Command
2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+2c
On CH
+2c
Name
Heat Burst
Special Properties
Notes
- Heat Burst
- Press b,b to cancel attack Power crush 7
Command
H.db+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+4
On Hit
+23c
On CH
+23c
Name
Awakened Power Stance
Special Properties
Notes
- Balcony Break
- Partially uses remaining Heat time
- Transitions to Awakened Breaking Step on hit or block
- Causes Strong Aerial Tailspin
- Causes WallSplat on hit Power crush 6
Command
H.db+1+2, 1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
+72a (56)
On CH
+72a (56)
Name
Awakened Thunder God Fist
Special Properties
Notes
- Tornado
- Uses Tornado on launch
- 10 Recoverable Damage on block
Command
H.db+1+2, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
+4
On Hit
+38a (28)
On CH
+38a (28)
Name
Awakened Wind God Fist
Notes
- *9 Recoverable Damage on block
Command
H.db+1+2, 3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+2
On Hit
+22a
On CH
+22a
Name
Awakened Demon's Hoof
Notes
- *10 Recoverable Damage on block
Command
H.db+1+2, 4
Hit Levels
Mid
Low
Startup Frames
Damage
On Block
-23
On Hit
+22a
On CH
+22a
Name
Awakened Spinning Demon (1)
Notes
- *4 Recoverable Damage on block
Command
H.db+1+2, 4, 4
Hit Levels
Mid
Low
Mid
Startup Frames
Damage
On Block
-23
On Hit
+20d (-15)
On CH
+20d (-15)
Name
Awakened Spinning Demon
Special Properties
Notes
- Floor Break
Command
H.db+1+2, DF+3
Hit Levels
Mid
Low
Startup Frames
Damage
On Block
-23
On Hit
-2d
On CH
-2d
Name
Awakened Demon's Tail
Notes
- *10 Recoverable Damage on block
Command
H.2+3
Hit Levels
Mid
High
Mid
Throw
Startup Frames
Damage
On Block
+3
On Hit
+0
On CH
+0
Name
Hellfire Trespass Slayer
Special Properties
Notes
- Heat Smash
- Transitions to Breaking Step on block
Command
H.2+3, 4
Hit Levels
Mid
High
Mid
Startup Frames
Damage
On Block
+9
On Hit
+32a (-4)
On CH
+32a (-4)
Name
Hellfire Darkside Slayer
Special Properties
Notes
- Heat Smash
- +21 if blocked at the Wall
- Causes WallSplat on hit
Command
H.2+3, B
Hit Levels
Mid
High
Mid
Throw
Startup Frames
Damage
On Block
+3
On Hit
N/A
On CH
N/A
Name
Hellfire Trespass Slayer (Cancelled Breaking Step)
Special Properties
Notes
- Heat Smash
- Only possible on block
Command
R.df+1+2
Hit Levels
Mid
Throw
Throw
Damage
Name
Polar Demon Gouge
Notes
- Erases opponent's recoverable health on hit
Command
1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Name
Left Jab
Command
1, 2
Hit Levels
High
High
Startup Frames
Damage
On Block
-3
On Hit
+6
Name
Left Right Combo
Notes
- Jails Combo from 1st hit
Command
1, 2, 1
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-16
On Hit
+31a (+21)
Name
Left Right > Black Wing Rondo
Special Properties
Notes
- Tornado
Command
1, 2, 3
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
+0
On Hit
+31d
Name
Left Right > Axe Kick
Special Properties
Notes
- Floor Break
- Interruptible by i10 from 2nd on block
Command
1, 2, 4
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-4
On Hit
+23a (+14)
Name
Left Right > Spinning Hook Kick
Special Properties
Notes
- Balcony Break
Command
1, 3
Hit Levels
High
Low
Startup Frames
Damage
On Block
-12
On Hit
-1
Name
Left Jab > Double Low (1)
Notes
- Combo from 1st hit
Command
1, 3, 4
Hit Levels
High
Low
Low
Startup Frames
Damage
On Block
-13
On Hit
+3
On CH
+28a
Name
Left Jab > Double Low
Notes
- Combo from 2nd CH
Command
1+3
Startup Frames
Damage
On Block
+0
On Hit
