Command
2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+2c
Name
Heat Burst
Special Properties
Notes
- Heat Burst
- Cancel to r45 with b,b on frame 42
- 2 chip damage on block
- 12 chip damage on hit
- Only deals recoverable damage
- Cannot cause a K.O. Power crush 7~16
Command
H.2+3
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
+14g
On Hit
+3a
Name
Pandemonium
Special Properties
Notes
- Heat Smash
- Balcony Break
- Transition to r20 SZN on block
- 9 chip damage on block
Command
R.df+1+2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-15
On Hit
+0d
Name
Wild Hunt X-ecutor
Special Properties
Notes
- Rage Art
- Removes Recoverable Health
- Reversal Break
- Damage increases with lower health, maximum 82
- Freezes match timer on activation and on hit
- Restores recoverable health on hit
- Transition to attack throw on hit
- Consumes Rage Power crush 8~
Command
1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Name
Jab
Command
1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+7
Name
Left Right Combo
Notes
- Jail from 1st attack with 2f delay
- Can shift to r22 SZN -4/+6 with 3+4 or D
Command
1, 2, 4
Hit Levels
High
Startup Frames
Damage
On Block
-14~-12
On Hit
+15a (-2)
Name
Left Right Combo > Black Hole
Special Properties
Notes
- Tornado
- Balcony Break
- Combo from 1st or 2nd CH ,Low crush 23~42 fs43~45
Command
2
Hit Levels
High
Startup Frames
Damage
On Block
-1
On Hit
+8
Name
Right Jab
Command
2, 3
Hit Levels
High
Startup Frames
Damage
On Block
-13
On Hit
-2
Name
PDK Combo
Special Properties
Notes
- Combo from 1st hit ,High crush 6~
Command
2, 4
Hit Levels
High
Startup Frames
Damage
On Block
-8~-7
On Hit
+8
Name
PK Combo
Special Properties
Notes
- Wall Crush +16g on hit, +18g on hit when transitioning into CD
- Transition to +8 BT on hit with B
- Transition to +8 FC on hit with D
- Transition to +10 CD on hit with F
Command
3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8~-7
On Hit
+3~+4
Command
3, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8~-7
On Hit
+5~+6
Notes
- Combo from 1st hit
- Jail from 1st block
Command
3, 3, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+39a (-19)
On CH
+66a (+50)
Name
Valkyrie Lance Combo
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH
- Cancel to r18 BT at -16~-15/-3~-2 with B
Command
3~4
Hit Levels
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
-9~-4
On Hit
+19a
Name
Chariot
Special Properties
Notes
- Spike
Command
3~4, F
Hit Levels
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
-39~-36
On Hit
-8
Name
Chariot to Blind Roll
Special Properties
Notes
- Will phase through opponent up-close ,Low crush 13~41 fs42~44
Command
4
Hit Levels
High
Startup Frames
Damage
On Block
-7~-6
On Hit
+3~+4
Name
High Kick
Command
4, 1
Hit Levels
High
Startup Frames
Damage
On Block
-3~-2
On Hit
+7~+8
Name
Brocken Connect
Notes
- Combo from 1st hit
- Jail from 1st block
Command
4~3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-16~-15
On Hit
+31a (+21)
Name
Hydra Bite
Special Properties
Notes
- Recovery listed is for the second hit Low crush 14~27 fs28~30
Command
4~3, 1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13~-2
On Hit
+4~+5
Name
Hydra Bite Low
Special Properties
Notes
- Can be delayed ,High crush 1~
Command
4~3, 3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-3~+0
On Hit
+14a
Name
Hydra Bite High
Special Properties
Notes
- Balcony Break
- Can be delayed
Command
4~3, 4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-14~-13
On Hit
+15a
Name
Hydra Bite Mid
Special Properties
Notes
- Balcony Break
- Can be delayed
Command
1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+15a
Name
Crusader
Special Properties
Notes
- Heat Engager
- Heat Dash +45a (+35) on hit, +5 on block
Command
3+4
Name
Soulzone
Notes
- Transition to CD (Shadow Sprint) with F
- Alternate input: d+3+4 or FC.3+4
Command
f+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12~-11
