SSH Moves
Command
SSH.3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-26
On Hit
-4c
Name
Senshin Karami-ate
Special Properties
Notes
- High crush
Command
SSH.CH.3
Hit Levels
Low
Startup Frames
Damage
On Hit
+0
Name
Nen Ashigarami
Special Properties
Notes
- Spike
Command
SSH.uf
Hit Levels
Special
Name
Senshin Hiei
Command
SSH.uf+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+6
On Hit
+32a (+24)
Name
Senshin Chuten-geri
Special Properties
Notes
- Balcony Break
Command
SSH.uf+4
Hit Levels
High
Startup Frames
Damage
On Block
+4
On Hit
+31a (+5)
Name
Senshin Tobi Kaijo-geri
Special Properties
Notes
- Homing
- Balcony Break
- Can transition to WRA (+8/+35a (+9)/-) with input D
BT Moves
Command
BT.4
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+54a
Name
Rear Manji-geri
Notes
- Strong Aerial Tailspin
SEN Moves
Command
SEN.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+1
Special Properties
Notes
- Power crush
Command
SEN.1, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-16
On Hit
+21a (+0)
Name
Furin Kazan
Special Properties
Notes
- Balcony Break
- Blue spark with input qcf+2 for 5 extra damage
- Hit-confirmable from 1st hit or if attack was absorbed
- Combo from 1st hit even with delay
- Can be delayed
- Becomes -9 on block if 1st hit absorbed an attack
Command
SEN.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+8
Name
Rashomon
Special Properties
Notes
- Tornado
Command
SEN.3
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+7
Name
Sen Kaijo-geri
Special Properties
Notes
- Homing
- Heat Engager
- Heat Dash +5, [[Reina_combos#Mini-combos|+34a (+27)]]
- Deals chip damage on block
Command
SEN.4
Hit Levels
Mid
Startup Frames
Damage
On Block
+4
On Hit
+12d
Name
Kandachi-geri
Special Properties
Notes
- Deals chip damage on block
- Spike Low crush
Command
SEN.1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-6 WRA
On Hit
+32a (+18)
Name
Inverse Deva Laser
Special Properties
Notes
- Tornado
- Balcony Break
- Transitions to WRA after recovery
Command
SEN.3+4
Hit Levels
Low
High
Startup Frames
Damage
On Block
-29, -11
On Hit
+4
Name
Yaksha Sweep
Special Properties
Notes
- Homing High crush
Command
SEN.1+3
Hit Levels
Throw (High)
Startup Frames
Damage
On Hit
-3
Name
Haburi-kaze
Notes
- Throw break: none
- Opponent recovery on hit: FUFA
UNS Moves
Command
UNS.4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+43a (-15)
Name
Unpu Tobi-Manji
Special Properties
Notes
- Balcony Break
- Heat Engager
- Heat Dash +5, [[Reina_combos#Staples|+62a (+42)]]
- Deals chip damage on block
- Can be cancelled into crouch with DB/D/DF
WDS Moves
Command
WDS.3
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+4
On CH
+58a
Name
Fusenkyaku
WGS Moves
Command
WGS.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-22
On Hit
+24a (+14)
Name
Thunder God Fist
Special Properties
Notes
- 26 dmg if manual CD High crush
Command
WGS.1, 3
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-12
On Hit
+18d (-17)
Name
Lightning Splits Kick
Special Properties
Notes
- Spike
- Combo from 1st hit Low crush
Command
WGS.1, 4
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-7
On Hit
+1 (+0)
Name
Lightning Wheel
Special Properties
Notes
- Balcony Break
- Combo from 1st hit Low crush
Command
WGS.2
Hit Levels
High
Startup Frames
Damage
On Block
-10
On Hit
+35a (+25)
Name
Wind God Fist
Notes
- Becomes Electric Wind God Fist during Heat (partially uses remaining Heat Time)
- 20dmg if manual CD
Command
WGS.DF+4
Hit Levels
Low
Startup Frames
Damage
On Block
-23
On Hit
+2c
Notes
- 8 dmg if manual CD
Command
WGS.DF+4, 2
