Command
2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+2c
Name
Heat Burst
Special Properties
Notes
- Heat Burst
- Cancel to r45 with b,b
- 3 chip damage on block
- 12 chip damage on hit
- Only deals recoverable damage
- Cannot cause a K.O. Power crush 7~16
Command
H.MCR.1+2
Hit Levels
Throw
Startup Frames
Damage
On Hit
+0d
Name
Inner Purgatory
Special Properties
Notes
- Transition to attack throw on standing or airborne hit
- Consumes 300F of the heat timer Low crush 1~12
Command
H.2+3
Hit Levels
Mid
High
Throw
Startup Frames
Damage
On Block
+11
On Hit
+5d
Name
Vindictive Helix
Special Properties
Notes
- Heat Smash
- Jail from 1st attack
- Transition to attack throw on hit
- Transition to MCR on block only
- Can cancel transition to MCR on block with B at +2~+12
- 7 chip damage on block <div class="plainlist">
- Low crush 15~52
- fs53~55</div>
Command
R.df+1+2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-15
On Hit
+0d
Name
Devil Dimension: Tainted Chains
Special Properties
Notes
- Rage Art
- Removes Recoverable Health
- Reversal Break
- Damage increases with lower health, maximum 82
- Freezes match timer on activation and on hit
- Restores recoverable health on hit
- Transition to attack throw on hit
- Consumes Rage
- Opponent recovers FDFA on hit Power crush 8~
Command
1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Name
Jab
Notes
- Recovers 2f faster on hit or block (t27 r17)
Command
1, 1
Hit Levels
High
Startup Frames
Damage
On Block
-1
On Hit
+8
Name
Double Jab
Notes
- Jail from 1st attack with 3f delay
Command
1, 1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-17
On Hit
+18a (+13)
Name
Flash Claw Combo
Notes
- Balcony Break on airborne hit
- Combo from 1st hit with 11f delay
Command
1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+8
Name
One Two Strike
Notes
- Jail from 1st attack with 4f delay
Command
1, 2, 2
Hit Levels
High
Startup Frames
Damage
On Block
-12
On Hit
+4
Name
Back Fist Combo
Notes
- Combo from 1st hit with 11f delay
- Jail from 2nd attack with 2f delay
- Move can be delayed 9f
Command
1, 2, 3
Hit Levels
High
Startup Frames
Damage
On Block
+4
On Hit
+24a
Special Properties
Notes
- Spike
- Move can be delayed 1f
- Interrupt with i10 from 2nd block
Command
1, 2, 3, 4
Hit Levels
High
Startup Frames
Damage
On Block
+0~+2
On Hit
+11c~+13c
Name
Shoot the Works
Special Properties
Notes
- Spike
- Interrupt with i7 from 3rd block
Command
1, 2, 4
Hit Levels
High
Startup Frames
Damage
On Block
-10
On Hit
+4
Name
One Two Knee
Special Properties
Notes
- Knee
- Jail from 1st attack
Command
2
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+9
Command
2, 2
Hit Levels
High
Startup Frames
Damage
On Block
-13
On Hit
-2
Name
Demon Backhand Spin
Notes
- Jail from 1st attack with 2f delay
Command
3
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
-6
Command
3, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
+2
On Hit
+8
Notes
- Combo from 1st hit
Command
3, 1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+72a (+56)
Name
Hell Cyclone
Special Properties
Notes
- Tornado
- Input can be delayed 12f
- Move can be delayed 4f
- Interrupt with i9 from 2nd block
Command
3, 1, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+15a (+6)
On CH
+59a
Name
Hell Spiral
Special Properties
Notes
- Balcony Break
- Input can be delayed 12f
- Move can be delayed 4f
- Interrupt with i7 from 2nd block
Command
3, 1, f, F
Hit Levels
Mid
Startup Frames
Damage
On Block
-2
On Hit
+4
Name
Demon March
Command
4
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+10g
Name
Last Rites
Special Properties
Notes
- Homing
- Balcony Break
- 7 chip damage on block
- 8 chip damage on block in heat
Command