On Hit
-1~+0
Command
f+2, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9~-8
On Hit
+6c~+7c
Name
Tartaros
Special Properties
Notes
- Spike
- Combo from 1st hit
- Can be delayed
- Can transition to r27 SZN at -9~-8/+6c~+7c with 3+4 or D
Command
f+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+3
Special Properties
Notes
- * Homing
- Can transition to r30 BT at -6/+6 with B
Command
f+3, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+10a (+1)
On CH
+30a (+22)
Name
Circling Winds
Special Properties
Notes
- Balcony Break
- Combo from 1st hit
Command
f+4
Hit Levels
High
Startup Frames
Damage
On Block
-12
On Hit
+67a (+51)
Name
Lance Kick
Special Properties
Notes
- Tornado Balcony Break
Command
f+1+2
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-13
On Hit
+30a (+4)
Name
Minos Typhoon
Special Properties
Notes
- Balcony Break
- Frame advantage is -9 if an attack is absorbed *
- 8 chip damage on block after absorbing an attack Power crush 7~
Command
df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-2~-1
On Hit
+8~+9
Name
Body Blow
Notes
- Pseudo-homing. Can only be sidewalked left at range
Command
df+1, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+32a (-26)
Name
Body Blow > Phantom Mace
Special Properties
Notes
- Balcony Break
- Spike
- Combo from 1st hit
- Available only on hit or block
Command
H.df+1, 4
Hit Levels
Mid
Mid (Special)
Startup Frames
Damage
On Block
-3~-2
On Hit
+32a (-26)
Name
Body Blow > Phantom Mace
Special Properties
Notes
- Balcony Break
- Spike
- Combo from 1st hit
- Available only on hit or block
- Recover Heat on hit
Command
df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13~-11
On Hit
+30a (+20)
Name
Uppercut
Notes
- Launches crouching opponent
Command
df+2, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8~-7
On Hit
+28a (+19)
Name
Meat Hook
Special Properties
Notes
- Balcony Break
Command
df+2, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-15~-14
On Hit
+11a (+2)
Name
Bolt Stunner
Special Properties
Notes
- Balcony Break
Command
df+3
Hit Levels
High
Startup Frames
Damage
On Block
-9~-8
On Hit
+12a
On CH
+46a (+36)
Name
Shadow Snap Kick
Special Properties
Notes
- High crush 6~17
Command
df+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9~-8
On Hit
+2~+3
Command
df+4, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-14~-13
On Hit
+6a
Name
Pendulum Kick
Special Properties
Notes
- Balcony Break
- Combo from 1st hit with 7f delay
- Input can be delayed 9f
- Move can be delayed 8f
Command
df+4, 4, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-6~-3
On Hit
+18a
Name
Pendulum Shadow
Special Properties
Notes
- ,Low crush 1~27 fs28~30
Command
df+3+4
Name
Crouch Step
Special Properties
Notes
- Transitions to Crouch Step High crush 4~25
Command
d+1
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-5
On Hit
+6
Name
Crouch Jab
Special Properties
Notes
- Can recover standing with f High crush 4~
Command
d+2
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-4
On Hit
+7
Name
Crouch Straight
Special Properties
Notes
- High crush 4~
Command
d+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-11
On Hit
+0
Name
Stinging Low
Command
d+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
-2
On CH
+13g
Name
Basilisk Fang
Special Properties
Notes
- High crush 6~
Command
db+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-4~-3
On Hit
+5~+6
Name
Assassin's Sting
Command
db+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-1~+0
On Hit
+8~+9
Name
Assassin's Sting Combo
Notes
- Combo from 1st hit
- Transition to r22 SZN (-4/+5) with 3+4 or D
Command
db+2, 1, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+2a (-7)
Name
Assassin's Sting > Phantom Javelin
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH
- Available only on hit or block
Command
H.db+2, 1, 1
Hit Levels
Mid
Mid (Special)
Startup Frames
Damage
On Block
-3~+5
On Hit
+2a (-7)
Name
