reina

SSH Moves

Command

SSH.3

Hit Levels

Low (hits grounded)

Startup Frames

32

Damage

26

On Block

-26

On Hit

-4c

Name

Senshin Karami-ate

Special Properties

High Crush

Notes

  • High crush

Command

SSH.CH.3

Hit Levels

Low

Startup Frames

22

Damage

33, 18

On Hit

+0

Name

Nen Ashigarami

Special Properties

Spike

Notes

  • Spike

Command

SSH.uf

Hit Levels

Special

Name

Senshin Hiei

Command

SSH.uf+3

Hit Levels

Mid

Startup Frames

30~33

Damage

22

On Block

+6

On Hit

+32a (+24)

Name

Senshin Chuten-geri

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

SSH.uf+4

Hit Levels

High

Startup Frames

32~33

Damage

28

On Block

+4

On Hit

+31a (+5)

Name

Senshin Tobi Kaijo-geri

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break
  • Can transition to WRA (+8/+35a (+9)/-) with input D

BT Moves

Command

BT.4

Hit Levels

Mid

Startup Frames

17

Damage

20

On Block

-14

On Hit

+54a

Name

Rear Manji-geri

Notes

  • Strong Aerial Tailspin

SEN Moves

Command

SEN.1

Hit Levels

Mid

Startup Frames

16

Damage

12

On Block

-14

On Hit

+1

Special Properties

Power Crush

Notes

  • Power crush

Command

SEN.1, 2

Hit Levels

Mid

Mid

Startup Frames

16, 26

Damage

12, 25

On Block

-16

On Hit

+21a (+0)

Name

Furin Kazan

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Blue spark with input qcf+2 for 5 extra damage
  • Hit-confirmable from 1st hit or if attack was absorbed
  • Combo from 1st hit even with delay
  • Can be delayed
  • Becomes -9 on block if 1st hit absorbed an attack

Command

SEN.2

Hit Levels

Mid

Startup Frames

13

Damage

20

On Block

-4

On Hit

+8

Name

Rashomon

Special Properties

Tornado Move

Notes

  • Tornado

Command

SEN.3

Hit Levels

High

Startup Frames

12~13

Damage

22

On Block

+1

On Hit

+7

Name

Sen Kaijo-geri

Special Properties

Homing Attack
Heat Engager

Notes

  • Homing
  • Heat Engager
  • Heat Dash +5, [[Reina_combos#Mini-combos|+34a (+27)]]
  • Deals chip damage on block

Command

SEN.4

Hit Levels

Mid

Startup Frames

26~27

Damage

24

On Block

+4

On Hit

+12d

Name

Kandachi-geri

Special Properties

Spike
Low Crush

Notes

  • Deals chip damage on block
  • Spike Low crush

Command

SEN.1+2

Hit Levels

Mid

Mid

Startup Frames

14~15,12~13

Damage

13, 17

On Block

-6 WRA

On Hit

+32a (+18)

Name

Inverse Deva Laser

Special Properties

Tornado Move
Balcony Break

Notes

  • Tornado
  • Balcony Break
  • Transitions to WRA after recovery

Command

SEN.3+4

Hit Levels

Low

High

Startup Frames

20~21,35~36

Damage

10, 12

On Block

-29, -11

On Hit

+4

Name

Yaksha Sweep

Special Properties

Homing Attack
High Crush

Notes

  • Homing High crush

Command

SEN.1+3

Hit Levels

Throw (High)

Startup Frames

16

Damage

12

On Hit

-3

Name

Haburi-kaze

Notes

  • Throw break: none
  • Opponent recovery on hit: FUFA

UNS Moves

Command

UNS.4

Hit Levels

Mid

Startup Frames

18~19

Damage

30

On Block

-8

On Hit

+43a (-15)

Name

Unpu Tobi-Manji

Special Properties

Balcony Break
Heat Engager

Notes

  • Balcony Break
  • Heat Engager
  • Heat Dash +5, [[Reina_combos#Staples|+62a (+42)]]
  • Deals chip damage on block
  • Can be cancelled into crouch with DB/D/DF

WDS Moves

Command

WDS.3

Hit Levels

Mid

Startup Frames

16~17

Damage

17

On Block

-6

On Hit

+4

On CH

+58a

Name

Fusenkyaku

WGS Moves

Command

WGS.1

Hit Levels

Mid

Startup Frames

19~21

Damage

24

On Block

-22

On Hit

+24a (+14)

Name

Thunder God Fist

Special Properties

High Crush

Notes

  • 26 dmg if manual CD High crush

Command

WGS.1, 3

Hit Levels

Mid

Mid

Startup Frames

19~21, 26~30

Damage

24, 22

On Block

-12

On Hit

+18d (-17)

Name

Lightning Splits Kick

Special Properties

Spike
Low Crush

Notes

  • Spike
  • Combo from 1st hit Low crush

Command

WGS.1, 4

Hit Levels

Mid

High

Startup Frames

19~21, 23~27

Damage

24, 26

On Block

-7

On Hit

+1 (+0)

Name

Lightning Wheel

Special Properties

Balcony Break
Low Crush

Notes

  • Balcony Break
  • Combo from 1st hit Low crush

Command

WGS.2

Hit Levels

High

Startup Frames

11~12

Damage

15

On Block

-10

On Hit

+35a (+25)

Name

Wind God Fist

Notes

  • Becomes Electric Wind God Fist during Heat (partially uses remaining Heat Time)
  • 20dmg if manual CD

