marshall law

Command

2+3

Hit Levels

Mid

Startup Frames

16

Damage

12 (12)

On Block

+1

On Hit

+2c

Name

Heat Burst

Special Properties

Heat Burst
Power Crush

Notes

  • Heat Burst Power crush

Command

H.d+1+2

Name

Dragon Charge (Heat)

Notes

  • Enters DSS
  • Transition to Slide Step with DF
  • Absorbs punch attacks and shifts to Dragon Parry

Command

H.2+3

Hit Levels

Mid

Throw

Startup Frames

14

Damage

24, 4, 5, 5, 5, 7 (50)

On Block

+11g

On Hit

+5

Name

Heavenly Dragon

Special Properties

Heat Smash
Balcony Break

Notes

  • Heat Smash
  • Balcony Break
  • Automatically transitions to DSS on block

Command

R.df+1+2

Hit Levels

Mid

Throw

Startup Frames

20

Damage

55+

On Block

-15

On Hit

+0

Name

Fate of the Dragon

Special Properties

Power Crush

Notes

  • Rage Art
  • Damage increases with lower health
  • Erases opponent's recoverable health on hit Power crush 8~

Command

1

Hit Levels

High

Startup Frames

10

Damage

5

On Block

+1

On Hit

+8

Name

Jab

Command

1, 1

Hit Levels

High

High

Startup Frames

10, 18

Damage

5, 5

On Block

-8

On Hit

-6

On CH

+6

Command

1, 1, 1

Hit Levels

High

High

Mid

Startup Frames

10, 18, 20

Damage

5, 5, 20

On Block

-12

On Hit

+41d (-17)

Name

Furious Rush

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Heat Dash +5, +36a (+26)
  • Combos from 1st or 2nd hit CH
  • Balcony Break

Command

1, 1, 2

Hit Levels

High

High

High

Startup Frames

10, 18, 17

Damage

5, 5, 12

On Block

-6

On Hit

+6

Name

Knuckle Barrage Combo

Notes

  • Transition to DSS with F *
  • (-5 oB, +7 oH)

Command

1, 2

Hit Levels

High

High

Startup Frames

10, 12

Damage

5, 8

On Block

-3

On Hit

+6

On CH

+6

Name

Left Right Combo

Notes

  • Jails from 1st attack
  • Combos from 1st hit

Command

1, 2, 2

Hit Levels

High

High

Mid

Startup Frames

10, 12, 20

Damage

5, 8, 10

On Block

-8

On Hit

+4

On CH

+4

Notes

  • Combos from 1st hit CH

Command

1, 2, 2, 2

Hit Levels

High

High

Mid

High

Startup Frames

10, 12, 20, 13

Damage

5, 8, 10, 15

On Block

-9

On Hit

+4

On CH

+9d

Name

Left Right Dragon Fist Combo

Notes

  • Combos from 1st or 3rd hit CH
  • Delay-able
  • Transition to DSS with F *
  • (-3 oB, +10g oH, +15d CH)

Command

1, 2, 2, 1+2

Hit Levels

High

High

Mid

Mid

Startup Frames

10, 12, 20, 19

Damage

5, 8, 10, 23

On Block

-13

On Hit

+5a (-4)

Name

Left Right Blazing Fist Combo

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

1, 2, 3

Hit Levels

High

High

Mid

Startup Frames

10, 12, 15

Damage

5, 8, 10

On Block

-5

On Hit

+13

Name

Left Right > Knee

Special Properties

Wall Crush
Knee

Notes

  • Wall Crush +24g on hit
  • Knee
  • Combos from 1st hit CH
  • Jails from 1st attack

Command

1, 2, uf+3, 4

Hit Levels

High

High

Mid

Startup Frames

10, 12, 15

Damage

20

On Block

-12

On Hit

+31a (+21)

Name

Left Right Combo > Somersault Feint

Command

2

Hit Levels

High

Startup Frames

10

Damage

8

On Block

+0

On Hit

+6

Name

Right Jab

Command

2, 2

Hit Levels

High

Mid

Startup Frames

10, 20

Damage

8, 10

On Block

-8

On Hit

+4

Notes

  • Delay-able

Command

2, 2, 2

Hit Levels

High

Mid

High

Startup Frames

10, 20, 13

Damage

8, 10, 10

On Block

-9

On Hit

+4

On CH

+9d

Name

Rave War Combo

Notes

  • Combos from 2nd hit
  • Transition to DSS with F *
  • (-3 oB, +10g oH, +15d)

Command

2, 2, 1+2

Hit Levels

High

Mid

Mid

Startup Frames

10, 20, 19

Damage

8, 10, 20

On Block

-13

On Hit

+5a (-4)

Name

Blazing Fist Combo

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combos from 2nd hit CH
  • Delay-able

