~
Command
b+3
Hit Levels
High
Startup Frames
Damage
On Block
+9
On Hit
+16c
Name
Beheading Back Kick
Special Properties
Notes
- Balcony Break
- Homing
- Transition to HRM
- Cancel into HRM with input b+3,3+4
- chip damage on block
Command
b+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+4
Name
Zhuan Shen Jiao
Special Properties
Notes
- Homing
Command
b+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+2
On CH
+60
Name
Outcast Arrow
Command
b+3+4
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-14
On Hit
+0
Name
Earth Sunder Chain
Special Properties
Notes
- Balcony Break
- Attack throw on hit
Command
ub+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+3
On CH
+33(+25)
Name
Enter the Dragon
Special Properties
Notes
- Has punch parry effect (partially restores remaining Heat time when successful during Heat) Parry state
Command
uf+1
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+5
Name
Pulsing Fist
Special Properties
Notes
- Reversal (partially restores remaining Heat time when successful during Heat)
- Follow-up upon successful reversal with input 1 or 2 Parry state
Command
uf+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+10 (+1)
Name
Zhuan Shen Long Fang Quan
Special Properties
Notes
- Balcony Break
- Alternate input: u+2
- chip damage on block
Command
uf+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+14 (+5)
Name
Floating Kick
Special Properties
Notes
- Balcony Break
- Alternate input: ub+3 or u+3
Command
uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8~-6
On Hit
+21
Name
Floating Axe Drop
Notes
- Alternate input: ub+4 or u+4
Command
uf+3+4
Hit Levels
Mid (2)
Startup Frames
Damage
On Block
-14
On Hit
+16
Special Properties
Notes
- Balcony Break
Command
uf+3+4, 1+2
Hit Levels
Mid (2)
Mid
Startup Frames
Damage
On Block
-13
On Hit
+23 (+13)
Name
Biting Dragons
Special Properties
Notes
- Balcony Break
Command
1+2+3+4
Hit Levels
Special
Name
Ki Charge
Command
CH b+1
Hit Levels
High
Throw
Startup Frames
Damage
On Hit
+0
Name
Knee Snap
Command
P:b+2
Hit Levels
Special
Name
Superior Twin Dragon Gate
Notes
- Alternate input: P:HRM.b+2
- Parry (partially restores remaining Heat time when successful during Heat)
Command
P:b+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Hit
+2a
Name
Superior Chain Punch: Branch
Notes
- Alternate input: P:b+2,2
- power up during Heat (partially uses remaining Heat time)
Command
d, df, f+2
Hit Levels
High
Startup Frames
Damage
On Block
-6~-5
On Hit
+29 (+22)
Name
Chakra Elbow
Special Properties
Notes
- chip damage on block
Command
d, df, f+3+4, F
Hit Levels
Mid (Unblockable)
Startup Frames
Damage
On Hit
-1~0
Name
Piercing Charge
Special Properties
Notes
- Reversal (partially restores remaining Heat time when successful during Heat)
- Follow-up upon successful reversal with input 1 or 2 to Chain Punch: Branch Parry state
Command
f, F+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11~-10
On Hit
0~+1
Command
f, F+2, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-15~-14
On Hit
+55~+56
Name
Cleansing Arrow
Command
f, F+3
Hit Levels
High
Startup Frames
Damage
On Block
-2~+3
On Hit
+33(+25)~+38(+30)
Name
Viper Bow Kick
Special Properties
Notes
- Balcony Break
- chip damage on block
Command
f, F+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-4~-3
On Hit
+9~+10
Notes
- Transition to HRM
Command
f, F+4, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-14~-13
On Hit
+34 (+19)
Name
Sacrum Severance
Special Properties
Notes
- Tornado
Command
uf, n, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+32 (+22)
Name
Delayed Rising Toe Kick
Command
f, f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+6~+9
On Hit
+41(-17)~+44(-11)
Name
Dragon's Heel
Special Properties
Notes
- Balcony Break
- chip damage on block
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+3
Command
ws1, 4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-9
On Hit
+3
Name
Elbow Slash Snap Kick
Notes
- Transition to HRM
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+51a
Name
Arrow Shower
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
Name
Toe Smash
Command
SS.4
Hit Levels
Low
Startup Frames
Damage
On Block
-12
On Hit
+4
On CH
+12
Name
Lone Dragon Slice
Notes
- Can be delayed
Command
SS.1+2
Hit Levels
High
Startup Frames
Damage
On Block
+7
On Hit
+30g
Name
Chain Punch: Seed
