Wall Crush moves
Command
ws1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+6 (+20g)
On CH
+18
Name
Killing Claws
Special Properties
Notes
- Hold 2 to power up, up to 2 charge levels
- Transition to HBS with input D or 3+4
- Tornado
- Wall Crush +20g on hit
- Wallsplat on CH
Balcony Break moves
Command
H.f, f, F+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+3
On Hit
+35d (-23)
Name
Rabid Bear
Special Properties
Notes
- Balcony Break
- Heat Engager
- Chip damage
- Transition to HBS with input D or 3+4 (does not shift when using Heat Dash) Low crush 21F
Command
H.2+3
Hit Levels
Mid (hits grounded)
Mid (hits grounded)
Startup Frames
Damage
On Block
0
On Hit
+33a (+23)
Name
Salmon Fishing Cast
Special Properties
Notes
- Heat Smash
- Balcony Break
- 10 chip damage
Command
1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+11 (+2)
Name
Angry Lumberjack
Special Properties
Notes
- Balcony Break
- Jail from 1st hit
- Combo from 1st CH with 3F delay
- 10 chip damage on block
Command
3
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+21a (+11)
Special Properties
Notes
- Balcony Break
Command
1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+18g
Name
Demon Bear Breath
Special Properties
Notes
- Balcony Break
- Heat Engager
- Forces crouch on hit
Command
f+2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+36a (+10)
Name
Wild Lumberjack
Special Properties
Notes
- Balcony Break
- Combo from 1st hit with 9F delay
- Move can be delayed by 13F
Command
f+3
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+21a (+11)
Special Properties
Notes
- Balcony Break
Command
d+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-15
On Hit
+13d (+3)
Name
Hip Smash
Special Properties
Notes
- Balcony Break
- 27 damage on clean hit
Command
b+1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
+13a
Name
Bear Slash
Special Properties
Notes
- Balcony Break
- Transition to -13 HBS with input D or 3+4
- 9 chip damage on block
- 12 chip damage on block after absorbing an attack in power crush state
- -3 on block after absorbing an attack in power crush state Power crush 7~21
Command
b+2, 1, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+15a (+6)
Name
Howling Bear
Special Properties
Notes
- Balcony Break
Command
b+1+2
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-8
On Hit
+13d / HE
Name
Bear X
Special Properties
Notes
- Balcony Break
- Heat Engager
- Homing
- chip damage
- Transition to HBS with input D or 3+4 (does not shift when using Heat Dash)
Command
uf+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+30a
On CH
+65a (+45)
Name
Ultra Kuma
Special Properties
Notes
- Balcony Break
- Homing
- Tailspin
- Alternate input: ub+2 or u+2
Command
uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
-10a (-20)
Special Properties
Notes
- Balcony Break Low crush
Command
uf+4, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
+7
On Hit
+21a (+14)
Name
Kuma Hell Axle
Special Properties
Notes
- Balcony Break
- Only connects on hit or block
- Recovers in FUFT Low crush
Command
b, f+2
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+17a (+8)
On CH
+62a (+42)
Name
Anger Hook
Special Properties
Notes
- Balcony Break Tailspin
- Chip damage on block
Command
d, df, f+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+33a (+7)
Name
Grizzly Claws
Special Properties
Notes
- Heat Engager
- Heat Dash +36a (+26)
- Balcony Break
- Combos from 1st hit
Command
f, f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+6
On Hit
+13a (+3)
Name
Leaping Side Kick
Special Properties
Notes
- Balcony Break
- Chip damage on block
Command
f, f, F+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+3
On Hit
+35d (-23)
Name
Rabid Bear
Special Properties
Notes
- Balcony Break
- Heat Engager
- Chip damage
- Transition to HBS with input D or 3+4 (does not shift when using Heat Dash) Low crush 21F
Command
ws1, 2*
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+18c
On CH
+33a (-2)
Name
Killing Claws
Special Properties
Notes
- Heat skips to Level 2 charge
- Transition to HBS with input D or 3+4
- Balcony Break
- Tornado
Command
ws1, 2**
Hit Levels
Mid
Startup Frames
Damage
On Block
+3
On Hit
+27a (-9)
Name
Fresh Killing Claws
Special Properties
Notes
- Transition to HBS with input D or 3+4
- Balcony Break
- Tornado
- chip damage on block
- Cannot absorb with power crush
- Heat reduces charge length (consumes partial Heat time)
Command
ws3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+17 (+8)
Name
Spinning Bear Kick
Special Properties
Notes
- Balcony Break
- Homing
Command
HBS.3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+9a (-1)
Name
Bear Tackle
Special Properties
Notes
- Heat Engager
- Heat Dash +43d (+35)
- Balcony Break Power crush 7~
Command
HBS.b+1+2, 1+2
Hit Levels
Low
Startup Frames
Damage
On Block
-29c
On Hit
+8a / -3a (-10)
Name
Break'n
Special Properties
Notes
- Balcony Break
- Less frame advantage occurs after Combo from last hit
Command
HBS.df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+20a (+11)
Name
Hornet Buster
Special Properties
Notes
- Homing
- Balcony Break
- Strong Aerial Tailspin
- 9 chip damage
Command
ROL.1
Hit Levels
High
Startup Frames
Damage
On Block
+4
On Hit
+35d (+27)
Name
Bear Shove
Special Properties
Notes
- Balcony Break
- Tornado
- Power up during Heat (partially uses remaining Heat time)
Command
uf+1+2
Hit Levels
Throw (High)
Startup Frames
Damage
On Block
0
On Hit
+26d (+7)
Name
Headbutt
Special Properties
Notes
- Throw break: 1+2
- Balcony Break
- Opponent status on hit: FUFT