feng wei

Standing Punishers

Command

1, 2, 2

Hit Levels

High

High

High

Startup Frames

10, 10, 17

Damage

5, 9, 12

On Block

-13

On Hit

+3

Name

Firestorm

Notes

  • Combo from 2nd hit
  • Transition to -11 +5 BT with B

Command

1, 3

Hit Levels

High

High

Startup Frames

10, 16~17

Damage

5, 19

On Block

-5

On Hit

+8~+9

Name

Jab Roundhouse Combo

Notes

  • Combo from 1st hit
  • Allow to float Combo in Counterhit

Command

df+4, 3

Hit Levels

Mid

High

Startup Frames

15, 23~24

Damage

13, 23

On Block

-4

On Hit

+15g

On CH

+27d

Name

Twin Dragon

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit
  • Move can be delayed

Command

b+1+2

Hit Levels

Mid

Startup Frames

13~14

Damage

31

On Block

-19

On Hit

+18a (+13)

Name

Iron Fortress

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Heat Dash +5 +18 at wall, +43d (+35)
  • Balcony Break

Command

uf+4

Hit Levels

Mid

Startup Frames

15~17

Damage

13

On Block

-13

On Hit

+33a (+23)

Name

Soaring Eagle

Special Properties

Low Crush

Notes

  • Alternate input with uf or u Low crush 9

Crouching Punishers

Command

uf+4

Hit Levels

Mid

Startup Frames

15~17

Damage

13

On Block

-13

On Hit

+33a (+23)

Name

Soaring Eagle

Special Properties

Low Crush

Notes

  • Alternate input with uf or u Low crush 9

Command

ws1, 3

Hit Levels

Mid

High

Startup Frames

13, 22~23

Damage

13, 20

On Block

-6

On Hit

+4c

On CH

+20d

Name

Dancing Scorpion Sting

Notes

  • Combo from 1st hit
  • Move can be delayed

Command

ws3

Hit Levels

Mid

Startup Frames

15~16

Damage

15

On Block

-12

On Hit

+33a (+23)

Name

Bow Kick

Command

ws4

Hit Levels

Mid

Startup Frames

11~12

Damage

18

On Block

-7

On Hit

+7

On CH

+29g

Name

Rising Heel Kick

Command

FC.df+2

Hit Levels

Mid

Startup Frames

18

Damage

21

On Block

-14

On Hit

+55a

Name

Monkey Strike