Command
2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+2c
Name
Heat Burst
Special Properties
Notes
- Heat Burst
- Consumes Heat
- t92 on whiff
- Cinematic freeze on frame 15
- Cancel to t42 r26 standing with b,b Power crush 7~
Command
H.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+30d (-6) FDFA
Name
Half-Step Phoenix Smasher
Special Properties
Notes
- Balcony Break
- Consumes Heat unless canceled
- Chip damage (10)
- Move can be delayed 11f (i39)
- Charge begins on frame 1
- Requires 1~27f charge
- Delayed startup from 17~27f charge
- Cancel to t27~35 r1 [[Paul_movelist#CS_(Cormorant Step)|CS]] from 17~35f with f *
- Sidestep u can be buffered 2f after cancel *
- CS attacks can be buffered from 26f *
- Decaying 13f delay on CS attacks **
- Decays to 0 delay 24f after cancel
- Cancel to t41~49 r12 [[Paul_movelist#SWA_(Sway)|SWA]] from 17~35f with b *
- Sidestep u can be buffered from 27f *
- SWA attacks can be buffered from 26f
- [[Paul_movelist#Paul-H.1+2*|H.1+2*]] from 28~55f charge
- [[Paul_movelist#Paul-H.1+2**|Burning Fist]] at 56f charge
Command
H.1+2*
Hit Levels
Mid
Startup Frames
Damage
On Block
+10
On Hit
+30d (-6) FDFA
Name
Half-Step Phoenix Smasher (Hold)
Special Properties
Notes
- Balcony Break * Wall Crush +17g
- Consumes Heat unless canceled
- Chip damage (16)
- Move can be delayed 21f (i67)
- Charge begins on frame 1
- Requires 28~55f charge
- Delayed startup from 35~55f charge
- Cancel to t27~35 r1 [[Paul_movelist#CS_(Cormorant Step)|CS]] from 17~35f with f *
- Sidestep u can be buffered 2f after cancel *
- CS attacks can be buffered from 26f *
- Decaying 13f delay on CS attacks **
- Decays to 0 delay 24f after cancel
- Cancel to t41~49 r12 [[Paul_movelist#SWA_(Sway)|SWA]] from 17~35f with b *
- Sidestep u can be buffered from 27f *
- SWA attacks can be buffered from 26f
- [[Paul_movelist#Paul-H.1+2|H.1+2]] from 1~27f charge
- [[Paul_movelist#Paul-H.1+2**|Burning Fist]] at 56f charge
Command
H.1+2**
Hit Levels
Startup Frames
Damage
On Hit
+30d (-6) FDFA
Name
Burning Fist
Special Properties
Notes
- Balcony Break
- Consumes Heat
- Charge begins on frame 1
- Requires 56f charge
- [[Paul_movelist#Paul-H.1+2|H.1+2]] from 1~27f charge
- [[Paul_movelist#Paul-H.1+2*|H.1+2*]] from 28~55f charge
Command
H.qcf+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+26a (-10) FDFA
Name
Phoenix Smasher
Special Properties
Notes
- Heat Dash +5, [[Paul_combos#Starter|+36a (+26)]]
- Balcony Break
- Consumes Heat
- Chip damage (11)
- Clean Hit range 2.3
- Heat Dash disables Clean Hit
- 34 damage without Clean Hit
Command
H.f+1+2*
Hit Levels
Mid
Startup Frames
Damage
On Block
+5c
On Hit
+55a
Name
Hammer of the Gods (Hold)
Special Properties
Notes
- Balcony Break
- Consumes Heat
- Chip damage (13)
- Requires 24f charge
- [[Paul_movelist#Paul-f+1+2|f+1+2]] from 0~23f charge
Command
H.2+3
Hit Levels
Low (hits grounded)
Mid
Throw
Startup Frames
Damage
On Block
-12
On Hit
+3d
Name
Demolition Ball
Special Properties
Notes
- Heat Smash
- Balcony Break
- Fully consumes Heat
- Chip damage (2,6,7)
- Transition to throw on 1st hit only
- 40 damage with throw transition
- 53 damage on 2nd + 3rd hit
- t134 r49 on block
- t124 on whiff
Command
R.df+1+2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-15
On Hit
+0d
Name
Big Bang Phoenix Smasher
Special Properties
Notes
- Rage Art
- Erases opponent's recoverable health on hit
- Damage increases with lower health
- 114f cinematic freeze on frame 8
- t193 r56 on block
- t134 on whiff Power crush 8~
Command
1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Name
Left Jab
Command
1, 2
Hit Levels
High
High
Startup Frames
Damage
On Block
-3
On Hit
+8
Name
Left Right Combo
Notes
- Move can be delayed 3f
- Input can be delayed 3f
- Combo from 1st hit with 3f delay
- Jail from 1st hit with 3f delay
