Standing Punishers
Command
2, 3
Hit Levels
High
High
Startup Frames
10, 20
Damage
10, 18
On Block
-8
On Hit
+3
Name
Porrima Blinding Sands
Notes
- Transition to SNK with input DF at +10
Command
f+2, 3
Hit Levels
High
High
Startup Frames
12, 18
Damage
10, 23
On Block
-12
On Hit
+20
Name
Silent Sting
Special Properties
Tornado Move
Notes
- Tornado
- Can be delayed
Command
df+2
Hit Levels
Mid
Startup Frames
15~16
Damage
13
On Block
-7
On Hit
+34 (+24)
Name
Rising Falcon
Command
df+4, 3
Hit Levels
Mid
High
Startup Frames
14, 23~24
Damage
13, 23
On Block
-4
On Hit
+23 (+14)
Name
Al-Fard al-Shuja
Special Properties
Balcony Break
Notes
- Balcony Break
Command
db+2, 1
Hit Levels
Mid
High
Startup Frames
14, 20
Damage
11, 24
On Block
-11
Name
Rapid Strikes
Special Properties
Balcony Break
Heat Engager
Notes
- Balcony Break
- Heat Engager
Command
uf+4
Hit Levels
Mid
Startup Frames
15~17
Damage
13
On Block
-13
On Hit
+33 (+23)
Name
Altair
Special Properties
Low Crush
Notes
- Alternate input: ub+4 or u+4 Low crush 9
Command
f, b+2
Hit Levels
High
Startup Frames
14
Damage
42
On Block
-4
On Hit
0
Name
Hornet
Special Properties
Tornado Move
Notes
- Hit throw which leaves opponent FUFA
- Quick input properties during Heat
- See also: f:b+2
- Tornado
Crouching Punishers
Command
uf+4
Hit Levels
Mid
Startup Frames
15~17
Damage
13
On Block
-13
On Hit
+33 (+23)
Name
Altair
Special Properties
Low Crush
Notes
- Alternate input: ub+4 or u+4 Low crush 9
Command
ws2
Hit Levels
Mid
Startup Frames
16
Damage
21
On Block
-17
On Hit
+57
Name
Hawk Edge
Command
ws3, 3
Hit Levels
Mid
Mid
Startup Frames
13, 17
Damage
9, 25
On Block
-13
On Hit
+11 (+2)
On CH
+43 (-4)
Name
Double Scorpion
Special Properties
Balcony Break
Tornado Move
Notes
- Balcony Break
- Tornado
Command
ws4
Hit Levels
Mid
Startup Frames
11~12
Damage
16
On Block
-6
On Hit
+5
Name
Jaw Smash