+2
Name
Double Face Kick
Notes
- Throw break: 1 or 2; LT when broken
Command
2
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+9
Name
Right Jab
Command
2, 1
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-3
On Hit
+6
Name
Double Thrust
Command
2, 1, 4
Hit Levels
High
Mid
Mid
Startup Frames
Damage
On Block
-9
On Hit
+4
On CH
+27a
Name
Double Thrust > Roundhouse
Notes
- Combo from 2nd CH
- Can be delayed
- Combo can be delayed 9f from CH
Command
2, 1, 4~4
Hit Levels
High
Mid
Low
Startup Frames
Damage
On Block
-31
On Hit
+16d
Name
Double Thrust > Low Trick Kick
Notes
- Interruptable by i16 after 2nd on block
Command
2, 4
Hit Levels
High
High
Startup Frames
Damage
On Block
-9
On Hit
+11
Name
Switchblade
Special Properties
Notes
- Balcony Break
- Combo from 1st hit
- Can cancel into ZEN
Command
2, 4, F
Hit Levels
High
High
Startup Frames
Damage
On Block
-6
On Hit
+14
Name
(Switchblade to Zenshin)
Command
2+4
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+0
Name
Over the Shoulder Reverse
Notes
- Throw break: 1 or 2
Command
3
Hit Levels
High
Startup Frames
Damage
On Block
-7
On Hit
+4
Name
Kishin Rekko (1)
Command
3, 1
Hit Levels
High
High
Startup Frames
Damage
On Block
-1
On Hit
+7
Name
Kishin Rekko (2)
Notes
- Combo from 1st hit
Command
3, 1, 4
Hit Levels
High
High
Low
Startup Frames
Damage
On Block
-13
On Hit
+3
On CH
+28d
Name
Kishin Rekko
Notes
- Combo from 2nd CH
- Can be delayed
- Combo can be delayed 9f from CH
Command
3, 1, F
Hit Levels
High
High
Startup Frames
Damage
On Block
+4
On Hit
+12
Name
(Kishin Rekko (2) to Zenshin)
Command
4
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+10
On CH
+13c
Name
High Right Roundhouse
Special Properties
Notes
- Homing
- Balcony Break
Command
4~3
Hit Levels
Mid
Startup Frames
Damage
On Block
-14~-4
On Hit
+2a~+12a
On CH
+2a~+12a?
Name
Spinning Flare Kick
Special Properties
Notes
- Floor Break
- Alternate input: *
- ws4~3 *
- CD.df+4,3+4 Low crush 12~
Command
1+2
Hit Levels
Mid
Mid
High
Startup Frames
Damage
On Block
-14
On Hit
+12a (+3)/HE
Name
Median Line Destruction
Special Properties
Notes
- Balcony Break
- Heat Engager
Command
f+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-16
On Hit
-5
Name
Left Sidekick
Command
f+3, 1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-12
On Hit
+4
Name
Tanden Nidan-uchi
Special Properties
Notes
- Heat Engager
Command
f+3, 3
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-8
On Hit
+8
Name
Left Sidekick > Stinger
Notes
- *B to shift to special back step (no stance / unique moves)
Command
f+3, 3, F
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-7
On Hit
+9
Name
(Stinger to Zenshin)
Command
f+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+4
On CH
+42
Name
Front Thrust Kick
Command
f+4, F
Hit Levels
Mid
Startup Frames
Damage
On Block
-1
On Hit
+11
On CH
+49
Name
(Front Thrust Kick to Zenshin)
Command
f+1+2
Hit Levels
High
High
Startup Frames
Damage
On Block
-6
On Hit
+21a (+11)
Name
Double Chamber Punch
Special Properties
Notes
- Balcony Break
- Jails
Command
f+3+4
Name
Zenshin
Notes
- Steps forward
- Can transition to Breaking Step with input DF
Command
df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+4
On CH
+6
Name
Mid Left Punch
Command
df+1, 4
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-9
On Hit
+10
On CH
+17a (+8)
Name
Mid Left Punch > High Roundhouse Kick
Special Properties
Notes
- Combo from 1st hit
- Balcony Break