Command

2, b+2

Hit Levels

High

High

Startup Frames

10, 17

Damage

8, 8

On Block

-4

On Hit

+7

Notes

  • Combos from 1st hit
  • Delay-able

Command

2, b+2, 1

Hit Levels

High

High

High

Startup Frames

10, 17, 23

Damage

8, 8, 8

On Block

-3

On Hit

+3

Notes

  • Combos from 2nd hit CH
  • Delay-able

Command

2, b+2, 1, 2

Hit Levels

High

High

High

Mid

Startup Frames

10, 17, 23, 20

Damage

8, 8, 8, 21

On Block

-3

On Hit

+20a

On CH

+55a

Name

Rage Dragon Combo

Notes

  • Combos from 3rd hit CH
  • Delay-able
  • Transition to FC with D

Command

3

Hit Levels

High

Startup Frames

12

Damage

12

On Block

-9

On Hit

+2

Name

High Kick

Command

3, 3

Hit Levels

High

Mid

Startup Frames

12, 27

Damage

12, 17

On Block

-14

On Hit

-3

On CH

+53a (+22)

Name

Feint > Middle Kick

Notes

  • Combos from 1st hit CH
  • Delay-able

Command

3, 4

Hit Levels

High

High

Startup Frames

12, 22

Damage

12, 20

On Block

-10

On Hit

+19a (+10)

Name

High Kick > Bloody Cleaver

Special Properties

Balcony Break

Notes

  • Combos from 1st hit
  • Balcony Break

Command

4

Hit Levels

High

Startup Frames

13

Damage

15

On Block

-9

On Hit

+7

Name

Right High Kick

Command

4, 3

Hit Levels

High

High

Startup Frames

13, 18

Damage

15, 12

On Block

-8

On Hit

+1

On CH

+23a

Notes

  • Combos from 1st hit
  • Transition to DSS with F *
  • (+8 oB, +17g, +39a (+32)) *
  • DSS allows full combo off of Magic 4

Command

4, 3, 4

Hit Levels

High

High

High

Startup Frames

13, 18, 20

Damage

15, 12, 14

On Block

-6

On Hit

-1

On CH

+31a (+24)

Name

Shaolin Spin Kicks

Notes

  • Combos off of 1st hit CH
  • Transition to DSS with F *
  • (+8 oB, +13g, +45a (+38)) *
  • DSS allows full combo off of Magic 4

Command

4, u+3

Hit Levels

High

Mid

Startup Frames

13, 33

Damage

15, 23

On Block

-1

On Hit

+30a (+13)

Name

Crescent Kick Combo

Special Properties

Low Crush

Notes

  • Combos off of 1st hit CH Low crush

Command

1+2

Hit Levels

Mid

Startup Frames

16

Damage

20

On Block

-13

On Hit

+12a (+5)

On CH

+66a (+50)

Name

Tornado Claw

Special Properties

Tornado Move
Weapon

Notes

  • Tornado
  • Weapon
  • Partially uses remaining Heat Time
  • Instant Tornado on CH
  • Alternate input DSS.1+2

Command

2+3+4

Name

Taunt

Command

3+4

Hit Levels

Mid

Mid

Startup Frames

14

Damage

5, 10

On Block

-13

On Hit

+3

Notes

  • Alternate input DSS.3+4

Command

3+4, 4

Hit Levels

Mid

Mid

High

Startup Frames

14, 30

Damage

5, 10, 25

On Block

+7 (+10g w)

On Hit

+31d (-27)

Name

Wild Dragon's Flight

Special Properties

Balcony Break
Chip Damage
Low Crush

Notes

  • Balcony Break
  • Combos from 1st hit
  • Chip damage on block
  • Alternate input DSS.3+4,4 Low crush

Command

f+2

Hit Levels

High

Startup Frames

12

Damage

10

On Block

+0

On Hit

+6

Notes

  • Can route into: *
  • Rave War Combo (f+2,2,2), or *
  • Blazing Fist Combo (f+2,2,1+2)
  • Alternate input DSS.f+2

Command

f+2~1

Hit Levels

Mid

Startup Frames

19

Damage

24

On Block

+2

On Hit

+30a (+4)

Name

Poison Arrow

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • Chip damage on block
  • Transition to DSS with F *
  • (+5 oB, +33a (+7))
  • Alternate input DSS.f+2~1

Command

f+3

Hit Levels

Mid

Startup Frames

18

Damage

10

On Block

-10

On Hit

+1

Command

f+3, 1

Hit Levels

Mid

Mid

Startup Frames

18, 20

Damage

10, 12

On Block

-2

On Hit

+8

Name

Plunging Knock

Notes

  • Transition to DSS with F *
  • (+4 oB, +14g)

