(While Moves
Command
(While down, facing up) 1+2+3+4
Name
Taunt
BT Moves
Command
BT.1
Hit Levels
High
Startup Frames
10
Damage
7
On Block
+1
On Hit
+8
Name
Turning Knuckles
Notes
- Can route into the same strings as his normal 1
Command
BT.2
Hit Levels
Mid
Startup Frames
15
Damage
17
On Block
-14
On Hit
-1
On CH
+52a
Command
BT.2, 2
Hit Levels
Mid
Mid
Startup Frames
15, 14
Damage
17, 20
On Block
-14
On Hit
+31d (-27)
Name
Blind Elbow Combo
Notes
- Combos from 1st hit
- Delay-able
Command
BT.3
Hit Levels
High
Startup Frames
10
Damage
18
On Block
-8
On Hit
+8
Command
BT.4
Hit Levels
High
Startup Frames
11
Damage
14
On Block
-9
On Hit
+2
Command
BT.4, 3
Hit Levels
High
Mid
Startup Frames
11, 24
Damage
14, 24
On Block
-12
On Hit
+12a (+3)
Name
Wolf Fang
Special Properties
Balcony Break
Notes
- Balcony Break
- Combos from 1st hit CH
Command
BT.1+2
Hit Levels
High
Startup Frames
15
Damage
20
On Block
+1
On Hit
+16g
Name
Dragon Back Blow
Special Properties
Balcony Break
Homing Attack
Notes
- Balcony Break Homing
Command
BT.d+3
Hit Levels
Low
Startup Frames
12
Damage
6
On Block
-15
On Hit
-4
Command
BT.d+4
Hit Levels
Low
Startup Frames
23
Damage
17
On Block
-13
On Hit
+6c
On CH
+26d
Name
Reverse Low
Command
BT.d+3+4
Hit Levels
Mid
Startup Frames
26
Damage
25
On Block
-15
On Hit
+0
Name
Frogman
Notes
- Transition to FUFA with D *
- (-2 oB, +13d oH)
DSS Moves
Command
DSS.1
Hit Levels
High
Startup Frames
12
Damage
14
On Block
+0
On Hit
+8
On CH
+18c
Name
Dragon Knuckle
Special Properties
Chip Damage
Notes
- Chip damage on block
- Automatically transitions to DSS on hit and block
- CH guarantees DSS.f+1, DSS.3+4,4
Command
DSS.2
Hit Levels
High
Startup Frames
14
Damage
20
On Block
+1
On Hit
+15d
On CH
+50a
Name
Cloud Gates
Special Properties
Balcony Break
Chip Damage
Notes
- Balcony Break
- Chip damage on block
Command
DSS.3
Hit Levels
High
Startup Frames
19
Damage
30
On Block
+3
On Hit
+40a
Name
Dragon Charge Spin Kick
Special Properties
Homing Attack
Balcony Break
Chip Damage
Notes
- Homing
- Balcony Break
- Chip damage on block
Command
DSS.4
Hit Levels
Low
Startup Frames
21
Damage
21
On Block
-13
On Hit
+6c
On CH
+38d
Name
Dragon Charge Kick
Command
DSS.1+2
Hit Levels
Mid
Startup Frames
16
On Block
-13
On Hit
+12a (+5)
On CH
+66a (+50)
Name
Tornado Claw
Special Properties
Tornado Move
Weapon
Notes
- Tornado
- Weapon
- Partially uses remaining Heat time
- Instant Tornado on CH
- Alternate input 1+2
Command
DSS.f+1
Hit Levels
Mid
Startup Frames
14
Damage
20
On Block
-9
On Hit
+39d (-19)
Name
Dragon Roar
Special Properties
Heat Engager
Balcony Break
Chip Damage
Notes
- Heat Engager
- Heat Dash +5, +36a (+26)
- Balcony Break
- Chip damage on block
Command
DSS.f+2~1
Hit Levels
Mid
Startup Frames
19
Damage
24
On Block
+2
On Hit
+30a (+4)
Name
Poison Arrow
Special Properties
Balcony Break
Chip Damage
Notes
- Balcony Break
- Chip damage on block
- Transition to DSS with F *
- (+5 oB, +33a (+7))
- Alternate input f+2~1
Command
DSS.f+3
Hit Levels
Mid
Startup Frames
20
Damage
30
On Block
-13
On Hit
+18d (+8)
Name
Dragon Cannon
Special Properties
Heat Engager
Balcony Break
Chip Damage
Power Crush
Notes
- Heat Engager
- Heat Dash +5, +43d (+35)
- Balcony Break
- Chip damage on block
- Alternate input f,F+3
- While transitioning to DSS from other moves, it is possible to input DSS.f+3 as a Just Frame (ex; 4,3~F:DSS.f+3) for 4 more damage. Power crush
Command
DSS.f+4
Hit Levels
High
Startup Frames
19
Damage
40
On Block
+7 (+10g w)
On Hit
+31d (-27)
Name
Dragon's Flight
Special Properties
Balcony Break
Chip Damage
Notes
- Balcony Break
- Chip damage on block
- While transitioning to DSS from other moves, it is possible to input DSS.f+4 as a Just Frame (ex; 4,3~F:DSS.f+4) for 4 more damage.
Command
DSS.uf+1+2
Hit Levels
Throw
Startup Frames
12
Damage
35
On Block
-2
On Hit
+0d
Name
Facelift
Notes
- Throw break 1+2