Command
1+3
Hit Levels
Throw (High)
Startup Frames
12~14
Damage
35
On Block
-3
On Hit
+0
Name
Gekka Hyojin
Special Properties
Spike
Notes
- Throw break 1 or 2
- Spike
- Opponent recovery on hit: FUFA off-axis to the left
Command
2+4
Hit Levels
Throw (High)
Startup Frames
12~14
Damage
35
On Block
-6
On Hit
+0
Name
Saijin Ikkoku
Notes
- Throw break: 1 or 2
- Opponent recovery on hit: FUFA
- Side switch on Hit or Throw break
Command
Back throw
Hit Levels
Throw (High)
Startup Frames
12~14
Damage
50
On Hit
+0
Name
Trailokyavijaya
Notes
- Break: none
- Opponent recovery on hit: FDFA
Command
Left throw
Hit Levels
Throw (High)
Startup Frames
12~14
Damage
40
On Block
-3
On Hit
+0
Name
Gekka Hyojin
Notes
- Throw break: 1
- Opponent recovery on hit: FUFA off-axis to the left
Command
Right throw
Hit Levels
Throw (High)
Startup Frames
12~14
Damage
40
On Block
-3
On Hit
+0
Name
Saijin Ikkoku
Notes
- Throw break 2
- Opponent recovery on hit: FUFA
Command
SEN.1+3
Hit Levels
Throw (High)
Startup Frames
16
Damage
12
On Hit
-3
Name
Haburi-kaze
Notes
- Throw break: none
- Opponent recovery on hit: FUFA
Command
WRA.1+3
Hit Levels
Startup Frames
16
Damage
20
On Hit
+10d
Name
Heaven's Roar
Notes
- Unbreakable
- Opponent recovery on hit: FUFT
- Does 35 damage on wall hit
Command
d, db, b, f+2
Hit Levels
Throw (High)
Startup Frames
12
Damage
40
On Block
-3
On Hit
+0
Name
Raidou Hitsumetsu
Special Properties
Balcony Break
Notes
- Balcony Break
- Throw break: 2
- Opponent recovery on hit: FUFT
Command
uf+1+2
Hit Levels
Throw (High)
Startup Frames
12
Damage
35
On Block
-6
On Hit
+25 (+8)
Name
Stonehead
Special Properties
Balcony Break
Notes
- Balcony Break
- Throw break: 1+2
- Side switch on Throw break