jin kazama

Command

2+3

Hit Levels

Mid

Startup Frames

16

Damage

12

On Block

+1

On Hit

+2c

On CH

+2c

Name

Heat Burst

Special Properties

Heat Burst
Power Crush

Notes

  • Heat Burst
  • Press b,b to cancel attack Power crush 7

Command

H.db+1+2

Hit Levels

Mid

Startup Frames

19~34

Damage

0

On Block

+4

On Hit

+23c

On CH

+23c

Name

Awakened Power Stance

Special Properties

Balcony Break
Power Crush

Notes

  • Balcony Break
  • Partially uses remaining Heat time
  • Transitions to Awakened Breaking Step on hit or block
  • Causes Strong Aerial Tailspin
  • Causes WallSplat on hit Power crush 6

Command

H.db+1+2, 1

Hit Levels

Mid

Mid

Startup Frames

19~34, 20~22

Damage

0, 25

On Block

-13

On Hit

+72a (56)

On CH

+72a (56)

Name

Awakened Thunder God Fist

Special Properties

Tornado Move

Notes

  • Tornado
  • Uses Tornado on launch
  • 10 Recoverable Damage on block

Command

H.db+1+2, 2

Hit Levels

Mid

Startup Frames

19~34, 11~12

Damage

0, 23

On Block

+4

On Hit

+38a (28)

On CH

+38a (28)

Name

Awakened Wind God Fist

Notes

  • *9 Recoverable Damage on block

Command

H.db+1+2, 3

Hit Levels

Mid

Mid

Startup Frames

19~34, 26~28

Damage

0, 25

On Block

+2

On Hit

+22a

On CH

+22a

Name

Awakened Demon's Hoof

Notes

  • *10 Recoverable Damage on block

Command

H.db+1+2, 4

Hit Levels

Mid

Low

Startup Frames

19~34, 16

Damage

0, 10

On Block

-23

On Hit

+22a

On CH

+22a

Name

Awakened Spinning Demon (1)

Notes

  • *4 Recoverable Damage on block

Command

H.db+1+2, 4, 4

Hit Levels

Mid

Low

Mid

Startup Frames

19~34, 16, 25~26

Damage

0, 10, 19

On Block

-23

On Hit

+20d (-15)

On CH

+20d (-15)

Name

Awakened Spinning Demon

Special Properties

Floor Break

Notes

  • Floor Break

Command

H.db+1+2, DF+3

Hit Levels

Mid

Low

Startup Frames

19~34, 33~34

Damage

0, 24

On Block

-23

On Hit

-2d

On CH

-2d

Name

Awakened Demon's Tail

Notes

  • *10 Recoverable Damage on block

Command

H.2+3

Hit Levels

Mid

High

Mid

Throw

Startup Frames

15~16

Damage

15, 12, 15, 15

On Block

+3

On Hit

+0

On CH

+0

Name

Hellfire Trespass Slayer

Special Properties

Heat Smash

Notes

  • Heat Smash
  • Transitions to Breaking Step on block

Command

H.2+3, 4

Hit Levels

Mid

High

Mid

Startup Frames

15~16, 15~16

Damage

12, 20, 21

On Block

+9

On Hit

+32a (-4)

On CH

+32a (-4)

Name

Hellfire Darkside Slayer

Special Properties

Heat Smash

Notes

  • Heat Smash
  • +21 if blocked at the Wall
  • Causes WallSplat on hit

Command

H.2+3, B

Hit Levels

Mid

High

Mid

Throw

Startup Frames

15~16

Damage

15, 12, 15, 15

On Block

+3

On Hit

N/A

On CH

N/A

Name

Hellfire Trespass Slayer (Cancelled Breaking Step)

Special Properties

Heat Smash

Notes

  • Heat Smash
  • Only possible on block

Command

R.df+1+2

Hit Levels

Mid

Throw

Throw

Damage

10, 10, 35

Name

Polar Demon Gouge

Notes

  • Erases opponent's recoverable health on hit

Command

1

Hit Levels

High

Startup Frames

10

Damage

5

On Block

+1

On Hit

+8

Name

Left Jab

Command

1, 2

Hit Levels

High

High

Startup Frames

10, 10

Damage

5, 12

On Block

-3

On Hit

+6

Name

Left Right Combo

Notes

  • Jails Combo from 1st hit

Command

1, 2, 1

Hit Levels

High

High

Mid

Startup Frames

10, 10, 20-22

Damage

5, 12, 20

On Block

-16

On Hit

+31a (+21)

