Command
1+3
Hit Levels
Throw (High)
Startup Frames
12~14
Damage
35
Name
Desert Fang
Notes
- Throw escape: 1 or 2
- Opponent status on hit: FUFA
Command
2+4
Hit Levels
Throw (High)
Startup Frames
12~14
Damage
35
Name
Aldebaran
Special Properties
Spike
Notes
- Spike
- Throw escape: 1 or 2
- Opponent status on hit: FUFA
- Side switch on hit
Command
Back throw
Hit Levels
Throw (High)
Startup Frames
12~14
Damage
50
Name
Silent Death
Notes
- Throw escape: none
- Opponent status on hit: FUFA
- Side switch on hit
Command
Left throw
Hit Levels
Throw (High)
Startup Frames
12~14
Damage
40
Name
Chasm Drop
Notes
- Throw escape: 1
- Opponent status on hit: FUFT
- Side switch on hit
Command
Right throw
Hit Levels
Throw (High)
Startup Frames
12~14
Damage
40
Name
Axel Spinner
Notes
- Throw escape: 2
- Opponent status on hit: FUFA
Command
uf+1+2
Hit Levels
Throw (High)
Startup Frames
12~14
Damage
40
Name
Wezen
Special Properties
Spike
Notes
- Spike
- Throw escape: 1+2
- Opponent status on hit: FUFA
- Side switch on hit