Assassin's Sting > Phantom Javelin
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH
- Available only on hit or block
- Recovers Heat on hit
Command
db+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12~-11
On Hit
+5~+6
On CH
+39d
Name
Killer Bee
Special Properties
Notes
- Cannot be low parried Low crush 8~24 fs25~27 High crush 28~
Command
db+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-14~-13
On Hit
+4c~+5c
On CH
+37a
Name
Shinobi Cyclone
Special Properties
Notes
- High crush 6~49
Command
b+1
Hit Levels
High
Startup Frames
Damage
On Block
+7c~+8c
On Hit
+10c~+11c
Name
Elbow Strike
Special Properties
Notes
- Spike
- Elbow
- Deals chip damage on block
- Transitions to r26 SZN on hit or block only
Command
b+1+3
Name
Utsusemi Escape
Special Properties
Notes
- Parries all attacks except for Rage Arts Parry state 1~10
Command
b+1+3, P
On Hit
-31
Name
Utsusemi Escape
Special Properties
Notes
- Deals recoverable self-damage on a successful parry
- Raven will teleport back a safe distance
- Can input b+1+3/b+2+4 again at frame 40 before recovering in FC Low crush 1~32 High crush 33~
Command
b+2
Hit Levels
High
Startup Frames
Damage
On Block
-14~-12
On Hit
-3~-1
Command
b+2, 2
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+6
On CH
+8
Special Properties
Notes
- Elbow
- Combo from 1st hit with 7F delay
- Input can be delayed 13f
Command
b+2, 2, 3
Hit Levels
High
Startup Frames
Damage
On Block
-19~-18
On Hit
+12a (-5)
On CH
+26a (+16)
Name
Unicorn's Tail
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH
- Grounded hit can be inconsistent
Command
b+2, 2, 1+2
Hit Levels
High
Startup Frames
Damage
On Block
-30~-29
On Hit
+3d
Name
Deadly Talon
Special Properties
Notes
- Combo from 2nd CH ,High crush 18~29
Command
b+2, 4
Hit Levels
High
Startup Frames
Damage
On Block
-7~-6
On Hit
+4~+5
Name
Missing Worm
Notes
- Combo from 1st hit with 5F delay
- Input can be delayed 13f
Command
b+2, 4, 2
Hit Levels
High
Startup Frames
Damage
On Block
-13
On Hit
+24a (+9)
Name
Missing Worm > Phantom Halberd
Special Properties
Notes
- Tornado
- Combo from 2nd CH
- Available only on hit or block
Command
H.b+2, 4, 2
Hit Levels
High
Mid (Special)
Startup Frames
Damage
On Block
-3~-1
On Hit
+24a (+9)
Name
Missing Worm > Phantom Halberd
Special Properties
Notes
- Tornado
- Combo from 2nd CH
- Available only on hit or block
- Recover Heat on hit
Command
b+3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+4~+6
On Hit
+15a
Name
Hades Heel
Special Properties
Notes
- Spike
- Chip damage on block
Command
b+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9~-8
On Hit
-1~+0
Special Properties
Notes
- Knee
Command
b+4, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8~-6
On Hit
+6c~+8c
Name
Skull Smasher
Special Properties
Notes
- Spike
- Combo from 1st hit
Command
b+4, B+4
Hit Levels
Mid
Startup Frames
Damage
On Block
+1c~+6c
On Hit
+2c~+7c
On CH
+12a
Name
Skull Smasher Feint
Special Properties
Notes
- Spike
Command
b+4, B+4~3
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+0
Name
Skull Smasher Feint Low
Special Properties
Notes
- ,High crush 12~37
Command
b+4, B+4~3, 3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-25~-21
On Hit
+6a
Name
Skull Spin
Notes
- Combo from 2nd hit with 4f delay
- Input can be delayed 7f
Command
b+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-15~-13
On Hit
+20a (+10)
Name
Alternating Smash
Special Properties
Notes
- Balcony Break
- Backswing blow
- Evades on 6f
Command
b+3+4
Name
Labyrinth
Command
ub+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
Notes
- Can be performed during CD (Shadow Sprint)
Command
ub+1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13~-12
On Hit
-2c~-1c
Name
Gate Keeper
Special Properties
Notes
- Spike
- Combo from 1st hit with 7f delay
- Can be performed during CD (Shadow Sprint)
Command
u+3
Hit Levels
High
Startup Frames
Damage
On Block
+2
On Hit
+6~+7
Name
Deathbringer
