Command
2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+2c
Name
Heat Burst
Special Properties
Notes
- Heat Burst
- Cancel to r45 with b,b Power crush 7~
Command
H.qcf+4, 3, 1+2
Hit Levels
Mid
High
High
High
High
High
Startup Frames
Damage
On Block
-2
On Hit
+13a (+12)
Name
Lapwing Kiss Shot
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st hit
- Jails from 3rd hit
- Chip damage on block
- Partially uses remaining Heat time
Command
H.b+1+2
Hit Levels
Mid
Mid
High
High
High
High
Startup Frames
Damage
On Block
+2
On Hit
+33a (+7)
Name
Shockwave Palm > Kiss Shot Penetrator
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st hit only if the second hit connects on i8
- 2nd hit available only as combo from 1st
- If the second hit connects on i9~10, frame advantage on hit will be -16~-15
- Erases opponent recoverable health on hit
- Jails
- Partially uses remaining Heat time
Command
H.b+3+4, 1+2
Hit Levels
High
High
High
High
High
Startup Frames
Damage
On Block
-2
On Hit
+29a (+3)
Name
Out of Sight > Kiss Shot
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st hit
- Jails from 2nd hit
- Chip damage on block
- Partially uses remaining Heat time
Command
H.ws1, 1+2
Hit Levels
Mid
High
High
High
High
Startup Frames
Damage
On Block
-2
On Hit
+29a (+3)
Name
Fluttering Kiss Shot
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st hit
- Jails from 2nd hit
- Chip damage on block
- Partially uses remaining Heat time
Command
H.ws4, 3, 1+2
Hit Levels
Mid
High
High
High
High
High
Startup Frames
Damage
On Block
-2
On Hit
+29a (+3)
Name
Haematopus Kiss Shot
Special Properties
Notes
- Balcony Break
- Combo from 2nd hit
- Combo from 1st CH
- Jails from 3rd hit
- Chip damage on block
- Partially uses remaining Heat time
Command
H.2+3
Hit Levels
Mid
High
High
High
High
Mid
Startup Frames
Damage
On Block
+5~+6
On Hit
-2d
Name
Bullet Assassination (Close)
Special Properties
Notes
- Heat Smash
- Spike
- Transition to attack throw on hit
- Enter CD r30 with F on block
- Deals chip damage on block
- Jails
Command
R.df+1+2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-15~-14
On Hit
+0d
Name
Death by Degrees
Special Properties
Notes
- Rage Art
- Erases opponent's recoverable health on hit
- Damage increases with lower health Power crush 8~
Command
1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Name
Jab
Command
1, 2
Hit Levels
High
High
Startup Frames
Damage
On Block
-3
On Hit
+8
Name
Left Right Combo
Notes
- Jail from 1st attack with 8f delay
- Enter SS +0 +11 with D or U
Command
1, 2, 1
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-3~-2
On Hit
+2~+3
Notes
- Combo from 2nd CH with 4f delay
- Input can be delayed 6f
Command
1, 2, 1, 1+2
Hit Levels
High
High
High
High
High
High
Startup Frames
Damage
On Block
-9
On Hit
+34a (-24)
Name
Biting Kiss Shot
Special Properties
Notes
- Balcony Break
- Weapon
- Jail from 3rd attack
- Combo from 2nd CH
- Chip damage on block
Command
1, 2, 4
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-6
On Hit
+20a (+11)
On CH
+49a
Name
Bermuda Triangle
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH with 8f delay
- Input can be delayed 10f
Command
1, 2, 1+2
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-14
On Hit
+11a (+2)
On CH
+10 +56a
Name
Double Explosion
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH with 7f delay
- Input can be delayed 10f
Command
1, 4
Hit Levels
High
High
Startup Frames
Damage
On Block
-4~-3
On Hit
+1~+2
On CH
+50a
Name
PK Combo
Notes
- Combo from 1st hit
- Move can be delayed 2f
Command
1, 4, 1
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-11~-10
On Hit
+15g~+16g
On CH
+67a (+47a)
Name
PK Combo > Assassin's Blade
Special Properties
Notes
- Balcony Break
Command
2
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+7
Name
Right Jab
Command
2, 3