Command
1, 2, 3
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-25
On Hit
-14
Notes
- Combo from 1st hit
- Jail from 1st hit
- Cancel to [[Paul_movelist#10 Strings|10 strings]]
Command
1, 4
Hit Levels
High
Low (hits grounded)
Startup Frames
Damage
On Block
-11c
On Hit
+1
Name
Reverse PDK Combo
Special Properties
Notes
- Combo from 1st CH High crush 14~
Command
2
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+6
Name
Right Jab
Command
2, 3
Hit Levels
High
High
Startup Frames
Damage
On Block
-9
On Hit
+22d (+13)
On CH
+51a
Name
PK Combo
Special Properties
Notes
- Balcony Break
- Combo from 1st CH
Command
2, d+3
Hit Levels
High
Low (hits grounded)
Startup Frames
Damage
On Block
-12c
On Hit
-1
Name
PDK Combo
Special Properties
Notes
- Combo from 1st CH High crush 21~
Command
3
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+4
Name
Left Kick
Command
3, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-3
On Hit
+7
On CH
+50a
Name
Piston Fire
Notes
- Move can be delayed 4f
- Input can be delayed 4f
- Combo from 1st hit with 4f delay
- Transition to t60 r19 [[Paul_movelist#SWA_(Sway)|SWA]] +4 +14g [[Paul_combos#Counterhit|+57a]] at 43f with b
Command
3, 2~b
Hit Levels
Mid
High
Startup Frames
Damage
On Block
+4
On Hit
+14g
On CH
+57a
Notes
- Sidestep u can be buffered from 45f
- SWA attacks can be buffered from 54f
- Transition to cs1~ r9 -13 +4 +47a [[Paul_movelist#DPD_(Deep Dive)|DPD]] from 61f with df
Command
4
Hit Levels
High
Startup Frames
Damage
On Block
-7
On Hit
+7
On CH
+32d
Name
Right Kick
Notes
- Balcony Break (CH only)
Command
1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+20d (+10)
Name
Half-Step Phoenix Smasher
Special Properties
Notes
- Balcony Break
- [[Paul_movelist#Paul-H.1+2|H.1+2]] with Heat
- Move can be delayed 11f (i39)
- Charge begins on frame 1
- Requires 1~27f charge
- Delayed startup from 17~27f charge
- Cancel to t27 r1 [[Paul_movelist#CS_(Cormorant Step)|CS]] from 17~35f with f *
- Cancel can be delayed 8f *
- Sidestep u can be buffered 2f after cancel *
- CS attacks can be buffered from 26f *
- Decaying 13f delay on CS attacks **
- Decays to 0 delay 24f after cancel
- Cancel to t41 r12 [[Paul_movelist#SWA_(Sway)|SWA]] from 17~35f with b
- Cancel can be delayed 8f *
- Sidestep u can be buffered from 27f *
- SWA attacks can be buffered from 26f
- [[Paul_movelist#Paul-1+2*|1+2*]] from 28~55f charge
- [[Paul_movelist#Paul-1+2**|Burning Fist]] at 56f charge
Command
1+2*
Hit Levels
Mid
Startup Frames
Damage
On Block
+0
On Hit
+20d (+10)
Name
Half-Step Phoenix Smasher (Hold)
Special Properties
Notes
- Balcony Break
- [[Paul_movelist#Paul-H.1+2*|H.1+2*]] with Heat
- Chip damage (10)
- Move can be delayed 21f (i67)
- Charge begins on frame 1
- Requires 28~55f charge
- Delayed startup from 35~55f charge
- Cancel to t27 r1 [[Paul_movelist#CS_(Cormorant Step)|CS]] from 17~35f with f *
- Cancel can be delayed 8f *
- Sidestep u can be buffered 2f after cancel *
- CS attacks can be buffered from 26f *
- Decaying 13f delay on CS attacks **
- Decays to 0 delay 24f after cancel
- Cancel to t41 r12 [[Paul_movelist#SWA_(Sway)|SWA]] from 17~35f with b *
- Cancel can be delayed 8f *
- Sidestep u can be buffered from 27f *
- SWA attacks can be buffered from 26f
- [[Paul_movelist#Paul-1+2|1+2]] from 1~27f charge
- [[Paul_movelist#Paul-1+2**|Burning Fist]] at 56f charge
Command
1+2**
Hit Levels
Startup Frames
Damage
On Hit
+20d (+10)
Name
Burning Fist
Special Properties
Notes
- Balcony Break
- [[Paul_movelist#H.Paul-1+2**|H.1+2**]] with Heat
- Charge begins on frame 1
- Requires 56f charge
- [[Paul_movelist#Paul-1+2|1+2]] from 1~27f charge
- [[Paul_movelist#Paul-1+2*|1+2*]] from 28~55f charge
Command
f+2
Hit Levels
High
Throw
Startup Frames
Damage
On Block
-5
On Hit
+9
Name
Phoenix Hook, Tiger Claw
Notes
