raven

Command

2+3

Hit Levels

Mid

Startup Frames

16

Damage

12

On Block

+1

On Hit

+2c

Name

Heat Burst

Special Properties

Heat Burst
Power Crush

Notes

  • Heat Burst
  • Cancel to r45 with b,b Power crush 7~

Command

H.1+2, F

Hit Levels

Mid

Startup Frames

14

Damage

20

On Block

+5

On Hit

+45a (+35)

Name

Crusader > Heat Dash

Command

H.BT.2, 2, 1

Hit Levels

High

Mid

Mid (Special)

Mid (Special)

Startup Frames

10, 21~22, 18~19, 39~47

Damage

9, 12, 21, 30

On Block

-3

On Hit

+2a (-7)

Name

Blinding Knife > Phantom Javelin

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit
  • Available only on hit or block
  • Recover Heat on hit

Command

H.BT.4, F

Hit Levels

Mid

Startup Frames

19~20

Damage

21

On Block

-5~-4

On Hit

+36a (+26)

Name

Chronos Lathe > Heat Dash

Special Properties

Low Crush

Notes

  • Low crush 6~19

Command

H.BT.f+2, 4, 2

Hit Levels

Mid

High

Mid (Special)

Mid (Special)

Startup Frames

17~18, 20~21, 19~20 39~41

Damage

13, 17, 21, 30

On Block

-3~-1

On Hit

+24a (+9)

Name

Cold Worm > Phantom Halberd

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 2nd CH
  • Available only on hit or block
  • Recover Heat on hit

Command

H.FC.df+3+4

Hit Levels

Low (hits grounded)

Mid (Special)

Startup Frames

18~20 34~36

Damage

17, 25

On Block

-23~-21

On Hit

-5

Name

Tornado Destruction

Special Properties

Spike
High Crush

Notes

  • Spike
  • Transition to r20 SZN on hit only
  • Second hit available on hit only
  • Recover Heat on hit High crush 1~17

Command

H.SZN.1, 4

Hit Levels

High (hits grounded)

Mid (Special)

Mid (Special)

Startup Frames

14~15, 18~27, 44~45

Damage

12, 25, 30

On Block

-3~-2

On Hit

+32a (-26)

Name

Swift Blade > Phantom Mace

Special Properties

Balcony Break
Spike

Notes

  • Balcony Break
  • Spike
  • Combo from 1st hit
  • Available only on hit or block
  • Recover Heat on hit

Command

H.SZN.2, F

Hit Levels

Mid

Mid (Special)

Startup Frames

18 23~24

Damage

20, 10

On Block

+5

On Hit

+36a (+26)

Name

Dual Thanatos > Heat Dash

Command

H.SZN.3, 2

Hit Levels

Mid

Mid (Special)

Mid (Special)

Startup Frames

16~17, 19~20 39~-41

Damage

16, 21, 30

On Block

-3~-1

On Hit

+24a (+9)

Name

Radius Flail > Phantom Halberd

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 1st hit
  • Available only on hit or block
  • Recover Heat on hit

Command

H.b+2, 4, 2

Hit Levels

High

High

Mid (Special)

Mid (Special)

Startup Frames

15~17, 24~25, 19~20 39~-41

Damage

12, 17, 21, 30

On Block

-3~-1

On Hit

+24a (+9)

Name

Missing Worm > Phantom Halberd

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 2nd CH
  • Available only on hit or block
  • Recover Heat on hit

Command

H.db+2, 1, 1

Hit Levels

Mid

High

Mid (Special)

Mid (Special)

Startup Frames

13~14, 22~23, 18~19 39~47

Damage

13, 15, 21, 30

On Block

-3~+5

On Hit

+2a (-7)

Name

Assassin's Sting > Phantom Javelin

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd CH
  • Available only on hit or block
  • Recover Heat on hit

Command

H.df+1, 4

Hit Levels

Mid

Mid (Special)

Mid (Special)

Startup Frames

14~15, 18~27, 44~45

Damage

13, 25, 30

On Block

-3~-2

On Hit

+32a (-26)

Name

Body Blow > Phantom Mace

Special Properties

Balcony Break
Spike

Notes

  • Balcony Break
  • Spike
  • Combo from 1st hit
  • Available only on hit or block
  • Recover Heat on hit

Command

H.f, f, F+3, 4

Hit Levels

Mid

Mid (Special)

Startup Frames

26~28, 43~44

Damage

20, 20

On Block

+7~+8

On Hit

+72a (+56)

Name

Typhon Fang Phantom

Special Properties

Tornado Move

Notes

  • Tornado
  • Partially uses remaining Heat time
  • Available only on hit or block

Command

H.f+1+2, F

Hit Levels

High

Mid

Startup Frames

18~19, 26

Damage

10, 20

On Block

+5

On Hit

+34a

Name

Minos Typhoon > Heat Dash

Special Properties

Power Crush

Notes

  • Power crush 7~

Command

H.qcf+1, 2

Hit Levels

Mid

Mid (Special)

Mid (Special)

