ALB Moves
Command
ALB.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+16a (+7)
Name
Cyclone Punch
Special Properties
Notes
- Heat Engager Heat Dash (+5/+36a (+26)/-)
- Balcony Break
Command
ALB.d
Hit Levels
Special
Name
Cyclone Left (Right)
Notes
- Input F to transition PAB
Command
ALB.d, 1
Hit Levels
Special
Mid
Startup Frames
Damage
On Block
-3
On Hit
+16a (+7)
Name
Double Cyclone Punch
Command
ALB.d+1
Hit Levels
Special
Low
Startup Frames
Damage
On Block
-12
On Hit
+14d
Name
Double Cyclone Knee Punch
Special Properties
Notes
- Balcony Break
Command
ALB.d+2
Hit Levels
Low
Startup Frames
Damage
On Block
-12
On Hit
+1c
On CH
+14d
Name
Cyclone Knee Clip
DCK Moves
Command
DCK.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+58a (+27)
On CH
+34a (+24)
Name
Fox Hunt
Command
DCK.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+35a (+25)
Name
Skyscraper
Command
DCK.1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-9
On Hit
+2
Command
DCK.1+2, 1+2
Hit Levels
Mid
Mid
Mid
Mid
Startup Frames
Damage
On Block
-9
On Hit
+2
Command
DCK.1+2, 1+2, 1+2
Hit Levels
Mid
Mid
Mid
Mid
Mid
Mid
Startup Frames
Damage
On Block
-9
On Hit
+2
Command
DCK.1+2, 1+2, 1+2, 1+2
Hit Levels
Mid
Mid
Mid
Mid
Mid
Mid
Mid
Mid
Startup Frames
Damage
On Block
-12
On Hit
+32a (+22)
Name
Gatling Gun
Command
DCK.f+2
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+9d
On CH
+49a
Name
Punisher
Notes
- Input 3 to LWV (+1/+17d/+57a)
- Input 4 to RWV (+1/+17d/+57a)
- Input b+3_4 to SWY (+1/+17d/+57a)
- Input f+3_4 to DCK (+3/+19d/+59a)
Command
DCK.f+3
Hit Levels
Special
Name
Ducking In
Notes
- Transition to EXTDCK
EXD Moves
Command
EXD.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+44d (+36)
On CH
+41a (+31)
Name
Power Fox Hunt
Command
EXD.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+61a (+51)
Name
Power Skyscraper
Command
EXD.f+2
Hit Levels
High
Startup Frames
Damage
On Block
+2
On Hit
+49a
Name
Power Punisher
Notes
- Input 3 to LWV (+10/+59a/-)
- Input 4 to RWV (+10/+59a/-)
- Input b+3_4 to SWY (+10/+57a/-)
- Input f+3_4 to DCK (+12/+59a/-)
FLK Moves
Command
FLK.1
Hit Levels
High
Startup Frames
Damage
On Block
-4
On Hit
+7
Notes
- Input b to stay in FLK (-1/+10/+10)
- Input 3+4 to ALB (+17g/+28g/+28)
Command
FLK.1, 1
Hit Levels
High
High
Startup Frames
Damage
On Block
-9
On Hit
+0
Notes
- Input b to stay in FLK (-4/+5/+5)
- Input 3+4 to ALB (+17g/+28g/+28)
Command
FLK.1, 1, 1
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-9
On Hit
+0
Notes
- Input b to stay in FLK (-4/+5/+5)
- Input 3+4 to ALB (+17g/+28g/+28)
Command
FLK.1, 1, 1, 2
Hit Levels
High
High
High
Mid
Startup Frames
Damage
On Block
-12
On Hit
+17a (+0)
Name
Spiteful Combination
Command
FLK.1, 1, 2
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-12
On Hit
+17a (+0)
Notes
- Same hit as (FLK.1,1,1),2
Command
FLK.1, 1, d+1
Hit Levels
High
High
High
Startup Frames
Damage
On Block
+0
On Hit
+18g
On CH
+42a
Notes
- Same hit as (FLK.1),d+1
Command
FLK.1, 1, f+1
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-5
On Hit
+0
On CH
+10d
Special Properties
Notes
- Spike
- Same hit as (FLK.1),f+1
Command
FLK.1, 2
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-12
On Hit
+17a (+0)
Notes
- Same hit as (FLK.1,1,1),2
Command
FLK.1, d+1
Hit Levels
High
High
Startup Frames
Damage
On Block
+0
On Hit
+18g
On CH
+42a
Name
Power Hook Combo
Command
FLK.1, f+1
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-5
On Hit
+0
On CH
+10d
Name
Tempest Combo
Special Properties
Notes
- Spike
Command
FLK.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-5c
On Hit
+7d
On CH
+42a
Name
Fly Swatter
Special Properties
Notes
- Spike
Command
FLK.b+2
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+35d (+27)
Name
British Lancer
Special Properties
Notes
- Tornado
- Balcony Break Power crush
Command
FLK.1+2
Hit Levels
Throw
Startup Frames
Damage
On Block
-6
On Hit
+0d
Name
Griffin Throw
Notes
- 1+2 for throw break
LNH Moves
Command
LNH.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+9/HE
Name
Vigilant Blow
Special Properties
Notes
- Heat Engager
- Heat Dash +5g +43a(+35)
- Homing
Command
LNH.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+61a (+51)
Name
Bloodhound
Special Properties
Notes
- Tornado
Command
LNH.1+2
Hit Levels
High
Startup Frames
Damage
On Block
[[Steve combos#Mini-combos|+12]]
On Hit
+6a(-3)
Name
Swingfire Advance
Special Properties
Notes
- Guard Break
- Chip damage on block
- Balcony Break
LWV Moves
Command
LWV.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+1
Notes
- Input b to FLK (-3/+8/+8)
Command
LWV.1, 1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
+28a (+19)
Name
Double Stinger
Special Properties
Notes
- Balcony Break
Command
LWV.1, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
+3
On Hit
+8
Name