- Heat Engager +9
- Heat Dash +5, [[Paul_combos#Starter|+62a (+42)]]
- Transition to throw on front hit
- +32a without throw transition
Command
f+3
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+2
Special Properties
Notes
- Homing
Command
f+3, 1
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-10
On Hit
+12d (+3)
Name
Lion's Tempest
Special Properties
Notes
- Homing
- Balcony Break
- Combo from 1st hit
Command
f+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+6
Name
Stone Lion
Special Properties
Notes
- Heat Engager
- Heat Dash +5, [[Paul_combos#Starter|+62a (+42)]]
- Homing Low crush 9~22
Command
f+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+3c
On Hit
+8c
On CH
+35d (+27)
Name
Hammer of the Gods
Special Properties
Notes
- Balcony Break (CH only)
- Chip damage (4)
- Move can be delayed 9f (i29~30)
- Delayed startup from 5~23f charge
- [[Paul_movelist#Paul-f+1+2*|f+1+2*]] at 24f charge
- [[Paul_movelist#Paul-H.f+1+2*|H.f+1+2*]] at 24f charge
Command
f+1+2*
Hit Levels
Mid
Startup Frames
Damage
On Block
+5c
On Hit
+20d FDFA
On CH
+55a
Name
Hammer of the Gods (Hold)
Special Properties
Notes
- Balcony Break
- [[Paul_movelist#Paul-H.f+1+2*|H.f+1+2*]] with Heat
- Chip damage (10)
- Requires 24f charge
- [[Paul_movelist#Paul-f+1+2|f+1+2]] from 0~23f charge
Command
f+1+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+41d (-17)
Name
Shoulder Tackle
Special Properties
Notes
- Balcony Break
- Sharp leftward movement on startup
Command
df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-2
On Hit
+4
Notes
- Transition to r15 [[Paul_movelist#SWA_(Sway)|SWA]] +3 +9 from 2~14f, 16f with b
Command
df+1, 1
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-5
On Hit
+5
On CH
+8
Notes
- Combo from 1st hit with 4f delay
- Move can be delayed 10f
- Input can be delayed 10f
Command
df+1, 1, 2
Hit Levels
Mid
High
Mid
Startup Frames
Damage
On Block
-9
On Hit
+32a (+24)
Name
Lion's Roar
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH
Command
df+1~b
Hit Levels
Mid
Damage
On Block
+3
On Hit
+9
Notes
- Sidestep u can be buffered from 16f
- SWA attacks can be buffered from 24f
- Transition to cs1~ r9 -1 -12 [[Paul_movelist#DPD_(Deep Dive)|DPD]] from 32f with df
Command
df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+33a (+23)
Name
Kurenai
Notes
- High evasion
Command
df+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+2
Command
df+3, 4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-10
On Hit
+6
On CH
+59a
Name
Phoenix Wings
Notes
- Move can be delayed 14f
- Input can be delayed 14f
- Combo from 1st hit with 10f delay
Command
df+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-2
On Hit
+8
On CH
+14
Name
Tiger Claw
Special Properties
Notes
- Knee
Command
d+1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+2
On CH
+3c
Name
Hammer Punch
Special Properties
Notes
- Spike
- Transition to r27 FC with d
Command
d+1, 2
Hit Levels
Mid (hits grounded)
Mid
Startup Frames
Damage
On Block
-17
On Hit
+20d (+10)
Name
Phoenix Smasher
Special Properties
Notes
- Balcony Break
- [[Paul_movelist#Paul-H.d+1,2|H.d+1,2]] with Heat
- Move can be delayed 14f (i43)
- Charge begins on frame 16
- Requires 0~26f charge
- Delayed startup from 1~26f charge
- Combo from 1st CH with 0~6f charge
- [[Paul_movelist#Paul-d+1,2*|d+1,2*]] at 27f charge
Command
d+1, 2*
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+9
On Hit
+20d (+10)
Name
Phoenix Smasher (Hold)
Special Properties
Notes
- Balcony Break
- Wall Crush +16g
- [[Paul_movelist#Paul-H.d+1,2*|H.d+1,2*]] with Heat
- Chip damage (11)
- Charge begins on frame 16
- Requires 27f charge
- [[Paul_movelist#Paul-d+1,2|d+1,2]] from 0~26f charge
Command
d+1, 4
Hit Levels
Mid (hits grounded)
Low (hits grounded)
Startup Frames
Damage
On Block
-31c
On Hit
-17
On CH
+14a FUFA
Notes