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-13
On Hit
+0d
Name
Right Jab > Spider Knee
Special Properties
Notes
- Knee
- Combo from 1st CH with 7f delay
- Input can be delayed 12f
- Transition to Triple Slaps throw automatically on standing front hit
- Throw is unbreakable
Command
3
Hit Levels
High
Startup Frames
Damage
On Block
-16
On Hit
-5
Command
3, 2
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-9
On Hit
+36a
Name
Left High Kick > Spiral Explosion
Special Properties
Notes
- Balcony Break
- Side roll takes 42? frames
- Chip damage on block
- Can recover in r38 FC with D
Command
3, 3
Hit Levels
High
High
Startup Frames
Damage
On Block
-14
On Hit
-3
Notes
- Jail from 1st attack
Command
3, 3, 3
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-14
On Hit
-3
Notes
- Jail from 1st attack
Command
3, 3, 3, 4
Hit Levels
High
High
High
High
Startup Frames
Damage
On Block
-6
On Hit
+20a (+11)
Name
Flash Kicks
Special Properties
Notes
- Balcony Break
- Combo from 3rd CH with 6f delay
- Input can be delayed 10f
Command
3, 4
Hit Levels
High
High
Startup Frames
Damage
On Block
-6
On Hit
+20a (+11)
Name
Head Ringer
Special Properties
Notes
- Balcony Break
- Combo from 1st hit with 8f delay
- Input can be delayed 10f
Command
4
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+7
On CH
+7s
Name
High Kick
Command
4, 2
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-9
On Hit
+36a
Name
Right High Kick to Spiral Explosion
Special Properties
Notes
- Balcony Break
- Side roll takes 42? frames
- Chip damage on block
- Can recover in r38 FC with D
Command
4, 3
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-2~-1
On Hit
+5c~+6c
Name
Easy Prey Kick Combo
Special Properties
Notes
- Spike
Command
4, 4
Hit Levels
High
High
Startup Frames
Damage
On Block
-8
On Hit
+3~+4
Special Properties
Notes
- Combo from 1st CH ,Low crush 21~34 fs35~37
Command
4, 4, 4
Hit Levels
High
High
Low (hits grounded)
Startup Frames
Damage
On Block
-12~-11
On Hit
+4c~+5c
On CH
+46a
Name
High Kick > Deadly Hunter
Special Properties
Notes
- Combo from 2nd CH ,High crush 16~55
Command
4, 4, 3+4
Hit Levels
High
High
Mid (hits grounded)
Mid (hits grounded)
Startup Frames
Damage
On Block
-6~+0
On Hit
+20a
Name
High Kick > Deadly Assault
Special Properties
Notes
- Spike
- Combo from 2nd CH ,Low crush 29~36 fs37~42
Command
1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-3~-2
On Hit
+9~+10
Name
Ray Hands
Special Properties
Notes
- Homing
Command
1+4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-5~-4
On Hit
+4c~+5c
On CH
+6c~+7c
Name
Ivory Cutter
Special Properties
Notes
- Spike
- Second hit is +7c~+8c on CH if the first hit whiffs
Command
3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-10~-9
On Hit
+11g~+12g
Name
Fatal Blow
Special Properties
Notes
- Balcony Break
- Homing
- Enter CD -6~-5 +15g~+16g t45 r15 with F
Command
f+2
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+8
Command
f+2, 1
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-13~-12
On Hit
-6s~-5s
Notes
- Combo from 1st CH with 9f delay
Command
f+2, 1, 3
Hit Levels
High
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
-15~-13
On Hit
+27a
Name
Swallowtail
Special Properties
Notes
- Tornado
- Combo from 2nd hit with 2f delay
- Combo from 1st CH
- Input can be delayed 19f
- Move can be delayed 18f ,Low crush 26~40 fs41~43
Command
f+2, 1, 4
Hit Levels
High
Mid
High
Startup Frames
Damage
On Block
-3~-1
On Hit
+23a (+14)
On CH
+40a
Name
Mimosa Combo
Special Properties
Notes
- Balcony Break
- Combo from 2nd hit with 4f delay
- Combo from 1st CH
- Input can be delayed 19f
- Move can be delayed 18f
Command
f+3
Hit Levels
High
High
Startup Frames
Damage
On Block
+3~+4
On Hit
+24a (+15)
On CH
+54a
Name
Siren's Kiss
Special Properties
Notes
- Balcony Break