4~3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-7c
On Hit
+14a
Name
Wheel of Pain
Special Properties
Notes
- Spike <div class="plainlist">
- Low crush 14~23
- fs24~26</div>
Command
H.4~3, 1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+2
On Hit
+30a (-20)
Name
Wheel of Pain > Annihilation Beam
Special Properties
Notes
- Tornado
- Weapon
- 3 chip damage on block
- Consumes 220F of remaining heat time
Command
1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-12
On Hit
+7
Name
Tsujikaze
Special Properties
Notes
- Homing
- Balcony Break
- Interrupt with i1 from 1st block
Command
1+4
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+4
Notes
- Jails
Command
1+4, 2
Hit Levels
High
Startup Frames
Damage
On Block
-12
On Hit
+72a (+56)
Name
Three Ring Alaya
Special Properties
Notes
- Tornado
- Combo from 2nd CH
- 6 chip damage on block
- 7 chip damage on block in heat
Command
3+4
Name
Fly (FLY)
Special Properties
Notes
- <div class="plainlist">
- Low crush 20~58
- fs59~61</div>
Command
f+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+3
Name
893P
Special Properties
Notes
- Spike
Command
f+2, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+0
On CH
+29a (+23)
Name
893P > Knee Kick
Special Properties
Notes
- Knee
- Combo from 1st hit with 14f delay
- Move can be delayed 13f *
Command
f+3
Name
Mourning Crow (MCR)
Special Properties
Notes
- Stance moves can be delayed by 10f <div class="plainlist">
- Low crush 18~32
- fs33~35</div>
Command
f+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
-1
Command
f+4, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-22
On Hit
+18a (+8)
Name
Twisted Samsara
Special Properties
Notes
- Tornado
- Combo on 1st CH with 4?f delay
- Input can be delayed 16?f
- Enter FLY +36a (+26) with ub_u_uf on hit <div class="plainlist">
- ,Low crush 27~51
- ,fs52~54</div>
Command
df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
On CH
+9
Command
df+1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+20a
Name
Dark Twin Lancer
Special Properties
Notes
- Balcony Break
- Combo on 1st hit with 6f delay
- Combo on 1st CH with 10f delay
- Move can be delayed 4f
Command
df+1, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+16g
On CH
+31d (+23d)
Name
Dark Twin Apparition
Special Properties
Notes
- Balcony Break
- Opponent recovers crouching on normal hit
- Enter MCR +16 with F on hit
- Enter MCR +31d (+23d) with F on CH
- Combo on 1st CH with 10f delay
- Move can be delayed 5f
Command
df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+6
On CH
+9
Name
Bloody Glaive
Notes
- Enter MCR +14 with F on hit
- Enter MCR +17 with F on CH
- Transition to MCR on standing hit only
- Tracking notes:
- Can sidewalk left at -6
- Can sidestep left at -5
- Completely homing to SSR/SWR side
Command
df+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+2
Command
df+3, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
-7
Notes
- Combo from 1st hit
Command
df+3, 2, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-22
On Hit
+18a (+8)
Name
Rengoku
Special Properties
Notes
- Tornado
- Combo from 2nd CH with 4f delay
- Input can be delayed 16f
- Jails for 3?F from 2nd hit
- Enter MCR +36a (+26) with ub_u_uf on hit <div class="plainlist">
- ,Low crush 27~50
- ,fs51~53</div>
Command
df+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+2
Command
df+4, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
-4c
Name
Tsunami Kick
Special Properties
Notes
- Spike
- Combo from 1st hit with 11?f delay
- Move can be delayed 10?f
Command
d+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+20a (+10)
Name
Corpse Thrust
Special Properties
Notes
- Balcony Break
- Damage taken during power crush state is recoverable.
