Command
2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+2c
Name
Heat Burst
Special Properties
Notes
- Heat Burst
- Cancel to r45 with b,b on frame 42
- 2 chip damage on block
- 12 chip damage on hit
- Only deals recoverable damage
- Cannot cause a K.O. Power crush 7~16
Command
H.BT.2+3
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
+9
On Hit
+20g
Name
Innumerable Moons
Special Properties
Notes
- Heat Smash
- Recovers in HYP, max level
- Transition to r115?standing with F (+3, +5)
- 7 chip damage on block
Command
H.f, F+1, 2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+6
On Hit
+24d
Name
Bai Lian Yan Di Po
Special Properties
Notes
- Balcony Break
- Partially uses remaining Heat time
- Combos from 1st hit
- Recovers in BT
- Recover facing forward with F (+4/+22d/+47a) Low crush
Command
H.f+2, 1, 2
Hit Levels
Mid
High
Mid
Startup Frames
Damage
On Block
+6
On Hit
+23d
On CH
+49a
Name
Bai Yang Yan Di Po
Special Properties
Notes
- Balcony Break
- Partially uses remaining Heat time
- Combo from 1st hit with no delay
- Combo from 2nd CH with 5F delay
- Move can be delayed by 5-10F
- Recovers in BT
- Recover facing forward with F (+4, +21d, +47a) Low crush
Command
H.2+3
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
+9
On Hit
+0d
Name
Divine Shooting Star
Special Properties
Notes
- Heat Smash
- Balcony Break
- Recovers in BT
- Transition to r59? standing with F (+5)
- 7 chip damage on block Low crush
Command
R.df+1+2
Hit Levels
Mid
Throw
Startup Frames
Damage
On Block
-18
On Hit
+0d
Name
Wang's Celestial Epic
Special Properties
Notes
- Rage Art
- Removes Recoverable Health
- Reversal Break
- Damage increases with lower health, maximum 82
- Freezes match timer on activation and on hit
- Restores recoverable health on hit
- Transition to attack throw on hit
- Consumes Rage Power crush 8~
Command
1
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+8
Command
1, 2
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+7
Name
Bayonet
Notes
- Combo from 1st hit with 4F delay
- Jail from 1st block with 4F delay
Command
1, 2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+14a (+5)
Name
Bayonet Thruster
Special Properties
Notes
- Balcony Break
- Combos from 2nd CH with 10F delay
- Jail from 2nd block with 3F delay
Command
1, d+2
Hit Levels
High
Startup Frames
Damage
On Block
-3
On Hit
+8
On CH
+10
Name
Fan Dance
Notes
- Combo from 1st hit with 4F delay
- Move can be delayed by 10F
- Recover facing forward with 1,D+2 or 1,d+2,F (-4, +7, +9)
- Recover in HYP with 1,d+2~B (-2, +9, +11)
Command
1, d+2, 1+2
Hit Levels
High
Startup Frames
Damage
On Block
-12
On Hit
+17a
Name
Fan Dance > Birds Flock
Notes
- Combo from 2nd hit CH
Command
1+3+4
Name
False Salute
Special Properties
Notes
- Low crush 8~15
Command
2
Hit Levels
High
Startup Frames
Damage
On Block
-2
On Hit
+6
Notes
- *
Command
2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-4
On Hit
+7
Name
April Showers
Notes
- Combo from 1st hit CH
- Jail from 1st block
- Recover facing forward with 2,DF+1 or 2,df+1,f or 2,df+1,b (-4, +7)
Command
3
Hit Levels
High
Startup Frames
Damage
On Block
-11
On Hit
+22a
Name
Cloud Kick
Notes
- *
Command
4
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+8
On CH
+33a
Notes
- *
Command
1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+20a
Name
Birds Flock
Notes
- *
Command
2+3+4
Name
Greetings
Command
3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-1c
On Hit
+3c
On CH
+19a
Name
Crescent Moon Kick
Special Properties
Notes
- Transition to AOP with D (0, +4c, +20a) Low crush 10~
Command
f+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+4
Command
f+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
On CH
+7
Notes
- Combo from 1st hit
- Jails from 1st block
- Transition to HYP with B (+0, +11)
Command
f+2, 1, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+17a (+8)
Name
Bai Yang Zhuan Wu
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH with 5F delay