Bee Sting Combo
Special Properties
Notes
- Strong Aerial Tailspin
- Homing
- Transition to LNH
- Input b to cancel LNH (-1/+4/+4)
Command
LWV.1, 2~1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-8
On Hit
+4
On CH
+63a
Name
Swindler
Command
LWV.1, f+1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-3
On Hit
+3
Command
LWV.1, f+1, 1
Hit Levels
Mid
Mid
High
Startup Frames
Damage
On Block
+3
On Hit
+7
On CH
+68a
Name
Centurion Rush
Notes
- Input b to FLK (+4/+3/+68a)
Command
LWV.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+4
Notes
- Input f to PAB (-1/+8/+8)
Command
LWV.2, 1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-8
On Hit
+4c
On CH
+7d
Name
Right Shoulder Rush > Billy Club
Special Properties
Notes
- Spike
PAB Moves
Command
PAB.1
Hit Levels
High
Startup Frames
Damage
On Block
-2
On Hit
+9
Notes
- Remains in PAB
Command
PAB.1, 2
Hit Levels
High
High
Startup Frames
Damage
On Block
+0
On Hit
+8
Notes
- Remains in PAB
Command
PAB.1, 2, 1
Hit Levels
High
High
Mid
Startup Frames
Damage
On Block
-13
On Hit
+8
On CH
+44a
Name
Albion Combination
Special Properties
Notes
- Spike
- Remains in PAB
Command
PAB.2
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+2
On CH
+58a
Name
Spite Hook
Special Properties
Notes
- Remains in PAB
- Punch parry
- Homing
Command
PAB.b+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-19
On Hit
-6
Command
PAB.b+1, 1
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-7
On Hit
-1
Command
PAB.b+1, 1, 2
Hit Levels
Mid
High
Mid
Startup Frames
Damage
On Block
-11
On Hit
-5
Command
PAB.b+1, 1, 2, 1
Hit Levels
Mid
High
Mid
Mid
Startup Frames
Damage
On Block
-10
On Hit
+16a (+7)
Name
Lancaster Combination
Special Properties
Notes
- Balcony Break
- Input b to FLK (-3/+23a (+14)/-)
Command
PAB.b+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+11a (+2)
Name
Swaying Hook
Special Properties
Notes
- Balcony Break
- Backswing Blow
Command
PAB.df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+2
Notes
- Remains in PAB
Command
PAB.df+1, 1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-10
On Hit
+1
Notes
- Remains in PAB
Command
PAB.df+1, 1, 2
Hit Levels
Mid
Mid
Mid
Startup Frames
Damage
On Block
-11
On Hit
-3
Notes
- Remains in PAB
Command
PAB.df+1, 1, 2, 1
Hit Levels
Mid
Mid
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
+17d
Name
Argos Rush
Special Properties
Notes
- Spike
Command
PAB.df+1, 2
Hit Levels
Mid
Mid
High
Startup Frames
Damage
On Block
-6
On Hit
+10
Name
Cross Cut
Command
PAB.df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+31a (+21)
Name
Cutting Elbow
Special Properties
Notes
- Elbow
- Remains in PAB
Command
PAB.d+1
Hit Levels
Low
Startup Frames
Damage
On Block
-12
On Hit
+2
Name
Patella Smash
Notes
- Remains in PAB
- Alternate input: FC df1
Command
PAB.d+2
Hit Levels
Low
Startup Frames
Damage
On Block
-12
On Hit
+7
On CH
+32a
Name
Knuckle Plow
Notes
- Hold D to FC
Command
PAB.f+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+31a (+16)
Notes
- Remains in PAB
Command
PAB.f+2, 1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+1
On Hit
+24a (+14)
Name
Straight Punch Combination
Special Properties
Notes
- Balcony Break
- Interruptible by i13 move
Command
PAB.f+1+2
Hit Levels
High
High
Startup Frames
Damage
On Block
-5
On Hit
+24a (+15)
Name
Nimrod Combination
Special Properties
Notes
- Balcony Break
Command
PAB.uf+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-15
On Hit
+34a (+24)
Name
Dreadnought Uppercut
Command
PAB.1+2
Hit Levels
Throw
Startup Frames
Damage
On Block
0
On Hit
+0d
Name
Ten Count
Notes
- 1+2 for throw break
RWV Moves
Command
RWV.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+4
Notes
- Input f into PAB (-1/+8/+8)
Command
RWV.1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
+3
On Hit
+8
Name
Hawk Swoop Combo
Special Properties
Notes
- Strong Aerial Tailspin
- Homing
- Transition into LNH
- Input b to cancel LNH (-1/+4/+4)
Command
RWV.1, 2~1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-8
On Hit
+4
On CH
+63a
Name
Swindler
Command
RWV.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+10a (+1)
Name
Gut Drill
SWY Moves
Command
SWY.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-1c
On Hit
+14
Name
Billy Club
Command
SWY.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-18
On Hit
+36a
Name
Snake Charmer
Special Properties
Notes
- High crush
Command
SWY.1+2
Hit Levels
Throw
Startup Frames
On Block
-2
On Hit
+1 / +10wc
Name
Position Change
Notes
- +10 when opponent hits the wall, if the throw is successful
- Throw break 1+2
Command
SWY.1+2~b
Hit Levels
Throw
Startup Frames
On Block
-2
On Hit
+1 / +13~17wc
Notes
- +13 when opponent hits the wall after being rotated by < 90 degrees
- +17 when opponent hits the wall after being rotated by > 90 degrees
- Throw break 1+2