Command

f+1+2

Hit Levels

Mid

Startup Frames

20

Damage

20

On Block

+3c

On Hit

+8c

On CH

+55a

Name

Dragon Hammer

Notes

  • Transition to FC with D

Command

f+3+4

Hit Levels

Mid

Startup Frames

25

Damage

20

On Block

-2

On Hit

+7c

On CH

+49a

Name

Dragon Killer

Special Properties

Low Crush

Notes

  • Alternate input DSS.f+3+4 Low crush

Command

df+1

Hit Levels

Mid

Startup Frames

13

Damage

10

On Block

-1

On Hit

+5

Notes

  • First hit of Law's 10 String

Command

df+1, 3

Hit Levels

Mid

Low

Startup Frames

13, 20

Damage

10, 6

On Block

-16

On Hit

-5

Notes

  • Combos from 1st hit

Command

df+1, 3, 2

Hit Levels

Mid

Low

Mid

Startup Frames

13, 20, 28

Damage

10, 6, 6

On Block

-12

On Hit

-1

Notes

  • Combos from 1st hit

Command

df+1, 3, 2, 2, 3, 3, 3, 4, 4, 4

Startup Frames

13, 20, 28

Name

10 Hit Combo

Notes

  • First 3 hits are a natural combo

Command

df+2

Hit Levels

Mid

Startup Frames

15

Damage

12

On Block

-7

On Hit

+34a (+24)

Name

Dragon Raise

Command

df+3

Hit Levels

Mid

Startup Frames

21

Damage

23

On Block

-13

On Hit

+52a (+21)

Name

Dragon Lance

Command

df+4

Hit Levels

Mid

Startup Frames

13

Damage

15

On Block

-8

On Hit

+3

Name

Right Middle Kick

Command

df+4, 3

Hit Levels

Mid

Mid

Startup Frames

13, 29

Damage

15, 23

On Block

-14

On Hit

+68a (+52)

Name

Right Middle Kick > Somersault Kick

Special Properties

Tornado Move
Low Crush

Notes

  • Tornado
  • Combos from 1st hit CH Low crush

Command

df+3+4

Hit Levels

Low

Startup Frames

18

Damage

12

On Block

-15

On Hit

+4c

On CH

+6a

Name

Banana Peel

Special Properties

High Crush

Notes

  • High crush 6~

Command

d+1

Hit Levels

Low

Startup Frames

21

Damage

15

On Block

-12

On Hit

-1

Name

Low Backhand

Special Properties

High Crush

Notes

  • Transition to Slide Step with DF High crush 6~

Command

d+1, 3

Hit Levels

Low

High

Startup Frames

21, 24

Damage

15, 21

On Block

-9

On Hit

+20a (+11)

On CH

+65a (+45)

Name

Low Backhand > High Kick

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Tornado on CH

Command

d+2

Hit Levels

Startup Frames

11

Damage

8

On Block

-4

On Hit

+7

Name

Body Blow

Special Properties

High Crush

Notes

  • Alternate input FC.d+2 High crush 4~

Command

d+2, 3

Hit Levels

Mid

Startup Frames

11, 23

Damage

8, 21

On Block

-15

On Hit

+30a (+20)

Name

Body Blow > Dragon Lift

Special Properties

Tornado Move

Notes

  • Combos from 1st hit CH
  • Tornado

Command

d+3

Hit Levels

Low

Startup Frames

16

Damage

8

On Block

-14

On Hit

-3

Name

Dragon Low

Notes

  • Transition to FC with D

Command

d+3, 3

Hit Levels

Low

High

Startup Frames

16, 16

Damage

8, 17

On Block

-7

On Hit

+20a

On CH

+46CS

Name

Dragon Low > Hook Kick

Notes

  • Combos from 1st hit CH
  • Delay-able

Command

d+4

Hit Levels

Low

Startup Frames

15

Damage

7

On Block

-11

On Hit

+0

Command

d+4, 3

Hit Levels

Low

High

Startup Frames

15, 12

Damage

7, 12

On Block

-12

On Hit

+0

On CH

+5

Name

Construct Kick

Notes

  • Combos from 1st hit
  • Nosebleed stun

Command

d+1+2

Name

Dragon Charge

Notes

  • Enters DSS
  • Transition to Slide Step with DF

Command

d+3+4

Hit Levels

Low

Startup Frames

12

Damage

7

On Block

-14

On Hit

-2

Name

Low Kick

Special Properties

High Crush

Notes

  • Alternate input FC.d+4 High crush 4~

Command

d+3+4, 3

Hit Levels

Low

Mid

Startup Frames

12, 29

Damage

7, 23

On Block

-14

On Hit

+14a

Name

Low Kick > Somersault

Special Properties

Balcony Break
Low Crush

Notes

  • Balcony Break
  • Combos from 1st hit CH
  • Alternate input FC.d+4,3 Low crush