- 2nd hit is duckable if the 1st is blocked
- 2nd hit is homing
Command
f+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-5~-4
On Hit
+5~+6
Special Properties
Notes
- Enter SS +2~+3 +12~+13 with D or U Low crush 12~24 fs22~24
Command
f+4, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-9
On Hit
+39a (-19)
Name
Aconite
Special Properties
Notes
- Heat Engager
- Heat Dash +5 +36a r27
- Balcony Break
- Combo from 1st hit
Command
f+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+11a (+2)
Name
Blonde Bomb
Special Properties
Notes
- Heat Engager
- Heat Dash +5 +43a r27
- Balcony Break
- Alternate input: ws1+2
- Frame advantage is -8 if an attack is absorbed
- Deals chip damage if an attack is absorbed Power crush 8~16
Command
df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-1~+0
On Hit
+5~+6
Name
Uppercut
Command
df+1, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-3
On Hit
+2
On CH
+9
Name
Uppercut > Jab
Notes
- Jail from 1st attack
- Enter SS -1 +4 +11 with D or U
- Enter CD 0 +5 +12g with F
Command
df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-7~-6
On Hit
+34a (+24)
Name
Silent Uppercut
Notes
- +4s~+5s on hit against crouching opponent
- Does not launch crouching opponent
Command
df+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+0
On CH
+1
Command
df+3, 1
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-8
On Hit
+3
Notes
- Combo from 1st CH
- Input can be delayed 10f
- Enter SS -19 -8 -7 with D or U
Command
df+3, 1, 2
Hit Levels
Mid
High
Mid
Startup Frames
Damage
On Block
-12~-11
On Hit
+16a
On CH
+16a
Name
Dead Drop Combo
Special Properties
Notes
- Balcony Break
- Spike
- Combo from 2nd hit
- Combo from 1st CH
- Opponent is closer on CH
Command
df+3, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
+1
On Hit
+5
On CH
+12
Notes
- Combo from 1st hit with 10f delay
- Enter SS 0 +4 +11 with D or U
- Enter CD -1 +3 +10 t29 r10 with F
- Enter SWA +8 +12 +19 with B
Command
df+3, 2, 1
Hit Levels
Mid
High
High
Startup Frames
Damage
On Block
-3
On Hit
+4
Notes
- Combo from 2nd CH with 9f delay
- Jail from 2nd block with 3f delay
Command
df+3, 2, 1, 4
Hit Levels
Mid
High
High
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
-2
Name
Creeping Snake
Special Properties
Notes
- Combo from 3rd CH with 2f delay ,High crush 10~
Command
df+3, 2, 3
Hit Levels
Mid
High
Mid
Startup Frames
Damage
On Block
-17~-16
On Hit
+36a(+26)
Name
Creeping Snake > Geyser Cannon
Special Properties
Notes
- Tornado
- Combo from 2nd CH with 10f delay
Command
df+3, 2, 4
Hit Levels
Mid
High
High
Startup Frames
Damage
On Block
-6
On Hit
+20a
On CH
+49a
Name
Creeping Snake to Right High Kick
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH with 8f delay
Command
df+3, 3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-10
On Hit
+2c
Name
Bisection Combo
Special Properties
Notes
- Spike
- Combo from 1st hit with 1f delay
- Input can be delayed 10f
Command
df+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+7
Command
df+3+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-37
On Hit
+14a
On CH
+27a
Name
Wipe the Floor
Special Properties
Notes
- Alternate input: FC.df+4
- Powered up input: d,DF+4 High crush 1~
Command
d+1
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-5
On Hit
+5
Name
Low Jab
Special Properties
Notes
- Transition to r? with f High crush 4~
Command
d+1, 4
Hit Levels
Low (Special)
Mid
Startup Frames
Damage
On Block
-11~-10
On Hit
+0~+1
Name
Low Jab > Mid Kick
Notes
- Combo from 1st CH
- Alternate input: FC.1,4
Command
d+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12
On Hit
+0
On CH
+5
Special Properties
Notes
- High crush 6~
Command
d+2, 2
Hit Levels
Low (hits grounded)
Mid
Startup Frames
Damage
On Block
-12~-11
On Hit
+17a (+0)
On CH
+71a (+55)
Name
Vertical Slitter
Special Properties
Notes
- Tornado
