Wall Crush moves
Command
KIN.f+2
Hit Levels
High
Startup Frames
Damage
On Block
-1~+0
On Hit
+9a (+0)
Name
Ganto
Special Properties
Notes
- Heat Engager
- Heat Dash +5g~+6g +34a
- Homing
- Balcony Break
- Weapon
- Wall Crush on hit, +11g minimum
Balcony Break moves
Command
H.DGF.f+1+2
Hit Levels
High
High
High
Startup Frames
Damage
On Block
+4~+5
On Hit
+18a (+9)
Name
Red Spider Lily (Heat)
Special Properties
Notes
- Homing
- Balcony Break
- Weapon
- 17 chip damage on block
- Recovers health on hit Low crush 1~65
Command
H.2+3
Hit Levels
Mid (hits grounded)
Mid
Mid
Mid
Startup Frames
Damage
On Block
+4~+5
On Hit
-3d
Name
Divine Sword Kagekiyo
Special Properties
Notes
- Heat Smash
- Balcony Break
- Recovers health on hit
- Transition to r29 DGF on block with U, +10~+11
- Transition to attack throw after 1st hit
- Ignores regular power crush armor
- 14 chip damage on block
- Jail from 1st attack
- Unparryable
- Ends Heat Low crush 68~89 fs90~92 (on block/whiff)
Command
1, NSS.1
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-9
On Hit
+16a
On CH
+52a
Name
NSS Naguri Kabuto Wari
Special Properties
Notes
- Balcony Break
- 11 chip damage on block
- Recovers health on hit
Command
2, 1
Hit Levels
High
Mid
Startup Frames
Damage
On Block
-9
On Hit
+12a
Name
Seiken Douharai
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st CH with 2f delay
- Cancel to r15 with b
- Interrupt with i8 from 1st block
- Becomes a [[Yoshimitsu movelist (Tekken 8)#Yoshimitsu-2,NSS.1|different move]] in NSS
Command
2, 3
Hit Levels
High
High
Startup Frames
Damage
On Block
-10
On Hit
+16a (+7)
Name
PK Combo
Special Properties
Notes
- Balcony Break
- Combo from 1st CH with 2f delay
- Input can be delayed 5f
Command
2, NSS.1
Hit Levels
High
High
Startup Frames
Damage
On Block
-5
On Hit
+19a
Name
Karakuri Uzumaki
Special Properties
Notes
- Balcony Break
- Combo from 1st hit
- Jail from 2nd attack
- Alternate notation: NSS.2,1
Command
3, 1
Hit Levels
Mid
High
Startup Frames
Damage
On Block
+7~+9
On Hit
+18g~+20g
Name
Enma's Flame
Special Properties
Notes
- Heat Engager
- Heat Dash +5g~7g +62a (+42)
- Balcony Break
- Weapon
- Combo from 1st hit
- 4 chip damage on block
- Does not transition to DGF during Heat activation and Heat Dash
- Power up in NSS or Heat
- Recovers in 1SS ,Low crush 26~
Command
3, 2, 1+2
Hit Levels
Mid
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
-14c~-13c
On Hit
+20a (+10)
Name
Enma's Cleansing Sword
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 2nd hit with 4f delay
- Input can be delayed 10f
- Move can be delayed 9f
- Interrupt with i7 from 2nd block
- 5 chip damage on block
- Power up in NSS or Heat
Command
3, 2, NSS.1+2
Hit Levels
Mid
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
-14c~-13c
On Hit
+20a (+10)
Name
Enma's Soul Blade
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 2nd hit with 4f delay
- Input can be delayed 10f
- Move can be delayed 9f
- 15 chip damage on block
- Clean hit 39 damage
- Recovers health on hit
Command
3, NSS.1
Hit Levels
Mid
High
Startup Frames
Damage
On Block
+7~+9
On Hit
+18g~+20g
Name
NSS Enma's Flame
Special Properties
Notes
- Heat Engager
- Heat Dash +5g~7g +62a (+42)
- Balcony Break
- Weapon
- Combo from 1st hit
- 7 chip damage on block
- Recovers health no hit
- Does not transition to DGF during Heat Dash
- Recovers in 1SS ,Low crush 26~
Command
4, 4, 4
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-4
On Hit
+18a (+9)
Name
Triple Roundhouse Combo