- Move can be delayed by 10F
Command
f+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+2
Special Properties
Notes
- Knee
Command
f+3, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+8
Notes
- Combos from 1st hit
Command
f+3, 1, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-22
On Hit
+62a (+46)
Name
Talons of Fury
Special Properties
Notes
- Tornado
- Instant Tornado
- Combos from 2nd hit CH
Command
f+3, 1, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+7c
Name
Wings of Fury
Notes
- Combos from 2nd hit CH
Command
f+4
Hit Levels
High
Startup Frames
Damage
On Block
+1
On Hit
+13
Name
Swivel Kick
Special Properties
Notes
- Homing
- Chip on block [4]
Command
f+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-16
On Hit
+15d (+10)
Name
Clouded Peak
Special Properties
Notes
- Balcony Break
Command
f+3+4
Name
Forward Roll
Special Properties
Notes
- Transition to AOP with D Low crush 9~
Command
f+3+4, 3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
+8
On Hit
+2d
Name
Forward Roll > Phoenix Talon
Special Properties
Notes
- * Low crush 23~
Command
df+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-2
On Hit
+9
Name
Belly Chop
Notes
- Recover facing forward with F (-4, +7)
Command
df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+7
Notes
- *
Command
df+2, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-1
On Hit
+35a (+9)
Name
Moon Swallow
Special Properties
Notes
- Balcony Break
- Cancel to r15 FC (-16/-3) with D
- Combo from 1st hit with 8F delay
- Move can be delayed by 6F
- Input can be delayed by 9F
Command
df+2, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+21a (+16)
Name
Moon Scorched Feather Tackle
Special Properties
Notes
- Balcony Break
- Combo from 1st hit with 7F delay
- Move can be delayed by 6F
- Input can be delayed by 9F
Command
df+3
Hit Levels
Low
Startup Frames
Damage
On Block
-23
On Hit
+71a (+55)
Name
Phoenix Tail
Special Properties
Notes
- Homing
- Tornado
- Cancel into BT with B
- On hit, transition to AOP with D
- Snake Edge
Command
df+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+7
Notes
- *
Command
d+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+8c
On CH
+9c
Name
Sunset Fan
Notes
- Recover in AOP with D+1 (-10, +4c, +5c)
Command
d+2
Hit Levels
Startup Frames
Damage
On Block
-4
On Hit
+7
Notes
- Alternate input FC.2
Command
d+3
Hit Levels
Low
Startup Frames
Damage
On Block
-12
On Hit
-3
Notes
- *
Command
d+3, 4
Hit Levels
Low
Startup Frames
Damage
On Block
+0
On Hit
+26a (+17)
Name
Giant Slayer
Special Properties
Notes
- Balcony Break
- Combos from 1st hit CH
Command
d+4
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Notes
- Alternate input FC.4
Command
d+1+2
Name
Phoenix
Special Properties
Notes
- Transitions to AOP
- AOP.U to recover in r10? FC
- Alternate input BT.d+1+2 High crush 1~
Command
d+3+4
Hit Levels
Name
Spinner
Notes
- Alternate input u+3+4
Command
db+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+14a (+5)
Name
Storming Flower
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +36a (+26)
- Balcony Break
- Clean hit damage: 30
Command
db+2
Hit Levels
Low
Startup Frames
Damage
On Block
-8
On Hit
+5c
On CH
+12
Name
Feathered Fan
Notes
- *
Command
db+3
Hit Levels
Low
Startup Frames
Damage
On Block
+2c
On Hit
+2c
On CH
+14
Name
Knee Cracker
Notes
- *
Command
db+4
Hit Levels
Low
Startup Frames
Damage
On Block
-12
On Hit
+4c
On CH
+14
Name
Nutcracker
Notes
- *
Command
db+1+2
Name
Hypnotist
Special Properties
Notes
- Transitions to HYP
- Actionable for 70F
- Stance move properties change with amount of time spent in stance:
- 1 step: 20~24F
- 2 steps: 45~50F
- 3 steps: 70~90F
- Can cancel stance after 40F with b, db, u, uf, f, df or 1 jab
- Punch parry (+9 HYP, opponent BT)
- During Heat, taking 3 steps (70f in HYP) partially restores remaining Heat time
- Successful parry partially restores remaining Heat time
- Alternate input ub+1+2 Parry state 2~10?