- Balcony Break
- Combo from 1st CH
Command
d+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-17
On Hit
-6
Name
Left Spin Low Kick
Special Properties
Notes
- Alternate inputs: FC.3 or uf,n,D+3 High crush 4~
Command
d+3, 2
Hit Levels
Low (hits grounded)
Mid
Startup Frames
Damage
On Block
-11~-9
On Hit
+12~+14
Name
Left Spin Low Kick > Right Upper
Notes
- Combo from 1st CH
- Alternate inputs: FC.3,2 or uf,n,D+3,2
Command
d+3, 4
Hit Levels
Low (hits grounded)
High
Startup Frames
Damage
On Block
-8
On Hit
+1
Notes
- Combo from 1st CH
- Alternate inputs: FC.3,4 or uf,n,D+3,4
Command
d+3, 4, 3
Hit Levels
Low (hits grounded)
High
Mid
Startup Frames
Damage
On Block
-7~-6
On Hit
+22a
Name
Easy Prey
Special Properties
Notes
- Balcony Break
- Spike
- Combo from 2nd hit
- Alternate inputs: FC.3,4,3 or uf,n,D+3,4,3
Command
d+4
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Name
Right Low Kick
Special Properties
Notes
- High crush 4~
Command
d+4, 1
Hit Levels
Low
High
Startup Frames
Damage
On Block
+0
On Hit
+6
On CH
+11
Name
Right Low Kick > Back Spin Chop
Notes
- Combo from 1st CH with 6f delay
- Input can be delayed 9f
- Enter SS -21? -2 with D or U
- Alternate inputs: FC.4,1
Command
db+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-5~-4
On Hit
+8~+9
On CH
+11~+12
Name
Right Backhand Body Blow
Special Properties
Notes
- Homing
Command
db+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
+4c
On CH
+13a
Name
Stiletto Heel
Command
db+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-9a
On Hit
+2
Name
Slicer
Special Properties
Notes
- High crush 6~16
Command
db+4, 3
Hit Levels
Low (hits grounded)
Mid
Startup Frames
Damage
On Block
-13~-12
On Hit
+71a (+55)
Name
Geyser Cannon Combo
Special Properties
Notes
- Tornado
- Combo from 1st CH
Command
db+1+2
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-14
On Hit
+10a (+1)
Name
Reverberation Palm Bomb
Special Properties
Notes
- Heat Engager
- Heat Dash +5 +43a r27
- Balcony Break
Command
db+3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-17~-16
On Hit
+36 (+26)
Name
Geyser Cannon
Special Properties
Notes
- Tornado
- Alternate input: ws3+4
Command
b+1
Hit Levels
High
Startup Frames
Damage
On Block
-7~-6
On Hit
+4~-5
Name
Throat Slasher
Command
b+1, 4
Hit Levels
High
Mid (hits grounded)
Startup Frames
Damage
On Block
-12~-11
On Hit
+7~+8
On CH
+71a (+55)
Name
Throat Slasher > Glass Jaw
Special Properties
Notes
- Tornado
- Combo from 1st hit
- Grounded hit can be inconsistent
Command
b+1+3
On Block
-6
Name
Attack Reversal
Special Properties
Notes
- Damage is 25 + 50% of the opponent's attack
- Parries mid or high punches or kicks Parry state 5~12
Command
b+2
Hit Levels
High
Startup Frames
Damage
On Block
-14
On Hit
-3
Special Properties
Notes
- Homing
- Female characters can slap back with 2
Command
b+2, 2
Hit Levels
High
High
Startup Frames
Damage
On Block
-6~-5
On Hit
+5~+6
Notes
- Combo from 1st hit
Command
b+2, 2, 2
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-9~-8
On Hit
+9g~+10g
On CH
+45a
Name
Backhand Combo
Special Properties
Notes
- Balcony Break
- Combo from 1st CH
- Combo from 2nd CH with 5f delay
- Enter SS -15~? +1~+2 with D or U
- Input can be delayed 13f
Command
b+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+6c
Special Properties
Notes
- Spike
Command
b+3, 4
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-8~-7
On Hit
+19a
On CH
+45a
Name
Stinger Heel Kick Combo
Notes
- Combo from 1st hit with 16f delay
- Input can be delayed 17f
Command
b+4
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+9
On CH
15
Name
Spear Kick
Command
b+1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-7
On Hit
+5a
Name
Shockwave Palm
Notes
- Combo from 1st hit only if the second hit connects on i8
- 2nd hit available only as combo from 1st