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH with 4f delay
Command
f+2
Hit Levels
High
Startup Frames
Damage
On Block
-4~-3
On Hit
+14g~+15g
On CH
+39a
Name
Manji Backfist
Special Properties
Notes
- Balcony Break
Command
f+3
Hit Levels
High
Startup Frames
Damage
On Block
-9~-8
On Hit
+17a (+8)
Name
Oni Kick
Special Properties
Notes
- Homing
- Balcony Break
Command
f+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+21a (+11)
Name
Toita Daoshi
Special Properties
Notes
- Balcony Break
- -9 on attack absorbtion
- 8 chip damage on attack absorbtion Power crush 7~17
Command
f+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-12
On Hit
+8a (-1)
Name
Kuzuryu
Special Properties
Notes
- Heat Engager
- Heat Dash +5g +62a (+42)
- Balcony Break
- Weapon
- 4 chip damage on block
- 29 damage and extended range in NSS or Heat
Command
f+3+4
Hit Levels
Mid
Mid (hits grounded)
Mid (hits grounded)
Mid (hits grounded)
Startup Frames
Damage
On Block
-13~-9
On Hit
-8a (-15)
Name
Kamikaze
Special Properties
Notes
- Balcony Break
- Head
- Floor break 3rd hit
- Transition to FLE on hit only
- Attacks after 1st only come out on hit
- Combo from 1st hit does 2,1,1 damage
- Combo does 2 extra damage from FLE.n
- Cancel to r55 BT with b
- Alternate notation: 1SS.f+3+4
Command
df+1, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-4~-3
On Hit
+14g~+15g
On CH
+39a
Name
Tsuka Atemi to Back Knuckle
Special Properties
Notes
- Balcony Break
- Combo from 1st CH with 2f delay
Command
df+2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-13~-12
On Hit
+6
On CH
+58a (+38)
Name
Flashing Steel (Simple Input)
Special Properties
Notes
- Balcony Break
- Can be performed in FC
- Power up input: f,n,d,df+2
- Alternate notation: 1SS.df+2+3 High crush 9~17
Command
d+2, 1
Hit Levels
Mid (hits grounded)
High
Startup Frames
Damage
On Block
-9~-8
On Hit
+17a (+8)
Name
Heshikirigari
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st hit with 8f delay
- Input can be delayed 16f
- Move can be delayed 10f
- Alternate notation: 1SS.d+2,1
Command
d+2, 2, 1
Hit Levels
Mid (hits grounded)
Mid
High
Startup Frames
Damage
On Block
-9~-8
On Hit
+8a (-1)
Name
Heshikiribarai
Special Properties
Notes
- Balcony Break
- Weapon
- Input can be delayed 10f
- Move can be delayed 9f
- Alternate notation: 1SS.d+2,2,1
Command
d+2, 2, NSS.1
Hit Levels
Mid (hits grounded)
Mid
High
Startup Frames
Damage
On Block
-9~-8
On Hit
+8a (-1)
Name
Heshikiribarai
Special Properties
Notes
- Balcony Break
- Input can be delayed 10f
- Move can be delayed 9f
Command
d+2, NSS.1
Hit Levels
Mid (hits grounded)
High
Startup Frames
Damage
On Block
-9~-8
On Hit
+10g~+11g
Name
Heshikirigari
Special Properties
Notes
- Balcony Break
- Combo from 1st hit with 8f delay
- Input can be delayed 16f
- Move can be delayed 10f
Command
DB+3, 3, 3, 3, 3, 4
Hit Levels
Low
Low
Low
Low
Low
Mid
Startup Frames
Damage
On Block
-8~-7
On Hit
+23a (+13)
Name
Manji Spin Low Kicks Front Kick
Special Properties
Notes
- Balcony Break
- Transition to r21 KIN with 1+2 (-6~-5 on block)
- Transition to r24 NSS with B
- Same animation as ws4
- Alternate inputs:
- DB+3,3,4
- DB+3,3,3,4
- DB+3,3,3,3,4
Command
B+1, 1, DB+3, 3, 4
Hit Levels
High
High
Low
Low
Mid
Startup Frames
Damage
On Block
-8~-7
On Hit
+23a (+13a)
Special Properties
Notes
- Balcony Break
- Transition to r21 KIN with 1+2 (-6~-5 on block)
- Transition to r24 NSS with B
- Same animation as ws4
- Alternate inputs:
- b+1,DB+3,3,4
- b+1,1,DB+3,3,4
Command
ub+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-19~-17