- -9 on block if an attack is absorbed
- 10 Chip Damage on block after absorbing an attack in power crush state
- 11 Chip Damage on block while in heat after absorbing an attack in power crush state Power crush 7~17
Command
d+2
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-4
On Hit
+7
Name
Crouch Straight
Special Properties
Notes
- High crush 4~
Command
d+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12
On Hit
-1
On CH
+7c
Name
Broken Plate
Notes
- Tracking notes:
- Pseudo homing
- Can only be sidewalked left at +1 and +8
Command
d+4
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Name
Crouch Shin Kick
Special Properties
Notes
- High crush 4~
Command
d+3+4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-15
On Hit
+30a (+20)
Name
Double Lift Kicks
Special Properties
Notes
- Low crush 16~30
Command
db+1
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-5
On Hit
+6
Name
Crouch Jab
Special Properties
Notes
- Transition to Standing with f High crush 4~
Command
db+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
+3c
On CH
+26a
Name
Malicious Mace
Special Properties
Notes
- 4 chip damage on block
- 5 chip damage on block in heat High crush 6~
Command
db+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-17
On Hit
-6
Name
Crouch Spin Kick
Special Properties
Notes
- High crush 4~
Command
db+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+4
Name
Demon's Spear
Notes
- Cancel to r27 MCR with F (js27~)
- Balcony Break on air hit
Command
db+1+2*
Hit Levels
Mid
Startup Frames
Damage
On Block
+17g +24w
On Hit
+7
On CH
+37d (+29)
Name
Demon's Spear (Slight Hold)
Special Properties
Notes
- Wall Crush +24g on block
- Balcony Break on CH or air hit
- Cancel to r27 MCR with F (js27~)
- 10 chip damage on block
Command
db+1+2**
Hit Levels
Mid
Startup Frames
Damage
On Block
10
On Hit
+37d
Name
Demon's Lance (Max Hold)
Special Properties
Notes
- Balcony Break
- Guard Break
- Cancel to r27 MCR with F (js27~)
- 16 chip damage on block
- 17 chip damage on block while in heat
Command
db+1+4
Hit Levels
Startup Frames
Damage
On Block
+4d (-54)
On Hit
+4d (-54)
Name
Hellfire Blast
Special Properties
Notes
- Balcony Break
- Tracking score notes:
- Tracking score based on i40 impact
- Tracking score only for immediate sidestep/sidewalk. Move can be sidewalked on reaction at any frame advantage
- Tracks only SSR when opponent is +5~+7
Command
b+1
Hit Levels
High
Startup Frames
Damage
On Block
-6
On Hit
+5
Notes
- Tracks SSR/SWR completely
Command
b+1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-14
On Hit
+23a (+13)
Name
Brimstone Strike
Special Properties
Notes
- Balcony Break
- Combo from 1st hit with 7f delay
- Input can be delayed by 15f
- Move can be delayed by 10f
- Cancel to r15 -18 -7 with B
Command
b+1+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+16a (+6)
Name
Imperial Wrath
Special Properties
Notes
- Balcony Break
- 50% damage reduction when absorbing attacks
- Damage taken during power crush is recoverable
- 12 Chip Damage on block after absorbing an attack
- 13 Chip Damage on block while in heat after absorbing an attack
- r34 on hit Power crush 4~14
Command
b+2
Hit Levels
High
Startup Frames
Damage
On Block
-13
On Hit
-2
Command
b+2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-16
On Hit
+29a (+19)
Name
Rakshasa's Rampage
Special Properties
Notes
- Tornado
- Interrupt with i13 from 1st block
- Can evade some jabs <div class="plainlist">
- ,Low crush 30~51
- ,fs52~54</div>
Command
b+2, 3
Hit Levels
High
Startup Frames
Damage
On Block
-14
On Hit
+8a (-1)
Name