Startup Frames

16, 19~20, 39~41

Damage

15, 21, 30

On Block

-3~-1

On Hit

+24a (+9)

Name

Fatal Elbow > Phantom Halberd

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 1st hit
  • Available only on hit or block
  • Recover Heat on hit

Command

H.qcf+3

Hit Levels

High

Throw

Startup Frames

16~17

Damage

16, 14

On Block

-7~-6

On Hit

-4d

Name

Poison Needle > Nightmare

Special Properties

Spike

Notes

  • Spike
  • Transitions to attack throw on front hit only, otherwise launch +33a (+23)

Command

H.ws3, 2

Hit Levels

Mid

Mid (Special)

Mid (Special)

Startup Frames

16~17, 19~20 39~41

Damage

18, 18, 20

On Block

-3~-1

On Hit

+65a (+49)

Name

Trident Kick > Phantom Halberd

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 1st hit
  • Available only on hit or block
  • Recover Heat on hit

Command

H.ws3+4, F

Hit Levels

Mid

Startup Frames

16~18

Damage

20

On Block

+5

On Hit

+62a (+42)

Name

Spinning Middle Kick

Special Properties

Homing Attack

Notes

  • Homing
  • Alternate input: H.qcf+3+4,F

Command

H.2+3

Hit Levels

Mid

Throw

Startup Frames

18~20

Damage

20, 35

On Block

+14g

On Hit

+3a

Name

Pandemonium

Special Properties

Heat Smash

Notes

  • Heat Smash
  • Transition to r20 SZN on block

Command

R.df+1+2

Hit Levels

Mid

Throw

Startup Frames

20

Damage

55+

On Block

-15

On Hit

+0

Name

Wild Hunt X-ecutor

Special Properties

Power Crush

Notes

  • Rage Art
  • Damage increases with lower health
  • Erases opponent's recoverable health on hit Power crush 8~

Command

1

Hit Levels

High

Startup Frames

10

Damage

5

On Block

+1

On Hit

+8

Name

Jab

Command

1, 2

Hit Levels

High

High

Startup Frames

10, 12

Damage

5, 12

On Block

-3

On Hit

+7

Name

Left Right Combo

Notes

  • Jail from 1st attack with 2f delay

Command

1, 2, 4

Hit Levels

High

High

Mid

Startup Frames

10, 12, 23~25

Damage

5, 12, 20

On Block

-14~-12

On Hit

+15a (-2)

Name

Left Right Combo > Black Hole

Special Properties

Tornado Move
Balcony Break
Low Crush
Floating State

Notes

  • Tornado
  • Balcony Break
  • Combo from 1st CH ,Low crush 23~42 fs43~45

Command

1, 2, 3+4

Hit Levels

High

High

Startup Frames

10, 12

Damage

5, 12

On Block

-4

On Hit

+6

Notes

  • Alternate input: 1,2~D

Command

2

Hit Levels

High

Startup Frames

10

Damage

9

On Block

-1

On Hit

+8

Name

Right Jab

Command

2, 3

Hit Levels

High

Low

Startup Frames

10, 22

Damage

9, 10

On Block

-13

On Hit

-2

Name

PDK Combo

Special Properties

High Crush

Notes

  • Combo from 1st hit ,High crush 6~

Command

2, 4

Hit Levels

High

High

Startup Frames

10, 18~19

Damage

9, 16

On Block

-8~-7

On Hit

+8~+9

Name

PK Combo

Special Properties

Wall Crush

Notes

  • Combo from 1st hit
  • Cancel to r31 with B
  • Wall crush on hit (+16)

Command

3

Hit Levels

Mid

Startup Frames

14~15

Damage

10

On Block

-8~-7

On Hit

+3~+4

Command

3, 3

Hit Levels

Mid

High

Startup Frames

14~15, 17~18

Damage

10, 16

On Block

-8~-7

On Hit

+5~+6

Notes

  • Jail from 1st attack

Command

3, 3, 4

Hit Levels

Mid

High

High

Startup Frames

14~15, 17~18, 26~27

Damage

10, 16, 20

On Block

-9

On Hit

+39a (-19)

On CH

+66a (+50)

Name

Valkyrie Lance Combo

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd CH

Command

3, 3, 4~B

Hit Levels

Mid

High

High

Startup Frames

14~15, 17~18

Damage

10, 16, 20

On Block

-16~-15

On Hit

-3~-2

Command

3~4

Hit Levels

Mid

Mid (hits grounded)

Startup Frames

25~26 31~36

Damage

10, 16

On Block

-9~-4

On Hit

+19a

Name

Chariot

Special Properties

Spike

Notes

  • Spike

Command

3~4, F

Hit Levels

Mid

Mid (hits grounded)

