Standing Punishers
Command
2, 4
Hit Levels
High
Startup Frames
10, 10, 18~19
Damage
9, 16
On Block
-8~-7
On Hit
+8
Name
PK Combo
Special Properties
Wall Crush
Notes
- Wall Crush +16g on hit, +18g on hit when transitioning into CD
- Transition to +8 BT on hit with B
- Transition to +8 FC on hit with D
- Transition to +10 CD on hit with F
Command
4, 1
Hit Levels
High
Startup Frames
12~13, 12~13, 19~20
Damage
16, 13
On Block
-3~-2
On Hit
+7~+8
Name
Brocken Connect
Notes
- Combo from 1st hit
- Jail from 1st block
Command
df+1, 4
Hit Levels
Mid
Startup Frames
14~15, 14~15, 18~27
Damage
13, 25
On Block
-13
On Hit
+32a (-26)
Name
Body Blow > Phantom Mace
Special Properties
Balcony Break
Spike
Notes
- Balcony Break
- Spike
- Combo from 1st hit
- Available only on hit or block
Command
df+2, 3
Hit Levels
Mid
Startup Frames
16~18, 16~18, 12~13
Damage
15, 17
On Block
-8~-7
On Hit
+28a (+19)
Name
Meat Hook
Special Properties
Balcony Break
Notes
- Balcony Break
Command
df+4, 4, 3
Hit Levels
Mid
Startup Frames
15~16, 15~16, 22~25, 15~16, ,27~30
Damage
15, 16, 22
On Block
-6~-3
On Hit
+18a
Name
Pendulum Shadow
Special Properties
Low Crush
Floating State
Notes
- ,Low crush 1~27 fs28~30
Command
db+2, 1
Hit Levels
Mid
Startup Frames
13~14, 13~14, 22~23
Damage
13, 15
On Block
-1~+0
On Hit
+8~+9
Name
Assassin's Sting Combo
Notes
- Combo from 1st hit
- Transition to r22 SZN (-4/+5) with 3+4 or D
Crouching Punishers
Command
uf, n, 4
Hit Levels
Mid
Startup Frames
23~25
Damage
20
On Block
-13~-11
On Hit
+32a (+22)
Name
Delayed Rising Toe Kick
Special Properties
Low Crush
Floating State
Notes
- Low crush 9~30 fs31~33
Command
ws1
Hit Levels
Mid
Startup Frames
14~15
Damage
14
On Block
-14~-13
On Hit
+35a (+25)
Name
Rising Uppercut
Command
ws4
Hit Levels
Mid
Startup Frames
11~12
Damage
18
On Block
-7~-6
On Hit
+7~+8
On CH
+4
Name
Shadow Snap Kick