Command
db+3+4
Name
Low Back Turn
Special Properties
Notes
- Transitions to BT High crush
Command
b+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+1
Name
Great Wall Left
Notes
- Automatically transitions to BT on hit
- Recover facing forward with B+1 (between -1 and +4)
Command
b+1+3
On Hit
+6
Name
High Mid Parry
Special Properties
Notes
- Automatically transitions to BT
- Alternate input b+2+4
- Also possible during HYP and BT Parry state 5
Command
b+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+5
Special Properties
Notes
- Homing Automatically transitions to BT
Command
b+2, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+4
Name
Seven Star Fist
Notes
- Automatically transitions to BT
- Combos from 1st hit
Command
b+3
Hit Levels
High
Startup Frames
Damage
On Block
+3
On Hit
+8c
On CH
+32d
Name
Peacock Kick
Special Properties
Notes
- Chip on block [6] Automatically transitions to BT
Command
b+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+0
Notes
- *
Command
b+4, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+40d (-18)
Name
Moonhare Palm
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +43d (+35)
- Combo from 1st hit with 7F delay
- Move can be delayed by 5F
- Input can be delayed by 8F
- Balcony Break
Command
b+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+29a (+19)
Name
Cross Lifting Palms
Notes
- *
Command
b+3+4
Name
Rain Dance
Notes
- Transitions to BT
- Alternate input BT.b+3+4, AOP.b+3+4
Command
ub+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+36a (+26)
Name
From the Ashes
Special Properties
Notes
- Tornado
- Transitions to AOP on hit or block Low crush 18~
Command
ub+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+13d (-4)
Name
Born of Fire
Special Properties
Notes
- Tornado
- Balcony Break Power crush 7~21
Command
u+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+0c
Notes
- *
Command
u+1+2, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
-1
Notes
- *
Command
u+1+2, 2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+16a (+7)
Name
Fortune Cookie
Special Properties
Notes
- Balcony Break
- Combos from 2nd hit
- Cancel into BT with B (-19/-8)
Command
uf+1
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-7
On Hit
+10g c
Name
Silver Needle
Special Properties
Notes
- Cancel into r42? FC with D Low crush 9~
Command
uf+2
Hit Levels
Mid
Startup Frames
Damage
On Block
+6c
On Hit
+7c
On CH
+49a
Name
Phoenix Flight
Special Properties
Notes
- Recover facing forward with F (+4c, +5c, +47a)
- Alternate input u+2
- Chip on block [6] Low crush 9~
Command
uf+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+29a (+19)
Name
Bolting Rabbit
Special Properties
Notes
- Low crush 9~
Command
uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+4
On CH
+24a
Name
Flare Kick
Special Properties
Notes
- Transition to FC with D (-7, +4c, +24a)
- Transition with AOP with d+1+2 (-9, +2, +22) Low crush 9~
Command
uf+3+4
Hit Levels
Mid
Mid
Mid
Startup Frames
Damage
On Block
-1
On Hit
+4d
Name
Shooting Star
Special Properties
Notes
- Balcony Break
- Floor Break on airborne opponent
- Transitions to BT on block or whiff Low crush 9~
Command
1+2+3+4
Name
Ki Charge
Command
While in the air 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-2
On Hit
+29d
Name
Jumping Pirouette
Special Properties
Notes
- Strong Aerial Tailspin
- Balcony Break
- Transition to AOP with D (-3, +28) Low crush
Command
While landing 3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-18
On Hit
+27a
Name
Sky Kick
Notes
- *
Command
While landing 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+23a (+13)
Name
Crane Kick
Special Properties
Notes
- Balcony Break Low crush
Command
f, F+1
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+7c
Notes
- Transition to AOP with D (-5, +13)
Command
f, F+1, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-1
On Hit
+20a (+11)
Name
Poison Flower
Special Properties
Notes
- Balcony Break
- Combos from 1st hit
Command
f, F+1, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+22d
Name
Eclipsing Moon
Notes
- Combos from 1st hit CH
Command
f, F+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+6
Notes
- *
Command
