Balcony Break moves
Command
H.DGF.f+1+2
Hit Levels
High
High
High
Startup Frames
Damage
On Block
+4
On Hit
+18a (+9)
Name
Red Spider Lily (Heat)
Special Properties
Notes
- Homing
- Balcony Break
- Weapon
- Jail from 1st block
- Combo from 1st hit
- 16 chip damage on block
- Recovers 1 base health or 5 additional recoverable health on hit
- Consumes 90F of remaining Heat time Low crush 1~65
Command
H.2+3
Hit Levels
Mid (hits grounded)
Mid
Mid
Mid
Startup Frames
Damage
On Block
+4
On Hit
-3d
Name
Divine Sword Kagekiyo
Special Properties
Notes
- Heat Smash
- Reversal Break
- Balcony Break
- Recovers 4 base health or 14 additional recoverable health on hit
- Enter DGF +10 r29 with U on block
- Transition to attack throw after 1st hit
- 9 chip damage on block
- Jail from 1st attack
- Ends Heat <div class="plainlist">
- Low crush 68~89
- fs90~92</div>
Command
2, 1
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+12a
Name
Seiken Douharai
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st CH with 2f delay
- Cancel to r15 with b
- Interrupt with i8 from 1st block
- Becomes a different move in NSS
Command
2, 3
Hit Levels
High
Startup Frames
Damage
On Block
-10
On Hit
+16a (+7)
Name
PK Combo
Special Properties
Notes
- Balcony Break
- Combo from 1st CH with 2f delay
- Input can be delayed 5f
Command
2, NSS.1
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+19a
Name
Karakuri Uzumaki
Special Properties
Notes
- Balcony Break
- Combo from 1st hit
- Jail from 2nd attack
Command
3, 1
Hit Levels
Mid
Startup Frames
Damage
On Block
+7
On Hit
+18g
Name
Enma's Flame
Special Properties
Notes
- Heat Engager
- Heat Dash +5g, +62a (+42)
- Balcony Break
- Weapon
- Combo from 1st hit
- 4 chip damage on block
- Does not transition to DGF during Heat activation or Heat Dash
- Power up in NSS or Heat
- Recovers in 1SS ,Low crush 26~
Command
3, 2, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14c
On Hit
+20a (+10)
Name
Enma's Cleansing Sword
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 2nd hit with 4f delay
- Input can be delayed 10f
- Move can be delayed 9f
- Interrupt with i7 from 2nd block
- 5 chip damage on block
- Power up in NSS or Heat
Command
3, 2, NSS.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-14c
On Hit
+20a (+10)
Name
Enma's Soul Blade
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 2nd hit with 4f delay
- Input can be delayed 10f
- Move can be delayed 9f
- 10 chip damage on block
- Clean hit 35 damage
- Recovers 1 base health or 6 additional recoverable health on hit
- Recovers 1 base health when remaining recoverable health is 5 or less
Command
3, NSS.1
Hit Levels
Mid
Startup Frames
Damage
On Block
+7
On Hit
+18g
Special Properties
Notes
- Heat Engager
- Heat Dash +5g, +62a (+42)
- Balcony Break
- Weapon
- Combo from 1st hit
- 6 chip damage on block
- Recovers 1 base health or 6 additional recoverable health on hit
- Recovers 1 base health when remaining recoverable health is 5 or less
- Does not transition to DGF during Heat Dash
- Recovers in 1SS ,Low crush 26~
Command
4, 4, 4
Hit Levels
High
Startup Frames
Damage
On Block
-4
On Hit
+18a (+9)
Name
Triple Roundhouse Combo
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH with 4f delay
Command
f+2
Hit Levels
High
Startup Frames
Damage
On Block
-4
On Hit
+14g
On CH
+39a
Name
Manji Backfist
Special Properties
Notes
- Balcony Break
Command
f+3
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+17a (+8)
Name
Oni Kick
Special Properties
Notes
- Homing
- Balcony Break
Command
f+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+21a (+11)
Name
Toita Daoshi
Special Properties
Notes
- Balcony Break
- -9 on block after absorbing an attack
