ws Moves
Command
ws1
Hit Levels
Mid
Startup Frames
13~14
Damage
17
On Block
-6
On Hit
+5
Command
ws1, 4
Hit Levels
Mid
Startup Frames
13~14, 13~14, 34~35
Damage
17, 20
On Block
-3c
On Hit
+21d
Name
Diving Hornet
Special Properties
Spike
Notes
- Spike
- Move can be delayed 3f
Command
ws1, 1+2
Hit Levels
Mid
High
High
Startup Frames
13~14, 13~14, 25 5 5
Damage
17, 6, 6, 6
On Block
-9
On Hit
+34a (-24)
Name
Fluttering Kiss Shot
Special Properties
Balcony Break
Weapon
Chip Damage
Notes
- Balcony Break
- Weapon
- Jail from 2nd attack
- Chip damage on block
- Powered up in heat
Command
ws2
Hit Levels
Mid
Startup Frames
15~16
Damage
15
On Block
-13
On Hit
+28a (+18)
Name
Palm Uppercut
Command
ws3
Hit Levels
Mid
Throw
Startup Frames
13
Damage
15
On Block
-13
On Hit
+0d
Name
Spider Knee
Special Properties
Knee
Notes
- Knee
- Transition to Triple Slaps chain throw automatically on standing front hit
- Throw is unbreakable, rest of the chain throw is breakable
Command
ws4
Hit Levels
Mid
Startup Frames
11~12
Damage
15
On Block
-4
On Hit
+7
Name
Toe Smash
Command
ws4, 2
Hit Levels
Mid
Startup Frames
11~12, 11~12, 19
Damage
15, 22
On Block
-9
On Hit
+36a
Name
Toe Smash > Spiral Explosion
Special Properties
Balcony Break
Chip Damage
Notes
- Balcony Break
- Side roll takes 34 frames, effective startup i53
- Chip damage on block
- Cancel to r38 FC with D
Command
ws4, 3
Hit Levels
Mid
Startup Frames
11~12, 11~12, 25
Damage
15, 24
On Block
-10
On Hit
+14a (+5)
Name
Flashing Escape
Special Properties
Balcony Break
Notes
- Balcony Break
- Combo from 1st CH
Command
ws4, 3, 1+2
Hit Levels
Mid
High
High
Startup Frames
11~12, 11~12, 25, 11~12, ,28 5 5
Damage
15, 24, 6, 6, 6
On Block
-9
On Hit
+34a (-24)
Name
Haematopus Kiss Shot
Special Properties
Balcony Break
Chip Damage
Notes
- Balcony Break
- Jail from 3rd attack
- Combo from 2nd hit
- Combo from 1st CH
- Chip damage on block
- Powered up in heat
Command
ws3+4
Hit Levels
Mid
Startup Frames
18~19
Damage
21
On Block
-17
On Hit
+36a (+26)
Name
Geyser Cannon
Special Properties
Tornado Move
Notes
- Tornado
hFC Moves
Command
hFC.1
Hit Levels
Low (Special)
Startup Frames
10
Damage
5
On Block
-5
On Hit
+6
Name
Crouch Jab
Special Properties
High Crush
Notes
- Transition to Standing with f High crush 1~
Command
hFC.1, 4
Hit Levels
Low (Special)
Startup Frames
10, 10, 16~17
Damage
5, 10
On Block
-11
On Hit
+0
Notes
- Combo from 1st CH
Command
hFC.2
Hit Levels
Low (Special)
Startup Frames
11
Damage
8
On Block
-4
On Hit
+7
Name
Crouch Straight
Special Properties
High Crush
Notes
- High crush 1~
Command
hFC.3
Hit Levels
Low (hits grounded)
Startup Frames
16
Damage
10
On Block
-17
On Hit
-6
Name
Crouch Spin Kick
Special Properties
High Crush
Notes
- High crush 1~
Command
hFC.4
Hit Levels
Low
Startup Frames
12
Damage
6
On Block
-15
On Hit
-4
Name
Crouch Shin Kick
Special Properties
High Crush
Notes
- High crush 1~