f, F+2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+16a (+7)
Name
Fortune
Special Properties
Notes
- Balcony Break
- Combo from 1st hit with 2F delay
- Move can be delayed by 12F
- Cancel into BT with B (-19/-8)
Command
f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+6
On CH
+12
Name
Raccoon Swing
Notes
- *
Command
f, F+4
Hit Levels
High
Startup Frames
Damage
On Block
+9
On Hit
+13g c
On CH
+58a (+38)
Name
Soaring Blaze
Special Properties
Notes
- Strong Aerial Tailspin
- Balcony Break
- Automatically transitions to HYP on hit or block
- Chip on block [6]
Command
f, F+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+5
Command
f, F+1+2, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+7c
On CH
+43a
Name
X Marks the Spot
Notes
- Combo from 1st hit with 8F delay
- Jail from 1st block with no delay
- Move can be delayed by 14F
- Input can be delayed by 16F
Command
f, F+3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+39d
Name
Front Layout
Special Properties
Notes
- Chip on block [9] Low crush 9~
Command
uf, n, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-18
On Hit
+27a (+17)
Name
Delayed Rising Toe Kick
Special Properties
Notes
- * Low crush 9~
Command
f, f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+7
On Hit
+29a (+19)
Name
Diving Falcon
Special Properties
Notes
- Automatically transitions to AOP on hit or block
- Chip on block [9]
- Alternate input wr3 Low crush 3~
Command
ws1
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+4
Notes
- Combos from 1st hit
Command
ws1, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+12g
Name
Whirlwind Cross Kick
Notes
- *
Command
ws2
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+7
On CH
+38a (+28)
Name
Sunflower
Notes
- Recover facing forward by holding down any direction (-5, +5, +36a (+26))
Command
ws2*
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+38a (+28)
Name
Jasmine Blossom
Notes
- Recover facing forward by holding down any direction (-5, +36a (+26))
Command
ws3
Hit Levels
Mid
Startup Frames
Damage
On Block
+3c
On Hit
+6c
On CH
+51a
Name
Rising Axe Kick
Notes
- *
Command
ws4
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+20a (+13)
Name
Skyscraper Kick
Notes
- *
Command
ws1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+5
Command
ws1+2, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+7c
On CH
+43a
Name
X Marks the Spot
Notes
- Combo from 1st hit with 8F delay
- Jail from 1st block with no delay
- Move can be delayed by 14F
- Input can be delayed by 16F
Command
ss4
Hit Levels
Low
Startup Frames
Damage
On Block
-13
On Hit
-2
On CH
+29a
Name
Street Sweeper
Special Properties
Notes
- * High crush 6~
Command
FC.1
Hit Levels
Startup Frames
Damage
On Block
-5
On Hit
+6
Special Properties
Notes
- High crush 1~34
Command
FC.2
Hit Levels
Startup Frames
Damage
On Block
-4
On Hit
+7
Special Properties
Notes
- High crush 1~34
Command
FC.3
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Special Properties
Notes
- High crush 1~49
Command
FC.3, 2
Hit Levels
Low
Startup Frames
Damage
On Block
+0
On Hit
+7
Notes
- Combo from 1st hit CH
Command
FC.3, 2, 1
Hit Levels
Low
Startup Frames
Damage
On Block
-1
On Hit
+6
On CH
+10g
Notes
- Transition to HYP with B (-2, +5)
- Combo from 2nd hit
- Jail from 2nd block
Command
FC.3, 2, 1, 4
Hit Levels
Low
Startup Frames
Damage
On Block
-18
On Hit
+33a (+23)
Name
Fire Dancer
Notes
- Combo from 3rd hit CH with 11F delay
- Jail from 3rd block with no delay
- Move can be delayed by 14F
Command
FC.4
Hit Levels
Low
Startup Frames
Damage
On Block
-15
On Hit
-4
Special Properties
Notes
- * High crush 1~46
Command
FC.df+2
Hit Levels
Low
Startup Frames
Damage
On Block
-8
On Hit
+3
Special Properties
Notes
- Recover in FC BT with DF_D_DB High crush 1~27
Command
FC.df+2, 1
Hit Levels
Low
Startup Frames
Damage
On Block
-8
On Hit
+3
Name
Lotus Twist
Special Properties
Notes
- Combo from 1st hit
- Jail from 1st block
- Recover in FC BT with DF_D_DB High crush 1~45
Command
FC.df+4
Hit Levels
Low
Startup Frames
Damage
On Block
-7
On Hit
+4
Special Properties
Notes
- Automatically transitions to AOP
- Alternate input AOP.f+4 High crush 1~
Command
FC.df+4, 4
Hit Levels
Low
Startup Frames
Damage
On Block
-6
On Hit
+5
Name