Command
df+1, 4~4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-12
On Hit
+10a (+1)
Name
Mid Left Punch > Mid Sidekick
Special Properties
Notes
- Balcony Break
Command
df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+6
Name
Fiendish Rend
Special Properties
Notes
- Balcony Break
Command
df+2~df
Hit Levels
Mid
Damage
On Block
-2
On Hit
+13
Name
(Fiendish Rend to Breaking Step)
Command
df+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+3
Name
Left Roundhouse
Command
df+3~3
Hit Levels
Mid
Startup Frames
Damage
On Block
+6c~+7c
On Hit
+13c~+14c
Name
Brazilian Kick
Special Properties
Notes
- Floor Break
Command
df+3~3~df
Hit Levels
Mid
Damage
On Block
+2c~+3c
On Hit
+9c~+10c
Name
Breaking Step
Command
df+4
Hit Levels
Mid
Startup Frames
Damage
On Block
+0~+1
On Hit
+8c~+9c/HE
Name
Right Spinning Axe Kick
Special Properties
Notes
- Floor Break
- Heat Engager
Command
df+2+3
Hit Levels
High
Startup Frames
Damage
On Block
-2
On Hit
-4
Name
Shun Ren Dan
Notes
- Throw break: 2
- Alternate input: ZEN 2+3
Command
d+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+0
Name
Corpse Thrust > Black Wing Flash
Special Properties
Notes
- Absorb an attack to power up, which adds 8 chip damage when guarded
- Balcony Break Power crush 8~
Command
d+2
Hit Levels
Low
Startup Frames
Damage
On Block
-14
On Hit
+4
On CH
+71a (+55)
Name
Scourge
Special Properties
Notes
- * Tornado on CH High crush
Command
d+3
Hit Levels
Low
Startup Frames
Damage
On Block
-14
On Hit
-3
Command
d+3, 4
Hit Levels
Low
High
Startup Frames
Damage
On Block
-11
On Hit
-3
Command
d+3, 4, 3
Hit Levels
Low
High
Mid
Startup Frames
Damage
On Block
-12
On Hit
+31(+23)
Name
Kazama Style Three-Quarter Kick
Special Properties
Notes
- * Tornado
- Balcony Break
- WallSplat
Command
d+3, 4~4
Hit Levels
Low
Mid
Startup Frames
Damage
On Block
-12
On Hit
+10a (+1)
Name
Knee Popper > Mid Sidekick
Special Properties
Notes
- Balcony Break
- Wallsplat
Command
d+4
Hit Levels
Low
Startup Frames
Damage
On Block
-12
On Hit
-1
Name
Right Sweep
Special Properties
Notes
- High crush
Command
d+3+4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-19
On Hit
+32a (+22)
Name
Double Lift Kick
Special Properties
Notes
- Low crush
Command
db+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+4
On CH
+4
Command
db+2, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-12
On Hit
+7
On CH
+43a
Notes
- Jails
Command
db+2, 2, 3
Hit Levels
Mid
High
Mid
Startup Frames
Damage
On Block
-9~-8
On Hit
+20a~+21a
Name
Savage Sword
Command
db+2, 3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-8~-6
On Hit
+7a~+9a
Name
Punch > Cascade Kick
Special Properties
Notes
- Floor Break
Command
db+3
Hit Levels
High
Startup Frames
Damage
On Block
-10~-8
On Hit
+17a~+19a
Name
Left Spinning Back Kick
Special Properties
Notes
- High crush
Command
db+4
Hit Levels
Low
Startup Frames
Damage
On Block
-13
On Hit
+3
On CH
+13g
Name
Right Low Roundhouse
Notes
- Opponent can block follow up attacks on CH.
Command
db+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+17
Name
Power Stance
Special Properties
Notes
- Balcony Break
- Wallsplat
Command
b+1
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+2
Name
Shun Maten (1)
Command
b+1, 2
Hit Levels
High
High
Startup Frames
Damage
On Block
-10
On Hit
+32a (+17)
Name
Shun Maten
Special Properties
Notes
- Tornado
Command
b+1+3-b+2+4
Name
Parry
Notes
- Startup 1f-2f, parry 3f-9f, recovery 10f-31f.