Startup Frames

25~26 31~36

Damage

10, 16

On Block

-39~-36

On Hit

-8

Name

Chariot to Blind Roll

Special Properties

Low Crush
Floating State

Notes

  • Will phase through opponent up-close ,Low crush 13~41 fs42~44

Command

4

Hit Levels

High

Startup Frames

12~13

Damage

16

On Block

-7~-6

On Hit

+3~+4

Name

High Kick

Command

4, 1

Hit Levels

High

High

Startup Frames

12~13, 19~20

Damage

16, 13

On Block

-3~-2

On Hit

+7~+8

Name

Brocken Connect

Notes

  • Jail from 1st attack

Command

4~3

Hit Levels

Mid

Mid

Startup Frames

16 29~30

Damage

8, 10

On Block

-16~-15

On Hit

+31a (+21)

Name

Hydra Bite

Special Properties

Low Crush
Floating State

Notes

  • Recovery listed is for the second hit Low crush 14~27 fs28~30

Command

4~3, 1

Hit Levels

Mid

Mid

Low

Startup Frames

16 29~30, 34~35

Damage

8, 10, 15

On Block

-13~-2

On Hit

+4~+5

Name

Hydra Bite Low

Special Properties

High Crush

Notes

  • Can be delayed ,High crush 1~

Command

4~3, 3

Hit Levels

Mid

Mid

High

Startup Frames

16 29~30, 24~27

Damage

8, 10, 18

On Block

-3~+0

On Hit

+14a

Name

Hydra Bite High

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Can be delayed

Command

4~3, 4

Hit Levels

Mid

Mid

Mid

Startup Frames

16 29~30, 33~34

Damage

8, 10, 20

On Block

-14~-13

On Hit

+15a

Name

Hydra Bite Mid

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Can be delayed

Command

1+2

Hit Levels

Mid

Startup Frames

14

Damage

20

On Block

-9

On Hit

+15a

Name

Crusader

Special Properties

Heat Engager

Notes

  • Heat Engager

Command

3+4

Name

Soulzone

Notes

  • Alternate input: d+3+4 or FC.3+4

Command

f+2

Hit Levels

Mid

Startup Frames

15~16

Damage

10

On Block

-12~-11

On Hit

-1~+0

Command

f+2, 3

Hit Levels

Mid

Mid (hits grounded)

Startup Frames

15~16, 21~22

Damage

10, 13

On Block

-9~-8

On Hit

+6c~+7c

Name

Tartaros

Special Properties

Spike

Notes

  • Spike
  • Combo from 1st hit
  • Can be delayed

Command

f+2, 3, 3+4

Hit Levels

Mid

Mid (hits grounded)

Startup Frames

15~16, 21~22

Damage

10, 13

On Block

-9~-8

On Hit

+6c~+7c

Notes

  • Alternate input: f+2,3~D

Command

f+3

Hit Levels

Mid

Startup Frames

17

Damage

18

On Block

-9

On Hit

+3

Special Properties

Homing Attack

Notes

  • Homing

Command

f+3, 2

Hit Levels

Mid

Mid

Startup Frames

17, 30

Damage

18, 21

On Block

-14

On Hit

+10a (+1)

On CH

+30a (+22)

Name

Circling Winds

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit

Command

f+3~B

Hit Levels

Mid

Damage

18

On Block

-6

On Hit

+6

Command

f+4

Hit Levels

High

Startup Frames

15~16

Damage

17

On Block

-12

On Hit

+31a (+23)

Name

Lance Kick

Special Properties

Balcony Break

Notes

  • Balcony Break Tornado Move

Command

f+1+2

Hit Levels

High

Mid

Startup Frames

18~19, 26

Damage

10, 20

On Block

-14

On Hit

+30a (+4)

Name

Minos Typhoon

Special Properties

Heat Engager
Balcony Break
Power Crush

Notes

  • Heat Engager
  • Balcony Break
  • Frame advantage is -9 if an attack is absorbed Power crush 7~

Command

df+1

Hit Levels

Mid

Startup Frames

14~15

Damage

13

On Block

-2~-1

On Hit

+8~+9

Name

Body Blow

Command

df+1, 4

Hit Levels

Mid

Mid (Special)

Startup Frames

14~15, 18~27

Damage

13, 25

On Block

-14~-5

On Hit

+32a (-26)

Name

Body Blow > Phantom Mace

Special Properties

Balcony Break
Spike

Notes

  • Balcony Break
  • Spike
  • Combo from 1st hit
  • Available only on hit or block

Command

df+2

Hit Levels

Mid

Startup Frames

16~18

Damage

15

On Block

-13~-11

On Hit

+30a (+20)

Name

Uppercut

Notes

  • Launches crouching opponent

Command

df+2, 3

Hit Levels

Mid

High

Startup Frames

16~18, 12~13

Damage

15, 17

On Block

-8~-7

On Hit

+28a (+19)

Name

Meat Hook

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

df+2, 4

Hit Levels

Mid

Mid

Startup Frames

16~18, 12~13

Damage

15, 24

On Block

-15~-14

On Hit

+11a (+2)

Name

Bolt Stunner

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

df+3

Hit Levels

High

Startup Frames

16~17

Damage

17

On Block

-9~-8

On Hit

+12a

On CH

+46a (+36)