Flower Garden
Special Properties
Notes
- Combo from 1st hit CH
- Alternate input AOP.f+4,4 High crush 1~
Command
AOP.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+6
Notes
- Transition to HYP with B (-2, +9)
Command
AOP.1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+30g
Name
Double Serving
Notes
- Combo from 1st hit with 8F delay
- Move can be delayed by 11F
- Input can be delayed by 12F
Command
AOP.1, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+15d (-2)
Name
Twin Mandarin Blows
Special Properties
Notes
- Tornado
- Balcony Break
- Combo from 1st hit with 4F delay
- Move can be delayed by 11F
- Input can be delayed by 12F
Command
AOP.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-11
On Hit
+0
Notes
- *
Command
AOP.2, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+13a (+4)
Name
Phoenix Double Palm
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +43d (+35)
- Combo from 1st hit with 7F delay
- Move can be delayed by 12F
- Cancel 2nd hit into BT with B *
- (-14, -3)
Command
AOP.3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-16
On Hit
+0
On CH
+27a
Name
Piercing Spear Kick
Special Properties
Notes
- * High crush
Command
AOP.4
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+8
Name
Rising Front Kick
Notes
- *
Command
AOP.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-1
On Hit
+19a (+10)
On CH
+64a
Name
Phoenix Cannon
Special Properties
Notes
- Tornado
- Balcony Break
Command
AOP.3+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-33
On Hit
+1d
Name
Sliding Firecracker
Notes
- Recovers in FUFT when blocked
Command
AOP.d
Name
Butterfly
Special Properties
Notes
- Xiaoyu ducks lower High crush
Command
AOP.d+1
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12
On Hit
-1
On CH
+0
Name
Phoenix Swipe
Special Properties
Notes
- * High crush
Command
AOP.d+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+42a (+32)
Name
Wave Crest
Notes
- *
Command
AOP.f+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-7
On Hit
+4
Special Properties
Notes
- Automatically transitions to AOP on hit or block
- Alternate input FC.df+4 High crush
Command
AOP.f+4, 4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-6
On Hit
+5
Name
Flower Garden
Special Properties
Notes
- Combos from 1st hit CH
- Alternate input FC.df+4,4 High crush
Command
AOP.f+3+4
Name
Roll Ball
Special Properties
Notes
- Transition to AOP with D High crush
Command
AOP.uf
Name
Jumping
Special Properties
Notes
- Alternate input AOP.ub AOP.u Low crush
Command
AOP.uf+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-17
On Hit
+27a (+17)
Special Properties
Notes
- Alternate input AOP.ub+3, AOP.u+3 Low crush
Command
AOP.uf+3, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+8c
Name
Alley-Oop
Notes
- Alternate input AOP.ub+3,1 AOP.u+3,1
- Floor Break on airborne opponent
Command
AOP.uf+3, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
-3
On CH
+22g
Name
Double Scissor Kick
Notes
- Alternate input AOP.ub+3,4 AOP.u+3,4
Command
AOP.uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-10
On Hit
+1
Special Properties
Notes
- Transition to AOP with D (-12, +0)
- Transition to BT with B (-15, -3)
- Alternate input AOP.u+4 Low crush
Command
AOP.uf+4, 4
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
-1
Name
Flower Power
Special Properties
Notes
- Alternate input AOP.u+4,4 Low crush
Command
BT.1
Hit Levels
Mid
Startup Frames
Damage
On Block
-5
On Hit
+4
On CH
+64a
Special Properties
Notes
- Elbow
Command
BT.1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+17a
Name
Waking Prominence
Special Properties
Notes
- Tornado
- Balcony Break
- Combo from 1st hit
- Cancel to r15 FC (-16/-7/+53a) with D Low crush 9~21
Command
BT.2
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+6
Notes
- *
Command
BT.2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-1
On Hit
+6
On CH
+10
Notes
- Transition to HYP with B (-2, +5)
- Combos from 1st hit
- Jail from 1st block
Command
BT.2, 1, 4
Hit Levels
High
Startup Frames
Damage
On Block
-18
On Hit
+33a (+23)
Name
Dark & Stormy
Notes
- Combo from 2nd CH with 11F delay
- Jail from 2nd block with no delay
- Move can be delayed by 14F
Command
BT.2, 2
Hit Levels
High