Rakshasa's Fury
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +62a (+42)
- Balcony Break
- 12 chip damage on Heat Dash
- Combo from 1st hit with 5f delay
- Move can be delayed 3f <div class="plainlist">
- ,Low crush 25~47
- ,fs48~50</div>
Command
b+3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-15~-18
On Hit
+10~+13
Name
Wicked Jambu Spear
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +43d (+35)
- Balcony Break
- 13 chip damage on Heat Dash
- Backsway
- Max distance from opponent when performed at tip range: ~3.82-3.83 (frames 16-19?) <div class="plainlist">
- Low crush 8~33
- fs34~36</div>
Command
b+4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-8
On Hit
+6
On CH
+30a (+24)
Name
Demon Steel Pedal
Notes
- Opponent recovers FDFA on grounded hit
Command
b+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+3c
On Hit
+7c
On CH
+24d
Name
Aratama Strike
Special Properties
Notes
- Spike
- Opponent recovers FDFA on CH
- 4 chip damage on block
- 6 chip damage on block while in heat
Command
b+1+4
Hit Levels
Startup Frames
Damage
On Hit
+20a (+10)
Name
Lightning Screw Uppercut
Special Properties
Notes
- fs64~85
Command
u+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-25
On Hit
+15a (+5)
Name
Samsara
Special Properties
Notes
- Tornado
- Enter FLY +35a (+25) with ub_u_uf on hit <div class="plainlist">
- Low crush 9~44
- fs45~47</div>
Command
u+1+2
Hit Levels
High
Startup Frames
Damage
Name
Hellfire Cannon
Notes
- Hits airborne opponents only
Command
uf+1
Hit Levels
High
Startup Frames
Damage
On Block
+11~+13
On Hit
+16~+18
Name
Infernal Shackle
Special Properties
Notes
- Strong Aerial Tailspin
- Weapon
- Balcony Break on airborne hit
- Transition to r20 MCR on hit or block only
- r47 opponent hitstun
- Only deals recoverable damage.
- 2 chip damage on block
- 3 chip damage on block while in heat
Command
uf+2
Hit Levels
High
Startup Frames
Damage
On Block
-4
On Hit
+25a
Name
Decapitating Sword
Special Properties
Notes
- Homing
- Balcony break on airborne hit
Command
uf+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+3c
On Hit
+7c
On CH
+19a
Name
Reaper's Scythe
Special Properties
Notes
- Spike <div class="plainlist">
- Low crush 9~29
- fs30~32</div>
Command
uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+11
Name
Wraith Kick
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +62a (+42)
- Balcony Break
- 12 chip damage on Heat Dash Low crush 8~18
Command
uf+3+4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-16
On Hit
+33a (-25)
Name
Hisou
Special Properties
Notes
- Balcony Break
- Tracking notes:
- Can be sidestepped right at -10
- Can be sidewalked left from +1 to +2 only
- Pseudo homing to SSL/SWL side? <div class="plainlist">
- Low crush 10~47
- fs48~50</div>
Command
H.uf+3+4, 1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-15
On Hit
+0d
Name
Hisou > Annihilation Beam
Special Properties
Notes
- 5 chip damage on block
- Available only as combo from 1st hit
- Unavailable on whiff
- Transition to attack throw on hit
- Consumes 250F of remaining heat time Low crush
Command
1+2+3+4
Name
Ki Charge
Special Properties
Notes
- CH state for 5 seconds
- Can't block for 5 seconds <div class="plainlist">
- Low crush 6~47
- fs48~50</div>
Command
b, f+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
-1
Notes
- Input bufferable
- Homing at +3 and above
- Can be sidestepped to the right at -2 to +2
Command
b, f+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+1
Special Properties
Notes
- Elbow
- Combo from 1st hit with 15f delay
- Jail from 1st attack with no delay
