paul phoenix

ws Moves

Command

ws1

Hit Levels

Mid

Startup Frames

15~16

Damage

16

On Block

-10

On Hit

-7

On CH

+1

Command

ws1, 2

Hit Levels

Mid

Startup Frames

15~16, 15~16, 20

Damage

16, 17

On Block

-11

On Hit

+2

On CH

+3

Name

Enfolding Dragon

Notes

  • Move can be delayed 10f
  • Input can be delayed 10f
  • Combo from 1st CH with 10f delay
  • Transition to t59 r19 SWA +1 +14g +15 from 39~44f with b

Command

ws1, 2~b

Hit Levels

Mid

Startup Frames

15~16, 15~16, ,

Damage

16, 17

On Block

+1

On Hit

+14g

On CH

+15

Notes

  • Sidestep u can be buffered from 44f
  • SWA attacks can be buffered from 51f
  • Transition to cs1~ r9 -10 +4 +5 DPD from 60f with df

Command

ws2

Hit Levels

Mid

Startup Frames

15~16

Damage

20

On Block

-14

On Hit

+27a (+17)

Name

Thunder Palm

Command

ws3

Hit Levels

Mid (hits grounded)

Startup Frames

13~14

Damage

16

On Block

-8

On Hit

+6

Command

ws3, 2

Hit Levels

Mid (hits grounded)

Startup Frames

13~14, 13~14, 21~22

Damage

16, 21

On Block

-9

On Hit

+17d (+8)

On CH

+46a

Name

Shioh

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Move can be delayed 12f
  • Input can be delayed 12f
  • Combo from 1st hit with 12f delay

Command

ws4

Hit Levels

Mid

Startup Frames

11~12

Damage

18

On Block

-6

On Hit

+5

Name

Toe Smash

CD Moves

Command

CD.df

Name

Deep Dive

Special Properties

High Crush

Notes

  • Buffer window 2~9f (3~9f from SWA)
  • Sidestep can be buffered with u
  • DPD attacks can be buffered
  • While standing attacks can be buffered
  • Cancel to r1 block from 10f with b High crush 1~30

DPD Moves

Command

DPD.df+2

Hit Levels

Mid

Startup Frames

14

Damage

10

On Block

-10

On Hit

+6

Special Properties

Balcony Break
Elbow

Notes

  • Balcony Break
  • Elbow
  • Effective minimum startup 24f

Command

DPD.df+2, 1

Hit Levels

Mid

Startup Frames

14, 14, 18~19

Damage

10, 30

On Block

-5

On Hit

+23d

Name

Quick Petal Strike

Special Properties

Tornado Move
Balcony Break
Wall Crush

Notes

  • Tornado
  • Balcony Break
  • Wall Crush +7g
  • Move can be delayed 10f
  • Input can be delayed 17f
  • Combo from 1st hit with 10f delay

Command

DPD.df+2, 3

Hit Levels

Mid

Startup Frames

14, 14, 25~26

Damage

10, 22

On Block

-13c

On Hit

+10d FDFA

On CH

+46a

Name

Quick Lightning Breaker

Special Properties

Spike

Notes

  • Spike
  • Move can be delayed 10f
  • Input can be delayed 17f
  • Combo from 1st hit with 6f delay

Command

DPD.df+4

Hit Levels

Low (hits grounded)

Startup Frames

17

Damage

18

On Block

-12c

On Hit

0

Name

Bigetsu

Special Properties

High Crush

Notes

  • Effective minimum startup 27f High crush 1~

Command

DPD.df+3+4

Hit Levels

Mid

Mid (hits grounded)

Startup Frames

18~23,51~61

Damage

32, 10

On Block

-49d

On Hit

-9d (-24)

Name

Incomplete Somersault

Special Properties

Low Crush
Floating State

Notes

  • Effective minimum startup 28f
  • t112 on hit
  • Deals recoverable damage to self Low crush 16~35 fs36~62 FDFA 63~92