devil jin

Wall Crush moves

Command

db+1+2*

Hit Levels

Mid

Startup Frames

39~60

Damage

25

On Block

+17g +24w

On Hit

+7

On CH

+37d (+29)

Name

Demon's Spear (Slight Hold)

Special Properties

Wall Crush

Notes

  • Wall Crush +24g on block
  • Balcony Break on CH or air hit
  • Cancel to r27 MCR with F (js27~)
  • 10 chip damage on block

Balcony Break moves

Command

3, 1, 4

Hit Levels

Mid

Startup Frames

17~19, 17~19, 29~30, 17~19, ,23~24

Damage

16, 11, 20

On Block

-9

On Hit

+15a (+6)

On CH

+59a

Name

Hell Spiral

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Input can be delayed 12f
  • Move can be delayed 4f
  • Interrupt with i7 from 2nd block

Command

4

Hit Levels

High

Startup Frames

17~18

Damage

24

On Block

-5

On Hit

+10g

Name

Last Rites

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break
  • 7 chip damage on block
  • 8 chip damage on block in heat

Command

1+2

Hit Levels

Mid

Mid

Startup Frames

17 25~26

Damage

12, 25

On Block

-12

On Hit

+7

Name

Tsujikaze

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break
  • Interrupt with i1 from 1st block

Command

df+1, 2

Hit Levels

Mid

Startup Frames

13, 13, 17

Damage

11, 20

On Block

-9

On Hit

+20a

Name

Dark Twin Lancer

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo on 1st hit with 6f delay
  • Combo on 1st CH with 10f delay
  • Move can be delayed 4f

Command

df+1, 4

Hit Levels

Mid

Startup Frames

13, 13, 20~21

Damage

11, 23

On Block

-13

On Hit

+16g

On CH

+31d (+23d)

Name

Dark Twin Apparition

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Opponent recovers crouching on normal hit
  • Enter MCR +16 with F on hit
  • Enter MCR +31d (+23d) with F on CH
  • Combo on 1st CH with 10f delay
  • Move can be delayed 5f

Command

d+1

Hit Levels

Mid

Startup Frames

18~19

Damage

25

On Block

-14

On Hit

+20a (+10)

Name

Corpse Thrust

Special Properties

Balcony Break
Power Crush

Notes

  • Balcony Break
  • Damage taken during power crush state is recoverable.
  • -9 on block if an attack is absorbed
  • 10 Chip Damage on block after absorbing an attack in power crush state
  • 11 Chip Damage on block while in heat after absorbing an attack in power crush state Power crush 7~17

Command

db+1+2**

Hit Levels

Mid

Startup Frames

61~63

Damage

42

On Block

10

On Hit

+37d

Name

Demon's Lance (Max Hold)

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Guard Break
  • Cancel to r27 MCR with F (js27~)
  • 16 chip damage on block
  • 17 chip damage on block while in heat

Command

db+1+4

Hit Levels

Startup Frames

32~63

Damage

40

On Block

+4d (-54)

On Hit

+4d (-54)

Name

Hellfire Blast

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Tracking score notes:
  • Tracking score based on i40 impact
  • Tracking score only for immediate sidestep/sidewalk. Move can be sidewalked on reaction at any frame advantage
  • Tracks only SSR when opponent is +5~+7

Command

b+1, 2

Hit Levels

High

Startup Frames

12, 12, 23

Damage

10, 20

On Block

-14

On Hit

+23a (+13)

Name

Brimstone Strike

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit with 7f delay
  • Input can be delayed by 15f
  • Move can be delayed by 10f
  • Cancel to r15 -18 -7 with B

Command

b+1+3

Hit Levels

Mid

Startup Frames

15

Damage

30

On Block

-8

On Hit

+16a (+6)

Name

Imperial Wrath

Special Properties

Balcony Break
Power Crush

Notes

  • Balcony Break
  • 50% damage reduction when absorbing attacks
  • Damage taken during power crush is recoverable
  • 12 Chip Damage on block after absorbing an attack
  • 13 Chip Damage on block while in heat after absorbing an attack
  • r34 on hit Power crush 4~14

Command

b+2, 3

Hit Levels

High

Startup Frames

14~16, 14~16, 25~127

Damage

11, 23

On Block

-14

On Hit

+8a (-1)

Name

Rakshasa's Fury

Special Properties

Heat Engager
Balcony Break
Low Crush
Floating State

Notes

  • Heat Engager
  • Heat Dash +5, +62a (+42)
  • Balcony Break
  • 12 chip damage on Heat Dash
  • Combo from 1st hit with 5f delay
  • Move can be delayed 3f <div class="plainlist">
  • ,Low crush 25~47
  • ,fs48~50</div>

Command

b+3

Hit Levels

Mid (hits grounded)

Startup Frames

29~32

Damage

24

On Block

-15~-18

On Hit

+10~+13

Name

Wicked Jambu Spear

Special Properties

Heat Engager
Balcony Break
Low Crush
Floating State

Notes

  • Heat Engager
  • Heat Dash +5, +43d (+35)
  • Balcony Break
  • 13 chip damage on Heat Dash
  • Backsway
  • Max distance from opponent when performed at tip range: ~3.82-3.83 (frames 16-19?) <div class="plainlist">
  • Low crush 8~33
  • fs34~36</div>