- Move can be delayed 7f
Command
b, f+2, 1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+15a (+6)
On CH
+45a (+0)
Name
Laser Cannon
Special Properties
Notes
- Balcony Break
- Combo on 2nd CH with 8f delay
- Input can be delayed 20f
- Move can be delayed 15f
- 7 chip damage on block
- 8 chip damage on block
Command
b, f+2, 1, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8c
On Hit
+14a
Name
Laser Crush
Special Properties
Notes
- Spike <div class="plainlist">
- ,Low crush 12~20
- ,fs21~23</div>
Command
b, f+2, 1, df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+25a (+8)
Name
Laser Scraper
Special Properties
Notes
- Tornado
- Balcony Break on grounded hit only
- Combo on 2nd CH with 11f delay
- Input can be delayed 20f
- Input can be delayed 14f
- Opponent recovers FDFA on hit
Command
b, f+2, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+16g
Name
Laser Slice
Special Properties
Notes
- Balcony Break
- Combo from 1st hit with 8f delay
- Opponent recovers crouching on hit
- Transition to MCR +14 with F on hit
Command
b, f+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-17
On Hit
+31a (-2)
Special Properties
Notes
- Weapon
- 17 damage on hit with scaling
- 6 chip damage on block <div class="plainlist">
- Low crush 24~80
- fs81~83</div>
Command
b, f+1+2, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-31
On Hit
-14a (-23)
Name
Gates of Hades
Special Properties
Notes
- Balcony break on standing hit only
- Combo from 1st hit <div class="plainlist">
- ,Low crush 28~69
- ,fs70~72</div>
Command
f, F+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+15a (+6)
Name
Demon's Paw
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +36a (+26)
- Balcony Break
- i18 startup when unbuffered, and i16 startup when buffered
- 7 chip damage on block
- 8 chip damage on block while in heat
- 15 chip damage on Heat Dash
Command
f, F+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+16g
On CH
+55a
Name
Demon's Shaft
Special Properties
Notes
- Balcony Break
- i23 startup when unbuffered, and i21 startup when buffered
- Opponent recovers crouching on hit <div class="plainlist">
- Low crush 10~30
- fs31~33</div>
Command
f, n, d, DF+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-23
On Hit
-2a
Name
Demon's Tail
Special Properties
Notes
- Opponent recovers FDFA on hit Low crush 5~28
Command
f, n, d, DF+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-23c
On Hit
-5c
Command
f, n, d, DF+4, 4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-16
On Hit
+7c
On CH
+14a
Name
Spinning Demon Scythe
Special Properties
Notes
- Spike
- Combo from 1st hit
Command
f, n, d, DF+4, 1+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Hit
+58a (+42)
Name
Spinning Demon Hellfire Beam
Special Properties
Notes
- Tornado
- Available only on hit
- Opponent recovers FUFA on hit
Command
f, n, d, df
Name
Wind God Step
Notes
- Cannot be buffered
- Stance moves can be buffered out of heat dash
- Recovers in WS for 6 frames starting at frame 20
- Cancel to sidestep with u
- Cancel to block with b
Command
f, n, d, df, UF
Name
Demon Hop
Special Properties
Notes
- Can access wr3 by inputting 3 on frames 1~2
- Unable to act from frames 3~26 <div class="plainlist">
- Low crush 1~20
- fs21~23</div>
Command
f, n, d, df:2
Hit Levels
High
Startup Frames
Damage
On Block
+5
On Hit
+39a (+29)
Name
Electric Wind God Fist
Notes
- 4 chip damage on block
- 7 chip damage on block while in heat
- Can also be performed with f,n,df#2 (i13~)
Command
f, n, d, df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-16
On Hit