Special Properties
Notes
- Strong Aerial Tailspin
- Chip damage on block
- Alternate input: ub+3
- Can be performed during CD (Shadow Sprint) Low crush 9~30 fs31~33
Command
u+3, 3
Hit Levels
High
Startup Frames
Damage
On Block
-16~-15
On Hit
+16a
Name
Deathbringer Low
Special Properties
Notes
- Transitions to r76 Ki Charge on hit only
- Alternate input: ub+3,3
- Can be performed during CD (Shadow Sprint) ,High crush 14~39
Command
u+3, 3, 3
Hit Levels
High
Startup Frames
Damage
On Block
-6~-4
On Hit
+18a
Name
Deathbringer Low > Shadow
Special Properties
Notes
- Alternate input: ub+3,3,3
- Can be performed during CD (Shadow Sprint) ,Low crush 1~27 fs28~30
Command
uf+3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+20a
Name
Shadow Scythe
Special Properties
Notes
- Spike
- Can be performed during CD (Shadow Sprint) Low crush 9~30
Command
uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9~-8
On Hit
+22a (+12)
Special Properties
Notes
- Balcony Break
- Can be performed during CD (Shadow Sprint) Low crush 8~27 fs28~30
Command
uf+4, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
+9g~12g
On CH
+21a
Name
Stormbringer
Special Properties
Notes
- Balcony Break
- Alternate input: ub+4,4 or u+4,4
- Can cancel to r19 BT at -16~-15/+15a (+5) with B
- Can be performed during CD (Shadow Sprint)
Command
uf+3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-16~-14
On Hit
+14a
Special Properties
Notes
- Spike
- Can be performed during CD (Shadow Sprint) Low crush 8~26
Command
uf+3+4, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-11~-10
On Hit
+0~+1
Special Properties
Notes
- Can be performed during CD (Shadow Sprint) High crush 1~41
Command
uf+3+4, 4, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+10a
Name
Chakram
Notes
- Can be performed during CD (Shadow Sprint)
Command
uf+3+4, 3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-25~-21
On Hit
+6a
Name
Spinning Chakram
Notes
- Can be performed during CD (Shadow Sprint)
Command
1+2+3+4
Name
Ki Charge
Notes
- CH state for 5 seconds
- Can't block for 5 seconds
Command
1+2+3+4, b, f, 1+2
Hit Levels
Startup Frames
Damage
On Hit
+21a (+11)
Name
Dead End
Special Properties
Notes
- Balcony Break Cannot be blocked ,High crush 12~42
Command
UB, b
Name
Back Handspring
Special Properties
Notes
- Low crush 10~41 fs42~44
Command
UB, b, 3+4
Hit Levels
Startup Frames
Damage
On Hit
-19a
Name
Pandora Spin
Special Properties
Notes
- Spike ,Low crush 21~56
Command
b, B+2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-10~-9
On Hit
+5~+6
Name
War Hound
Special Properties
Notes
- Balcony Break
- Jail from 1st attack
- Parries high or mid punches or kicks Parry state 1?~
Command
b, B+2, P
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-8~+2
On Hit
+0d
Name
Blind Ghost
Command
f, F+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12~-11
On Hit
+15a (+5)
Name
Shadow Spear
Special Properties
Notes
- Heat Engager Heat Dash +36a (+26) Balcony Break
Command
f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-14~-11
On Hit
+43a (+29)
Name
Sudden Strike
Special Properties
Notes
- Balcony Break Low crush 7~23 fs24~26
Command
f, F+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-10~-8
On Hit
+21a (+4)
Name
Iron Maul
Special Properties
Notes
- Balcony Break
Command
qcf
Name
Shadow Sprint
Notes
- Can cancel to t30 r1? FC with d,DF
Command
qcf+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+4
On CH
+15a
Name
Fatal Elbow
Special Properties
Notes
- Elbow
- Can transition to +0/+13/+24a t44 r24 SZN with 3+4 or D
Command
qcf+1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+24a (+9)
Name
Fatal Elbow > Phantom Halberd
Special Properties
Notes
- Tornado
- Combo from 1st hit
- Available only on hit or block
Command
qcf+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12~-11
On Hit
+5~+6
On CH
+14~+15
Name
Buzzsaw
Special Properties
Notes
- Cancel to r41? BT with qcf+2~B High crush 10~45