Command

db+1

Hit Levels

Startup Frames

10

Damage

5

On Block

-5

On Hit

+6

Name

Crouch Jab

Special Properties

High Crush

Notes

  • High crush 4~

Command

db+2

Hit Levels

Mid

Startup Frames

14

Damage

15

On Block

-4

On Hit

+7

Command

db+2, 4

Hit Levels

Mid

Mid

Startup Frames

14, 33

Damage

15, 25

On Block

-4

On Hit

+1d

Name

Elbow Spring Kick

Special Properties

Low Crush

Notes

  • Transition to FUFA with D Low crush

Command

db+3

Hit Levels

Low

Startup Frames

17

Damage

15

On Block

-13

On Hit

+3c

On CH

+13g

Name

Shin Crusher

Command

db+4

Hit Levels

Low

Startup Frames

26

Damage

20

On Block

-37

On Hit

+15a

Name

Dragon's Tail

Special Properties

Homing Attack
High Crush

Notes

  • Homing High crush 6~

Command

db+4, 4

Hit Levels

Low

Mid

Startup Frames

26, 37

Damage

20, 27

On Block

-8

On Hit

+30a (+12)

Name

Dragon's Tail > Somersault Kick

Special Properties

Low Crush

Notes

  • Low crush

Command

b+1

Hit Levels

Mid

Startup Frames

14

Damage

12

On Block

-9

On Hit

+2

Notes

  • Transition to DSS with F *
  • (-3 oB, +8 oH)

Command

b+1, 2

Hit Levels

Mid

Mid

Startup Frames

14, 19

Damage

12, 12

On Block

-12

On Hit

+2

Notes

  • Combos from 1st hit
  • Delay-able
  • Transition to DSS with F *
  • (-9 oB, +5 oH)

Command

b+1, 2, 2

Hit Levels

Mid

Mid

Mid

Startup Frames

14, 19, 18

Damage

12, 12, 22

On Block

-14

On Hit

+12a (+5)

Name

Dragon Storm

Special Properties

Heat Engager
Balcony Break

Notes

  • Heat Engager
  • Heat Dash +5, +42a (+27)
  • Balcony Break
  • Combos from 1st or 2nd hit CH
  • Delay-able

Command

b+1+3

Startup Frames

ps2~11

On Hit

+7

Name

Parry

Notes

  • Transition to DSS on successful parry with F to be +14
  • Guarantees DSS.1, DSS.2, DSS.f+1

Command

b+2

Hit Levels

Mid

Startup Frames

16

Damage

12

On Block

-8

On Hit

+4

Command

b+2, 1

Hit Levels

Mid

Mid

Startup Frames

16, 26

Damage

12, 16

On Block

-15

On Hit

+11a

Name

Vortex Rush

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break
  • Combos from 1st hit CH

Command

b+2, 2

Hit Levels

Mid

High

Startup Frames

16, 13

Damage

12, 15

On Block

-9

On Hit

+4

On CH

+9d

Name

Knuckle Rush

Notes

  • Combos from 1st hit
  • Delay-able
  • Transition to DSS with F *
  • (-3 oB, +10 oH, +15d CH)

Command

b+2, 3

Hit Levels

Mid

Low

Startup Frames

16, 23

Damage

12, 10

On Block

-12

On Hit

-1

Notes

  • Delay-able

Command

b+2, 3, 4

Hit Levels

Mid

Low

Mid

Startup Frames

16, 23, 23

Damage

12, 10, 23

On Block

-7

On Hit

+36a (+26)

Name

Junkyard Kick

Special Properties

Tornado Move

Notes

  • Tornado
  • Combos from 2nd hit CH
  • Delay-able
  • Transition to DSS with F *
  • (+6 oB, +49a (+39) oH)

Command

b+2, 3, d+4

Hit Levels

Mid

Low

Low

Startup Frames

16, 23, 34

Damage

12, 10, 23

On Block

-37

On Hit

+11a

Name

Dragon Rush Combo

Special Properties

High Crush

Notes

  • Delay-able High crush

Command

b+3

Hit Levels

Mid

Startup Frames

23

Damage

27

On Block

-12

On Hit

+17a (+8)

Name

Dragon Spin Kick

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break
  • Transition to BT with B *
  • (-11 oB, +18a (+9) oH)

Command

b+4

Hit Levels

Mid

Startup Frames

14

Damage

13

On Block

-7

On Hit

+3

Special Properties

Homing Attack

Notes

  • Homing
  • Transition to BT with B *
  • (-4 oB, +6 oH)

Command

b+4, 3

Hit Levels

Mid

High

Startup Frames

14, 32

Damage

13, 21

On Block

-5

On Hit

+24a (+15)

Name

Tiger Fang

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combos from 1st hit

Command

b+1+2

Hit Levels

Mid

Startup Frames

20

Damage

21

On Block

-14

On Hit

+31a (+23)

Name

Dragon Stinger

Special Properties

Balcony Break
Power Crush

Notes

  • Balcony Break Power crush

Command

b+3+4

Hit Levels

Mid

Startup Frames

23

Damage

25

On Block

-18

On Hit

+16a (+6)