Name

Shadow Snap Kick

Special Properties

High Crush

Notes

  • High crush 6~17

Command

df+4

Hit Levels

Mid

Startup Frames

15~16

Damage

15

On Block

-9~-8

On Hit

+2~+3

Command

df+4, 4

Hit Levels

Mid

Mid (hits grounded)

Startup Frames

15~16, 22~25

Damage

15, 16

On Block

-14~-13

On Hit

+6a

Name

Pendulum Kick

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit with 7f delay
  • Input can be delayed 9f
  • Move can be delayed 8f

Command

df+4, 4, 3

Hit Levels

Mid

Mid (hits grounded)

Mid (hits grounded)

Startup Frames

15~16, 22~25, 27~30

Damage

15, 16, 22

On Block

-6~-3

On Hit

+18a

Name

Pendulum Shadow

Special Properties

Low Crush
Floating State

Notes

  • ,Low crush 1~27 fs28~30

Command

d+1

Hit Levels

Low (Special)

Startup Frames

10

Damage

5

On Block

-5

On Hit

+6

Name

Crouch Jab

Special Properties

High Crush

Notes

  • Can recover standing with f High crush 4~

Command

d+2

Hit Levels

Low (Special)

Startup Frames

11

Damage

8

On Block

-4

On Hit

+7

Name

Crouch Straight

Special Properties

High Crush

Notes

  • High crush 4~

Command

d+3

Hit Levels

Low (hits grounded)

Startup Frames

15

Damage

10

On Block

-11

On Hit

+0

Name

Stinging Low

Command

d+4

Hit Levels

Low (hits grounded)

Startup Frames

21

Damage

18

On Block

-13

On Hit

-2

On CH

+13g

Name

Basilisk Fang

Special Properties

High Crush

Notes

  • High crush 6~

Command

db+2

Hit Levels

Mid

Startup Frames

13~14

Damage

13

On Block

-4~-3

On Hit

+5~+6

Name

Assassin's Sting

Command

db+2, 1

Hit Levels

Mid

High

Startup Frames

13~14, 22~23

Damage

13, 15

On Block

-1~+0

On Hit

+8~+9

Name

Assassin's Sting Combo

Notes

  • Combo from 1st hit

Command

db+2, 1, 1

Hit Levels

Mid

High

Mid (Special)

Startup Frames

13~14, 22~23, 18~19

Damage

13, 15, 21

On Block

-14~-13

On Hit

+2a (-7)

Name

Assassin's Sting > Phantom Javelin

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd CH
  • Available only on hit or block

Command

db+2, 1, 3+4

Hit Levels

Mid

High

Startup Frames

13~14, 22~23

Damage

13, 15

On Block

-4

On Hit

+5

Notes

  • Alternate input: db+2,1~D

Command

db+3

Hit Levels

Low (hits grounded)

Startup Frames

28~29

Damage

19

On Block

-12~-11

On Hit

+5~+6

On CH

+39d

Name

Killer Bee

Special Properties

Low Crush
Floating State
High Crush

Notes

  • Low crush 8~24 fs25~27 High crush 28~

Command

db+4

Hit Levels

Low (hits grounded)

Startup Frames

24~25

Damage

21

On Block

-14~-13

On Hit

+4c~+5c

On CH

+37a

Name

Shinobi Cyclone

Special Properties

High Crush

Notes

  • High crush 6~49

Command

b+1

Hit Levels

High

Startup Frames

16~17

Damage

21

On Block

+7c~+8c

On Hit

+10c~+11c

Name

Elbow Strike

Special Properties

Spike
Elbow

Notes

  • Spike
  • Elbow
  • Deals chip damage on block
  • Transitions to r26 SZN on hit or block only

Command

b+1+3

Name

Utsusemi Escape

Special Properties

Parry State

Notes

  • Parries all attacks
  • Alternate input: b+2+4 Parry state 1~10

Command

b+1+3, P

On Hit

-31

Name

Utsusemi Escape

Special Properties

Low Crush
High Crush

Notes

  • Deals recoverable self-damage on a successful parry
  • Raven will teleport back a safe distance
  • Alternate input: BT.b+1+3 or BT.b+2+4 Low crush 1~32 High crush 33~

Command

b+2

Hit Levels

High

Startup Frames

15~17

Damage

12

On Block

-14~-12

On Hit

-3~-1

Command

b+2, 2

Hit Levels

High

Mid

Startup Frames

15~17, 22

Damage

12, 17

On Block

-3

On Hit

+6

On CH

+8

Special Properties

Elbow

Notes

  • Elbow
  • Combo from 1st hit
  • Input can be delayed 13f

Command

b+2, 2, 3

Hit Levels

High

Mid

Mid (hits grounded)

Startup Frames

15~17, 22, 21~22

Damage

12, 17, 20

On Block

-19~-18

On Hit

+12a (-5)

On CH

+26a (+16)

Name

Unicorn's Tail

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd CH
  • Grounded hit can be inconsistent

Command

b+2, 2, 1+2

Hit Levels

High

Mid

Low (hits grounded)