- Move can be delayed 5f
- Input can be delayed 5f
- Combo from 1st CH with 5f delay
Command
d+1, 4, 2
Hit Levels
Mid (hits grounded)
Low (hits grounded)
Mid
Startup Frames
Damage
On Block
-14
On Hit
+3d (-6)
On CH
+35a (-12)
Name
Hang Over
Special Properties
Notes
- Balcony Break
- Elbow
- Combo from 2nd CH +11d (+4)
Command
d+1, H.2
Hit Levels
Mid (hits grounded)
Mid
Startup Frames
Damage
On Block
-13
On Hit
+29d (-7) FDFA
Name
Phoenix Smasher
Special Properties
Notes
- Balcony Break
- Consumes Heat
- Move can be delayed 14f (i43)
- Charge begins on frame 16
- Requires 0~26f charge
- Delayed startup from 1~26f charge
- Combo from 1st CH with 0~6f charge
- [[Paul_movelist#Paul-H.d+1,2*|H.d+1,2*]] at 27f charge
Command
d+1, H.2*
Hit Levels
Mid (hits grounded)
Mid
Startup Frames
Damage
On Block
[[Paul combos#Mini-combos|+12]]
On Hit
+30d (-6) FDFA
Name
Phoenix Smasher (Hold)
Special Properties
Notes
- Balcony Break
- Guard Break
- Consumes Heat
- Chip damage (13)
- Charge begins on frame 16
- Requires 27f charge
- [[Paul_movelist#Paul-H.d+1,2|H.d+1,2]] from 0~26f charge
Command
d+2
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-4
On Hit
+7
Special Properties
Notes
- cs1~ from 6f d/db/df input hold
- [[Paul_movelist#Paul-OTG.d+2|OTG.d+2]] when opponent is downed High crush
Command
d+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-31c
On Hit
+14a FUFA
On CH
+14a
Notes
- Clean Hit range 1.59
- 8 damage, -17 on hit without Clean Hit
- Stagger state on block
Command
d+4, 2
Hit Levels
Low (hits grounded)
Mid
Startup Frames
Damage
On Block
-18
On Hit
-9
Name
Bone Breaker
Notes
- Move can be delayed 3f
- Input can be delayed 4f
- Combo from 1st CL with 3f delay +5d (-2)
- Combo from 1st CH with 3f delay +5d (-2)
Command
d+4, 2, 1+2
Hit Levels
Low (hits grounded)
Mid
Mid
Startup Frames
Damage
On Block
-17
On Hit
+3d (-6)
On CH
+35a (-12)
Name
Demolition Man
Special Properties
Notes
- Balcony Break
- Move can be delayed 4f
- Input can be delayed 4f
- Combo from 1st CL with 4f delay +13d (+6)
- Combo from 1st CH with 4f delay +13d (+6)
- Combo from 2nd hit with 4f delay +13d (+6)
- Perfect input window 21~22f after 2 input
Command
d+4, 2:1+2
Hit Levels
Low (hits grounded)
Mid
Mid
Startup Frames
Damage
On Block
-17
On Hit
+3d (-6)
On CH
+35a (-12)
Name
Demolition Man (Perfect Input)
Special Properties
Notes
- Balcony Break
- Move can be delayed 1f
- Input can be delayed 1f
- Combo from 1st CL with 1f delay +13d (+6)
- Combo from 1st CH with 1f delay +13d (+6)
- Combo from 2nd hit with 1f delay +13d (+6)
- Perfect input window 21~22f after 2 input
- Perfect input increases damage, wall carry
Command
d+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-16
On Hit
+16d (+11)
Name
Shoulder Smash
Special Properties
Notes
- Balcony Break
Command
db+1
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-5
On Hit
+6
Name
Dickjab
Special Properties
Notes
- Transition to r24 standing with f High crush
Command
db+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-11
On Hit
+14d (-3) FDFA
On CH
+28a (+18)
Name
Shoot the Moon
Special Properties
Notes
- Tornado
- Balcony Break
Command
db+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-18c
On Hit
-4
Special Properties
Notes
- High crush
Command
db+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-15c
On Hit
-4
Special Properties
Notes
- High crush
Command
db+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-14
On Hit
+30a (+22)
Name
Chain Breaker
Special Properties
Notes
- Chip damage (11) if attack is absorbed Power crush 7~19
Command
b+1
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+2
Command
b+1, 2
Hit Levels
High
Mid (hits grounded)
Startup Frames
Damage
On Block
-14
On Hit
+16d (-1) FDFA
Name
Double Wing
Special Properties
Notes
- Tornado
- Balcony Break
- Move can be delayed 5f