Special Properties
Notes
- chip damage on block
- power up during Heat (partially uses remaining Heat time)
- Can be delayed
Command
FC.df+4
Hit Levels
Low
Startup Frames
Damage
On Block
-13~-12
On Hit
-2~-1
On CH
+3~+4
Command
FC.df+4, 1
Hit Levels
Low
Mid
Startup Frames
Damage
On Block
-13~-12
On Hit
+31a (+21)
Name
Reverse Cross Kick
Command
HRM.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-10~-9
On Hit
0~+1
Name
Tan Zhang
Special Properties
Notes
- Parry
- Partially restores remaining Heat time upon successful parry during Heat Parry state 3~
Command
HRM.2
Hit Levels
High
Startup Frames
Damage
On Block
-6~-5
On Hit
+5~+6
Command
HRM.2, 3
Hit Levels
High
High
Startup Frames
Damage
On Block
-9~-8
On Hit
+16a (+9)
Name
Double Jawbreaker
Special Properties
Notes
- Tornado
- chip damage on block
- Delayable
Command
HRM.3
Hit Levels
Low
Startup Frames
Damage
On Block
-13
On Hit
-2
Command
HRM.3, 4
Hit Levels
Low
Mid
Startup Frames
Damage
On Block
-15~-14
On Hit
+1~+2
Name
Stampeding Dragon
Command
HRM.4
Hit Levels
Mid
Startup Frames
Damage
On Block
-7~-6
On Hit
+7~+8
Notes
- Transition to HRM
Command
HRM.4, 1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-14~-13
On Hit
+27a (+12)
Name
Cautious Dragon
Special Properties
Notes
- Tornado
Command
HRM.1+2
Hit Levels
Mid
High
High
High
High
Startup Frames
Damage
On Block
-2
On Hit
+5
Notes
- Power up during Heat (partially uses remaining Heat time)
Command
HRM.1+2, 1
Hit Levels
Mid
High
High
High
High
Mid
Startup Frames
Damage
On Block
-17
On Hit
+7a(-2)/HE
Name
Chain Punch: Root
Special Properties
Notes
- Heat Engager
- Heat Dash +5g +36a(+26)
- Balcony Break
- True Blockstring
- Delayable
Command
HRM.SS
Hit Levels
Special
Name
Nimble Shift
Command
HRM.SS.1+2
Hit Levels
High
Startup Frames
Damage
On Block
+7
On Hit
+30g
Name
Chain Punch: Seed
Special Properties
Notes
- chip damage on block
- power up during Heat (partially uses remaining Heat time)
- Delayable
Command
HRM.b+1
Hit Levels
Mid
Startup Frames
Damage
On Block
+4
On Hit
+7c
On CH
+52a
Name
Prayer Fist
Special Properties
Notes
- chip damage on block
Command
HRM.b+3
Hit Levels
Low
Startup Frames
Damage
On Block
-31
On Hit
-9
Command
HRM.b+3, 1+2
Hit Levels
Low
Mid
Startup Frames
Damage
On Block
-16
On Hit
+0a (-1)
Name
Twin Dragon Acceptance
Special Properties
Notes
- Balcony Break
- Combo from 1st hit
- Combo deals [30; 12] damage
Command
HRM.b+4
Hit Levels
Low
Startup Frames
Damage
On Block
-13
On Hit
+4c
On CH
+28a
Name
Razor Sweep
Special Properties
Notes
- Homing
Command
HRM.f+1
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+15g
Name
Villain Slayer
Special Properties
Notes
- Balcony Break
Command
HRM.f+4
Hit Levels
Mid
Startup Frames
Damage
On Block
+0
On Hit
+40a
Name
Duan Tou Xuan Feng Jiao
Special Properties
Notes
- chip damage on block
Command
OTG.db+2
Hit Levels
Low
Startup Frames
On Block
-16
On Hit
-5
Notes
- Power up during Heat (partially uses remaining Heat time)
Command
OTG.db+2, 1+2
Hit Levels
Low
Low
Startup Frames
On Block
-13
On Hit
-2
Name
Tremor Punch
Command
P.b+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Hit
+21g
Name
Chain Punch: Branch
Special Properties
Notes
- Alternate input: P.b+2,2
- power up during Heat (partially uses remaining Heat time)
- Wall Crush on hit
Command
1+3
Hit Levels
Throw (High)
Startup Frames
Damage
Name
Devastating Chain Punch
Special Properties
Notes
- Spike
- Throw break: 1 or 2
- Opponent status on hit: FUFT perpendicular
Command
2+4
Hit Levels
Throw (High)
Startup Frames
Damage
Name
Corkscrew Strike
Notes
- Throw break: 1 or 2
- Opponent status on hit: FUFA
- Side switch on hit
Command
Back throw
Hit Levels
Throw (High)
Startup Frames
Damage
Name
Lone Dragon's Rage
Special Properties
Notes
- Spike
- Throw break: none
- Opponent status on hit: FDFA
Command
Left throw
Hit Levels
Throw (High)
Startup Frames
Damage
Name
Devastating Chain Punch
Special Properties
Notes
- Spike
- Throw break: 1
- Opponent status on hit: FUFT perpendicular
Command
Right throw
Hit Levels
Throw (High)
Startup Frames
Damage
Name
Corkscrew Strike
Notes
- Throw break: 2
- Opponent status on hit: FUFA
- Side switch on hit
Command
uf+1+2
Hit Levels
Throw (High)
Startup Frames
Damage
Name
Lian Jin Xuan Feng Jiao
Notes
- Throw break: 1+2
- Opponent status on hit: FUFA off-axis to the left