Name

Left Right > Black Wing Rondo

Special Properties

Tornado Move

Notes

  • Tornado

Command

1, 2, 3

Hit Levels

High

High

Mid

Startup Frames

10, 10, 24~26

Damage

5, 12, 20

On Block

+0

On Hit

+31d

Name

Left Right > Axe Kick

Special Properties

Floor Break

Notes

  • Floor Break
  • Interruptible by i10 from 2nd on block

Command

1, 2, 4

Hit Levels

High

High

High

Startup Frames

10, 10, 20-22

Damage

5, 12, 26

On Block

-4

On Hit

+23a (+14)

Name

Left Right > Spinning Hook Kick

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

1, 3

Hit Levels

High

Low

Startup Frames

10, 16~17

Damage

5, 9

On Block

-12

On Hit

-1

Name

Left Jab > Double Low (1)

Notes

  • Combo from 1st hit

Command

1, 3, 4

Hit Levels

High

Low

Low

Startup Frames

10, 16~17, 23

Damage

5, 9, 17

On Block

-13

On Hit

+3

On CH

+28a

Name

Left Jab > Double Low

Notes

  • Combo from 2nd CH

Command

1+3

Startup Frames

12~14

Damage

11, 24 (35)

On Block

+0

On Hit

+2

Name

Double Face Kick

Notes

  • Throw break: 1 or 2; LT when broken

Command

2

Hit Levels

High

Startup Frames

10

Damage

9

On Block

+0

On Hit

+9

Name

Right Jab

Command

2, 1

Hit Levels

High

Mid

Startup Frames

10, 16~17

Damage

9, 9

On Block

-3

On Hit

+6

Name

Double Thrust

Command

2, 1, 4

Hit Levels

High

Mid

Mid

Startup Frames

10, 16~17, 18~20

Damage

9, 9, 18

On Block

-9

On Hit

+4

On CH

+27a

Name

Double Thrust > Roundhouse

Notes

  • Combo from 2nd CH
  • Can be delayed
  • Combo can be delayed 9f from CH

Command

2, 1, 4~4

Hit Levels

High

Mid

Low

Startup Frames

10, 16~17, 20~21

Damage

9, 9, 20

On Block

-31

On Hit

+16d

Name

Double Thrust > Low Trick Kick

Notes

  • Interruptable by i16 after 2nd on block

Command

2, 4

Hit Levels

High

High

Startup Frames

10, 24~27

Damage

9, 20

On Block

-9

On Hit

+11

Name

Switchblade

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit
  • Can cancel into ZEN

Command

2, 4, F

Hit Levels

High

High

Startup Frames

10, 24~27, 24~27

Damage

9, 20

On Block

-6

On Hit

+14

Name

(Switchblade to Zenshin)

Command

2+4

Hit Levels

High

Startup Frames

12~14

Damage

5, 9, 21 (35)

On Block

-3

On Hit

+0

Name

Over the Shoulder Reverse

Notes

  • Throw break: 1 or 2

Command

3

Hit Levels

High

Startup Frames

14

Damage

19

On Block

-7

On Hit

+4

Name

Kishin Rekko (1)

Command

3, 1

Hit Levels

High

High

Startup Frames

14, 20

Damage

19, 7

On Block

-1

On Hit

+7

Name

Kishin Rekko (2)

Notes

  • Combo from 1st hit

Command

3, 1, 4

Hit Levels

High

High

Low

Startup Frames

14, 20, 18

Damage

19, 7, 18

On Block

-13

On Hit

+3

On CH

+28d

Name

Kishin Rekko

Notes

  • Combo from 2nd CH
  • Can be delayed
  • Combo can be delayed 9f from CH

Command

3, 1, F

Hit Levels

High

High

Startup Frames

14, 20

Damage

19, 7

On Block

+4

On Hit

+12

Name

(Kishin Rekko (2) to Zenshin)

Command

4

Hit Levels

High

Startup Frames

13~14

Damage

15

On Block

-9

On Hit

+10

On CH

+13c

Name

High Right Roundhouse

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break

Command

4~3

Hit Levels

Mid

Startup Frames

24~34

Damage

27

On Block

-14~-4

On Hit

+2a~+12a

On CH

+2a~+12a?