Command

uf+4

Hit Levels

Mid

Startup Frames

18

Damage

21

On Block

-8

On Hit

+11

Name

Wraith Kick

Special Properties

Heat Engager
Balcony Break
Low Crush

Notes

  • Heat Engager
  • Heat Dash +5, +62a (+42)
  • Balcony Break
  • 12 chip damage on Heat Dash Low crush 8~18

Command

uf+3+4

Hit Levels

Mid

Mid

Startup Frames

16~17 13~14

Damage

8, 20

On Block

-16

On Hit

+33a (-25)

Name

Hisou

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • Tracking notes:
  • Can be sidestepped right at -10
  • Can be sidewalked left from +1 to +2 only
  • Pseudo homing to SSL/SWL side? <div class="plainlist">
  • Low crush 10~47
  • fs48~50</div>

Command

b, f+2, 1, 2

Hit Levels

Mid

Startup Frames

15~17, 15~17, 14~15, 15~17, ,22~23

Damage

12, 12, 24

On Block

-8

On Hit

+15a (+6)

On CH

+45a (+0)

Name

Laser Cannon

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo on 2nd CH with 8f delay
  • Input can be delayed 20f
  • Move can be delayed 15f
  • 7 chip damage on block
  • 8 chip damage on block

Command

b, f+2, 3

Hit Levels

Mid

Startup Frames

15~17, 15~17, 19~20

Damage

12, 21

On Block

-5

On Hit

+16g

Name

Laser Slice

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit with 8f delay
  • Opponent recovers crouching on hit
  • Transition to MCR +14 with F on hit

Command

f, F+2

Hit Levels

Mid

Startup Frames

15~16

Damage

24

On Block

-8

On Hit

+15a (+6)

Name

Demon's Paw

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Heat Dash +5, +36a (+26)
  • Balcony Break
  • i18 startup when unbuffered, and i16 startup when buffered
  • 7 chip damage on block
  • 8 chip damage on block while in heat
  • 15 chip damage on Heat Dash

Command

f, F+4

Hit Levels

Mid

Startup Frames

20~21

Damage

22

On Block

-6

On Hit

+16g

On CH

+55a

Name

Demon's Shaft

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • i23 startup when unbuffered, and i21 startup when buffered
  • Opponent recovers crouching on hit <div class="plainlist">
  • Low crush 10~30
  • fs31~33</div>

Command

f, n, d, df+1+2

Hit Levels

Mid

Startup Frames

26~27

Damage

25

On Block

-5

On Hit

+32d (+24d)

Name

Spiral of Madness

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break
  • 7 chip damage on block
  • 9 chip damage on block while in heat
  • Opponent recovers FUFA on CH

Command

f, f, F+3

Hit Levels

Mid

Startup Frames

22~25

Damage

30

On Block

+6

On Hit

+13a (+3)

Name

Leaping Side Kick

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • 9 chip damage on block
  • 11 chip damage on block while in heat <div class="plainlist">
  • Low crush 3~25
  • fs26~28</div>

Command

FLY.1

Hit Levels

High

Startup Frames

18~19

Damage

20

On Block

-3

On Hit

+67a (+47)

Name

Near Death

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Strong Aerial Tailspin
  • Balcony Break <div class="plainlist">
  • Low crush 1~12
  • fs13~15</div>

Command

FLY.3

Hit Levels

Mid (hits grounded)

Startup Frames

15~22

Damage

30

On Block

-15~-8

On Hit

+35d (-24)

Name

Amara

Special Properties

Balcony Break
Spike

Notes

  • Balcony Break
  • Spike

Command

FLY.1+2

Hit Levels

Startup Frames

50~100

Damage

30

On Hit

-46(-104)

Name

Infernal Destruction

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break <div class="plainlist">
  • Low crush 1~111
  • fs112~114</div>

Command

FLY.f+1+2

Hit Levels

Startup Frames

32~75

Damage

30

On Hit

-39a (-97)

Name

Cross Infernal Destruction

Special Properties

Balcony Break
Low Crush

Notes

  • Balcony Break
  • Recovers front-facing when done from BT FLY ,Low crush 1~

Command

MCR.3

Hit Levels

Startup Frames

23

Damage

26

On Block

-7

On Hit

+70a (+54)

Name

Venomous Torment

Special Properties

Tornado Move
Balcony Break
Low Crush
Floating State

Notes

  • Tornado
  • Balcony Break
  • 7 chip damage on block
  • 9 chip damage on block while in heat <div class="plainlist">
  • Low crush 1~19
  • fs20~22</div>

Command

H.b, f+2, 1, 4, 1+2

Hit Levels

Mid

Startup Frames

15~17, ,24~35

Damage

12, 12, 21, 15

On Block

+2

On Hit

+59a(+43)

Name

Laser Crush > Annihilation Beam

Special Properties

Balcony Break
Tornado Move
Weapon

Notes

  • Balcony Break
  • Tornado
  • Weapon
  • 3 chip damage on block
  • Consumes 220F of remaining heat time

Command

uf+1+2

Hit Levels

Throw

Startup Frames

12

Damage

35

On Block

+0

On Hit

+25d (+7)

Name

Stonehead

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Throw break 1+2
  • Side switch on throw break
  • Can be done from FC