marshall law

Command

1+3

Hit Levels

Throw

Startup Frames

12~14

Damage

35

On Block

-3

On Hit

+0d

Name

Dragon's Fire

Notes

  • Throw break 1 or 2

Command

2+4

Hit Levels

Throw

Startup Frames

12~14

Damage

35

On Hit

+0d

Name

Hopping Frog

Notes

  • Throw break 1 or 2
  • Side swap
  • Transition to BT with D *
  • (+5 BT)

Command

Back Throw

Hit Levels

Throw

Startup Frames

12~14

Damage

50

On Hit

+0d

Name

Dragon Bites

Notes

  • Unbreakable

Command

DSS.uf+1+2

Hit Levels

Throw

Startup Frames

12

Damage

35

On Block

-2

On Hit

+0d

Name

Facelift

Notes

  • Throw break 1+2

Command

Left Throw

Hit Levels

Throw

Startup Frames

12~14

Damage

40

On Block

-3

On Hit

+0d

Name

Headlock Kick

Notes

  • Throw break 1

Command

Right Throw

Hit Levels

Throw

Startup Frames

12~14

Damage

42

On Block

-3

On Hit

+0d

Name

Ball Breaker

Notes

  • Throw break 2

Command

b+2+4

Hit Levels

Throw

Damage

34 (38 Heat)

On Hit

+0d

Name

Dragon Parry

Notes

  • Punches only
  • Partially restores remaining Heat Time
  • Does 38 damage in Heat

Command

f, F+3+4

Hit Levels

Throw

Startup Frames

12

Damage

10

On Block

-3

On Hit

+55a (+28)

Name

Knee Lift

Notes

  • Throw break 1+2

Command

f+2+3

Hit Levels

Throw

Startup Frames

12

Damage

35

On Block

-2

On Hit

+6d

Name

Run Up > Drop

Notes

  • Throw break 1

Command

uf+1+2

Hit Levels

Throw

Startup Frames

12

Damage

35

On Block

-6

On Hit

+3d

Name

Headlock Punch

Notes

  • Throw break 1+2

Command

uf+1+2, 2, 1, 1+2

Hit Levels

Throw

Startup Frames

12, 12

Damage

40

On Block

-6

On Hit

-6d

Name

Headlock Drop

Special Properties

Floor Break

Notes

  • Throw break 1+2
  • Floor Break