Startup Frames

15~17, 22, 20~21

Damage

12, 17, 20

On Block

-30~-29

On Hit

+3d

Name

Deadly Talon

Special Properties

High Crush

Notes

  • Combo from 2nd CH ,High crush 18~29

Command

b+2, 4

Hit Levels

High

High

Startup Frames

15~17, 24~25

Damage

12, 17

On Block

-7~-6

On Hit

+4~+5

Name

Missing Worm

Notes

  • Combo from 1st hit with 4f delay
  • Input can be delayed 13f

Command

b+2, 4, 2

Hit Levels

High

High

Mid (Special)

Startup Frames

15~17, 24~25, 19~20

Damage

12, 17, 21

On Block

-14~-13

On Hit

+24a (+9)

Name

Missing Worm > Phantom Halberd

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 2nd CH
  • Available only on hit or block

Command

b+3

Hit Levels

Mid (hits grounded)

Startup Frames

27~29

Damage

23

On Block

+4~+6

On Hit

+15a

Name

Hades Heel

Special Properties

Spike
Chip Damage

Notes

  • Spike
  • Chip damage on block

Command

b+4

Hit Levels

Mid

Startup Frames

14~15

Damage

13

On Block

-9~-8

On Hit

-1~+0

Special Properties

Knee

Notes

  • Knee

Command

b+4, 4

Hit Levels

Mid

Mid

Startup Frames

14~15, 17~19

Damage

13, 20

On Block

-8~-6

On Hit

+6c~+8c

Name

Skull Smasher

Special Properties

Spike

Notes

  • Spike
  • Combo from 1st hit

Command

b+4, B+4

Hit Levels

Mid

Mid (hits grounded)

Startup Frames

14~15, 37~42

Damage

13, 24

On Block

+1c~+6c

On Hit

+2c~+7c

On CH

+12a

Name

Skull Smasher Feint

Special Properties

Spike

Notes

  • Spike

Command

b+4, B+4~3

Hit Levels

Mid

Mid (hits grounded)

Low (hits grounded)

Startup Frames

14~15, 20

Damage

13, 24, 11

On Block

-11

On Hit

+0

Name

Skull Smasher Feint Low

Special Properties

High Crush

Notes

  • ,High crush 12~37

Command

b+4, B+4~3, 3+4

Hit Levels

Mid

Mid (hits grounded)

Low (hits grounded)

Mid

Startup Frames

14~15, 20, 26~30

Damage

13, 24, 11, 15

On Block

-25~-21

On Hit

+6a

Name

Skull Spin

Notes

  • Combo from 2nd hit with 4f delay
  • Input can be delayed 7f

Command

b+1+2

Hit Levels

Mid

Startup Frames

28~30

Damage

25

On Block

-15~-13

On Hit

+20a (+10)

Name

Alternating Smash

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Backswing blow
  • Evades on 6f

Command

b+3+4

Name

Labyrinth

Command

ub+1

Hit Levels

Mid

Startup Frames

16

Damage

11

On Block

-6

On Hit

+5

Command

ub+1, 2

Hit Levels

Mid

Mid

Startup Frames

16, 18~19

Damage

11, 13

On Block

-13~-12

On Hit

-2c~-1c

Name

Gate Keeper

Special Properties

Spike

Notes

  • Spike
  • Combo from 1st hit with 7f delay

Command

u+3

Hit Levels

High

Startup Frames

27~28

Damage

23

On Block

+2

On Hit

+6~+7

Name

Deathbringer

Special Properties

Chip Damage
Low Crush
Floating State

Notes

  • Chip damage on block
  • Alternate input: ub+3 Low crush 9~30 fs31~33

Command

u+3, 3

Hit Levels

High

Low (hits grounded)

Startup Frames

27~28, 31~32

Damage

23, 18

On Block

-16~-15

On Hit

+16a

Name

Deathbringer Low

Special Properties

High Crush

Notes

  • Transitions to r76 Ki Charge on hit only
  • Alternate input: ub+3,3 ,High crush 14~39

Command

u+3, 3, 3

Hit Levels

High

Low (hits grounded)

Mid (hits grounded)

Startup Frames

27~28, 31~32, 27~30

Damage

23, 18, 22

On Block

-6~-4

On Hit

+18a

Name

Deathbringer Low > Shadow

Special Properties

Low Crush
Floating State

Notes

  • Alternate input: ub+3,3,3 ,Low crush 1~27 fs28~30

Command

u+4

Hit Levels

Mid

Startup Frames

20~21

Damage

11

On Block

-9~-8

On Hit

+22a (+12)

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • Alternate input: ub+4 Low crush 8~27 fs28~30

Command

uf+3

Hit Levels

Mid (hits grounded)

Startup Frames

29~30

Damage

20

On Block

-9

On Hit

+20a

Name

Shadow Scythe

Special Properties

Spike
Low Crush

Notes

  • Spike Low crush 9~30

Command

uf+4

Hit Levels

Mid

Startup Frames

20~21

Damage

14

On Block

-9~-8

On Hit

+22a (+12)

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break Low crush 8~27 fs28~30