Command
qcf+2~1
Hit Levels
Mid
Startup Frames
Damage
On Block
-9~-8
On Hit
+24a (+14)
Name
Laevateinn
Special Properties
Notes
- Balcony Break
- Chip damage on block
- Actual startup is i40~41
Command
qcf+3
Hit Levels
High
Throw
Startup Frames
Damage
On Block
-7~-6
On Hit
-4d
Name
Poison Needle > Nightmare
Special Properties
Notes
- Spike
- Transitions to attack throw on front hit only, otherwise launch +33a (+23)
- Recovers heat on hit
Command
qcf+4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-14~-12
On Hit
+32a (+22)
Name
Black Hole
Special Properties
Notes
- Tornado fs20~32
Command
qcf+1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+2
On Hit
+11a (+2)
Name
Hellhound
Special Properties
Notes
- Balcony Break
Command
uf, n, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13~-11
On Hit
+32a (+22)
Name
Delayed Rising Toe Kick
Special Properties
Notes
- Low crush 9~30 fs31~33
Command
f, f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+4~+6
On Hit
+6a
Name
Typhon Fang
Special Properties
Notes
- Floor Break
- 6 chip damage on block Low crush 14~34 fs35~37
Command
H.f, f, F+3, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
+7~+8
On Hit
+72a (+56)
Name
Typhon Fang Phantom
Special Properties
Notes
- Tornado
- Partially uses remaining Heat time
- Available only on hit or block
- 6 chip damage on block
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-14~-13
On Hit
+35a (+25)
Name
Rising Uppercut
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8~-7
On Hit
+8~+9
On CH
+37a (+27)
Name
Jackknife Elbow
Special Properties
Notes
- Elbow
Command
ws3
Hit Levels
Mid
Startup Frames
Damage
On Block
-8~-7
On Hit
+0s
Name
Trident Kick
Command
ws3, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+65a (+49)
Name
Trident Kick > Phantom Halberd
Special Properties
Notes
- Tornado
- Combo from 1st hit
- 14 damage with scaling from 1st
- Available only on hit or block
Command
H.ws3, 2
Hit Levels
Mid
Mid (Special)
Startup Frames
Damage
On Block
-3~-1
On Hit
+65a (+49)
Name
Trident Kick > Phantom Halberd
Special Properties
Notes
- Tornado
- Combo from 1st hit
- Available only on hit or block
- Recover Heat on hit
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-7~-6
On Hit
+7~+8
On CH
+4
Name
Shadow Snap Kick
Command
ws3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+7~+9
Name
Spinning Middle Kick
Special Properties
Notes
- Heat Engager
- Homing
- Balcony Break
- Heat Dash +62a (+42) on hit, +5 on block
- Can cancel to r19 BT with B
Command
FC.1
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-5
On Hit
+6
Name
Crouch Jab
Special Properties
Notes
- Can recover standing with f High crush 1~
Command
FC.2
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-4
On Hit
+7
Name
Crouch Straight
Special Properties
Notes
- High crush 1~
Command
FC.3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-17
On Hit
-6
Name
Crouch Spin Kick
Special Properties
Notes
- High crush 1~
Command
FC.4
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Name
Crouch Chin Kick
Special Properties
Notes
- High crush 1~
Command
FC.df, d, DF
Name
Crouch Step
Special Properties
Notes
- High crush 1~30
Command
FC.df, d, DF, f
Name
Crouch Step to Shadow Sprint
Command
FC.df+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-9~-7
On Hit
+2~+4
On CH
+30d
Name
Aqua Spider
Special Properties
Notes
- Alternate input: d,DF+3 High crush 1~35
Command
FC.df+3+4
Hit Levels
Low (hits grounded)
Mid (Special)
Startup Frames
Damage
On Block
-23~-21
On Hit
-5a
Name
Tornado Destruction
Special Properties
Notes
- Spike
- Transition to r20 SZN on hit only
- Second hit available on hit only *
- Airborne spike on 1st and 2nd hit
- Recovers heat on hit High crush 1~17
Command
(Back to wall).b, b, UB
Hit Levels
Mid
Startup Frames
Damage
On Block
+6~+9
On Hit
+28a (+19)
Name
Wall Jump Attack
Special Properties
Notes
- Balcony Break is8~13 Low crush ?~? fs?~?
