yoshimitsu

Standing Punishers

Command

H.2+3

Hit Levels

Mid (hits grounded)

Mid

Mid

Mid

Startup Frames

18~19

Damage

51

On Block

+4~+5

On Hit

-3d

Name

Divine Sword Kagekiyo

Special Properties

Heat Smash
Balcony Break
Low Crush
Floating State

Notes

  • Heat Smash
  • Balcony Break
  • Recovers health on hit
  • Transition to r29 DGF on block with U, +10~+11
  • Transition to attack throw after 1st hit
  • Ignores regular power crush armor
  • 14 chip damage on block
  • Jail from 1st attack
  • Unparryable
  • Ends Heat Low crush 68~89 fs90~92 (on block/whiff)

Command

1, NSS.1

Hit Levels

High

Mid

Startup Frames

10, 23

Damage

7, 22

On Block

-9

On Hit

+16a

On CH

+52a

Name

NSS Naguri Kabuto Wari

Special Properties

Balcony Break

Notes

  • Balcony Break
  • 11 chip damage on block
  • Recovers health on hit

Command

2, 2

Hit Levels

High

High

Startup Frames

11, 24

Damage

10, 18

On Block

-1

On Hit

+15g

Name

Mushibami

Special Properties

Tornado Move

Notes

  • Tornado
  • Combo from 1st hit with 1f delay
  • Enter KIN with 1+2
  • Transition to NSS on hit or block only

Command

2, NSS.1

Hit Levels

High

High

Startup Frames

11, 23~24 18

Damage

10, 5, 15

On Block

-5

On Hit

+19a

Name

Karakuri Uzumaki

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit
  • Jail from 2nd attack
  • Alternate notation: NSS.2,1

Command

df+1, 4

Hit Levels

Mid

Mid

Startup Frames

13, 17

Damage

14, 17

On Block

-12

On Hit

+4

Name

Autumn Leaves

Notes

  • Jail from 1st attack with 2f delay

Command

df+2

Hit Levels

Mid

Startup Frames

15~16

Damage

13

On Block

-7~-6

On Hit

+34a (+24)

Name

Basic Uppercut

Notes

  • On hit +4s~+5s against crouching opponent
  • On CH launches crouching opponent

Command

b+2, 2

Hit Levels

Mid

High

Startup Frames

14~15, 22~23

Damage

12, 21

On Block

-13

On Hit

+2a

Name

Oma Kugiuchi

Special Properties

Heat Engager
Weapon

Notes

  • Heat Engager
  • Heat Dash +5g~+6g +36a (+26)
  • Weapon
  • Combo from 1st with 1f delay
  • Combo from 1st CH with 7f delay
  • Input can be delayed 14f
  • Alternate notation: 1SS.b+2,2

Command

uf+3

Hit Levels

Mid

Startup Frames

15

Damage

15

On Block

-13

On Hit

+32a (+22)

Name

Rising Knee

Special Properties

Knee
Low Crush
Floating State

Notes

  • Knee
  • Can evade jabs at frames 5-7
  • Alternate inputs: ub+3, u+3 Low crush 9~33 fs34~36

Command

f, n, d, df+1

Hit Levels

Mid (hits grounded)

Startup Frames

17~18

Damage

22

On Block

-17~-16

On Hit

+35a (+25a)

Name

Gehosen

Special Properties

Weapon
Low Crush
Floating State

Notes

  • Weapon
  • Can be buffered
  • Can transition to r37 KIN with 1+2
  • Can be performed in FC
  • Alternate notation: 1SS.f,n,d,df+1 Low crush 17~39 fs40~42

Command

f, n, d, df+2

Hit Levels

Mid

Startup Frames

14~15

Damage

20

On Block

-13~-12

On Hit

+6g~+7g

On CH

+58a (+38)

Name

Flashing Steel

Special Properties

Balcony Break
Weapon
High Crush

Notes

  • Balcony Break
  • Weapon
  • Can be buffered
  • Can be performed in FC High crush 6~14

Command

NSS.1+4

Hit Levels

Mid

Startup Frames

8~11

Damage

20

On Block

-15~-12

On Hit

+14 +64a

Name

Soul Stealer

Special Properties

Weapon

Notes

  • Strong Aerial Tailspin
  • Weapon
  • Knockdown against BT opponent, +19a (+9)
  • 4 chip damage on block
  • Recovers health on hit
  • Alternate inputs: b+1+4, f+1+4, db+1+4, ws1+4, FC.D+1+4

Crouching Punishers

Command

H.2+3

Hit Levels

Mid (hits grounded)

Mid

Mid

Mid

Startup Frames

18~19

Damage

51

On Block

+4~+5

On Hit

-3d

Name

Divine Sword Kagekiyo

Special Properties

Heat Smash
Balcony Break
Low Crush
Floating State

Notes

  • Heat Smash
  • Balcony Break
  • Recovers health on hit
  • Transition to r29 DGF on block with U, +10~+11
  • Transition to attack throw after 1st hit
  • Ignores regular power crush armor
  • 14 chip damage on block
  • Jail from 1st attack
  • Unparryable
  • Ends Heat Low crush 68~89 fs90~92 (on block/whiff)

Command

uf+3

Hit Levels

Mid

Startup Frames

15

Damage

15

On Block

-13

On Hit

+32a (+22)

Name

Rising Knee

Special Properties

Knee
Low Crush
Floating State

Notes

  • Knee
  • Can evade jabs at frames 5-7
  • Alternate inputs: ub+3, u+3 Low crush 9~33 fs34~36

Command

f, n, d, df+1

Hit Levels

Mid (hits grounded)

Startup Frames

17~18

Damage

22

On Block

-17~-16

On Hit

+35a (+25a)

Name

Gehosen

Special Properties

Weapon
Low Crush
Floating State

Notes

  • Weapon
  • Can be buffered
  • Can transition to r37 KIN with 1+2
  • Can be performed in FC
  • Alternate notation: 1SS.f,n,d,df+1 Low crush 17~39 fs40~42

Command

ws1, 2

Hit Levels

Mid

High

Startup Frames

14~15, 25~26

Damage

12, 18

On Block

-4~-3

On Hit

+14g~+15g

On CH

+39a

Name

Door Knocker to Back Knuckle

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combos from 1st hit with 4f delay
  • Combos from 1st CH with 9f delay
  • Input can be delayed 15f
  • Move can be delayed 13f

Command

ws4

Hit Levels

Mid

Startup Frames

11~12

Damage

14

On Block

-6~-5

On Hit

+5~+6

Name

Toe Smash

Notes

  • Transition to r21 KIN with 1+2
  • Transition to r24 NSS with B