Command

uf+4, 4

Hit Levels

Mid

Mid

Startup Frames

20~21, 16~19

Damage

14, 20

On Block

-15

On Hit

+9g~12g

On CH

+21a

Name

Stormbringer

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Alternate input: ub+4,4 or u+4,4

Command

uf+4, 4~B

Hit Levels

Mid

Mid

Startup Frames

20~21

Damage

14, 20

On Block

-16~-15

On Hit

+15a (+5)

Command

uf+3+4

Hit Levels

Mid

Startup Frames

23~25

Damage

17

On Block

-16~-14

On Hit

+14a

Special Properties

Spike
Low Crush

Notes

  • Spike Low crush 8~26

Command

uf+3+4, 4

Hit Levels

Mid

Low (hits grounded)

Startup Frames

23~25, 21~22

Damage

17, 9

On Block

-11~-10

On Hit

+0~+1

Special Properties

High Crush

Notes

  • High crush 1~41

Command

uf+3+4, 4, 2

Hit Levels

Mid

Low (hits grounded)

Mid

Startup Frames

23~25, 21~22, 21

Damage

17, 9, 21

On Block

-13

On Hit

+10a

Name

Chakram

Command

uf+3+4, 3+4

Hit Levels

Mid

Mid

Startup Frames

23~25, 20~24

Damage

17, 15

On Block

-25~-21

On Hit

+6a

Name

Spinning Chakram

Command

1+2+3+4

Name

Summon Force

Notes

  • CH state for 5 seconds
  • Can't block for 5 seconds

Command

1+2+3+4, b, f, 1+2

Hit Levels

Startup Frames

59~61

Damage

, 60

On Hit

+21a (+11)

Name

Dead End

Special Properties

High Crush

Notes

  • Balcony Break Cannot be blocked ,High crush 12~42

Command

UB, b

Name

Back Handspring

Special Properties

Low Crush
Floating State

Notes

  • Low crush 10~41 fs42~44

Command

UB, b, 3+4

Hit Levels

Startup Frames

38~40 46~49 51~54

Damage

, 20, 20, 20

On Hit

-19a

Name

Pandra Spin

Special Properties

Spike
Low Crush

Notes

  • Spike ,Low crush 21~56

Command

b, B+2

Hit Levels

Mid

High

Startup Frames

17~18 30~31

Damage

15, 21

On Block

-10~-9

On Hit

+5~+6

Name

War Hound

Special Properties

Balcony Break
Parry State

Notes

  • Balcony Break
  • Jail from 1st attack
  • Parries high or mid punches or kicks Parry state 1?~

Command

b, B+2, P

Hit Levels

Mid

High

Throw

Startup Frames

17~18 30~31, 15~25

Damage

15, 21, 35

On Block

-8~+2

On Hit

+0d

Name

Blind Ghost

Command

f, F+2

Hit Levels

Mid

Startup Frames

16~17

Damage

26

On Block

-12~-11

On Hit

+15a (+5)

Name

Shadow Spear

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

f, F+3

Hit Levels

Mid

Startup Frames

15~18

Damage

20

On Block

-14~-11

On Hit

+43a (+29)

Name

Sudden Strike

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break Low crush 7~23 fs24~26

Command

f, F+4

Hit Levels

Mid

Startup Frames

15~17

Damage

21

On Block

-10~-8

On Hit

+21a (+4)

Name

Iron Maul

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

qcf

Name

Shadow Sprint

Command

qcf, d, DF

Name

Shadow Sprint Cancel to FC

Special Properties

High Crush

Notes

  • High crush 1~

Command

qcf+1

Hit Levels

Mid

Startup Frames

16

Damage

15

On Block

-9

On Hit

+4

On CH

+15a

Name

Fatal Elbow

Special Properties

Elbow

Notes

  • Elbow

Command

qcf+1, 2

Hit Levels

Mid

Mid (Special)

Startup Frames

16, 19~20

Damage

15, 21

On Block

-14~-13

On Hit

+24a (+9)

Name

Fatal Elbow > Phantom Halberd

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 1st hit
  • Available only on hit or block

Command

qcf+1, 3+4

Hit Levels

Mid

Startup Frames

16

Damage

15

On Block

+0

On Hit

+13

On CH

+24a

Name

Fatal Elbow to SZ

Notes

  • Alternate input: qcf+1~D

Command

qcf+2

Hit Levels

Low (hits grounded)

Startup Frames

25~26

Damage

18

On Block

-12~-11

On Hit

+5~+6

On CH

+14~+15

Name

Buzzsaw

Special Properties

High Crush

Notes

  • Cancel to r45 BT with qcf+2~B High crush 10~45

Command

qcf+2~1

Hit Levels

Low (hits grounded)

Mid

Startup Frames

20~21

Damage

18, 25

On Block

-9~-8

On Hit

+24a (+14)

Name

Laevateinn

Special Properties

Balcony Break
Chip Damage

Notes

  • Balcony Break
  • Chip damage on block
  • Actual startup is i40~41

Command

qcf+3

Hit Levels

High

Throw

Startup Frames

16~17

Damage

16, 14

On Block

-7~-6

On Hit

-4d

Name

Poison Needle > Nightmare

Special Properties

Spike

Notes

  • Spike
  • Transitions to attack throw on front hit only, otherwise launch +33a (+23)
  • Power up during Heat