Command
b+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+0
Name
Shun Masatsu (1)
Command
b+2, 1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-9
On Hit
+2
Name
Shun Masatsu
Command
b+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
Name
(Left Knee)
Command
b+3, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-9~-8
On Hit
+9~+10
Name
Left Knee > Right Thrust
Special Properties
Notes
- Wall Crush +21g on hit
Command
b+3, F
Hit Levels
Mid
Startup Frames
Damage
On Block
-2
On Hit
+9
Name
(Left Knee to Zenshin)
Command
b+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+15a
Name
Spinning Sidekick
Command
b+1+2
Hit Levels
Mid
Startup Frames
On Block
-12
On Hit
+6
Name
Suigetsu Strike
Special Properties
Notes
- Sabaki Parry: absorbs punches, causing +34ad (+26) KND on hit Parry state
Command
b+3+4
Name
Zanshin
Notes
- Steps backward
- Can transition to dash with input F
- Can transition to Breaking Step with input DF
Command
ub+1+2
Hit Levels
Startup Frames
Damage
On Hit
+9a (0)
Name
Konshin Seikenzuki
Notes
- Unblockable
Command
ub+1+2, b, b
Hit Levels
Startup Frames
Damage
Name
Konshin Seikenzuki (Cancelled)
Command
uf+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-7~-6
On Hit
+6~+7
On CH
+19a (+10)
Name
Evading Middle Strike
Command
uf+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+6
On CH
+59a
Name
Left Spinning Jump Kick
Command
uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+33a (+23a)
Name
Front Jump Kick
Command
uf+1+2
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+0
Name
Tidal Wave
Special Properties
Notes
- Floor Break
- Throw break: 1+2
Command
Back Throw
Hit Levels
High
Damage
On Hit
+1
Name
Pivoting Hip Throw
Notes
- Throw break: None
Command
Left Throw
Hit Levels
High
Damage
On Block
-3
On Hit
+0
Name
Shoulder Flip
Notes
- Throw break: 1
Command
Right Throw
Hit Levels
High
Damage
On Block
-3
On Hit
+0
Name
Over the Limit
Notes
- Throw break: 2
Command
b, f+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+4~+5
Command
b, f+2, 1
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-5
On Hit
+6
On CH
+5/+9
Command
b, f+2, 1, 2
Hit Levels
Mid
High
Mid
Startup Frames
Damage
On Block
-5
On Hit
+18a (+9)
On CH
+50a roll (+3)
Name
Evil Intent
Command
b, f+2, 1, df+2
Hit Levels
Mid
High
Mid
Startup Frames
Damage
On Block
-14
On Hit
+37a (+27)
Name
Geyser
Special Properties
Notes
- Tornado
Command
b, f+2, 3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-9
On Hit
+6
On CH
+59a
Name
Keito
Command
b, f+2, 3~F
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+2
On Hit
+17
On CH
+71a
Name
(Keito to Zenshin)
Command
f, F+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+15a (+6)/HE
Name
Demon's Paw
Special Properties
Notes
- Heat Engager
- 6 Recoverable Damage on block
Command
f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-4~-2
On Hit
+24a~+26a
Name
Left Axe Kick
Special Properties
Notes
- Floor Break
Command
f, F+3, 1
Hit Levels
Mid
High
Startup Frames
Damage
On Block
+1
On Hit
+7
Name
Left Axe Kick > Left Jab
Notes
- Can follow-up with any strings that start with 1 (e.g. f,F+3, 1, 2, 4)
Command
f, F+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-7~-6
On Hit
+22a (+12)
Name
Battery Sidekick
Command
qcb+1+3
Hit Levels
High
Startup Frames
Damage
On Block
-2
On Hit
0
Name
Complicated Wire
Notes
- Throw break: 1
Command
uf, n+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13~-11
On Hit
+32a~+34a (+22a~+24a)
Name
Delayed Rising Toe Kick
Command
f, f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+6~+7
On Hit
+13a~+14a (+3~+4)
Name
Leaping Side Kick
Notes
- Alternate input: WR.3 or f,n,d,df,UF+3
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-6~-5
On Hit
+5~+6
Name
Twin Lancer (1)
Command
ws1, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-8~-7
On Hit
+3~+4
Name
Twin Lancer
Special Properties
Notes
- Transition to -9 (ob) +2 (oh) ZEN with F
- Floor Break
Command
ws1, 3
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-6
On Hit
+4
Name