On Hit
+12a (+2)
Name
Avoiding the Puddle
Special Properties
Notes
- Balcony Break
- Spike Low crush 9~32 fs33~35
Command
ub+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-8c~-7c
On Hit
+27a (+17)
Name
Cleansing Sword Yoshimitsu
Special Properties
Notes
- Balcony Break
- Weapon
- 5 chip damage on block
- Power up in NSS or Heat
Command
uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9~-7
On Hit
+22a
Name
Avoiding the Puddle
Special Properties
Notes
- Homing
- Balcony Break
- Spike
- Alternate input: u+4 Low crush 9~32 fs33~35
Command
f, F+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-6~-5
On Hit
+37a (+23)
Name
Fubuki Knee
Special Properties
Notes
- Balcony Break
- Knee
- Cannot be buffered Low crush 13-21 fs22-24
Command
f, n, d, df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13~-12
On Hit
+6g~+7g
On CH
+58a (+38)
Name
Flashing Steel
Special Properties
Notes
- Balcony Break
- Weapon
- Can be buffered
- Can be performed in FC High crush 6~14
Command
f, f, F+3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+5g~+6g
On Hit
+13a (+3)
Name
Manji Kick
Special Properties
Notes
- Balcony Break
- 9 chip damage on block Low crush 3~33 fs34~36
Command
ws1, 2
Hit Levels
Mid
High
Startup Frames
Damage
On Block
-4~-3
On Hit
+14g~+15g
On CH
+39a
Name
Door Knocker to Back Knuckle
Special Properties
Notes
- Balcony Break
- Combos from 1st hit with 4f delay
- Combos from 1st CH with 9f delay
- Input can be delayed 15f
- Move can be delayed 13f
Command
ws2, NSS.1, 3
Hit Levels
Mid
High
High
Startup Frames
Damage
On Block
-7~-6
On Hit
+27a (+17)
Name
Scowling Spirit
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH
Command
BT.1, 3
Hit Levels
High
High
Startup Frames
Damage
On Block
-7~-6
On Hit
+27a (+17)
Name
Magatama
Special Properties
Notes
- Balcony Break
- Combo from 1st CH
Command
BT.2
Hit Levels
High
Startup Frames
Damage
On Block
-4~-3
On Hit
+14g~+15g
On CH
+39a
Special Properties
Notes
- Balcony Break
- Links to f+2 extensions
Command
DGF.4
Hit Levels
Mid
Startup Frames
Damage
On Block
-4~-2
On Hit
+14g~+15g
Name
Dragonfly Twister
Special Properties
Notes
- Heat Engager
- Heat Dash +5g~+7g +62a (+42)
- Balcony Break Low crush 1~19
Command
DGF.f+2
Hit Levels
High
Startup Frames
Damage
On Block
+7~+8
On Hit
+19a (+10)
On CH
+64a (+44)
Name
Dragonfly Slash
Special Properties
Notes
- Homing
- Balcony Break
- Weapon
- Alternate input: FLE.f+2 Low crush 1~
Command
DGF.f+1+2
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-2~-1 / +4
On Hit
+18a (+9)
Name
Red Spider Lily
Special Properties
Notes
- Homing
- Balcony Break
- Weapon
- 12 chip damage on block
- Power up in Heat: +4 ob, 17 (4,4,9) chip dmg, recovers health on hit
- Partially uses remaining Heat time Low crush 1~65
Command
FLE.d
Hit Levels
Mid (hits grounded)
Damage
On Hit
+31a (+24)
Name
Flea Digger Strike
Special Properties
Notes
- Balcony Break
- Evades jabs from frames 4-14
- Evades mids from frames 7-12
- Can be cancelled into other FLE moves (except FLE.n)
- Only accessible after hitting with FLE.n Low crush 1~
Command
FLE.f+2
Hit Levels
High
Startup Frames
Damage
On Block
+7g~+8g
On Hit
+19a (+10)
On CH
+64a (+44)
Name
Flea to Dragonfly Slash
Special Properties
Notes
- Homing
- Balcony Break Low crush 1~
Command
FLE.n
Hit Levels
Mid
Startup Frames
Damage
On Block
-18~
On Hit
+48a (+38a)
Name
Flea Idle
Special Properties
Notes
- Balcony Break
- Weapon
- Hitlines exist on the sword and directly behind Yoshimitsu