- Input can be delayed 5f
- Combo from 1st hit with 5f delay
Command
b+1+3
Damage
On Hit
+1d FUFA
Name
Attack Reversal
Special Properties
Notes
- Parry Parry state 5~12
Command
b+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-5c
On Hit
+4c
Special Properties
Notes
- Spike
Command
b+2, 1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-12
On Hit
0c
On CH
+48a
Name
Crushing Wind
Notes
- Move can be delayed 20f (i56)
- Charge begins on frame 18
- Requires 0~41f charge
- Delayed startup from 22~41f charge
- Combo from 1st CH with 0~23f charge
- [[Paul_movelist#Paul-b+2,1*|b+2,1*]] / [[Paul_movelist#Paul-H.b+2,1*|H.b+2,1*]] at 42f charge
Command
b+2, 1*
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+8
On Hit
+20d
On CH
+56a
Name
Crushing Wind (Hold)
Special Properties
Notes
- Balcony Break
- [[Paul_movelist#Paul-H.b+2,1*|H.b+2,1*]] with Heat
- Chip damage (7)
- Charge begins on frame 18
- Requires 42f charge
- [[Paul_movelist#Paul-b+2,1|b+2,1]] from 0~41f charge
Command
b+2, H.1*
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
[[Paul combos#Mini-combos|+12]]
On Hit
+56a
Name
Crushing Wind (Hold)
Special Properties
Notes
- Balcony Break
- Guard Break
- Consumes Heat
- Chip damage (13)
- Charge begins on frame 18
- Requires 42f charge
- [[Paul_movelist#Paul-b+2,1|b+2,1]] from 0~41f charge
Command
b+3
Hit Levels
High
Startup Frames
Damage
On Block
-6
On Hit
+31a (+25)
Name
Lights Out
Command
b+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12c
On Hit
+4
On CH
+17g
Name
Leg Sweep
Command
b+1+2
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+21d (+16)
Name
Hassou Strike
Special Properties
Notes
- Balcony Break
- Chip damage (11) if attack is absorbed Power crush 7~23
Command
ub+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+14d
Name
Wrecking Ball
Special Properties
Notes
- Balcony Break
- +21d (+14) on airborne opponent
Command
uf+2
Hit Levels
High
Startup Frames
Damage
On Block
+5
On Hit
+17d FDFA
Name
Moonfall
Special Properties
Notes
- Heat Engager
- Heat Dash +5, [[Paul_combos#Starter|+67a (+50)]]
- Balcony Break
- Chip damage (6) Low crush 9~24
Command
uf+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-16
On Hit
+25a (+15)
Special Properties
Notes
- Low crush 8~29 fs30~32
Command
uf+3, 4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
+32a (+22)
Name
Shredder
Special Properties
Notes
- Combo from 1st hit [[Paul_combos#Staples|+28a (+21)]] Low crush 8~29 fs30~32
Command
uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+33a (+23)
Name
Rising Toe Kick
Special Properties
Notes
- Low crush 8~29 fs30~32
Command
1+2+3+4
Name
Ki Charge
Command
b, n, f+1
Hit Levels
High
Startup Frames
Damage
On Block
-6
On Hit
+34a (+25)
Name
Burning Spear
Special Properties
Notes
- Balcony Break
- High Evasion
- .73 backward movement over first 14f
Command
d, db, b
Name
Sway
Special Properties
Notes
- Cannot be buffered
- Moves backward up to 1.04
- Less movement against distant opponent
- cs1~10 against distant opponent
- Less movement from attack transition
- No crouching state from attack transition
- High evasion from attack transition
- Transition to r9 [[Paul_movelist#DPD_(Deep_Dive)|DPD]] from 2f with df High crush 1~14
Command
d, df
Name
Crouch Dash
Special Properties
Notes
- Cannot be buffered
- 1.12 movement over 20f
- Transition to [[Paul_movelist#Paul-qcf|CS]] from 2f with f
- Transition to r9 [[Paul_movelist#DPD_(Deep_Dive)|DPD]] from 3~19f with df
- Cancel to r1 block from 2f with b
- Cancel to r1 sidestep from 2f with u High crush 1~21
Command
d, df, f
Name
Cormorant Step
Notes
- Cannot be buffered
- t35 from 1+2~f
- Exits crouching state on frame 1
- 1.63 movement over 25f (includes CD)
- 1.98 movement over 35f from 1+2 cancel
- Transition to r9 [[Paul_movelist#DPD_(Deep Dive)|DPD]] from 2f with df