Name

Spinning Flare Kick

Special Properties

Floor Break
Low Crush

Notes

  • Floor Break
  • Alternate input: *
  • ws4~3 *
  • CD.df+4,3+4 Low crush 12~

Command

1+2

Hit Levels

Mid

Mid

High

Startup Frames

13 (,8, 12)

Damage

4, 4, 16

On Block

-14

On Hit

+12a (+3)/HE

Name

Median Line Destruction

Special Properties

Balcony Break
Heat Engager

Notes

  • Balcony Break
  • Heat Engager

Command

f+3

Hit Levels

Mid

Startup Frames

14

Damage

12

On Block

-16

On Hit

-5

Name

Left Sidekick

Command

f+3, 1

Hit Levels

Mid

Mid

Startup Frames

14, 22

Damage

12, 17

On Block

-12

On Hit

+4

Name

Tanden Nidan-uchi

Special Properties

Heat Engager

Notes

  • Heat Engager

Command

f+3, 3

Hit Levels

Mid

High

Startup Frames

14, 20

Damage

12, 14

On Block

-8

On Hit

+8

Name

Left Sidekick > Stinger

Notes

  • *B to shift to special back step (no stance / unique moves)

Command

f+3, 3, F

Hit Levels

Mid

High

Startup Frames

14, 20

Damage

12, 14

On Block

-7

On Hit

+9

Name

(Stinger to Zenshin)

Command

f+4

Hit Levels

Mid

Startup Frames

16-17

Damage

21

On Block

-8

On Hit

+4

On CH

+42

Name

Front Thrust Kick

Command

f+4, F

Hit Levels

Mid

Startup Frames

16-17

Damage

21

On Block

-1

On Hit

+11

On CH

+49

Name

(Front Thrust Kick to Zenshin)

Command

f+1+2

Hit Levels

High

High

Startup Frames

14

Damage

14, 24

On Block

-6

On Hit

+21a (+11)

Name

Double Chamber Punch

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Jails

Command

f+3+4

Name

Zenshin

Notes

  • Steps forward
  • Can transition to Breaking Step with input DF

Command

df+1

Hit Levels

Mid

Startup Frames

13

Damage

10

On Block

-3

On Hit

+4

On CH

+6

Name

Mid Left Punch

Command

df+1, 4

Hit Levels

Mid

High

Startup Frames

13, 18

Damage

10, 18

On Block

-9

On Hit

+10

On CH

+17a (+8)

Name

Mid Left Punch > High Roundhouse Kick

Special Properties

Balcony Break

Notes

  • Combo from 1st hit
  • Balcony Break

Command

df+1, 4~4

Hit Levels

Mid

Mid

Startup Frames

13, 20

Damage

10, 24

On Block

-12

On Hit

+10a (+1)

Name

Mid Left Punch > Mid Sidekick

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

df+2

Hit Levels

Mid

Startup Frames

16

Damage

12

On Block

-9

On Hit

+6

Name

Fiendish Rend

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

df+2~df

Hit Levels

Mid

Damage

12

On Block

-2

On Hit

+13

Name

(Fiendish Rend to Breaking Step)

Command

df+3

Hit Levels

Mid

Startup Frames

12

Damage

16

On Block

-8

On Hit

+3

Name

Left Roundhouse

Command

df+3~3

Hit Levels

Mid

Startup Frames

23~24

Damage

20

On Block

+6c~+7c

On Hit

+13c~+14c

Name

Brazilian Kick

Special Properties

Floor Break

Notes

  • Floor Break

Command

df+3~3~df

Hit Levels

Mid

Damage

20

On Block

+2c~+3c

On Hit

+9c~+10c

Name

Breaking Step

Command

df+4

Hit Levels

Mid

Startup Frames

20~21

Damage

22

On Block

+0~+1

On Hit

+8c~+9c/HE

Name

Right Spinning Axe Kick

Special Properties

Floor Break
Heat Engager

Notes

  • Floor Break
  • Heat Engager

Command

df+2+3

Hit Levels

High

Startup Frames

12

Damage

4, 5, 5, 26 (40)

On Block

-2

On Hit

-4

Name

Shun Ren Dan

Notes

  • Throw break: 2
  • Alternate input: ZEN 2+3

Command

d+1

Hit Levels

Mid

Startup Frames

21

Damage

21, 10

On Block

-13

On Hit

+0

Name

Corpse Thrust > Black Wing Flash

Special Properties

Balcony Break
Power Crush

Notes

  • Absorb an attack to power up, which adds 8 chip damage when guarded
  • Balcony Break Power crush 8~