+29a (+19)
Name
Thunder God Fist
Special Properties
Notes
- <div class="plainlist">
- Low crush 22~43
- fs44~46</div>
Command
f, n, d, df+1, UF
Hit Levels
Mid
Startup Frames
Damage
On Hit
-4d
Name
Heaven's Door
Special Properties
Notes
- Floor Break
- Transition to attack throw on hit
- Available only on hit
- Opponent recovers FDFA on hit
Command
f, n, d, df+2
Hit Levels
High
Startup Frames
Damage
On Block
-10
On Hit
+39a (+29)
Name
Wind God Fist
Notes
- Turns into EWGF (f,n,d,df#2) while in heat
- Consumes 70F of remaining heat time while in heat
- 7 chip damage on block while in heat
Command
f, n, d, df+3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-8c
On Hit
+16a
Name
Demon's Hoof
Special Properties
Notes
- Spike
- 7 chip damage on block
- 9 chip damage on block while in heat Low crush 5~28
Command
f, n, d, df+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+32d (+24d)
Name
Spiral of Madness
Special Properties
Notes
- Homing
- Balcony Break
- 7 chip damage on block
- 9 chip damage on block while in heat
- Opponent recovers FUFA on CH
Command
f, f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+6
On Hit
+13a (+3)
Name
Leaping Side Kick
Special Properties
Notes
- Balcony Break
- 9 chip damage on block
- 11 chip damage on block while in heat <div class="plainlist">
- Low crush 3~25
- fs26~28</div>
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
On CH
+9
Name
Solo Piston
Command
ws1, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
+11
On Hit
+16
Name
Infernal Shackle
Special Properties
Notes
- Strong Aerial Tailspin
- Balcony Break On air hit
- Weapon
- Combo from 1st CH with 1f delay
- Transition to MCR on hit or block only
- 2 chip damage on block
- 3 chip damage on block while in heat
Command
ws1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+6
On CH
+10
Name
Bloody Glaive
Notes
- Enter MCR +14 with F on hit
- Enter MCR +17 with F on CH
- Combos from 1st hit with 7f delay
- Input can be delayed 10f
- Move can be delayed 9f
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+72a (+56)
Name
Alaya
Special Properties
Notes
- Tornado
- 6 chip damage on block
- 7 chip damage on block while in heat
Command
ws3
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+9
On CH
+14
Name
Organ Wrecker
Special Properties
Notes
- Knee
- Enter MCR +14 with F on hit
- Enter MCR +23 with F on CH
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+8
Command
ws4, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-16
On Hit
+7c
Name
Wretched Heel
Special Properties
Notes
- Spike
- Combo from 1st hit
Command
SS.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-22
On Hit
+72a
Name
Devil Twister
Notes
- Transition to Hell's Gate on hit with U
Command
SS.2, U
Hit Levels
Startup Frames
Damage
On Hit
-5a
Name
Hell's Gate
Notes
- Only available as combo from 1st hit
- 48 damage with scaling
Command
(back to wall).b, b, ub
Hit Levels
Mid
Startup Frames
Damage
On Block
+0c
On Hit
+8
Name
[[Wall_jump_attack|Wall Jump Attack]]
Special Properties
Notes
- Low crush 14~45
Command
FLY.1
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+67a (+47)
Name
Near Death
Special Properties
Notes
- Strong Aerial Tailspin
- Balcony Break <div class="plainlist">
- Low crush 1~12
- fs13~15</div>
Command
FLY.2
Hit Levels
Throw
Startup Frames
Damage
On Hit
+0d
Name
Infernal Annihilation
Special Properties
Notes
- Floor Break
- Transition to attack throw on front standing or airborne hit
- +1a (-8) on BT hit <div class="plainlist">
- Low crush 1~60
- fs61~63</div>
Command
FLY.3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-15~-8
