devil jin

Command

1+3

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

35

On Block

+2d

Name

Double High Sweep

Notes

  • Throw break: 1 or 2

Command

2+4

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

35

On Block

+0d

Name

Judgement

Notes

  • Throw break: 1 or 2

Command

Back Throw

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

50

On Block

+1d

Name

Pivoting Hip Throw

Notes

  • Throw break: None

Command

Left Throw

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

43

On Block

+1d

Name

Shoulder Flip

Notes

  • Throw break: 1

Command

Right Throw

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

40

On Block

+0d

Name

Over the Limit

Notes

  • Throw break: 2

Command

SS.2, U

Hit Levels

Startup Frames

17~18, 37~38,22~60

Damage

37, 27

On Hit

-5a

Name

Hell's Gate

Notes

  • Only available after 1st attack hits

Command

df+2+3

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

40

On Block

-6

Name

White Mountain

Special Properties

Floor Break

Notes

  • Throw break: 2
  • Floor Break

Command

f, hcf+1+2

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

45

On Block

+0d

Name

Obliteration

Notes

  • Throw break: 1+2

Command

qcb+1+3

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

40

On Block

+0d

Name

Complicated Wire

Notes

  • Throw break: 1

Command

uf+1+2

Hit Levels

Throw (High)

Startup Frames

12~14

Damage

35

On Block

+25d(+7)

Name

Stonehead

Special Properties

Balcony Break

Notes

  • Throw break: 1+2
  • Balcony Break