Name

Dragon Arrow

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Can be done from DSS

Command

ub+1, 2, 1, 2

Hit Levels

High

High

High

High

Startup Frames

12,6,6,13

Damage

8, 8, 8, 28

On Block

-7

On Hit

+13a (-4)

Name

Fury Fist Rush

Notes

  • Jails from 1st to 3rd attack
  • Last hit delay-able
  • Frame data for 1st, 2nd and 3rd hits: *
  • (-9 oB, -3 oH)

Command

ub+2

Hit Levels

High

Startup Frames

15

Damage

17

On Block

-12

On Hit

+9

Name

generic hook

Command

ub+3

Name

Somersault

Special Properties

Low Crush

Notes

  • Transition to Slide Step with DF
  • Alternate input u+3 Low crush

Command

ub+3, 4

Hit Levels

Mid

Startup Frames

15

Damage

20

On Block

-12

On Hit

+31a (+21)

Name

Somersault > Feint

Command

u+4

Hit Levels

Mid

Startup Frames

15

Damage

12

On Block

-13

On Hit

+19a (+9)

On CH

+33a (+23)

Name

Rising Toe Kick

Special Properties

Low Crush

Notes

  • Low crush

Command

UF+4

Hit Levels

Mid

Startup Frames

18

Damage

23

On Block

-17

On Hit

+28a (+18)

Name

Somersault Kick

Special Properties

Low Crush

Notes

  • Alternate input *
  • UB+4, U+4, FC.ub+4, FC.u+4, FC.uf+4 Low crush

Command

UF+4, 3

Hit Levels

Mid

Mid

Startup Frames

18, 19

Damage

2316

On Block

-14

On Hit

+78a (+62)

Name

Backflipper

Special Properties

Tornado Move
Low Crush

Notes

  • Combos from 1st hit
  • Tornado
  • 2nd hit Instant Tornado *
  • (+68a (+52) oH)
  • Alternate input *
  • UB+4,3 U+4,3 *
  • FC.ub+4,3 FC.u+4,3 FC.uf+4,3 Low crush

Command

uf+1

Hit Levels

High

Startup Frames

12

Damage

10

On Block

-5

On Hit

+6

Name

Blackout

Notes

  • Alternate input: *
  • Ki Charge~1 *
  • b,B+2+3~1,3

Command

uf+1, 3

Hit Levels

High

Low

Startup Frames

12, 19

Damage

1010

On Block

-13

On Hit

-1

Name

Blackout > Muggin'

Notes

  • Combos from 1st hit
  • Alternate input: *
  • Ki Charge~1,3 *
  • b,B+2+3~1,3

Command

uf+3

Hit Levels

Mid

Startup Frames

18

Damage

20

On Block

-8

On Hit

+42d (-16)

Name

Dragon's Fury

Special Properties

Heat Engager
Balcony Break
Low Crush

Notes

  • Heat Engager
  • Heat Dash +5, +36d (+26)
  • Balcony Break Low crush

Command

uf+4

Hit Levels

Mid

Startup Frames

15

Damage

14

On Block

-13

On Hit

+33a (+23)

Name

Dragon's Rising Kick

Special Properties

Low Crush

Notes

  • Low crush

Command

uf+3+4

Hit Levels

Low

Startup Frames

29

Damage

27

On Block

-24

On Hit

+5

Name

Dragon's Descent

Special Properties

Low Crush

Notes

  • Alternate input DSS.uf+3+4 Low crush

Command

1+2+3+4

Name

Ki Charge

Command

1+2+3+4

Name

Ki Charge (Hold)

Command

1+2+3+4, 2

Hit Levels

High

Startup Frames

14

Damage

24

On Block

+1

On Hit

+50a

Name

Cloud Gates

Special Properties

Chip Damage

Notes

  • Chip damage on block
  • Alternate input DSS.2

Command

1+2+3+4~1

Hit Levels

High

Startup Frames

12

Damage

10

On Block

-5

On Hit

+6

Name

Blackout

Notes

  • Alternate input: *
  • uf+1 *
  • b,B+2+3~1,3

Command

1+2+3+4~1, 3

Hit Levels

High

Low

Startup Frames

12, 19

Damage

10, 10

On Block

-13

On Hit

-1

Name

Blackout > Muggin'

Notes

  • Combos from 1st hit
  • Alternate input: *
  • uf+1,3 *
  • b,B+2+3~1,3

Command

(While down, facing up) 1+2+3+4

Name

Taunt

Command

b, B+2+3

Hit Levels

Startup Frames

78

Damage

60

On Hit

+0d

Name

Charge Power Punch

Notes

  • Can cancel and transition to DSS with b,b

Command

f, F+2

Hit Levels

Mid

Startup Frames

14

Damage

12

On Block

-6

On Hit

+2

On CH

+7

Name

Dragon's Poke

Command

f, F+2, 1

Hit Levels

Mid

High

Startup Frames

14, 22

Damage

12, 12

On Block

-4

On Hit

+2

Notes

  • Delayable

Command

f, F+2, 1, 3

Hit Levels

Mid

High

Mid

Startup Frames

14, 22, 28

Damage

12, 12, 23

On Block

-13

On Hit

+11a

Name

Dragon Strike Combo

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combos off 2nd hit CH
  • Delayable