- 8 chip damage on attack absorbtion Power crush 7~17
Command
f+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-12
On Hit
+8a (-1)
Name
Kuzuryu
Special Properties
Notes
- Heat Engager
- Heat Dash +5g, +62a (+42)
- Balcony Break
- Weapon
- 4 chip damage on block
- 29 damage and extended range in NSS or Heat
Command
f+3+4
Hit Levels
Mid
Mid (hits grounded)
Mid (hits grounded)
Mid (hits grounded)
Startup Frames
Damage
On Block
-13~-9
On Hit
-8a (-15)
Name
Kamikaze
Special Properties
Notes
- Balcony Break
- Head
- Floor break 3rd hit
- Transition to FLE on hit only
- Attacks after 1st only come out on hit
- Combo from 1st hit does 2,1,1 damage
- Combo does 2 extra damage from FLE.n
- Cancel to r65 BT earliest on frame 10 with b
- Automatically recovers to r55 IND on self-wallsplat
Command
df+1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+14g
On CH
+39a
Name
Tsuka Atemi to Back Knuckle
Special Properties
Notes
- Balcony Break
- Combo from 1st CH with 2f delay
Command
df+2+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+6g
On CH
+58a (+38)
Name
Flashing Steel (Simple Input)
Special Properties
Notes
- Balcony Break
- Can be buffered
- Can be performed in FC
- Power up input f,n,d,df+2 High crush 9~17
Command
d+2, 1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+17a (+8)
Name
Heshikirigari
Special Properties
Notes
- Balcony Break
- Weapon
- Combo from 1st hit with 8f delay
- Input can be delayed 16f
- Move can be delayed 10f
Command
d+2, 2, 1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+8a (-1)
Name
Heshikiribarai
Special Properties
Notes
- Balcony Break
- Weapon
- Input can be delayed 10f
- Move can be delayed 9f
Command
d+2, 2, NSS.1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+8a (-1)
Special Properties
Notes
- Balcony Break
- Input can be delayed 10f
- Move can be delayed 9f
Command
d+2, NSS.1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+10g
Name
Heshikirigari
Special Properties
Notes
- Balcony Break
- Combo from 1st hit with 8f delay
- Input can be delayed 16f
- Move can be delayed 10f
Command
db+3, 3, 3, 3, 3, 4
Hit Levels
Low
Startup Frames
Damage
On Block
-8
On Hit
+23a (+13)
Name
Manji Spin Low Kicks Front Kick
Special Properties
Notes
- Balcony Break
- Enter KIN -6 +25a (+15) r21 with 1+2
- Enter NSS -6 +25a (+15) r24 with B
- Same animation as ws4
- Can be performed following any number of db+3 lows except the first one
Command
ub+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-19
On Hit
+12a (+2)
Name
Avoiding the Puddle
Special Properties
Notes
- Balcony Break
- Spike <div class="plainlist">
- Low crush 9~32
- fs33~35</div>
Command
ub+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-8c
On Hit
+27a (+17)
Name
Cleansing Sword Yoshimitsu
Special Properties
Notes
- Balcony Break
- Weapon
- 5 chip damage on block
- Power up in NSS or Heat
Command
uf+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-9
On Hit
+22a
Name
Avoiding the Puddle
Special Properties
Notes
- Homing
- Balcony Break
- Spike <div class="plainlist">
- Low crush 9~32
- fs33~35</div>
Command
uf+3+4, 1, 4, NSS.1
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+16a
On CH
+52a
Special Properties
Notes
- Balcony Break
- Spike
- Weapon
- Can transition to d+1*,n
- 9 chip damage on block
- Recovers 1 base health or 6 additional recoverable health on hit
- Recovers 1 base health when remaining recoverable health is 5 or less
Command
f, F+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-6
On Hit
+37a (+23)
Name
Fubuki
Special Properties
Notes
- Balcony Break
- Knee
- Cannot be buffered
- -12 if Yoshimitsu holds back to turn around and block <div class="plainlist">
- Low crush 13-21
- fs22-24</div>
Command