- Can be canceled at any time into another FLE move
- After hitting with this attack, FLE.n has no hitbox until another FLE action (other than FLE.d) is taken Low crush 1~
Command
FLE.uf
Hit Levels
Startup Frames
Damage
On Hit
+30a (+20)
Name
Jumping Flea
Special Properties
Notes
- Balcony Break
- Alternate inputs: FLE.u and FLE.ub Low crush 1~
Command
FLE.u+3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
+4~+6
On Hit
+21a (+12)
Name
Flea > Dragonfly Feint
Special Properties
Notes
- Balcony Break
- Tech roll to r33 FC on frames 41-42 Low crush 1~37 fs38~4020
Command
IND.3
Hit Levels
Mid
Startup Frames
Damage
On Block
-31~-25
On Hit
-2a (-12)
Special Properties
Notes
- Balcony Break
- Automatically recovers to r? IND on self wallsplat
- Tremendous forward travel ,Low crush 12~34 fs35~90
Command
KIN.2, 1+2
Hit Levels
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
-15~-13
On Hit
+2a
Name
Tenshu Kuzushi
Special Properties
Notes
- Balcony Break
- Spike
- Weapon
- 6 chip damage on block
- Power in NSS or Heat
- Alternate notation: 1SS.KIN.2,1+2
Command
KIN.2, 1+2*
Hit Levels
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
+2~+4
On Hit
+2a
Name
Tenshu Kuzushi (Hold)
Special Properties
Notes
- Balcony Break
- Spike
- Weapon
- 9 chip damage on block
- Power in NSS or Heat
- Alternate notation: 1SS.KIN.2,1+2*
Command
KIN.2, NSS.1+2
Hit Levels
Mid
Mid (hits grounded)
Startup Frames
Damage
On Block
-3~-1
On Hit
+15a
Name
NSS Tenshu Kuzushi
Special Properties
Notes
- Balcony Break
- Spike
- Weapon
- 9 chip damage on block
- Recovers health on hit
Command
KIN.4
Hit Levels
High
Startup Frames
Damage
On Block
+0~+1
On Hit
+20a (+11)
On CH
+49a
Name
Whirlwind
Special Properties
Notes
- Homing
- Balcony Break
- Can transition to r26 KIN with 1+2
- Can transition to r28 MED with 3+4
- Alternate input: SS.4
Command
KIN.f+2
Hit Levels
High
Startup Frames
Damage
On Block
-1~+0
On Hit
+9a (+0)
Name
Ganto
Special Properties
Notes
- Heat Engager
- Heat Dash +5g~+6g +34a
- Homing
- Balcony Break
- Weapon
- Wall Crush on hit, +11g minimum
Command
NSS.1+2+3
Hit Levels
High
Startup Frames
Damage
On Block
-18~+0
On Hit
+26d (-32)
Name
NSS Spirit Shield
Special Properties
Notes
- Balcony Break
Command
NSS.b, B+1+4
Hit Levels
Startup Frames
Damage
On Hit
-3a (-12)
On CH
+29a (-18)
Name
Thunder Palm Strike
Special Properties
Notes
- Balcony Break
Command
NSS.f+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-12
On Hit
+8a (-1)
Name
NSS Kuzuryu
Special Properties
Notes
- Heat Engager
- Heat Dash +5g +62a (+42)
- Balcony Break
- Weapon
- 8 chip damage on block
- Extended range
Command
NSS.f+3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13~-9
On Hit
+20a (+11)
Name
NSS Kamikaze
Special Properties
Notes
- Balcony Break
- Head
- Cancel to r55 BT with b
- Transition to r33? IND with d+3+4
- +20a on left/right side hit
Command
NSS.ub+1+3, n+1
Hit Levels
Startup Frames
Damage
On Hit
-49a (-75)
Name
Index Poke Windmill
Special Properties
Notes
- Balcony Break
- Cancel early to r21 with B
Command
NSS.ub+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-8c~-7c
On Hit
+16a (+6)
Name
Soul Blade Yoshimitsu
Special Properties
Notes
- Balcony Break
- Weapon
- 15 chip damage on block
- Clean hit 39 damage
- Recovers health on hit
- -12c~-13c if blocked at tip range
Command
WFL.3
Hit Levels
Mid
Startup Frames
Damage
On Block
-16
On Hit
+2a (-7)
Name
Sakanobori
Special Properties
Notes
- Balcony Break
- Does 37 damage on Clean Hit (See next entry) Low crush 1~