Hit Levels
Low
High
Startup Frames
Damage
On Block
-22
On Hit
-1
Name
Ruthless Demon
Notes
- Can transition to WRA (-15/+6/+6) with input D
- Combo from 1st hit
Command
WGS.DF+4, 4
Hit Levels
Low
Low
Startup Frames
Damage
On Block
-23
On Hit
+2
On CH
+23a
Name
Spinning Demon
Special Properties
Notes
- Combo from 1st hit High crush
Command
WGS.df+3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
+3
On CH
+23a (+17)
Name
War God Kick
Notes
- Becomes Electric War God Kick during Heat (partially uses remaining Heat Time
- 21dmg if manual CD)
WRA Moves
Command
WRA.1
Hit Levels
High
Startup Frames
Damage
On Block
-4
On Hit
+8
On CH
+13
Special Properties
Notes
- Homing
- Deals chip damage on block
- Can transition to SEN (+0/[[Reina_combos#Mini-combos|+13]]/[[Reina_combos#Mini-combos|+17]]) with input F
- Cannot block up to i14 on empty transition on block
Command
WRA.1, 4
Hit Levels
High
Mid (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+9g
Name
Funkei Goma
Special Properties
Notes
- Balcony Break
- Spike
- Combo from 1st hit
Command
WRA.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+11a (+2)
Name
Iron Hand
Special Properties
Notes
- Balcony Break
- Heat Engager
- Heat Dash +5, [[Reina_combos#Staples|+36a (+26)]]
- Deals chip damage on block
Command
WRA.3
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+22a (+12)
Special Properties
Notes
- Balcony Break
- Deals chip damage on block Low crush 9~36 fs37~39
Command
WRA.3, 4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+6
On Hit
+17a (+16)
Name
Hell Axle
Special Properties
Notes
- Balcony Break
- Deals chip damage on block
- Can transition to WRA (+8/+19a (+18)/-) with input D
- Jails from 1st block
- Combo from 1st hit Low crush 9~36 fs37~39
Command
WRA.4
Hit Levels
Mid (hits grounded)
Mid (hits grounded)
Startup Frames
Damage
On Block
-10
On Hit
-10
On CH
+7
Special Properties
Notes
- Spike *
- on 2nd hit
- Combo from 1st CH
- Both hits jail on block
Command
WRA.4, 2
Hit Levels
Mid (hits grounded)
Mid (hits grounded)
Mid
Startup Frames
Damage
On Block
-18
On Hit
-7
Notes
- Jails from 2nd block
- Hit-confirmable from 2nd hit
- Combo from 1st CH
- Combo from 2nd hit
- Can be delayed
Command
WRA.4, 2, 2
Hit Levels
Mid (hits grounded)
Mid (hits grounded)
Mid
High
Startup Frames
Damage
On Block
-12
On Hit
-1
Notes
- Jails from 3rd block
- Combo from 3rd hit
- Can be delayed
Command
WRA.4, 2, 2, 1+2
Hit Levels
Mid (hits grounded)
Mid (hits grounded)
Mid
High
Mid
Startup Frames
Damage
On Block
-20
On Hit
+24 (+3)
Name
Kongo Gekimetsujin
Special Properties
Notes
- Balcony Break
- Blue spark with input qcf+1+2 for 6 extra damage
- Combo from 4th hit without delay
- Can be delayed
Command
WRA.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+16d
Name
Demon Bolt
Special Properties
Notes
- Balcony Break Power crush 6~14
Command
WRA.3+4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-5
On Hit
+5d
Name
Goma Sai
Special Properties
Notes
- Spike
- Deals chip damage on block
- Opponent is FDFA on normal hit
Command
WRA.d+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-15
On Hit
-4
On CH
+2
Special Properties
Notes
- High crush 6~
Command
WRA.d+4, 3
Hit Levels
Low (hits grounded)
Mid
Startup Frames
Damage
On Block
-16
On Hit
+48 (+17)
On CH
+53a
Name
Harai Kuzushi-manji
Notes
- Combo from 1st CH with 14f delay
- Input can be delayed 15f
- Move can be delayed 13f
- CH-confirmable
Command
WRA.1+3
Hit Levels
Startup Frames
Damage
On Hit
+10d
Name
Heaven's Roar
Notes
- Unbreakable
- Opponent recovery on hit: FUFT
- Does 35 damage on wall hit