Command

f, F+2, 3

Hit Levels

Mid

High

Startup Frames

14, 16

Damage

12, 20

On Block

-14

On Hit

+37a (-21)

Name

Dragon Dagger

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break
  • Combos from 1st hit
  • Delayable

Command

f, F+2, f+1+2

Hit Levels

Mid

Mid

Startup Frames

14, 31

Damage

12, 24

On Block

+2

On Hit

+30a (+4)

Name

Dragon's Poke > Poison Arrow

Special Properties

Chip Damage

Notes

  • Chip damage on block
  • Transition to DSS with F *
  • (+5 oB,+33a (+7))

Command

f, F+3

Hit Levels

Mid

Startup Frames

20

Damage

30

On Block

-13

On Hit

+18d (+8)

Name

Dragon Cannon

Special Properties

Heat Engager
Balcony Break
Power Crush

Notes

  • Heat Engager
  • Heat Dash +5, +43d (+35)
  • Balcony Break
  • Alternate input DSS.f+3 Power crush

Command

f, F+4

Hit Levels

Mid

Startup Frames

20

Damage

17

On Block

-11

On Hit

+18a (+1)

Name

Dragon's Leap Shot

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

uf, n, 4

Hit Levels

Mid

Startup Frames

19

Damage

20

On Block

-15

On Hit

+30a (+20)

Name

Dragon's Rising Cannon

Special Properties

Low Crush

Notes

  • Low crush

Command

f, f, F+3

Hit Levels

Mid

Startup Frames

20~28

Damage

30

On Block

+6

On Hit

+35d (-23)

Name

Running Side Kick

Special Properties

Balcony Break
Chip Damage
Low Crush

Notes

  • Balcony Break
  • Chip damage on block
  • Alternate input wr3 Low crush

Command

ws1

Hit Levels

Mid

Startup Frames

13

Damage

10

On Block

-7

On Hit

-1

Notes

  • Transition to DSS with F *
  • (-4 oB, +2 oH)

Command

ws1, 2

Hit Levels

Mid

High

Startup Frames

13, 16

Damage

10, 25

On Block

-9

On Hit

+40d (-18)

Name

Flash Fist

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Delayable

Command

ws2

Hit Levels

Mid

Startup Frames

15

Damage

20

On Block

-18

On Hit

+31a (+21)

Name

Dragon Uppercut

Command

ws3

Hit Levels

Mid

Startup Frames

16

Damage

16

On Block

+17g

On Hit

+19

Name

Side Kick

Notes

  • Automatically transitions to DSS on hit and block *
  • On hit, guaranteed DSS.1, DSS.f+1, DSS.2, DSS.f+2, DSS.3+4,4

Command

ws4

Hit Levels

Mid

Startup Frames

11

Damage

14

On Block

-4

On Hit

+7

Notes

  • Transition to DSS with F *
  • (+5 oB, +16 oH)

Command

ws4, 3

Hit Levels

Mid

Mid

Startup Frames

11, 27

Damage

14, 23

On Block

-14

On Hit

+68a (+52)

Name

Front Kick Somersault Variation

Special Properties

Tornado Move
Low Crush

Notes

  • Tornado *
  • Combos from 1st hit CH Low crush

Command

ws3+4

Hit Levels

Mid

Startup Frames

14

Damage

30

On Block

-21

On Hit

+0a (-17)

Name

Catapult Kick

Special Properties

Balcony Break
Low Crush

Notes

  • Balcony Break Low crush

Command

ss2

Hit Levels

Mid

Startup Frames

18

Damage

23

On Block

+0

On Hit

+16d (+6)

Name

Spinning Dragon Blow

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • Chip damage on block

Command

ss3

Hit Levels

Low

Startup Frames

18

Damage

17

On Block

-13

On Hit

+7

On CH

+16c

Name

Low Crush

Notes

  • Automatically transitions to DSS on hit *
  • CH guarantees DSS.f+1, DSS.3+4,4

Command

ss1+2

Hit Levels

Mid

High

Mid

Startup Frames

17

Damage

8, 8, 8

On Block

-4

On Hit

+7

Notes

  • Automatically transitions to DSS on hit and block

Command

ss1+2, 1

Hit Levels

Mid

High

Mid

Mid

Startup Frames

17, 22

Damage

8, 8, 8, 25

On Block

-16

On Hit

+16d (+6)