Command
BT.1
Hit Levels
High
Startup Frames
Damage
On Block
-1~+0
On Hit
+5~+6
Name
Blind Axe
Command
BT.1, 4
Hit Levels
High
Startup Frames
Damage
On Block
-8~-7
On Hit
+40a (-18)
On CH
+67a (+51)
Name
Blind Lance
Special Properties
Notes
- Balcony Break
- Combo from 1st hit
Command
BT.2
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+7
Name
Backfist
Command
BT.2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-1
On Hit
+3
Name
Backfist > Straight
Notes
- Combo from 1st hit
- Can transition to r36 BT with B
- Can transition to t31 r18 +3/+7 CD with F
Command
BT.2, 2
Hit Levels
High
Startup Frames
Damage
On Block
-9~-8
On Hit
+2~+3
Name
Blinding Knife
Notes
- Combo from 1st CH
- Can shift to t45 r25 SZN at -7~-6/+8~+9 with input 3+4 or D
Command
BT.2, 2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-13
On Hit
+2a (-7)
Name
Blinding Knife > Phantom Javelin
Special Properties
Notes
- Balcony Break
- Available only on hit or block
- Combo from 2nd hit
- Combo from 1st CH
Command
H.BT.2, 2, 1
Hit Levels
High
Mid (Special)
Startup Frames
Damage
On Block
-3
On Hit
+2a (-7)
Name
Blinding Knife > Phantom Javelin
Special Properties
Notes
- Balcony Break
- Combo from 1st hit
- Available only on hit or block
- Recover Heat on hit
Command
BT.3
Hit Levels
High
Startup Frames
Damage
On Block
-11
On Hit
+0
Command
BT.3, 4
Hit Levels
High
Startup Frames
Damage
On Block
+0~+2
On Hit
+1~+3
On CH
+11g~+13g
Notes
- Combo from 1st hit with 2f delay
- Input can be delayed 6f
- Move can be delayed 5f
- Forces crouch on CH
Command
BT.3, 4, 3
Hit Levels
High
Startup Frames
Damage
On Block
-6~-3
On Hit
+18a
Name
Crescent Mirage
Special Properties
Notes
- Same move as (df+4,4),3 ,Low crush 1~27 fs28~30
Command
BT.3, 4, 4
Hit Levels
High
Startup Frames
Damage
On Block
-9~-8
On Hit
+5a
Name
Fafnir
Special Properties
Notes
- Spike
- Combo from 2nd CH ,Low crush 12~31 fs32~34
Command
BT.3, 4, 4, F
Hit Levels
High
Startup Frames
Damage
On Block
-36
Name
Fafnir to Blind Roll
Special Properties
Notes
- Will phase through opponent up-close
- While vanished, Raven has no hurtbox ,Low crush 18~49 fs50~52
Command
BT.4
Hit Levels
Mid
Startup Frames
Damage
On Block
-5~-4
On Hit
+44a (-14)
Name
Chronos Lathe
Special Properties
Notes
- Heat Engager
- Heat Dash +36a (+26) on hit, +5 on block
- Balcony Break Low crush 6~19
Command
BT.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+30a (+22)
Name
Crusader
Special Properties
Notes
- Balcony Break
- Frame advantage is -7 if an attack is absorbed
- Chip damage on block if an attack is absorbed Power crush 6~
Command
BT.3+4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-14
On Hit
+34a (+24)
Name
Spiral Cannon
Special Properties
Notes
- Low crush 13~31 fs32~34
Command
BT.b+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-2~-1
On Hit
+6~+7
Command
BT.b+2, 3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-14
On Hit
+34a (+24)
Name
Abyss Cannon
Special Properties
Notes
- Combo from 1st CH ,Low crush 18~36 fs37~39
Command
BT.b+2, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
+0
On Hit
+5
Name
Abyss Spear
Notes
- Transition to BT (+0/+5) with B
- Transition to FC (+0/+5) with D
- Combos from 1st hit CH
- Jail from 1st attack with 3f delay
Command
BT.b+3
Hit Levels
High
Startup Frames
Damage
On Block
+4~+5
On Hit
+41a
Name
Cannon Tail
Special Properties
Notes
- Homing
- Balcony Break
- Strong Aerial Tailspin
- Chip damage on block
Command
BT.b+3+4
Name
Labyrinth to Front
Notes
- Can block mid or high attacks after 6f