- Cancel to r1 sidestep from 2f with u
- Cancel to r1 block from 24f with b
Command
f, F+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-17
On Hit
-7
Special Properties
Notes
- Elbow
- Alternate input FC.df+2
Command
f, F+2, 1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-12
On Hit
+14d
Name
Juggernaut
Special Properties
Notes
- Balcony Break
- Combo from 1st hit
- Cancel to -21 -11 standing with B
- Alternate input FC.df+2,1
Command
f, F+2, 2
Hit Levels
Mid
Low (hits grounded)
Startup Frames
Damage
On Block
-19c
On Hit
+27a
Name
Bulldozer
Special Properties
Notes
- Cancel to -28 -18 FC with B
- Alternate input FC.df+2,2 High crush 33~83
Command
f, F+2:1
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-4
On Hit
+37d (+11)
Name
Phoenix Bone Breaker
Special Properties
Notes
- Balcony Break
- Chip damage (7)
- Combo from 1st hit
- Alternate input FC.df+2:1
Command
f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-17
On Hit
+24a (+14)
Special Properties
Notes
- Low crush 10~31 fs32~34
Command
f, F+3, 4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-16
On Hit
+30a (+20)
Special Properties
Notes
- Combo from 1st hit [[Paul_combos#Staples|+27a (+10)]] Low crush 10~24 fs25~27
Command
f, F+3, 4, 4
Hit Levels
Mid
Mid
High
Startup Frames
Damage
On Block
-5
On Hit
+62a (+42)
Name
Double Hop Kick High
Special Properties
Notes
- Balcony Break Low crush 10~24 fs25~27
Command
f, F+3, 4, d+4
Hit Levels
Mid
Mid
Low (hits grounded)
Startup Frames
Damage
On Block
-17c
On Hit
-6
Name
Double Hop Kick Low
Special Properties
Notes
- Low crush 10~24 fs25~27 High crush 58~101
Command
f, F+3, 4, f+4
Hit Levels
Mid
Mid
Mid
Startup Frames
Damage
On Block
-14
On Hit
+12d (+3)
Name
Triple Kick Combo
Special Properties
Notes
- Balcony Break Low crush 10~24 fs25~27
Command
f, F+4
Hit Levels
Mid
Startup Frames
Damage
On Block
+2
On Hit
+18a
Name
Neutron Bomb
Special Properties
Notes
- Chip damage (8) Low crush 14~31 fs32~34
Command
uf, n, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+32a (+22)
Name
Delayed Rising Toe Kick
Special Properties
Notes
- Can be delayed 12f after jump
- Additional range with delay Low crush 8~29 fs30~32
Command
f, f, F+2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-9
On Hit
+0d FDFA
On CH
+35a
Name
Turbulent Hammer
Notes
- Spike on 2nd hit
- Transition to throw on airborne hit
- +17d FDFA without throw transition
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
-7
On CH
+1
Command
ws1, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-11
On Hit
+2
On CH
+3
Name
Enfolding Dragon
Notes
- Move can be delayed 10f
- Input can be delayed 10f
- Combo from 1st CH with 10f delay
- Transition to t59 r19 [[Paul_movelist#SWA_(Sway)|SWA]] +1 +14g [[Paul_combos#Mini-combos|+15]] from 39~44f with b
Command
ws1, 2~b
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+1
On Hit
+14g
On CH
+15
Notes
- Sidestep u can be buffered from 44f
- SWA attacks can be buffered from 51f
- Transition to cs1~ r9 -10 +4 +5 [[Paul_movelist#DPD_(Deep Dive)|DPD]] from 60f with df
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+27a (+17)
Name
Thunder Palm
Command
ws3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-8
On Hit
+6
Command
ws3, 2
Hit Levels
Mid (hits grounded)
High
Startup Frames
Damage
On Block
-9
On Hit
+17d (+8)
On CH
+46a
Name
Shioh
Special Properties
Notes
- Balcony Break
- Move can be delayed 12f
- Input can be delayed 12f
- Combo from 1st hit with 12f delay
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
Name
Toe Smash
Command
SS.1
Hit Levels
High
Startup Frames
Damage
On Block
+8
On Hit
+35a (+27)
Name
Turn Thruster
Special Properties
Notes
- Balcony Break
- Chip damage (6)
- Effective minimum startup 30f
Command
SS.3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12c
On Hit
