Standing Punishers
Command
1, 2, 4
Hit Levels
High
High
Mid
Startup Frames
10, 12, 16
Damage
5, 9, 11
On Block
-9
On Hit
+3
Name
Front Palm Snap Kick
Notes
- Transition to HRM
Command
2, 2
Hit Levels
High
High
Startup Frames
12, 25~26
Damage
10, 20
On Block
-7~-6
On Hit
+7~+8
Name
Needle Elbow
Special Properties
Chip Damage
Notes
- chip damage on block
Command
1+2, 1+2, 1
Hit Levels
High
High
High
High
High
High
Mid
Startup Frames
14, 9, 17~18
Damage
9, 9, 20
On Block
-17~-16
On Hit
+7a (-2) / HE
Name
Chain Punch: Stem
Special Properties
Heat Engager
Balcony Break
Notes
- Heat Engager
- Balcony Break
- Delayable
Command
df+1, 4
Hit Levels
Mid
Mid
Startup Frames
13~14, 18
Damage
10, 16
On Block
-9
On Hit
+3
Name
Chopping Snap Kick
Notes
- Transition to HRM
Command
df+2, 1+2
Hit Levels
Mid
Startup Frames
15~16
Damage
7, 5, 10
On Block
-18
On Hit
+33 (+23)
Name
Rising Dragons
Command
uf+3+4, 1+2
Hit Levels
Mid (2)
Mid
Startup Frames
14~15,10~11, 30~31
Damage
8, 10, 17 (11)
On Block
-13
On Hit
+23 (+13)
Name
Biting Dragons
Special Properties
Balcony Break
Notes
- Balcony Break
Crouching Punishers
Command
uf+3+4, 1+2
Hit Levels
Mid (2)
Mid
Startup Frames
14~15,10~11, 30~31
Damage
8, 10, 17 (11)
On Block
-13
On Hit
+23 (+13)
Name
Biting Dragons
Special Properties
Balcony Break
Notes
- Balcony Break
Command
ws1, 4
Hit Levels
Mid
Mid
Startup Frames
13~14, 21
Damage
14, 16
On Block
-9
On Hit
+3
Name
Elbow Slash Snap Kick
Notes
- Transition to HRM
Command
ws2
Hit Levels
Mid
Startup Frames
15~16
Damage
21
On Block
-14
On Hit
+51a
Name
Arrow Shower
Command
ws4
Hit Levels
Mid
Startup Frames
11~12
Damage
16
On Block
-6
On Hit
+5
Name
Toe Smash