- If the second hit connects on i9~10, frame advantage on hit will be -16~-15
- Erases opponent recoverable health on hit
- [[Nina_movelist#Nina-H.b+1+2|Powered up in heat]]
Command
b+1+4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-15~-14
On Hit
+34a (+24)
Name
Reverse Ivory Cutter
Special Properties
Notes
- Tornado
Command
b+2+3
Hit Levels
Startup Frames
Damage
On Hit
+25a
Name
Power Charge
Notes
- Cancel to r25 with b,b
Command
b+3+4
Hit Levels
High
Startup Frames
Damage
On Block
-9~-8
On Hit
+6~+7
Name
Out of Sight
Command
b+3+4, 3
Hit Levels
High
Mid (hits grounded)
Startup Frames
Damage
On Block
-15~-14
On Hit
+27a
Name
Out of Sight > Assassin Somersault Kick
Special Properties
Notes
- Tornado ,Low crush 31~43 fs44~46
Command
b+3+4, 1+2
Hit Levels
High
High
High
High
Startup Frames
Damage
On Block
-9
On Hit
+34a (-24)
Name
Out of Sight > Kiss Shot
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st hit
- Chip damage on block
- [[Nina_movelist#Nina-H.b+3+4,1+2|Powered up in heat]]
Command
ub+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-16~-15
On Hit
+20a
Name
Left Backhand Body Blow
Command
ub+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
-4
Special Properties
Notes
- Low crush 6~26 fs27~29
Command
u+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
+16a (+6)
Special Properties
Notes
- Balcony Break Low crush 6~26 fs27~29
Command
u+4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+0c~+5c
On Hit
+5c~+10c
On CH
+22a
Name
Leaping Axe Kick
Special Properties
Notes
- Spike
- Alternate input: ub+4 Low crush 7~30 fs31~33
Command
uf+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+26a
Name
Skull Splitter
Special Properties
Notes
- Spike Low crush 10~25
Command
uf+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+1
Command
uf+2, 1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
+49a (+40)
Name
Binding Whip
Special Properties
Notes
- Spike
- Combo from 1st hit with 9f delay
- Input can be delayed 9f
- Move can be delayed 7f
Command
uf+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+21 (+11)
Name
Catapult Kick
Special Properties
Notes
- Balcony Break Low crush 6~26 fs27~29
Command
uf+4
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
-1
Special Properties
Notes
- Low crush 9~30 fs31~33
Command
uf+4, 3
Hit Levels
High
Low (hits grounded)
Startup Frames
Damage
On Block
-19
On Hit
-8
Special Properties
Notes
- Combo from 1st CH ,High crush 17~46
Command
uf+4, 3, 4
Hit Levels
High
Low (hits grounded)
High
Startup Frames
Damage
On Block
-6
On Hit
+5
Name
Can Opener
Notes
- Combo from 2nd hit
- Enter SS -5 +6 with D or U
Command
uf+3+4
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-23a~-16a
On Hit
+9a (-1)
Name
Running Jump Kick
Special Properties
Notes
- Balcony Break
- Transition to throw on close range front hit Low crush 3~
Command
1+2+3+4
Name
Ki Charge
Notes
- CH state for 5 seconds
- Can't block for 5 seconds
Command
BT+1
Hit Levels
High
Startup Frames
Damage
On Block
-8
On Hit
+3
Name
Twist Jab
Notes
- Links to 1 jab extensions
Command
d, DF+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-37
On Hit
+14a
On CH
+27a
Name
Wipe the Floor
Special Properties
Notes
- Powered-up version of df+3+4 High crush 1~
Command
db, qcf, n, DB+2+3
Notes
- Alternate input: CD.2+3
Command
f, F+2
Hit Levels
High
Startup Frames
Damage
On Block
-4
On Hit
+32a (+24)
Name
Sunset Strike
Special Properties
Notes
- Balcony Break
Command
f, F+3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-14
On Hit
+8
On CH
+52a
Name
Bad Habit
Command
f, F+4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-10~-6
On Hit
+9c~+13c
On CH
+21a
Name
Kneel Kick
Special Properties
Notes
- Tech roll to r32 FC on frames 29~34
- 5 recoverable self-damage on whiff without tech roll
- Clean hit on block +16g~+20g, 30 damage Low crush 4~
Command