Name

Dragon Judgment

Command

ss3+4

Hit Levels

Mid

High

Startup Frames

15

Damage

9, 10

On Block

-12

On Hit

+63a (+43)

Name

Double Dragon

Special Properties

Balcony Break
Low Crush

Notes

  • Balcony Break Low crush

Command

FC.1

Hit Levels

Startup Frames

10

Damage

5

On Block

-5

On Hit

+6

Name

Crouch Jab

Special Properties

High Crush

Notes

  • High crush 4~

Command

FC.2

Hit Levels

Startup Frames

11

Damage

8

On Block

-4

On Hit

+7

Name

Body Blow

Special Properties

High Crush

Notes

  • Alternate input d+2 High crush 4~

Command

FC.3

Hit Levels

Low

Startup Frames

16

Damage

10

On Block

-17

On Hit

-6

Special Properties

High Crush

Notes

  • High crush 4~

Command

FC.3, 4

Hit Levels

Low

Mid

Startup Frames

16, 29

Damage

10, 27

On Block

-14

On Hit

+14a (-3)

Name

Double Impact

Special Properties

Low Crush

Notes

  • Combo from 1st hit CH Low crush

Command

FC.4

Hit Levels

Low

Startup Frames

12

Damage

7

On Block

-14

On Hit

-2

Name

Low Kick

Special Properties

High Crush

Notes

  • Alternate input d+3+4 High crush 4~

Command

FC.4, 3

Hit Levels

Low

Mid

Startup Frames

12, 29

Damage

7, 23

On Block

-14

On Hit

+14a

Name

Low Kick > Somersault

Special Properties

Low Crush

Notes

  • Combos from 1st hit CH
  • Alternate input d+3+4,3 Low crush

Command

FC.UF+3+4

Hit Levels

Mid

Startup Frames

46~49

Damage

30

On Block

-4

On Hit

+17a (+7)

Name

Rainbow Kick

Special Properties

Low Crush

Notes

  • Low crush

Command

FC.df, d, df+3

Hit Levels

Low

Startup Frames

16~20

Damage

20

On Block

-23

On Hit

+13

Name

Slide Kick

Notes

  • Alternate input df+3 in Slide Step

Command

(Back to wall).b, b, ub

Hit Levels

Mid

Startup Frames

29-33

Damage

25

On Block

-1

On Hit

+45d (-13)

Name

Wall Jump Attack

Special Properties

Low Crush

Notes

  • Low crush 5~7 is8~13 Low crush 14~

Command

BT.1

Hit Levels

High

Startup Frames

10

Damage

7

On Block

+1

On Hit

+8

Name

Turning Knuckles

Notes

  • Can route into the same strings as his normal 1

Command

BT.2

Hit Levels

Mid

Startup Frames

15

Damage

17

On Block

-14

On Hit

-1

On CH

+52a

Command

BT.2, 2

Hit Levels

Mid

Mid

Startup Frames

15, 14

Damage

17, 20

On Block

-14

On Hit

+31d (-27)

Name

Blind Elbow Combo

Notes

  • Combos from 1st hit
  • Delay-able

Command

BT.3

Hit Levels

High

Startup Frames

10

Damage

18

On Block

-8

On Hit

+8

Command

BT.4

Hit Levels

High

Startup Frames

11

Damage

14

On Block

-9

On Hit

+2

Command

BT.4, 3

Hit Levels

High

Mid

Startup Frames

11, 24

Damage

14, 24

On Block

-12

On Hit

+12a (+3)

Name

Wolf Fang

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combos from 1st hit CH

Command

BT.1+2

Hit Levels

High

Startup Frames

15

Damage

20

On Block

+1

On Hit

+16g

Name

Dragon Back Blow

Special Properties

Balcony Break
Homing Attack

Notes

  • Balcony Break Homing

Command

BT.d+3

Hit Levels

Low

Startup Frames

12

Damage

6

On Block

-15

On Hit

-4

Command

BT.d+4

Hit Levels

Low

Startup Frames

23

Damage

17

On Block

-13

On Hit

+6c

On CH

+26d

Name

Reverse Low

Command

BT.d+3+4

Hit Levels

Mid

Startup Frames

26

Damage

25

On Block

-15

On Hit

+0

Name

Frogman

Notes

  • Transition to FUFA with D *
  • (-2 oB, +13d oH)

Command

DSS.1

Hit Levels

High

Startup Frames

12

Damage

14

On Block

+0

On Hit

+8

On CH

+18c

Name

Dragon Knuckle

Special Properties

Chip Damage

Notes

  • Chip damage on block
  • Automatically transitions to DSS on hit and block
  • CH guarantees DSS.f+1, DSS.3+4,4