Startup Frames
Damage
On Block
-7
On Hit
+5
Notes
- Combos from 1st CH
Command
BT.2, 2, 1
Hit Levels
High
Mid (hits grounded)
Mid (hits grounded)
Startup Frames
Damage
On Block
-11
On Hit
+5c
Name
Turn of Fortune
Notes
- Transition to AOP with D (-10, +5)
- Combos from 2nd hit
Command
BT.3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-5
On Hit
+12
Name
Peg Leg
Special Properties
Notes
- +21d on backturned hit Low crush 5~
Command
BT.4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-18
On Hit
+33a (+23)
Name
Mistrust
Notes
- *
Command
BT.1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-6
On Hit
+8
Notes
- *
Command
BT.1+2, 4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
+3
On Hit
+19a (+10)
Name
Battering Storm
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +62a (+42)
- Balcony Break
- Combo from 1st hit with 15F delay
- Move can be delayed by 8F
- Input can be delayed by 17F
- 6 chip damage on block
Command
BT.1+2, 1+2
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-13
On Hit
+8d
Name
Battering Winds
Notes
- Combo from 1st hit with 17F delay
- Move can be delayed by 8F
- Input can be delayed by 17F
Command
BT.3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-16
On Hit
+10a (+1)
Name
Monkey Kick
Special Properties
Notes
- Balcony Break Low crush 9
Command
BT.b+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+21a (+16)
Name
Scorched Feather Tackle
Special Properties
Notes
- Balcony Break
- -9 on block if an attack is absorbed
- 10 chip damage on block after absorbing an attack in power crush state Power crush 6~16
Command
BT.db+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
+2
On Hit
+2
On CH
+14
Name
Reverse Knee Cracker
Notes
- Alternate input BT.df+4
Command
BT.d+1+3
On Hit
+51a (+35)
Name
Reverse Low Parry
Special Properties
Notes
- Low Parry from BT
- Alternate input BT.d+2+4 Parry state 1?~14?
Command
BT.d+3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-12
On Hit
+7c
Notes
- *
Command
BT.d+3, 4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-5
On Hit
+20a (+11)
On CH
+37a
Name
Spinning Crane
Special Properties
Notes
- Strong Aerial Tailspin
- Balcony Break
- Combo from 1st CH with 12F delay
- Move can be delayed by 10F
- Input can be delayed by 12F
Command
BT.d+4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-26
On Hit
-1
On CH
+27d
Name
Hou Sao Tui
Special Properties
Notes
- Instant Tornado
- Clean hit damage: 20
- +27d on clean hit High crush 8~
Command
BT.d+3+4
Name
Spin Tornado Up (Down)
Notes
- Xiaoyu spins and steps to the right
- Alternate input BT.u+3+4 (steps to the left)
Command
BT.f, F+3+4
Hit Levels
Startup Frames
Damage
On Block
+4
On Hit
+39d
Name
Back Layout
Special Properties
Notes
- Unbreakable throw when connecting at close range on front standing hit
- Chip on block [9] Low crush 10~
Command
BT.f+1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-8
On Hit
+3
On CH
+5
Name
Spinning Push Hands
Special Properties
Notes
- Punch parry *
- 50 damage, +20d, transitions to BT Parry state 1~5?
Command
BT.f+3+4
Special Properties
Notes
- "Cali Roll" <div class="plainlist">
- High crush 1~8
- Low crush 9~
- High crush 28~30 </div>
Command
BT.f+3+4, 3+4
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-11
On Hit
+40a (+30)
Name
Cyclone Left
Special Properties
Notes
- "Cali Roll" <div class="plainlist">
- High crush 1?~13?
- fs1?~13? </div>
Command
BT.uf+1
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-7
On Hit
+12g c
Name
Silver Needle
Special Properties
Notes
- Automatically transitions to AOP on hit or block
- Cancel into FC with D
- Alternate input BT.u+1 Low crush 9~
Command
CH AOP.d+1
Hit Levels
Low
Throw
Startup Frames
Damage
On Block
-12
On Hit
+0
Name
Return to the Nest
Special Properties
Notes
- Floor Break
- Attack throw on CH High crush
Command
HYP.2
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+22 (-13)
Name
Spin Sticker
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +36a (+26)
- Balcony Break
- Powered UpBased on the number of steps taken in HYP:HYP.2 damage increases and becomes plus on block. See the charts in th HYP section for more details. up when in Heat or based on the number of steps taken.