On Hit
+35d (-24)
Name
Amara
Special Properties
Notes
- Balcony Break
- Spike
Command
FLY.4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-29
On Hit
-20s
Special Properties
Notes
- <div class="plainlist">
- Low crush 1~50
- fs51~53</div>
Command
FLY.4, 1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+1
On Hit
+71a (+51)
Name
Forsaken Soul
Special Properties
Notes
- Strong Aerial Tailspin
- 14 damage with combo scaling from 1st hit
- 24 damage total from 1st hit Low crush 1~
Command
FLY.4, 2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-27
On Hit
+52a (+7)
Notes
- 14 damage with combo scaling from 1st hit
- 24 damage total from 1st hit
Command
FLY.4, 2, 1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-16
On Hit
+29a(+19a)
Special Properties
Notes
- Low crush 22~
Command
FLY.4, 2, 1, UF
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Hit
-4d
Name
Cursed Starstorm
Special Properties
Notes
- Transition to attack throw on hit
- Available only on hit
- 10dmg with combo scaling from previous hit
- Opponent recovers FDFA on hit Low crush 1~
Command
FLY.4, 2, 1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Hit
-6a
Name
Devil Starstorm
Special Properties
Notes
- Available only on 2nd hit
- 15 (7+8) damage with combo scaling from 1st hit
- 39 damage total from 1st hit
- 20 damage (10+10) with combo scaling from 2nd hit
- 40 damage total from 2nd hit Low crush 1~
Command
FLY.1+2
Hit Levels
Startup Frames
Damage
On Hit
-46(-104)
Name
Infernal Destruction
Special Properties
Notes
- Balcony Break <div class="plainlist">
- Low crush 1~111
- fs112~114</div>
Command
FLY.f+1+2
Hit Levels
Startup Frames
Damage
On Hit
-39a (-97)
Name
Cross Infernal Destruction
Special Properties
Notes
- Balcony Break
- Recovers front-facing when done from BT FLY ,Low crush 1~
Command
FUFT.u+3+4
Name
Yomigaeri
Notes
- FUFA shift to Fly leaves attacker in backturn
Command
MCR.1
Hit Levels
Mid
Startup Frames
Damage
On Block
+8
On Hit
+20d
Name
Tiger Thrush
Special Properties
Notes
- Spike
- Opponent recovers FDFA on hit
- 6 chip damage on block
- 7 chip damage on block while in heat <div class="plainlist">
- Low crush 1~38
- fs39~41</div>
Command
MCR.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
-1
Special Properties
Notes
- Homing <div class="plainlist">
- Low crush 1~37
- fs38~40</div>
Command
MCR.2, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14c
On Hit
+2a
Name
Dark Arachnid Twister
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +67a (+50)
- Spike
- 12 chip damage on blocked Heat Dash
- Combo from 1st hit
- Opponent recovers FDFA on hit <div class="plainlist">
- ,Low crush 1~17
- ,fs18~20</div>
Command
MCR.3
Hit Levels
Startup Frames
Damage
On Block
-7
On Hit
+70a (+54)
Name
Venomous Torment
Special Properties
Notes
- Tornado
- Balcony Break
- 7 chip damage on block
- 9 chip damage on block while in heat <div class="plainlist">
- Low crush 1~19
- fs20~22</div>
Command
MCR.4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-29
On Hit
-20s
Special Properties
Notes
- <div class="plainlist">
- Low crush 1~50
- fs51~53</div>
Command
MCR.4, 1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+1
On Hit
+71a (+51)
Name
Forsaken Soul
Special Properties
Notes
- Strong Aerial Tailspin
- 14 damage with combo scaling from 1st hit
- 24 damage total from 1st hit Low crush 1~
Command
MCR.4, 2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-27
On Hit
+52a (+7)
Notes
- 14 damage with combo scaling from 1st hit
- 24 damage total from 1st hit
Command