Command
BT.d+1
Hit Levels
Low (Special)
Startup Frames
Damage
On Block
-3
On Hit
+6
Name
Crouch Spin Knuckle
Special Properties
Notes
- High crush 1~
Command
BT.d+2
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12
On Hit
+4
On CH
+38d
Name
Revenant Stab
Special Properties
Notes
- Transition to Blind Fall (standing) on hit
- Transition to +4 BT (Blind Labyrinth) with B on hit
- Transition to +4 FC (Blind Fall) with D on hit High crush 4~
Command
BT.d+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-26~-24
On Hit
+0~+2
Name
Shinobi Cyclone
Special Properties
Notes
- Tornado
- on Clean hit only
- Clean hit +74a (+58), 20 damage High crush 4~48
Command
BT.d+4
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Name
Crouch Spin Kick
Special Properties
Notes
- High crush 1~
Command
BT.f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9~-8
On Hit
+8a
Name
Gremlin Smasher
Special Properties
Notes
- High crush 4~22
Command
BT.f, F+3+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-18~-11
On Hit
+24a
Name
Vermillion
Special Properties
Notes
- fs13~21 High crush 18~49
Command
BT.f, f, f
Name
Blind Roll
Special Properties
Notes
- Will phase through opponent up-close
- While vanished, Raven has no hurtbox Low crush 12?~41 fs42~44
Command
BT.f+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+6
Name
Soul Steal
Special Properties
Notes
- Balcony Break
- Transitions to throw on hit only
- Opponent recovers BT on hit
Command
BT.f+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-5~-4
On Hit
+6~+7
Command
BT.f+2, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-7~-6
On Hit
+14c~+15c
Name
Cold Massacre
Special Properties
Notes
- Spike
- Combo from 1st CH with 5f delay
- Input can be delayed 12f
Command
BT.f+2, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-7~-6
On Hit
+4~+5
Name
Cold Worm
Notes
- Combo from 1st hit with 1f delay
- Input can be delayed 12f
Command
BT.f+2, 4, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+24a (+9)
Name
Cold Worm > Phantom Halberd
Special Properties
Notes
- Tornado
- Combo from 2nd CH
- Available only on hit or block
Command
H.BT.f+2, 4, 2
Hit Levels
Mid
Mid (Special)
Startup Frames
Damage
On Block
-3~-1
On Hit
+24a (+9)
Name
Cold Worm > Phantom Halberd
Special Properties
Notes
- Tornado
- Combo from 2nd CH
- Available only on hit or block
- Recover Heat on hit
Command
BT.f+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-5~-4
On Hit
+6
On CH
+14
Name
Demon Knee
Special Properties
Notes
- Knee
- Can transition to r45 BT at -8/+3/+11 with input B
Command
BT.f+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+4
Name
Kama Kick
Command
BT.f+4, 1
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-9~-8
On Hit
+5~+6
Name
Trick Bang
Special Properties
Notes
- Tornado
- Combo from 1st hit
- Can transition to r26 t36 SZN at -6~-5/+8~+9 with 3+4 or D
Command
BT.f+1+2
Name
Sixth Sense
Special Properties
Notes
- Parries mid or high punches or kicks Parry state 1~8
Command
BT.f+3+4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-9~-7
On Hit
+5a
Name
Reverse Chakram
Special Properties
Notes
- Spike Low crush 5~24 fs25~27 High crush 28~51
Command
BT.f+3+4, F
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-36
On Hit
-22
Name
Reverse Chakram to Blind Roll
Special Properties
Notes
- Will phase through opponent up-close
- While vanished, Raven has no hurtbox ,Low crush 18~49 fs50~52
Command
SZN.1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8~+9
Name
Swift Blade
Notes