f, F+3+4, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-31
On Hit
-2a (-12)
Special Properties
Notes
- Balcony Break
- Combo from 1st CH
- Tremendous forward travel
- Automatically recovers to r55 IND on self-wallsplat <div class="plainlist">
- ,Low crush 24~46
- fs47~90</div>
Command
f, n, d, df+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-13
On Hit
+6g
On CH
+58a (+38)
Name
Flashing Steel
Special Properties
Notes
- Balcony Break
- Weapon
- Can be buffered
- Can be performed in FC High crush 6~14
Command
f, f, F+3
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
+5g
On Hit
+13a (+3)
Name
Manji Kick
Special Properties
Notes
- Balcony Break
- 9 chip damage on block
- Enter DGF +7 +15a (+5) r34 with 1SS.U <div class="plainlist">
- Low crush 3~33
- fs34~36</div>
Command
ws1, 2
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+14g
On CH
+39a
Name
Door Knocker to Back Knuckle
Special Properties
Notes
- Balcony Break
- Combos from 1st hit with 4f delay
- Combos from 1st CH with 9f delay
- Input can be delayed 15f
- Move can be delayed 13f
Command
ws2, NSS.1, 3
Hit Levels
Mid
Startup Frames
Damage
Name
Scowling Spirit
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH
Command
BT.1, 3
Hit Levels
High
Startup Frames
Damage
On Block
-7
On Hit
+27a (+17)
Name
Magatama
Special Properties
Notes
- Balcony Break
- Combo from 1st CH
Command
BT.2
Hit Levels
High
Startup Frames
Damage
On Block
-4
On Hit
+14g
On CH
+39a
Name
Manji Backfist 2
Special Properties
Notes
- Balcony Break
- Links to f+2 extensions
Command
DGF.4
Hit Levels
Mid
Startup Frames
Damage
On Block
-4
On Hit
+14g
Name
Dragonfly Twister
Special Properties
Notes
- Heat Engager
- Heat Dash +5g, +62a (+42)
- Balcony Break Low crush 1~19
Command
DGF.f+2
Hit Levels
High
Startup Frames
Damage
On Block
+7
On Hit
+19a (+10)
On CH
+64a (+44)
Name
Dragonfly Slash
Special Properties
Notes
- Homing
- Balcony Break
- Weapon Low crush 1~
Command
DGF.f+1+2
Hit Levels
High
High
High
Startup Frames
Damage
On Block
-2
On Hit
+18a (+9)
Name
Red Spider Lily
Special Properties
Notes
- Homing
- Balcony Break
- Weapon
- Jail from 1st block
- Combo from 1st hit
- 9 chip damage on block
- Power up in Heat Low crush 1~65
Command
FLE.n
Hit Levels
Mid
Startup Frames
Damage
On Block
-18~
On Hit
+48a (+38a)
Name
Flea Idle
Special Properties
Notes
- Balcony Break
- Weapon
- Hitlines exist on the sword and directly behind Yoshimitsu
- Can be canceled at any time into another FLE move
- After hitting with this attack, FLE.n has no hitbox until another FLE action (other than FLE.d) is taken Low crush 1~
Command
FLE.uf
Hit Levels
Mid
Startup Frames
Damage
On Block
+10g~25g
On Hit
+32a
Name
Jumping Flea
Special Properties
Notes
- Balcony Break
- 10 chip damage on block
- Opponent recovers crouching on block Low crush 1~
Command
FLE.u+3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
+4~+6
On Hit
+21a (+12)
Name
Flea > Dragonfly Feint
Special Properties
Notes
- Balcony Break
- Tech roll to r33 FC on frames 41-42 <div class="plainlist">
- Low crush 1~37
- fs38~40</div>
Command
IND.3
Hit Levels
Mid
Startup Frames
Damage
On Block
-31
On Hit
-2a (-12)
Special Properties
Notes
- Balcony Break
- Automatically recovers to r55 IND on self-wallsplat
- Tremendous forward travel <div class="plainlist">
- ,Low crush 12~34
- fs35~90</div>
Command
KIN.1, NSS.1
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-1
On Hit
+37a (+29)
Special Properties
Notes
- Balcony Break
- Spike
- Weapon
- Combo from 1st hit with 2f delay
- 4 chip damage on block
- Recovers 1 base health or 6 additional recoverable health on hit
- Recovers 1 base health when remaining recoverable health is 5 or less
Command