Command

d+2

Hit Levels

Low

Startup Frames

22

Damage

22

On Block

-14

On Hit

+4

On CH

+71a (+55)

Name

Scourge

Special Properties

High Crush

Notes

  • * Tornado on CH High crush

Command

d+3

Hit Levels

Low

Startup Frames

15

Damage

7

On Block

-14

On Hit

-3

Command

d+3, 4

Hit Levels

Low

High

Startup Frames

15, 20

Damage

7, 10

On Block

-11

On Hit

-3

Command

d+3, 4, 3

Hit Levels

Low

High

Mid

Startup Frames

15, 20, 24

Damage

7, 10, 21

On Block

-12

On Hit

+31(+23)

Name

Kazama Style Three-Quarter Kick

Special Properties

Tornado Move
Balcony Break

Notes

  • * Tornado
  • Balcony Break
  • WallSplat

Command

d+3, 4~4

Hit Levels

Low

Mid

Startup Frames

15, 20

Damage

7, 24

On Block

-12

On Hit

+10a (+1)

Name

Knee Popper > Mid Sidekick

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Wallsplat

Command

d+4

Hit Levels

Low

Startup Frames

16

Damage

11

On Block

-12

On Hit

-1

Name

Right Sweep

Special Properties

High Crush

Notes

  • High crush

Command

d+3+4

Hit Levels

Mid

Mid

Startup Frames

15

Damage

5, 15

On Block

-19

On Hit

+32a (+22)

Name

Double Lift Kick

Special Properties

Low Crush

Notes

  • Low crush

Command

db+2

Hit Levels

Mid

Startup Frames

16

Damage

12

On Block

-10

On Hit

+4

On CH

+4

Command

db+2, 2

Hit Levels

Mid

High

Startup Frames

16, 8

Damage

12, 11

On Block

-12

On Hit

+7

On CH

+43a

Notes

  • Jails

Command

db+2, 2, 3

Hit Levels

Mid

High

Mid

Startup Frames

16, 8, 35~36

Damage

12, 11, 21

On Block

-9~-8

On Hit

+20a~+21a

Name

Savage Sword

Command

db+2, 3

Hit Levels

Mid

Mid

Startup Frames

16, 27~29

Damage

12, 23

On Block

-8~-6

On Hit

+7a~+9a

Name

Punch > Cascade Kick

Special Properties

Floor Break

Notes

  • Floor Break

Command

db+3

Hit Levels

High

Startup Frames

19~21

Damage

28

On Block

-10~-8

On Hit

+17a~+19a

Name

Left Spinning Back Kick

Special Properties

High Crush

Notes

  • High crush

Command

db+4

Hit Levels

Low

Startup Frames

20

Damage

18

On Block

-13

On Hit

+3

On CH

+13g

Name

Right Low Roundhouse

Notes

  • Opponent can block follow up attacks on CH.

Command

db+1+2

Hit Levels

Mid

Startup Frames

19

Damage

0

On Block

-11

On Hit

+17

Name

Power Stance

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Wallsplat

Command

b+1

Hit Levels

High

Startup Frames

12

Damage

11

On Block

-9

On Hit

+2

Name

Shun Maten (1)

Command

b+1, 2

Hit Levels

High

High

Startup Frames

12, 12

Damage

11, 20

On Block

-10

On Hit

+32a (+17)

Name

Shun Maten

Special Properties

Tornado Move

Notes

  • Tornado

Command

b+1+3-b+2+4

Name

Parry

Notes

  • Startup 1f-2f, parry 3f-9f, recovery 10f-31f.

Command

b+2

Hit Levels

Mid

Startup Frames

15

Damage

12

On Block

-11

On Hit

+0

Name

Shun Masatsu (1)

Command

b+2, 1

Hit Levels

Mid

Mid

Startup Frames

15, 15

Damage

12, 10

On Block

-9

On Hit

+2

Name

Shun Masatsu

Command

b+3

Hit Levels

Mid

Startup Frames

16

Damage

17

On Block

-6

On Hit

+5

Name

(Left Knee)

Command

b+3, 2

Hit Levels

Mid

Mid

Startup Frames

16, 15~16

Damage

17, 20

On Block

-9~-8

On Hit

+9~+10

Name

Left Knee > Right Thrust

Special Properties

Wall Crush

Notes

  • Wall Crush +21g on hit

Command

b+3, F

Hit Levels

Mid

Startup Frames

16, 15~16

Damage

17, 17

On Block

-2

On Hit

+9

Name

(Left Knee to Zenshin)