+4
On CH
+12c
Name
Pump In Pedal
Notes
- Effective minimum startup 28f
Command
FC.D
Name
Somersault Kick Warm-Up Moves
Command
FC.D, U+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-49d
On Hit
-9d (-24)
Name
Incomplete Somersault
Notes
- Deals recoverable damage to self
Command
CD.df
Name
Deep Dive
Special Properties
Notes
- Buffer window 2~9f (3~9f from SWA)
- Sidestep can be buffered with u
- DPD attacks can be buffered
- While standing attacks can be buffered
- Cancel to r1 block from 10f with b High crush 1~30
Command
qcf+1
Hit Levels
High
Startup Frames
Damage
On Block
-4
On Hit
+33a (+26)
Name
Thruster
Special Properties
Notes
- Chip damage (4)
Command
qcf+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-17
On Hit
+26a (-10) FDFA
Name
Phoenix Smasher
Special Properties
Notes
- Heat Engager Balcony Break
- [[Paul_movelist#Paul-H.CS.2|H.CS.2]] with Heat
- Clean Hit range 2.3
- 30 damage without Clean Hit
Command
qcf+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-14c
On Hit
+0
On CH
+20a
Name
Gengetsu
Special Properties
Notes
- Clean hit range 2.0
- 17 damage on hit without Clean Hit
- +7 on CH without Clean Hit High crush 7~40
Command
qcf+1+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12c
On Hit
+71a (+55)
Name
Gunba
Special Properties
Notes
- Cancel to t41 FC with B High crush 1~33
Command
qcf+3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+35a (+27)
On CH
+74a (+58)
Name
Mountain Raze
Special Properties
Notes
- Tornado
- Balcony Break
- High Evasion (brief) Low crush 19~39
Command
DPD.df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+6
Special Properties
Notes
- Balcony Break
- Elbow
- Effective minimum startup 24f
Command
DPD.df+2, 1
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-5
On Hit
+23d
Name
Quick Petal Strike
Special Properties
Notes
- Tornado
- Balcony Break
- Wall Crush +7g
- Move can be delayed 10f
- Input can be delayed 17f
- Combo from 1st hit with 10f delay
Command
DPD.df+2, 3
Hit Levels
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
-13c
On Hit
+10d FDFA
On CH
+46a
Name
Quick Lightning Breaker
Special Properties
Notes
- Spike
- Move can be delayed 10f
- Input can be delayed 17f
- Combo from 1st hit with 6f delay
Command
DPD.df+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12c
On Hit
0
Name
Bigetsu
Special Properties
Notes
- Effective minimum startup 27f High crush 1~
Command
DPD.df+3+4
Hit Levels
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
-49d
On Hit
-9d (-24)
Name
Incomplete Somersault
Special Properties
Notes
- Effective minimum startup 28f
- t112 on hit
- Deals recoverable damage to self Low crush 16~35 fs36~62 FDFA 63~92
Command
OTG.d+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12c
On Hit
-1d (-9)
Name
Down Strike
Special Properties
Notes
- Spike
- +4 on hit against standing opponent
Command
qcb+1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+0c
On Hit
+21d FDFA
On CH
+53a
Name
God Hammer Punch
Special Properties
Notes
- Chip damage (7)
Command
qcb+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+39d (-19)
Name
Rubber Band Attack
Special Properties
Notes
- Heat Engager
- Heat Dash +5, [[Paul_combos#Starter|+36a (+26)]]
- Clean Hit range 2.45
- Heat Dash disables Clean Hit
- 21 damage without Clean Hit
Command
qcb+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-21c
On Hit
-10g
On CH
+21a
Name
Rapid Fire
Special Properties
Notes
- High crush 1~
Command
qcb+3, 2
Hit Levels
Low (hits grounded)
Mid
Startup Frames
Damage
On Block
-10
On Hit
+6
Notes
- Combo from 1st CH +20d (+13)
Command
qcb+3, 2, 1
Hit Levels
Low (hits grounded)
Mid
High
Startup Frames
Damage
On Block
-5
On Hit
+21d (-5)
Name
Petal Strike
Special Properties
Notes
- Tornado * Wall Crush +7g
- Combo from 1st CH [[Paul_combos#Counterhit|+63a (+47)]] T!