- Can transition to t30 r2? CD at +5~+6/+12~+13 with input F
Command
SZN.1, 4
Hit Levels
High
Startup Frames
Damage
On Block
-13
On Hit
+32a (-26)
Name
Swift Blade > Phantom Mace
Special Properties
Notes
- Spike
- Balcony Break
- Combo from 1st hit
- Available only on hit or block
Command
H.SZN.1, 4
Hit Levels
High
Mid (Special)
Startup Frames
Damage
On Block
-3~-2
On Hit
+32a (-26)
Name
Swift Blade > Phantom Mace
Special Properties
Notes
- Balcony Break
- Spike
- Combo from 1st hit
- Available only on hit or block
- Recover Heat on hit
Command
SZN.2
Hit Levels
Mid
Mid (Special)
Startup Frames
Damage
On Block
-9
On Hit
+7a (-2)
Name
Dual Thanatos
Special Properties
Notes
- Heat Engager
- Heat Dash +36a (+26) on hit, +5 on block
- Balcony Break
- Transition to second hit on hit
- Recovers heat on normal hit
Command
SZN.3
Hit Levels
Mid
Startup Frames
Damage
On Block
-1
On Hit
+5~+6
Name
Radius Flail
Special Properties
Notes
- Transition to BT (-1/+5) with B
- Transition to FC (-1/+5) with D Low crush 9~17
Command
SZN.3, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+24a (+9)
Name
Radius Flail > Phantom Halberd
Special Properties
Notes
- Tornado
- Combo from 1st hit
- Available only on hit or block
- Power up during Heat
Command
H.SZN.3, 2
Hit Levels
Mid
Mid (Special)
Startup Frames
Damage
On Block
-3~-1
On Hit
+24a (+9)
Name
Radius Flail > Phantom Halberd
Special Properties
Notes
- Tornado
- Combo from 1st hit
- Available only on hit or block
- Recover Heat on hit
Command
SZN.4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-14~-7
On Hit
+4~+11g
On CH
+13a~+20a
Name
Cocytus Glide
Special Properties
Notes
- High crush 6~
Command
SZN.1+2
Hit Levels
High
Startup Frames
Damage
On Block
+0~+1
On Hit
+23a
On CH
+69a (+53)
Name
Oceanus Fissure
Special Properties
Notes
- Homing
- Balcony Break
- Strong Aerial Tailspin
- Tornado on CH
- Chip damage on block
Command
SZN.B
Name
Blind Labyrinth
Special Properties
Notes
- Low crush 1~17 fs15~17
Command
SZN.D
Name
Blind Fall to Crouching State
Special Properties
Notes
- Low crush 1~17 fs15~17
Command
SZN.F
Name
Shadow Sprint
Command
SZN.U
Name
Blind Fall
Special Properties
Notes
- Low crush 1~17 fs15~17
Command
H.qcf+1, 2
Hit Levels
Mid
Mid (Special)
Startup Frames
Damage
On Block
-3~-1
On Hit
+24a (+9)
Name
Fatal Elbow > Phantom Halberd
Special Properties
Notes
- Tornado
- Combo from 1st hit
- Available only on hit or block
- Recover Heat on hit
Command
1+3
Hit Levels
Throw
Startup Frames
Damage
On Block
-6
On Hit
+0d
Name
Grave Digger
Notes
- Throw break 1 or 2
Command
2+4
Hit Levels
Throw
Startup Frames
Damage
On Block
-3
On Hit
+0d
Name
Salamander
Notes
- Throw break 1 or 2
- Side switch
Command
BT.f+1+2, P
Hit Levels
Throw
Damage
On Hit
+5d
Notes
- Opponent recovers FUFA
Command
Back throw
Hit Levels
Throw
Damage
On Hit
-4d
Name
Dark Matter
Special Properties
Notes
- Floor Break
- Unbreakable
Command
Left throw
Hit Levels
Throw
Damage
On Block
-3
On Hit
-3d
Name
Neck Ringer
Special Properties
Notes
- Floor Break
- Throw break 1
- Side switch on hit
Command
Right throw
Hit Levels
Throw
Damage
On Block
-3
On Hit
-4d
Name
Swift Assassin
Special Properties
Notes
- Floor Break
- Throw break 2
Command
df+1+4
Hit Levels
Throw
Startup Frames
Damage
On Block
-2
On Hit
+0d
Name
Orbiting Moon
Special Properties
Notes
- Floor Break
- Throw break 1
- Alternate input: qcf,df+1+4
Command
uf+1+2
Hit Levels
Throw
Startup Frames
Damage
On Block
-2
On Hit
+0d
Name
Undertaker
Notes
- Throw break 1+2
- Can side switch on hit