f, F+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-5~-4
On Hit
+12a (+3)
Name
Bombshell Blast
Special Properties
Notes
- Chip damage on block
Command
f, F+1+2*
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+11g~+12g
On Hit
+19a (+9)
Name
Bombshell Blast
Special Properties
Notes
- Balcony Break
Command
qcb
Name
Sway
Special Properties
Notes
- Cancel to SS with u
- Buffer to SS with d
- Recovers in FC for 5 frames (21~25) High crush 1~20
Command
qcf
Name
Crouch Dash
Special Properties
Notes
- Recovers in FC with qcf,n
- Input sometimes written as d,df,F High crush 1~20
Command
uf, n, D+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-17
On Hit
-6
Special Properties
Notes
- Low crush 9~ High crush 34~
Command
uf, n, D+3, 2
Hit Levels
Low (hits grounded)
Mid
Startup Frames
Damage
On Block
-11~-9
On Hit
+12~+14
Name
Hopping Low Kick to Right Uppercut
Notes
- Combo from 1st CH
Command
uf, n, D+3, 4
Hit Levels
Low (hits grounded)
High
Startup Frames
Damage
On Block
-8
On Hit
+1
Notes
- Combo from 1st CH
Command
uf, n, D+3, 4, 3
Hit Levels
Low (hits grounded)
High
Mid
Startup Frames
Damage
On Block
-7~-6
On Hit
+22a
Name
Hopping Low Kick to Easy Prey
Special Properties
Notes
- Balcony Break
- Spike
- Combo from 2nd hit
Command
f, f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-13~-12
On Hit
-2~-1
Special Properties
Notes
- Alternate input: wr3 Low crush 4~18 fs19~21
Command
f, f, F+3, 3
Hit Levels
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
-4~-1
On Hit
+17a
Name
Electric Ray
Special Properties
Notes
- Spike
- Combo from 1st hit
- Alternate input: wr3,3 ,Low crush 19~34 fs35~37
Command
f, f, F+3, 4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13~-12
On Hit
+34a (+19)
Name
Stingray
Special Properties
Notes
- Tornado
- Combo from 1st hit
- Alternate input: wr3,4
Command
f, f, F+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+4~+5
On Hit
+12a (+3)
Name
Spiral Bombshell Blast
Special Properties
Notes
- Heat Engager
- Heat Dash +5 +36a r27
- Balcony Break
- Chip damage on block
- Alternate input: wr1+2 Low crush 5~14 fs15~17
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-6~-5
On Hit
+5~+6
Command
ws1, 4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-3c~-2c
On Hit
+17a
Name
Diving Hornet
Special Properties
Notes
- Spike
- Move can be delayed 3f
Command
ws1, 1+2
Hit Levels
Mid
High
High
High
Startup Frames
Damage
On Block
-9
On Hit
+34a (-24)
Name
Fluttering Kiss Shot
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st hit
- Chip damage on block
- Jails
- [[Nina_movelist#Nina-H.ws1,1+2|Powered up in heat]]
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13~-12
On Hit
+28a (+18)
Name
Palm Uppercut
Command
ws3
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+2
Name
Spider Knee
Special Properties
Notes
- Knee
- Transition to Triple Slaps throw automatically on standing front hit
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-4~-3
On Hit
+7~+8
Name
Toe Smash
Command
ws4, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-9
On Hit
+36a
Name
Toe Smash > Spiral Explosion
Special Properties
Notes
- Balcony Break
- Side roll takes 42? frames
- Chip damage on block
- Can recover in r38 FC with D
Command
ws4, 3
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-10
On Hit
+14a (+5)
Name
Flashing Escape
Special Properties
Notes
- Balcony Break
- Combo from 1st CH
Command
ws4, 3, 1+2
Hit Levels
Mid
High
High
High
High
Startup Frames
Damage
On Block
-9
On Hit
+34a (-24)
Name
Haematopus Kiss Shot
Special Properties
Notes
- Balcony Break
- Combo from 2nd hit
- Combo from 1st CH
- Jails
- Chip damage on block
- [[Nina_movelist#Nina-H.ws4,3,1+2|Powered up in heat]]
Command
ws1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+11a (+2)
Name
Blonde Bomb
Special Properties
Notes