Command

DSS.2

Hit Levels

High

Startup Frames

14

Damage

20

On Block

+1

On Hit

+15d

On CH

+50a

Name

Cloud Gates

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • Chip damage on block

Command

DSS.3

Hit Levels

High

Startup Frames

19

Damage

30

On Block

+3

On Hit

+40a

Name

Dragon Charge Spin Kick

Special Properties

Homing Attack
Balcony Break
Chip Damage

Notes

  • Homing
  • Balcony Break
  • Chip damage on block

Command

DSS.4

Hit Levels

Low

Startup Frames

21

Damage

21

On Block

-13

On Hit

+6c

On CH

+38d

Name

Dragon Charge Kick

Command

DSS.1+2

Hit Levels

Mid

Startup Frames

16

On Block

-13

On Hit

+12a (+5)

On CH

+66a (+50)

Name

Tornado Claw

Special Properties

Tornado Move
Weapon

Notes

  • Tornado
  • Weapon
  • Partially uses remaining Heat time
  • Instant Tornado on CH
  • Alternate input 1+2

Command

DSS.f+1

Hit Levels

Mid

Startup Frames

14

Damage

20

On Block

-9

On Hit

+39d (-19)

Name

Dragon Roar

Special Properties

Heat Engager
Balcony Break
Chip Damage

Notes

  • Heat Engager
  • Heat Dash +5, +36a (+26)
  • Balcony Break
  • Chip damage on block

Command

DSS.f+2~1

Hit Levels

Mid

Startup Frames

19

Damage

24

On Block

+2

On Hit

+30a (+4)

Name

Poison Arrow

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • Chip damage on block
  • Transition to DSS with F *
  • (+5 oB, +33a (+7))
  • Alternate input f+2~1

Command

DSS.f+3

Hit Levels

Mid

Startup Frames

20

Damage

30

On Block

-13

On Hit

+18d (+8)

Name

Dragon Cannon

Special Properties

Heat Engager
Balcony Break
Chip Damage
Power Crush

Notes

  • Heat Engager
  • Heat Dash +5, +43d (+35)
  • Balcony Break
  • Chip damage on block
  • Alternate input f,F+3
  • While transitioning to DSS from other moves, it is possible to input DSS.f+3 as a Just Frame (ex; 4,3~F:DSS.f+3) for 4 more damage. Power crush

Command

DSS.f+4

Hit Levels

High

Startup Frames

19

Damage

40

On Block

+7 (+10g w)

On Hit

+31d (-27)

Name

Dragon's Flight

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • Chip damage on block
  • While transitioning to DSS from other moves, it is possible to input DSS.f+4 as a Just Frame (ex; 4,3~F:DSS.f+4) for 4 more damage.

Command

1+3

Hit Levels

Throw

Startup Frames

12~14

Damage

35

On Block

-3

On Hit

+0d

Name

Dragon's Fire

Notes

  • Throw break 1 or 2

Command

2+4

Hit Levels

Throw

Startup Frames

12~14

Damage

35

On Hit

+0d

Name

Hopping Frog

Notes

  • Throw break 1 or 2
  • Side swap
  • Transition to BT with D *
  • (+5 BT)

Command

Back Throw

Hit Levels

Throw

Startup Frames

12~14

Damage

50

On Hit

+0d

Name

Dragon Bites

Notes

  • Unbreakable

Command

DSS.uf+1+2

Hit Levels

Throw

Startup Frames

12

Damage

35

On Block

-2

On Hit

+0d

Name

Facelift

Notes

  • Throw break 1+2

Command

Left Throw

Hit Levels

Throw

Startup Frames

12~14

Damage

40

On Block

-3

On Hit

+0d

Name

Headlock Kick

Notes

  • Throw break 1

Command

Right Throw

Hit Levels

Throw

Startup Frames

12~14

Damage

42

On Block

-3

On Hit

+0d

Name

Ball Breaker

Notes

  • Throw break 2

Command

b+2+4

Hit Levels

Throw

Damage

34 (38 Heat)

On Hit

+0d

Name

Dragon Parry

Notes

  • Punches only
  • Partially restores remaining Heat Time
  • Does 38 damage in Heat

Command

f, F+3+4

Hit Levels

Throw

Startup Frames

12

Damage

10

On Block

-3

On Hit

+55a (+28)

Name

Knee Lift

Notes

  • Throw break 1+2

Command

f+2+3

Hit Levels

Throw

Startup Frames

12

Damage

35

On Block

-2

On Hit

+6d

Name

Run Up > Drop

Notes

  • Throw break 1

Command

uf+1+2

Hit Levels

Throw

Startup Frames

12

Damage

35

On Block

-6

On Hit

+3d

Name

Headlock Punch

Notes

  • Throw break 1+2

Command

uf+1+2, 2, 1, 1+2

Hit Levels

Throw

Startup Frames

12, 12

Damage

40

On Block

-6

On Hit

-6d

Name

Headlock Drop

Special Properties

Floor Break

Notes

  • Throw break 1+2
  • Floor Break