Command
qcb+3, 2, 3
Hit Levels
Low (hits grounded)
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
-13c
On Hit
+10d FDFA
On CH
+46a
Name
Lightning Breaker
Special Properties
Notes
- Spike
- Combo from 1st CH +15d (-20) FDFA
- Move can be delayed 10f
- Input can be delayed 17f
Command
qcb+4
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+23d (+14)
On CH
+59a
Name
Kawaragoma
Special Properties
Notes
- Homing
- Chip damage (6)
Command
qcb+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+37a (+27)
Name
Unseen Gust
Special Properties
Notes
- Tornado
- High evasion
Command
1+3
Hit Levels
Throw
Startup Frames
Damage
On Hit
+1d FUFA
Name
Over The Shoulder
Special Properties
Notes
- Homing
- Throw break 1 or 2
- -6 if broken
- Side switch
Command
2+4
Hit Levels
Throw
Startup Frames
Damage
On Hit
+1d FUFA
Name
Shoulder Pop
Special Properties
Notes
- Homing
- Throw break 1 or 2
- -3 if broken
- Side switch
Command
2+4~b
Hit Levels
Throw
Startup Frames
Damage
On Hit
+0d
Name
Chest Crusher
Special Properties
Notes
- Homing
- Throw break 2
- -2 if broken
Command
Back Throw.1+3
Hit Levels
Throw
Startup Frames
Damage
On Hit
-14d FUFA
Name
Reverse Neck Throw
Notes
- Throw cannot be broken
Command
Back Throw.2+4
Hit Levels
Throw
Startup Frames
Damage
On Hit
+1d FDFA
Name
Piggyback Throw
Special Properties
Notes
- Spike
- Throw cannot be broken
Command
FC.1+2
Hit Levels
Throw
Startup Frames
Damage
On Hit
+3d
Name
Ultimate Tackle
Notes
- Throw break 1+2
- -5 BT if broken
- Transition to Takedown on hit
Command
FC.1+2, 2, 1, 2, 1
Hit Levels
Throw
Startup Frames
Damage
On Hit
+0d
Name
Ultimate Punch
Notes
- Throw break 1 or 2
- Alternate input 1,2,1,2
Command
FC.1+2, 2, d+1, 1, 1+2
Hit Levels
Throw
Startup Frames
Damage
On Hit
+0d FDFA
Name
Ultimate Punishment
Notes
- Throw break 1
- Transition to Arm Breaker with 1+2 after third hit
Command
FC.1+2, 1+2, 1+2
Hit Levels
Throw
Startup Frames
Damage
On Hit
+1d
Name
Arm Breaker
Notes
- Throw break 1+2
- -9 if broken
Command
Left Throw
Hit Levels
Throw
Startup Frames
Damage
On Hit
+1d FUFA
Name
Dragon Screw
Notes
- Throw break 1 -6 if broken
Command
Right Throw
Hit Levels
Throw
Startup Frames
Damage
On Hit
-2d FUFA
Name
Fall Away
Notes
- Throw break 2
- -3 if broken
- Side switch
Command
b+1+4
Hit Levels
Throw
Startup Frames
Damage
On Hit
+6d FUFA
Name
Foot Launch
Notes
- Throw break 1
- -2 if broken
- Side switch
Command
df+1+3
Hit Levels
Throw
Startup Frames
Damage
On Hit
+9
Name
Kongo Blast
Notes
- Throw break 1
- -2 if broken
Command
df+1+3, H.qcf+2
Hit Levels
Throw
Mid
Startup Frames
Damage
On Hit
+16d (-20) FDFA
Name
Phoenix Smasher
Special Properties
Notes
- Balcony Break
- Consumes Heat
- Strict qcf input required (d,f does not work)
- Perfect input window 55-56f
Command
df+1+3, qcf+2
Hit Levels
Throw
Mid
Startup Frames
Damage
On Hit
+16d (-20) FDFA
Name
Phoenix Smasher
Special Properties
Notes
- Balcony Break
- [[Paul_movelist#Paul-H.df+1+3,qcf+2|H.df+1+3,qcf+2]] with Heat
- Strict qcf input required (d,f does not work)
- Perfect input window 55-56f
- Perfect input increases damage, wall carry
Command
df+1+3:H.qcf+2
Hit Levels
Throw
Mid
Startup Frames
Damage
On Hit
+16d (-20) FDFA
Name
Phoenix Smasher (Perfect Input)
Special Properties
Notes
- Balcony Break
- Consumes Heat
- Strict qcf input required (d,f does not work)
- Perfect input window 55-56f
- Perfect input increases damage, wall carry
Command
df+1+3:qcf+2
Hit Levels
Throw
Mid
Startup Frames
Damage
On Hit
+16d (-20) FDFA
Name
Phoenix Smasher (Perfect Input)
Special Properties
Notes
- Balcony Break
- [[Paul_movelist#Paul-H.df+1+3:qcf+2|H.df+1+3:qcf+2]] with Heat
- Strict qcf input required (d,f does not work)
- Perfect input window 55-56f
- Perfect input increases damage, wall carry
Command
f, F+1+2
Hit Levels
Throw
Startup Frames
Damage
On Hit
+20d
Name
Push Away
Special Properties
Notes
- Balcony Break
- Throw break 1+2
- Side switch if broken
- +0 BT if broken
- +0 FUFA if broken at wall
Command
uf+1+2
Hit Levels
Throw
Startup Frames
Damage
On Hit
+0d
Name
Twist and Shout
Special Properties
Notes
- Spike
- Throw break 1+2
- -6 if broken