Command

WGS.DF+4

Hit Levels

Low

Startup Frames

16

Damage

6

On Block

-23

On Hit

+2c

Notes

  • 8 dmg if manual CD

Command

WGS.DF+4, 2

Hit Levels

Low

High

Startup Frames

16, 24

Damage

6, 20

On Block

-22

On Hit

-1

Name

Ruthless Demon

Notes

  • Can transition to WRA (-15/+6/+6) with input D
  • Combo from 1st hit

Command

WGS.DF+4, 4

Hit Levels

Low

Low

Startup Frames

16, 17~18

Damage

6, 16

On Block

-23

On Hit

+2

On CH

+23a

Name

Spinning Demon

Special Properties

High Crush

Notes

  • Combo from 1st hit High crush

Command

WGS.df+3

Hit Levels

Mid (hits grounded)

Startup Frames

15~17

Damage

17

On Block

-13

On Hit

+3

On CH

+23a (+17)

Name

War God Kick

Notes

  • Becomes Electric War God Kick during Heat (partially uses remaining Heat Time
  • 21dmg if manual CD)

WRA Moves

Command

WRA.1

Hit Levels

High

Startup Frames

12

Damage

12

On Block

-4

On Hit

+8

On CH

+13

Special Properties

Homing Attack

Notes

  • Homing
  • Deals chip damage on block
  • Can transition to SEN (+0/[[Reina_combos#Mini-combos|+13]]/[[Reina_combos#Mini-combos|+17]]) with input F
  • Cannot block up to i14 on empty transition on block

Command

WRA.1, 4

Hit Levels

High

Mid (hits grounded)

Startup Frames

12, 25~26

Damage

12, 22

On Block

-9

On Hit

+9g

Name

Funkei Goma

Special Properties

Balcony Break
Spike

Notes

  • Balcony Break
  • Spike
  • Combo from 1st hit

Command

WRA.2

Hit Levels

Mid

Startup Frames

15~16

Damage

30

On Block

-9

On Hit

+11a (+2)

Name

Iron Hand

Special Properties

Balcony Break
Heat Engager

Notes

  • Balcony Break
  • Heat Engager
  • Heat Dash +5, [[Reina_combos#Staples|+36a (+26)]]
  • Deals chip damage on block

Command

WRA.3

Hit Levels

Mid

Startup Frames

28

Damage

17

On Block

-6

On Hit

+22a (+12)

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • Deals chip damage on block Low crush 9~36 fs37~39

Command

WRA.3, 4

Hit Levels

Mid

Mid

Startup Frames

28, 18~19

Damage

17, 20

On Block

+6

On Hit

+17a (+16)

Name

Hell Axle

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • Deals chip damage on block
  • Can transition to WRA (+8/+19a (+18)/-) with input D
  • Jails from 1st block
  • Combo from 1st hit Low crush 9~36 fs37~39

Command

WRA.4

Hit Levels

Mid (hits grounded)

Mid (hits grounded)

Startup Frames

17~18,13

Damage

6, 8

On Block

-10

On Hit

-10

On CH

+7

Special Properties

Spike

Notes

  • Spike *
  • on 2nd hit
  • Combo from 1st CH
  • Both hits jail on block

Command

WRA.4, 2

Hit Levels

Mid (hits grounded)

Mid (hits grounded)

Mid

Startup Frames

17~18,13, 15

Damage

6, 8, 8

On Block

-18

On Hit

-7

Notes

  • Jails from 2nd block
  • Hit-confirmable from 2nd hit
  • Combo from 1st CH
  • Combo from 2nd hit
  • Can be delayed

Command

WRA.4, 2, 2

Hit Levels

Mid (hits grounded)

Mid (hits grounded)

Mid

High

Startup Frames

17~18,13, 15, 15

Damage

6, 8, 8, 4

On Block

-12

On Hit

-1

Notes

  • Jails from 3rd block
  • Combo from 3rd hit
  • Can be delayed

Command

WRA.4, 2, 2, 1+2

Hit Levels

Mid (hits grounded)

Mid (hits grounded)

Mid

High

Mid

Startup Frames

17~18,13, 15, 15, 24~25

Damage

6, 8, 8, 4, 22

On Block

-20

On Hit

+24 (+3)

Name

Kongo Gekimetsujin

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Blue spark with input qcf+1+2 for 6 extra damage
  • Combo from 4th hit without delay
  • Can be delayed

Command

WRA.1+2

Hit Levels

Mid

Startup Frames

15~16

Damage

30

On Block

-13

On Hit

+16d

Name

Demon Bolt

Special Properties

Balcony Break
Power Crush

Notes

  • Balcony Break Power crush 6~14

Command

WRA.3+4

Hit Levels

Mid (hits grounded)

Startup Frames

18~19

Damage

26

On Block

-5

On Hit

+5d

Name

Goma Sai

Special Properties

Spike

Notes

  • Spike
  • Deals chip damage on block
  • Opponent is FDFA on normal hit

Command

WRA.d+4

Hit Levels

Low (hits grounded)

Startup Frames

16~17

Damage

9

On Block

-15

On Hit

-4

On CH

+2

Special Properties

High Crush

Notes

  • High crush 6~

Command

WRA.d+4, 3

Hit Levels

Low (hits grounded)

Mid

Startup Frames

16~17, 21~22

Damage

9, 20

On Block

-16

On Hit

+48 (+17)

On CH

+53a

Name

Harai Kuzushi-manji

Notes

  • Combo from 1st CH with 14f delay
  • Input can be delayed 15f
  • Move can be delayed 13f
  • CH-confirmable

Command

WRA.1+3

Hit Levels

Startup Frames

16

Damage

20

On Hit

+10d

Name

Heaven's Roar

Notes

  • Unbreakable
  • Opponent recovery on hit: FUFT
  • Does 35 damage on wall hit