Command

b+4

Hit Levels

Mid

Startup Frames

17

Damage

21

On Block

-7

On Hit

+15a

Name

Spinning Sidekick

Command

b+1+2

Hit Levels

Mid

Startup Frames

23

On Block

-12

On Hit

+6

Name

Suigetsu Strike

Special Properties

Parry State

Notes

  • Sabaki Parry: absorbs punches, causing +34ad (+26) KND on hit Parry state

Command

b+3+4

Name

Zanshin

Notes

  • Steps backward
  • Can transition to dash with input F
  • Can transition to Breaking Step with input DF

Command

ub+1+2

Hit Levels

Startup Frames

75~76

Damage

50

On Hit

+9a (0)

Name

Konshin Seikenzuki

Notes

  • Unblockable

Command

ub+1+2, b, b

Hit Levels

Startup Frames

75~76

Damage

50

Name

Konshin Seikenzuki (Cancelled)

Command

uf+2

Hit Levels

Mid

Startup Frames

15~16

Damage

18

On Block

-7~-6

On Hit

+6~+7

On CH

+19a (+10)

Name

Evading Middle Strike

Command

uf+3

Hit Levels

Mid

Startup Frames

22

Damage

17

On Block

-9

On Hit

+6

On CH

+59a

Name

Left Spinning Jump Kick

Command

uf+4

Hit Levels

Mid

Startup Frames

15

Damage

13

On Block

-13

On Hit

+33a (+23a)

Name

Front Jump Kick

Command

uf+1+2

Hit Levels

High

Startup Frames

12

Damage

2, 2, 4, 4, 28 (40)

On Block

+0

On Hit

+0

Name

Tidal Wave

Special Properties

Floor Break

Notes

  • Floor Break
  • Throw break: 1+2

Command

Back Throw

Hit Levels

High

Damage

50

On Hit

+1

Name

Pivoting Hip Throw

Notes

  • Throw break: None

Command

Left Throw

Hit Levels

High

Damage

7, 8, 28 (43)

On Block

-3

On Hit

+0

Name

Shoulder Flip

Notes

  • Throw break: 1

Command

Right Throw

Hit Levels

High

Damage

40

On Block

-3

On Hit

+0

Name

Over the Limit

Notes

  • Throw break: 2

Command

b, f+2

Hit Levels

Mid

Startup Frames

15~16

Damage

15

On Block

-7

On Hit

+4~+5

Command

b, f+2, 1

Hit Levels

Mid

High

Startup Frames

15~16, 15~16

Damage

15, 14

On Block

-5

On Hit

+6

On CH

+5/+9

Command

b, f+2, 1, 2

Hit Levels

Mid

High

Mid

Startup Frames

15~16, 15~16, 15

Damage

15, 14, 20

On Block

-5

On Hit

+18a (+9)

On CH

+50a roll (+3)

Name

Evil Intent

Command

b, f+2, 1, df+2

Hit Levels

Mid

High

Mid

Startup Frames

15~16, 15~16, 15

Damage

15, 14, 22

On Block

-14

On Hit

+37a (+27)

Name

Geyser

Special Properties

Tornado Move

Notes

  • Tornado

Command

b, f+2, 3

Hit Levels

Mid

Mid

Startup Frames

15~16, 15

Damage

15, 17

On Block

-9

On Hit

+6

On CH

+59a

Name

Keito

Command

b, f+2, 3~F

Hit Levels

Mid

Mid

Startup Frames

15~16

Damage

15, 17, 17

On Block

+2

On Hit

+17

On CH

+71a

Name

(Keito to Zenshin)

Command

f, F+2

Hit Levels

Mid

Startup Frames

14

Damage

22

On Block

-8

On Hit

+15a (+6)/HE

Name

Demon's Paw

Special Properties

Heat Engager

Notes

  • Heat Engager
  • 6 Recoverable Damage on block

Command

f, F+3

Hit Levels

Mid

Startup Frames

23~25

Damage

20

On Block

-4~-2

On Hit

+24a~+26a

Name

Left Axe Kick

Special Properties

Floor Break

Notes

  • Floor Break

Command

f, F+3, 1

Hit Levels

Mid

High

Startup Frames

23~25, 23~25

Damage

20, 5

On Block

+1

On Hit

+7

Name

Left Axe Kick > Left Jab

Notes

  • Can follow-up with any strings that start with 1 (e.g. f,F+3, 1, 2, 4)