KIN.2, 1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-15~-13
On Hit
+2a
Name
Tenshu Kuzushi
Special Properties
Notes
- Balcony Break
- Spike
- Weapon
- 6 chip damage on block
- Power in NSS or Heat
- -3d on backturned hit
Command
KIN.2, 1+2*
Hit Levels
Mid
Startup Frames
Damage
On Block
+2~+4
On Hit
+2a
Name
Tenshu Kuzushi (Hold)
Special Properties
Notes
- Balcony Break
- Spike
- Weapon
- 9 chip damage on block
- Power in NSS or Heat
- -3d on backturned hit
Command
KIN.2, NSS.1+2
Hit Levels
Mid
Startup Frames
Damage
On Block
-3
On Hit
+15a
Special Properties
Notes
- Balcony Break
- Spike
- Weapon
- 9 chip damage on block
- Recovers 5 base health or 10? additional recoverable health on hit
- Recovers 1 base health on hit when remaining recoverable health is 7 to 12
- Recovers 5 additional total health on hit when remaining recoverable health is 6 or less (recoverable + base -> 5)
- +15d on backturned hit
Command
KIN.2, NSS.1+2*
Hit Levels
Mid
Startup Frames
Damage
On Block
+11
On Hit
+69a (+49)
Special Properties
Notes
- Balcony Break
- Spike
- Weapon
- Guard Break
- 12 chip damage on block
- Recovers 1 base health or 6 additional recoverable health on hit
- Recovers 1 base health when remaining recoverable health is 5 or less
- Consumes 210F of Heat
- +26d (+26) on airborne hit
- +40a on backturned hit
Command
KIN.4
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+20a (+11)
On CH
+49a
Name
Whirlwind
Special Properties
Notes
- Homing
- Balcony Break
- Enter KIN +3 +23a (+14) r26 with 1+2
- Enter MED -1 +19a (+10) r28 with 3+4
Command
KIN.f+2
Hit Levels
High
Startup Frames
Damage
On Block
-1
On Hit
+9a (+0)
Name
Ganto
Special Properties
Notes
- Heat Engager
- Heat Dash +5g, +34a (+27)
- Homing
- Balcony Break
- Weapon
Command
NSS.1+2+3
Hit Levels
High
Startup Frames
Damage
On Block
-18~+0
On Hit
+26d (-32)
Name
Spirit Spinner
Special Properties
Notes
- Balcony Break
Command
NSS.b, B+1+4
Hit Levels
Startup Frames
Damage
On Hit
-3a (-12)
On CH
+29a (-18)
Name
Thunder Palm Strike
Special Properties
Notes
- Balcony Break
Command
NSS.f+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-7
On Hit
+29a (+3)
Name
Nine-Headed Dragon
Special Properties
Notes
- Heat Engager
- Heat Dash +5g, +62a (+42)
- Balcony Break
- Weapon
- 8 chip damage on block
- Recovers 1 base health or 6 additional recoverable health on hit
- Recovers 1 base health when remaining recoverable health is 5 or less
- Extended range
- Consumes 270F of heat timer during heat
Command
NSS.f+3+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-13~-9
On Hit
+20a (+11)
Name
Bull Rush
Special Properties
Notes
- Balcony Break
- Head
- Cancel to r55 BT with b
- Enter IND +12a (+3) r29 with d+3+4 on hit
- Automatically recovers to r55 IND on self-wallsplat
- Recovers 12f faster on hit
- +20a on side hit
Command
NSS.ub+1+3, n+1
Hit Levels
Startup Frames
Damage
On Hit
-49a (-75)
Name
Index Poke Windmill
Special Properties
Notes
- Balcony Break
- Cancel to r94 with B on frame 64
Command
NSS.ub+1+2
Hit Levels
Mid (hits grounded)
Startup Frames
Damage
On Block
-8c
On Hit
+16a (+6)
Name
Soul Blade Yoshimitsu
Special Properties
Notes
- Balcony Break
- Weapon
- 12 chip damage on block
- Clean hit 39 damage
- Recovers 1 base health or 6 additional recoverable health on hit
- Recovers 1 base health when remaining recoverable health is 5 or less
- -12c if blocked at tip range
Command
WFL.3
Hit Levels
Mid
Startup Frames
Damage
On Block
-16
On Hit
+2a (-7)
Name
Sakanobori
Special Properties
Notes
- Balcony Break
- Clean hit, 1st hit 25 > 37 damage
- Transition to attack throw on close standing hit, +15a r43 FLE and 20 extra damage
- Can side switch on throw hit Low crush 1~