MCR.4, 2, 1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-16
On Hit
+29a(+19a)
Special Properties
Notes
- Low crush 22~
Command
MCR.4, 2, 1, UF
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Hit
-4d
Name
Cursed Starstorm
Special Properties
Notes
- Transition to attack throw on hit
- Available only on hit
- 10dmg with combo scaling from previous hit
- Opponent recovers FDFA on hit Low crush 1~
Command
MCR.4, 2, 1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Hit
-6a
Name
Devil Starstorm
Special Properties
Notes
- Available only on 2nd hit
- 15 (7+8) damage with combo scaling from 1st hit
- 39 damage total from 1st hit
- 20 damage (10+10) with combo scaling from 2nd hit
- 40 damage total from 2nd hit Low crush 1~
Command
MCR.1+2
Hit Levels
Startup Frames
Damage
On Hit
+5
Name
Inner Turmoil
Special Properties
Notes
- <div class="plainlist">
- Low crush 1~12
- fs13~15</div>
Command
OTG.d+1+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-16~-8
On Hit
+5a~+13a
Name
Hellfire Incinerator
Special Properties
Notes
- Weapon
- Balcony break on CH
- Typically connects grounded on frames i25~26 of startup at -14~-13/+12a~+13a(+0a~+1a)
Command
H.b, f+2, 1, 4, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+2
On Hit
+59a(+43)
Name
Laser Crush > Annihilation Beam
Special Properties
Notes
- Balcony Break
- Tornado
- Weapon
- 3 chip damage on block
- Consumes 220F of remaining heat time
Command
H.f, n, d, DF+4, 3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Hit
+72a (+56a)
Name
Spinning Demon Leviathan
Special Properties
Notes
- Tornado
- Available only on hit
- 18dmg with combo scaling from 1st Low crush 15~30?
Command
H.f, n, d, df+1+2, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+2
On Hit
+60a(+44)
Name
Spiral of Madness > Annihilation Beam
Special Properties
Notes
- Tornado
- Weapon
- 5 chip damage on block
- Consumes 220F of remaining heat time
- No pushback on 1st CH
Command
1+3
Hit Levels
Throw
Startup Frames
Damage
On Block
+0 BT
On Hit
+2d
Name
Double High Sweep
Special Properties
Notes
- Homing
- Throw break: 1 or 2
- Can be done from FC
Command
2+4
Hit Levels
Throw
Startup Frames
Damage
On Block
-3
On Hit
+0d
Name
Judgment
Special Properties
Notes
- Homing
- Throw break 1 or 2
- Side switch on hit
- Opponent recovers FUFA on hit
- Can be done from FC
Command
Back Throw
Hit Levels
Throw
Damage
On Hit
+1d
Name
Pivoting Hip Throw
Notes
- Unbreakable
- Side switch on hit
Command
Left Throw
Hit Levels
Throw
Damage
On Block
-3
On Hit
+1d
Name
Shoulder Flip
Notes
- Throw break 1
- Opponent recovers FUFA on hit
Command
Right Throw
Hit Levels
Throw
Damage
On Block
-3
On Hit
+0d
Name
Over the Limit
Notes
- Throw break 2
- Side switch on hit
- Opponent recovers FDFA on hit
Command
df+2+3
Hit Levels
Throw
Startup Frames
Damage
On Block
-2
On Hit
-6d
Name
White Mountain
Special Properties
Notes
- Floor Break
- Throw break 2
- Can be done from FC
Command
f, hcf+1+2
Hit Levels
Throw
Startup Frames
Damage
On Block
-6
On Hit
+0d
Name
Obliteration
Notes
- Throw break 1+2
- Side switch on hit when done on opponent's front and left sides from P1 side
- Sideswap on hit when done on opponent's left side from P2 side
- Can be done from FC
Command
qcb+1+3
Hit Levels
Throw
Startup Frames
Damage
On Block
-2
On Hit
+0d
Name
Complicated Wire
Notes
- Throw break 1
- Opponent recovers FUFA on hit
- Can be done from FC
Command
uf+1+2
Hit Levels
Throw
Startup Frames
Damage
On Block
+0
On Hit
+25d (+7)
Name
Stonehead
Special Properties
Notes
- Balcony Break
- Throw break 1+2
- Side switch on throw break
- Can be done from FC