Command

f, F+4

Hit Levels

Mid

Startup Frames

17~18

Damage

28

On Block

-7~-6

On Hit

+22a (+12)

Name

Battery Sidekick

Command

qcb+1+3

Hit Levels

High

Startup Frames

12

Damage

40

On Block

-2

On Hit

0

Name

Complicated Wire

Notes

  • Throw break: 1

Command

uf, n+4

Hit Levels

Mid

Startup Frames

23~25

Damage

20

On Block

-13~-11

On Hit

+32a~+34a (+22a~+24a)

Name

Delayed Rising Toe Kick

Command

f, f, F+3

Hit Levels

Mid

Startup Frames

22~23

Damage

30

On Block

+6~+7

On Hit

+13a~+14a (+3~+4)

Name

Leaping Side Kick

Notes

  • Alternate input: WR.3 or f,n,d,df,UF+3

Command

ws1

Hit Levels

Mid

Startup Frames

13~14

Damage

7

On Block

-6~-5

On Hit

+5~+6

Name

Twin Lancer (1)

Command

ws1, 2

Hit Levels

Mid

Mid

Startup Frames

13~14, 19~20

Damage

7, 16

On Block

-8~-7

On Hit

+3~+4

Name

Twin Lancer

Special Properties

Floor Break

Notes

  • Transition to -9 (ob) +2 (oh) ZEN with F
  • Floor Break

Command

ws1, 3

Hit Levels

Mid

High

Startup Frames

13~14, 14

Damage

7, 8

On Block

-6

On Hit

+4

Name

Kazama Style 6 Hit Combo Redux (2)

Notes

  • Jails

Command

ws1, 3, 2

Hit Levels

Mid

High

Mid

Startup Frames

13~14, 14, 18

Damage

7, 8, 4

On Block

-11

On Hit

-6

Name

Kazama Style 6 Hit Combo Redux (3)

Command

ws1, 3, 2, 1

Hit Levels

Mid

High

Mid

Mid

Startup Frames

13~14, 14, 18, 10

Damage

7, 8, 4, 3

On Block

-11

On Hit

+3

Name

Kazama Style 6 Hit Combo Redux (4)

Command

ws1, 3, 2, 1, 4

Hit Levels

Mid

High

Mid

Mid

Low

Startup Frames

13~14, 14, 18, 10, 20

Damage

7, 8, 4, 3, 5

On Block

-31

On Hit

+8

Name

Kazama Style 6 Hit Combo Redux (5)

Command

ws1, 3, 2, 1, 4, 2

Hit Levels

Mid

High

Mid

Mid

Low

Mid

Startup Frames

13~14, 14, 18, 10, 20, 31

Damage

7, 8, 4, 3, 5, 15

On Block

-16

On Hit

-8

Name

Kazama Style 6 Hit Combo Redux

Special Properties

Floor Break

Notes

  • Floor Break

Command

ws1, 3, ~b

Hit Levels

Mid

High

Startup Frames

13~14, 14, 14

Damage

7, 810, 8

On Block

-6

On Hit

+4

Name

Kazama Style 6 Hit Combo Redux (2) to Back step

Notes

  • Jails, *B to shift to special back step (no stance / unique moves)

Command

ws1, 3~3

Hit Levels

Mid

Mid

Startup Frames

13~14, 23~24

Damage

7, 20

On Block

+6~+7

On Hit

+13c~+14c

Name

Solar Plexus Strike > Brazilian Kick

Command

ws1, 3~3, ~df

Hit Levels

Mid

Mid

Startup Frames

13~14, 23~24

Damage

7, 20

On Block

+2~+3

On Hit

+9c~+10

Name

(Brazilian Kick to Breaking Step)

Command

ws2

Hit Levels

Mid

Startup Frames

14~15

Damage

14

On Block

-12~-11

On Hit

+39a~+40a (+29~+30a)

Name

Crouching Uppercut

Command

ws3

Hit Levels

Mid

Startup Frames

16~18

Damage

20

On Block

-9~-11

On Hit

+10-~+12

On CH

+22a

Name

Bamboo Splitter

Special Properties

Homing Attack

Notes

  • Homing

Command

ws4

Hit Levels

Mid

Startup Frames

11~12

Damage

13

On Block

-3~-2

On Hit

+8~+9

Name

Double Cross Kicks (1)