Command

qcf+4

Hit Levels

Mid (hits grounded)

Startup Frames

18~20

Damage

15

On Block

-14~-12

On Hit

+32a (+22)

Name

Black Hole

Special Properties

Tornado Move
Floating State

Notes

  • Tornado fs20~32

Command

qcf+1+2

Hit Levels

Mid

Mid

Startup Frames

24 35

Damage

12, 21

On Block

-9

On Hit

+11a (+2)

Name

Hellhound

Special Properties

Balcony Break
Parry State
High Crush

Notes

  • Balcony Break
  • Attack reversal
  • Parries high or mid punches or kicks Parry state 1~5 High crush 19~

Command

qcf+1+2, P

Hit Levels

Mid

Mid

Throw

Startup Frames

24 35, 15~25

Damage

12, 21, 35

On Block

-8~+2

On Hit

+0d

Name

Blind Ghost

Command

uf, n, 4

Hit Levels

Mid

Startup Frames

23~25

Damage

20

On Block

-13~-11

On Hit

+32a (+22)

Name

Delayed Rising Toe Kick

Special Properties

Low Crush
Floating State

Notes

  • Low crush 9~30 fs31~33

Command

f, f, F+3

Hit Levels

Mid

Startup Frames

26~28

Damage

20

On Block

+4~+6

On Hit

+6a

Name

Typhon Fang

Special Properties

Chip Damage
Low Crush
Floating State

Notes

  • Chip damage on block Low crush 14~34 fs35~37

Command

ws1

Hit Levels

Mid

Startup Frames

14~15

Damage

14

On Block

-14~-13

On Hit

+35a (+25)

Name

Rising Uppercut

Command

ws2

Hit Levels

Mid

Startup Frames

13~14

Damage

17

On Block

-8~-7

On Hit

+8~+9

On CH

+37a (+27)

Name

Jackknife Elbow

Special Properties

Elbow

Notes

  • Elbow

Command

ws3

Hit Levels

Mid

Startup Frames

16~17

Damage

18

On Block

-8~-7

On Hit

+0s

Name

Trident Kick

Command

ws3, 2

Hit Levels

Mid

Mid (Special)

Startup Frames

16~17, 19~20

Damage

18, 20

On Block

-14~-13

On Hit

+65a (+49)

Name

Trident Kick > Phantom Halberd

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 1st hit
  • Available only on hit or block

Command

ws4

Hit Levels

Mid

Startup Frames

11~12

Damage

18

On Block

-6~-5

On Hit

+7~+8

On CH

+4

Name

Shadow Snap Kick

Command

ws3+4

Hit Levels

Mid

Startup Frames

16~18

Damage

20

On Block

-12~-10

On Hit

+7~+9

Name

Spinning Middle Kick

Special Properties

Heat Engager
Homing Attack
Balcony Break

Notes

  • Heat Engager
  • Homing
  • Balcony Break
  • Alternate input: qcf+3+4

Command

ws3+4~B

Hit Levels

Mid

Damage

20

Notes

  • Alternate input: qcf+3+4~B

Command

FC.1

Hit Levels

Low (Special)

Startup Frames

10

Damage

5

On Block

-5

On Hit

+6

Name

Crouch Jab

Special Properties

High Crush

Notes

  • Can recover standing with f High crush 1~

Command

FC.2

Hit Levels

Low (Special)

Startup Frames

11

Damage

8

On Block

-4

On Hit

+7

Name

Crouch Straight

Special Properties

High Crush

Notes

  • High crush 1~

Command

FC.3

Hit Levels

Low (hits grounded)

Startup Frames

16

Damage

10

On Block

-17

On Hit

-6

Name

Crouch Spin Kick

Special Properties

High Crush

Notes

  • High crush 1~

Command

FC.4

Hit Levels

Low

Startup Frames

12

Damage

6

On Block

-15

On Hit

-4

Name

Crouch Chin Kick

Special Properties

High Crush

Notes

  • High crush 1~

Command

FC.df, d, DF

Name

Crouch Step

Special Properties

High Crush

Notes

  • High crush 1~30

Command

FC.df, d, DF, f

Name

Crouch Step to Shadow Sprint

Command

FC.df+3

Hit Levels

Low (hits grounded)

Startup Frames

20~22

Damage

17

On Block

-9~-7

On Hit

+2~+4

On CH

+30d

Name

Aqua Spider

Special Properties

High Crush

Notes

  • Can be executed from standing with d,DF+3 High crush 1~35

Command

FC.df+3+4

Hit Levels

Low (hits grounded)

Mid (Special)

Startup Frames

18~20 34~36

Damage

17, 25

On Block

-23~-21

On Hit

-5a

Name

Tornado Destruction

Special Properties

Spike
High Crush

Notes

  • Spike
  • Transition to r20 SZN on hit only
  • Second hit available on hit only
  • Power up during Heat High crush 1~17

Command

(Back to wall).b, b, UB

Hit Levels

Mid

Startup Frames

40~43

Damage

21

On Block

+6~+9

On Hit

+28a (+19)

Name

Wall Jump Attack

Special Properties

Balcony Break

Notes

  • Balcony Break is8~13 Low crush ?~? fs?~?

