Standing Punishers
Command
H.2+3
Hit Levels
Mid (hits grounded)
Mid
Mid
Mid
Startup Frames
18~19
Damage
51
On Block
+4
On Hit
-3d
Name
Divine Sword Kagekiyo
Special Properties
Heat Smash
Balcony Break
Low Crush
Floating State
Notes
- Heat Smash
- Reversal Break
- Balcony Break
- Recovers 4 base health or 14 additional recoverable health on hit
- Enter DGF +10 r29 with U on block
- Transition to attack throw after 1st hit
- 9 chip damage on block
- Jail from 1st attack
- Ends Heat <div class="plainlist">
- Low crush 68~89
- fs90~92</div>
Command
1, NSS.1
Hit Levels
High
Startup Frames
10, 10, 23
Damage
5, 22
On Block
-9
On Hit
+16a
On CH
+52a
Special Properties
Spike
Weapon
Notes
- Spike
- Weapon
- Combo from 1st hit with 1f delay
- Input can be delayed 3f
- Interrupt with i4 from 1st block
- 8 chip damage on block
- Recovers 1 base health or 6 additional recoverable health on hit
- Recovers 1 base health when remaining recoverable health is 5 or less
Command
2, 2
Hit Levels
High
Startup Frames
11, 11, 24
Damage
10, 18
On Block
-1
On Hit
+15g
Name
Mushibami
Special Properties
Tornado Move
Notes
- Tornado
- Balcony Break (airborne)
- Combo from 1st hit with 1f delay
- Enter KIN r26 with 1+2
- Transition to NSS on hit or block only
Command
2, NSS.1
Hit Levels
High
Startup Frames
11, 11, 23~24 18
Damage
10, 5, 15
On Block
-5
On Hit
+19a
Name
Karakuri Uzumaki
Special Properties
Balcony Break
Notes
- Balcony Break
- Combo from 1st hit
- Jail from 2nd attack
Command
df+1, 4
Hit Levels
Mid
Startup Frames
13, 13, 17
Damage
14, 17
On Block
-12
On Hit
+4
Name
Autumn Leaves
Notes
- Jail from 1st attack with 2f delay
- 2nd hit can whiff at certain ranges, -20 on whiff
Command
df+2
Hit Levels
Mid
Startup Frames
15~16
Damage
13
On Block
-7
On Hit
+34a (+24)
Name
Basic Uppercut
Notes
- +4s against crouching
- Launches crouching on CH
Command
b+2, 2
Hit Levels
Mid
Startup Frames
14~15, 14~15, 22~23
Damage
12, 21
On Block
-9
On Hit
+2a
Name
Oma Kugiuchi
Special Properties
Heat Engager
Weapon
Notes
- Heat Engager
- Heat Dash +5g, +36a (+26)
- Weapon
- Combo from 1st with 1f delay
- Combo from 1st CH with 7f delay
- Input can be delayed 14f
Command
uf+3
Hit Levels
Mid
Startup Frames
15
Damage
15
On Block
-13
On Hit
+32a (+22)
Name
Rising Knee
Special Properties
Knee
Low Crush
Floating State
Notes
- Knee
- Can evade jabs at frames 5-7 <div class="plainlist">
- Low crush 9~33
- fs34~36</div>
Command
f, n, d, df+1
Hit Levels
Mid (hits grounded)
Startup Frames
17~18
Damage
22
On Block
-17
On Hit
+35a (+25a)
Name
Gehosen
Special Properties
Weapon
Low Crush
Floating State
Notes
- Weapon
- Can be buffered
- Enter KIN r30 with 1+2
- Can be performed from FC <div class="plainlist">
- Low crush 17~39
- fs40~42</div>
Command
f, n, d, df+2
Hit Levels
Mid
Startup Frames
14~15
Damage
20
On Block
-13
On Hit
+6g
On CH
+58a (+38)
Name
Flashing Steel
Special Properties
Balcony Break
Weapon
High Crush
Notes
- Balcony Break
- Weapon
- Can be buffered
- Can be performed in FC High crush 6~14
Command
NSS.1+4
Hit Levels
Mid
Startup Frames
8~11
Damage
20
On Block
-20
On Hit
+14 +64a
Name
Soul Stealer
Special Properties
Weapon
Notes
- Strong Aerial Tailspin
- Weapon
- Knockdown against BT opponent, +19a (+9)
- 4 chip damage on block
- Recovers 1 base health or 6 additional recoverable health on hit
Crouching Punishers
Command
H.2+3
Hit Levels
Mid (hits grounded)
Mid
Mid
Mid
Startup Frames
18~19
Damage
51
On Block
+4
On Hit
-3d
Name
Divine Sword Kagekiyo
Special Properties
Heat Smash
Balcony Break
Low Crush
Floating State
Notes
- Heat Smash
- Reversal Break
- Balcony Break
- Recovers 4 base health or 14 additional recoverable health on hit
- Enter DGF +10 r29 with U on block
- Transition to attack throw after 1st hit
- 9 chip damage on block
- Jail from 1st attack
- Ends Heat <div class="plainlist">
- Low crush 68~89
- fs90~92</div>
Command
uf+3
Hit Levels
Mid
Startup Frames
15
Damage
15
On Block
-13
On Hit
+32a (+22)
Name
Rising Knee
Special Properties
Knee
Low Crush
Floating State
Notes
- Knee
- Can evade jabs at frames 5-7 <div class="plainlist">
- Low crush 9~33
- fs34~36</div>
Command
f, n, d, df+1
Hit Levels
Mid (hits grounded)
Startup Frames
17~18
Damage
22
On Block
-17
On Hit
+35a (+25a)
Name
Gehosen
Special Properties
Weapon
Low Crush
Floating State
Notes
- Weapon
- Can be buffered
- Enter KIN r30 with 1+2
- Can be performed from FC <div class="plainlist">
- Low crush 17~39
- fs40~42</div>
Command
ws1, 2
Hit Levels
Mid
Startup Frames
13~14, 13~14, 25~26
Damage
12, 18
On Block
-4
On Hit
+14g
On CH
+39a
Name
Door Knocker to Back Knuckle
Special Properties
Balcony Break
Notes
- Balcony Break
- Combos from 1st hit with 4f delay
- Combos from 1st CH with 9f delay
- Input can be delayed 15f
- Move can be delayed 13f
Command
ws4
Hit Levels
Mid
Startup Frames
11~12
Damage
14
On Block
-6
On Hit
+5
Name
Toe Smash
Notes
- Enter KIN r24 with 1+2
- Enter NSS r24 with B