Command

ws4, 4

Hit Levels

Mid

High

Startup Frames

11~12, 19~20

Damage

13, 15

On Block

-7~-6

On Hit

+4~+5

Name

Double Cross Kicks

Command

FC.df+4

Hit Levels

Low

Startup Frames

25~26

Damage

20

On Block

-26

On Hit

+22a~+23a

Name

Right Sweep (2)

Command

CD.DF+4

Hit Levels

Low

Startup Frames

20~21

Damage

12

On Block

-31~-30

On Hit

+8~+9

Command

CD.DF+4, 2

Hit Levels

Low

Mid

Startup Frames

20~21, 31~32

Damage

1228

On Block

-16~-15

On Hit

+21a~+22a

Name

Depraved Savagery

Special Properties

Floor Break

Notes

  • Floor Break

Command

CD.df:1

Hit Levels

Mid

Startup Frames

16~17

Damage

22

On Block

-13~-12

On Hit

+36a~+37a (+26~+27)

Name

Electric Thrusting Uppercut

Special Properties

Tornado Move

Notes

  • Tornado

Command

CD.df:2

Hit Levels

High

Startup Frames

11~12

Damage

25

On Block

+5~+6

On Hit

+76a~+77a (+60~+61)

Name

Electric Wind Hook Fist

Command

CD.df+1

Hit Levels

Mid

Startup Frames

16~17

Damage

20

On Block

-13~-12

On Hit

+32a~+33a (+22~+23)

Name

Thrusting Uppercut

Special Properties

Tornado Move

Notes

  • Tornado

Command

CD.df+2

Hit Levels

High

Startup Frames

11~12

Damage

20

On Block

-10~-9

On Hit

+74a~75a (+58~+59)

Name

Wind Hook Fist

Command

OTG.d+1+2

Hit Levels

Low

Startup Frames

19~20

Damage

19

On Block

-13

On Hit

-2(-12)

Name

Black Out

Notes

  • Hits grounded, only available when opponent is on the ground

Command

ZEN.1

Hit Levels

Mid

Startup Frames

16~17

Damage

14

On Block

-3~-2

On Hit

+8~+9

Name

Brimstone Bite (1)

Command

ZEN.1, 2

Hit Levels

Mid

Mid

Startup Frames

16~17, 16

Damage

14, 21

On Block

-14~-13

On Hit

+32a~+33a (+6~+7)

Name

Brimstone Bite

Notes

  • Can cancel into Breaking Step with input DF

Command

ZEN.1, 3

Hit Levels

Mid

High

Throw

Startup Frames

16~17, 16

Damage

14, 14, 14

On Block

-9~-8

On Hit

0

Name

Kazama Style Leg Strike Flurry

Command

ZEN.2

Hit Levels

High

Startup Frames

21~22

Damage

27

On Block

-5~-4

On Hit

+17a~+18a (+8~+9)/HE

Name

Fiendish Claw

Special Properties

Homing Attack
Heat Engager
Parry State

Notes

  • Homing
  • Heat Engager Parry state ?~

Command

ZEN.3

Hit Levels

Mid

Startup Frames

17~18

Damage

20

On Block

-9~-8

On Hit

+10~+11

Name

Halberd Heel

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break

Command

ZEN.4

Hit Levels

Mid

Startup Frames

27~33

Damage

24

On Block

+2~+8

On Hit

+17d~+23d

Name

Corpse Crusher

Command

ZEN.1+2

Hit Levels

Mid

Startup Frames

24

Damage

10, 20

On Block

-14

On Hit

+4

Name

Low Chop > Karmic Epicenter

Command

ZEN.3+4

Hit Levels

High

Startup Frames

21~27

On Block

+9~+15

On Hit

+19~ (+9~)

Name

Black Wing Bolt

Special Properties

Wall Crush
Balcony Break

Notes

  • Wall Crush +15g~+21g on block * Balcony Break

Command

ZEN.3+4~DF

Hit Levels

High

Startup Frames

21~27

Name

Black Wing Bolt to Breaking Step

Command

ZEN.u+1

Hit Levels

Mid

Startup Frames

14~16

Damage

20

On Block

-16~-14

On Hit

+31a~+29a (+21~+19)

Name

Black Wing Rondo

Special Properties

Tornado Move

Notes

  • * Tornado