- Heat Engager
- Heat Dash +5 +43a r27
- Balcony Break
- Alternate input: f+1+2
- Frame advantage is -8 if an attack is absorbed
- Deals chip damage if an attack is absorbed Power crush 8~16
Command
ws3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-17~-16
On Hit
+36 (+26)
Name
Geyser Cannon
Special Properties
Notes
- Tornado
- Alternate input: db+3+4
Command
SS.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-10~-9
On Hit
+3~+4
Name
Snakeshot
Notes
- Enter CD +10g~+11g +23g~+24g t29 r7 with F
- Enter SWA +10g~+11g +23g~+24g t20 with B
Command
SS.1, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-3~-1
On Hit
+3~+5
Name
Double Shot
Command
SS.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14~-13
On Hit
+33a (+23)
Name
Lift Shot
Command
SS.4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-14
On Hit
+6c
Name
Heel Slicer
Special Properties
Notes
- Sidestep adds minimum 9 frames, total startup is i29 High crush 6~39
Command
SS.4, 2
Hit Levels
Low (hits grounded)
High
Startup Frames
Damage
On Block
-7
On Hit
+37a (-21)
Name
Tranquilizer
Special Properties
Notes
- Balcony Break
- Combo from 1st CH
Command
SS.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+36a
Name
Spiral Explosion
Special Properties
Notes
- Balcony Break
Command
FC.1
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-5
On Hit
+6
Special Properties
Notes
- Transition to r24 with f High crush 1~
Command
FC.1, 4
Hit Levels
Low (Special)
Mid
Startup Frames
Damage
On Block
-11~-10
On Hit
+0~+1
Notes
- Combo from 1st CH
Command
FC.2
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-4
On Hit
+7
Special Properties
Notes
- High crush 1~
Command
FC.df+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-37
On Hit
+14a
On CH
+27a
Name
Wipe the Floor
Special Properties
Notes
- Alternate input: df+3+4
- Powered up input: d,DF+4 High crush 1~
Command
qcf+1
Hit Levels
High
Startup Frames
Damage
On Block
+1~+3
On Hit
+3~+5
On CH
+47a (+37)
Name
Hellbringer
Special Properties
Notes
- Chip damage on block
Command
qcf+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-8~-7
On Hit
+32a (+17)
Name
Shut Up
Special Properties
Notes
- Heat Engager
- Heat Dash +5 +42a r27
- Balcony Break
Command
qcf+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-20~-11
On Hit
+0~+9
On CH
+21a
Name
Sideslip
Special Properties
Notes
- High crush 10~49
Command
qcf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+6s
Special Properties
Notes
- Knee
Command
qcf+4, 3
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-10
On Hit
+14a (+5)
Notes
- Combo from 1st hit with 4f delay
Command
qcf+4, 3, 1+2
Hit Levels
Mid
High
High
High
High
Startup Frames
Damage
On Block
-9
On Hit
+24a (-9)
Name
Lapwing Kiss Shot
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 2nd hit
- Chip damage on block
- [[Nina_movelist#Nina-H.qcf+4,3,1+2|Powered up in heat]]
Command
qcf+2+3
Hit Levels
Startup Frames
Damage
On Hit
+36g~+50g
Name
Evil Mist
Special Properties
Notes
- Alternate input: db,qcf,n,DB+2+3 High crush 1~37
Command
OTG.d+3+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-17~-16
On Hit
-7d
Name
Twisted Mind
Special Properties
Notes
- Spike
Command
qcb+4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-12~-11
On Hit
+68a (+52)
Name
Ice Pick
Special Properties
Notes
- Tornado
- Sway adds minimum 10 frames, total startup is i29~30
Command
1+3
Hit Levels
Throw
Startup Frames
Damage
On Block
-6
On Hit
-2
Name
Arm Grab Flip
Notes
- Throw break 1 or 2
- Opponent recovers FUFA
Command
2+4
Hit Levels
Throw
Startup Frames
Damage
On Block
+0
On Hit
+0d
Name
Over the Back Toss
Notes
- Throw break 1 or 2
- Side switch
- Nina recovers BT
Command
2+4, 2
Hit Levels
Throw
Startup Frames
Damage
On Block
+0
On Hit
-5d
Name
Shoulder Through Buster (STB)
Notes
- Unbreakable
- Side switch
Command
ABK.1