- Consumes 240?F of heat timer during heat
- 9 chip damage on block (2 steps)
- 14 chip damage on block (3 steps)
Command
HYP.3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-13
On Hit
+7c
Name
Blue Luan Sweep
Special Properties
Notes
- Homing
- Powered UpBased on the number of steps taken in HYP:HYP.3 damage increases and becomes more plus on hit. See the charts in th HYP section for more details. up when in Heat or based on the number of steps taken.
- Consumes 450F of heat timer during heat High crush 6~30
Command
HYP.4
Hit Levels
High
Startup Frames
Damage
On Block
-2
On Hit
+57a
Name
Falling Tiger Kick
Special Properties
Notes
- Balcony Break
Command
HYP.1+2
Name
Hypnotist
Special Properties
Notes
- Starts taking steps in the opposite direction
- Can be performed any time in HYP after 25F from manual stance transition, or 20?F after other stance transitions? Parry state 2?~11?
Command
HYP.2+3
Hit Levels
Startup Frames
Damage
On Hit
+10d
Name
Thunder Strike
Notes
- Unblockable
- Cancel into BT with BB
Command
HYP.3+4
Hit Levels
High
Startup Frames
Damage
On Block
+8
On Hit
+30a
Name
Deadly Orchid
Special Properties
Notes
- Strong Aerial Tailspin
- Cancel into BT with B
- Chip on block [8] Low crush 12~
Command
1+3
Hit Levels
Throw
Startup Frames
Damage
On Block
-6
On Hit
+1d
Name
Jade
Special Properties
Notes
- Homing
- Throw break 1 or 2
Command
2+4
Hit Levels
Throw
Startup Frames
Damage
On Block
-3
On Hit
+0d
Name
Ruby
Special Properties
Notes
- Homing
- Throw break 1 or 2
- Side swap
Command
AOP.1+3
Hit Levels
Throw
Startup Frames
Damage
On Block
-6
On Hit
+1d
Name
Feng Huang Zhuan Wu
Special Properties
Notes
- Throw Break 1
- Alternate input AOP.2+4 (Throw Break 2)
- Xiaoyu rolls to her left then throws
- Cancel into FC with D High crush
Command
BT.f+1+3
Hit Levels
Throw
Startup Frames
Damage
On Block
-6
On Hit
+1d
Name
Bei Shen Zhuan Wu
Special Properties
Notes
- Homing
- Throw Break 1
- Alternate input BT.f+2+4 (Throw Break 2)
- Cancel into FC with D Low crush
Command
BT.f+2+3
Hit Levels
Throw
Startup Frames
Damage
On Block
-2
On Hit
+20cs
Name
Wang's Waning Moon (BT)
Special Properties
Notes
- Homing
- Balcony Break
- Throw Break 1+2
- 16 additional damage on wall splat
- Cancel into FC with D Low crush 1~
Command
Back Throw
Hit Levels
Throw
Startup Frames
Damage
On Hit
+0d
Name
Crank up
Notes
- Unbreakable
Command
Left Throw
Hit Levels
Throw
Startup Frames
Damage
On Block
-3
On Hit
+0d
Name
Arm Flip
Notes
- Throw break 1
Command
Right Throw
Hit Levels
Throw
Startup Frames
Damage
On Block
-3
On Hit
+0d
Name
Dump the Bucket
Notes
- Throw break 2
Command
df+2+4
Hit Levels
Throw
Startup Frames
Damage
On Block
-2
On Hit
+0d
Name
Dragon Fall
Special Properties
Notes
- Throw Break 2
- Floor Break
- Side Swap
Command
f+2+3
Hit Levels
Throw
Startup Frames
Damage
On Block
-2
On Hit
+20cs
Name
Wang's Waning Moon
Special Properties
Notes
- Balcony Break
- Throw Break 1+2
- 16 additional damage on wall splat
- Side Swap
Command
uf+1+2
Hit Levels
Throw
Startup Frames
Damage
On Block
+0
On Hit
+0d
Name
Dislocator
Notes
- Throw Break 1+2
- Side swap