Kazama Style 6 Hit Combo Redux (2)
Notes
- Jails
Command
ws1, 3, 2
Hit Levels
Mid
High
Mid
Startup Frames
Damage
On Block
-11
On Hit
-6
Name
Kazama Style 6 Hit Combo Redux (3)
Command
ws1, 3, 2, 1
Hit Levels
Mid
High
Mid
Mid
Startup Frames
Damage
On Block
-11
On Hit
+3
Name
Kazama Style 6 Hit Combo Redux (4)
Command
ws1, 3, 2, 1, 4
Hit Levels
Mid
High
Mid
Mid
Low
Startup Frames
Damage
On Block
-31
On Hit
+8
Name
Kazama Style 6 Hit Combo Redux (5)
Command
ws1, 3, 2, 1, 4, 2
Hit Levels
Mid
High
Mid
Mid
Low
Mid
Startup Frames
Damage
On Block
-16
On Hit
-8
Name
Kazama Style 6 Hit Combo Redux
Special Properties
Notes
- Floor Break
Command
ws1, 3, ~b
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-6
On Hit
+4
Name
Kazama Style 6 Hit Combo Redux (2) to Back step
Notes
- Jails, *B to shift to special back step (no stance / unique moves)
Command
ws1, 3~3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+6~+7
On Hit
+13c~+14c
Name
Solar Plexus Strike > Brazilian Kick
Command
ws1, 3~3, ~df
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+2~+3
On Hit
+9c~+10
Name
(Brazilian Kick to Breaking Step)
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12~-11
On Hit
+39a~+40a (+29~+30a)
Name
Crouching Uppercut
Command
ws3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9~-11
On Hit
+10-~+12
On CH
+22a
Name
Bamboo Splitter
Special Properties
Notes
- Homing
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-3~-2
On Hit
+8~+9
Name
Double Cross Kicks (1)
Command
ws4, 4
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-7~-6
On Hit
+4~+5
Name
Double Cross Kicks
Command
FC.df+4
Hit Levels
Low
Startup Frames
Damage
On Block
-26
On Hit
+22a~+23a
Name
Right Sweep (2)
Command
CD.DF+4
Hit Levels
Low
Startup Frames
Damage
On Block
-31~-30
On Hit
+8~+9
Command
CD.DF+4, 2
Hit Levels
Low
Mid
Startup Frames
Damage
On Block
-16~-15
On Hit
+21a~+22a
Name
Depraved Savagery
Special Properties
Notes
- Floor Break
Command
CD.df:1
Hit Levels
Mid
Startup Frames
Damage
On Block
-13~-12
On Hit
+36a~+37a (+26~+27)
Name
Electric Thrusting Uppercut
Special Properties
Notes
- Tornado
Command
CD.df:2
Hit Levels
High
Startup Frames
Damage
On Block
+5~+6
On Hit
+76a~+77a (+60~+61)
Name
Electric Wind Hook Fist
Command
CD.df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-13~-12
On Hit
+32a~+33a (+22~+23)
Name
Thrusting Uppercut
Special Properties
Notes
- Tornado
Command
CD.df+2
Hit Levels
High
Startup Frames
Damage
On Block
-10~-9
On Hit
+74a~75a (+58~+59)
Name
Wind Hook Fist
Command
OTG.d+1+2
Hit Levels
Low
Startup Frames
Damage
On Block
-13
On Hit
-2(-12)
Name
Black Out
Notes
- Hits grounded, only available when opponent is on the ground
Command
ZEN.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-3~-2
On Hit
+8~+9
Name
Brimstone Bite (1)
Command
ZEN.1, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-14~-13
On Hit
+32a~+33a (+6~+7)
Name
Brimstone Bite
Notes
- Can cancel into Breaking Step with input DF
Command
ZEN.1, 3
Hit Levels
Mid
High
Throw
Startup Frames
Damage
On Block
-9~-8
On Hit
0
Name
Kazama Style Leg Strike Flurry
Command
ZEN.2
Hit Levels
High
Startup Frames
Damage
On Block
-5~-4
On Hit
+17a~+18a (+8~+9)/HE
Name
Fiendish Claw
Special Properties
Notes
- Homing
- Heat Engager Parry state ?~
Command
ZEN.3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9~-8
On Hit
+10~+11
Name
Halberd Heel
Special Properties
Notes
- Homing
- Balcony Break
Command
ZEN.4
Hit Levels
Mid
Startup Frames
Damage
On Block
+2~+8
On Hit
+17d~+23d
Name
Corpse Crusher
Command
ZEN.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+4
Name
Low Chop > Karmic Epicenter
Command
ZEN.3+4
Hit Levels
High
Startup Frames
On Block
+9~+15
On Hit
+19~ (+9~)
Name
Black Wing Bolt
Special Properties
Notes
- Wall Crush +15g~+21g on block * Balcony Break
Command
ZEN.3+4~DF
Hit Levels
High
Startup Frames
Name
Black Wing Bolt to Breaking Step
Command
ZEN.u+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-16~-14
On Hit
+31a~+29a (+21~+19)
Name
Black Wing Rondo
Special Properties
Notes
- * Tornado