Command

BT.1

Hit Levels

High

Startup Frames

8

Damage

7

On Block

-1~+0

On Hit

+5~+6

Name

Blind Axe

Command

BT.1, 4

Hit Levels

High

High

Startup Frames

8, 16~17

Damage

7, 23

On Block

-8~-7

On Hit

+40a (-18)

On CH

+67a (+51)

Name

Blind Lance

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit

Command

BT.2

Hit Levels

High

Startup Frames

10

Damage

13

On Block

+0

On Hit

+7

Name

Backfist

Command

BT.2, 1

Hit Levels

High

High

Startup Frames

10, 14

Damage

13, 10

On Block

-3

On Hit

+3

Name

Backfist > Straight

Notes

  • Combo from 1st hit
  • Can transition to r36 BT with B

Command

BT.2, 1~F

Hit Levels

High

High

Startup Frames

10

Damage

13, 10

On Block

+1

On Hit

+7

Name

Backfist > Straight to Shadow Sprint

Command

BT.2, 2

Hit Levels

High

Mid

Startup Frames

10, 21~22

Damage

13, 15

On Block

-9~-8

On Hit

+2~+3

Name

Blinding Knife

Notes

  • Combo from 1st CH

Command

BT.2, 2, 1

Hit Levels

High

Mid

Mid (Special)

Startup Frames

10, 21~22, 18~19

Damage

13, 15, 21

On Block

-14~-13

On Hit

+2a (-7)

Name

Blinding Knife > Phantom Javelin

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd hit
  • Combo from 1st CH
  • Power up during Heat

Command

BT.2, 2, 3+4

Hit Levels

High

Mid

Startup Frames

10, 21~22

Damage

13, 15

On Block

-7~-6

On Hit

+8~+9

Notes

  • Alternate input: BT.2,2~D

Command

BT.3

Hit Levels

High

Startup Frames

10

Damage

10

On Block

-11

On Hit

+0

Command

BT.3, 4

Hit Levels

High

Mid

Startup Frames

10, 28~30

Damage

10, 17

On Block

+0~+2

On Hit

+1~+3

On CH

+11g~+13g

Notes

  • Combo from 1st hit with 2f delay
  • Input can be delayed 6f
  • Move can be delayed 5f
  • Forces crouch on CH

Command

BT.3, 4, 3

Hit Levels

High

Mid

Mid (hits grounded)

Startup Frames

10, 28~30, 27~30

Damage

10, 17, 22

On Block

-6~-3

On Hit

+18a

Name

Crescent Mirage

Special Properties

Low Crush
Floating State

Notes

  • Same move as df+(4,4),3 ,Low crush 1~27 fs28~30

Command

BT.3, 4, 4

Hit Levels

High

Mid

Mid (hits grounded)

Startup Frames

10, 28~30, 32~34

Damage

10, 17, 21

On Block

-9~-8

On Hit

+5a

Name

Fafnir

Special Properties

Spike
Low Crush
Floating State

Notes

  • Spike
  • Combo from 2nd CH ,Low crush 12~31 fs32~34

Command

BT.3, 4, 4, F

Hit Levels

High

Mid

Mid (hits grounded)

Startup Frames

10, 28~30, 32~34

Damage

10, 17, 21

On Block

-36

Name

Fafnir to Blind Roll

Special Properties

Low Crush
Floating State

Notes

  • Will phase through opponent up-close ,Low crush 18~49 fs50~52

Command

BT.4

Hit Levels

Mid

Startup Frames

19~20

Damage

21

On Block

-5~-4

On Hit

+44a (-14)

Name

Chronos Lathe

Special Properties

Heat Engager
Balcony Break
Low Crush

Notes

  • Heat Engager
  • Balcony Break Low crush 6~19

Command

BT.1+2

Hit Levels

Mid

Startup Frames

15~16

Damage

23

On Block

-13

On Hit

+30a (+22)

Name

Crusader

Special Properties

Balcony Break
Chip Damage
Power Crush

Notes

  • Balcony Break
  • Frame advantage is -7 if an attack is absorbed
  • Chip damage on block if an attack is absorbed Power crush 9~

Command

BT.3+4

Hit Levels

Mid

Mid

Startup Frames

15 34~35

Damage

5, 20

On Block

-20~-19

On Hit

+43a (+39)

Name

Spiral Cannon

Special Properties

Low Crush
Floating State

Notes

  • Second kick's frame advantage on hit: +34a (+24) Low crush 13~31 fs32~34

Command

BT.b+2

Hit Levels

Mid

Startup Frames

16~17

Damage

17

On Block

-2~-1

On Hit

+6~+7

Command

BT.b+2, 3

Hit Levels

Mid

Mid

Mid

Startup Frames

16~17, 20 39~40

Damage