yoshimitsu

Balcony Break moves

Command

H.DGF.f+1+2

Hit Levels

High

High

High

Startup Frames

16~17 11~12 11~12

Damage

10, 10, 20

On Block

+4

On Hit

+18a (+9)

Name

Red Spider Lily (Heat)

Special Properties

Homing Attack
Balcony Break
Weapon
Low Crush

Notes

  • Homing
  • Balcony Break
  • Weapon
  • Jail from 1st block
  • Combo from 1st hit
  • 16 chip damage on block
  • Recovers 1 base health or 5 additional recoverable health on hit
  • Consumes 90F of remaining Heat time Low crush 1~65

Command

H.2+3

Hit Levels

Mid (hits grounded)

Mid

Mid

Mid

Startup Frames

18~19

Damage

51

On Block

+4

On Hit

-3d

Name

Divine Sword Kagekiyo

Special Properties

Heat Smash
Balcony Break
Low Crush
Floating State

Notes

  • Heat Smash
  • Reversal Break
  • Balcony Break
  • Recovers 4 base health or 14 additional recoverable health on hit
  • Enter DGF +10 r29 with U on block
  • Transition to attack throw after 1st hit
  • 9 chip damage on block
  • Jail from 1st attack
  • Ends Heat <div class="plainlist">
  • Low crush 68~89
  • fs90~92</div>

Command

2, 1

Hit Levels

High

Startup Frames

11, 11, 26~27

Damage

10, 23

On Block

-9

On Hit

+12a

Name

Seiken Douharai

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Combo from 1st CH with 2f delay
  • Cancel to r15 with b
  • Interrupt with i8 from 1st block
  • Becomes a different move in NSS

Command

2, 3

Hit Levels

High

Startup Frames

11, 11, 26~27

Damage

10, 24

On Block

-10

On Hit

+16a (+7)

Name

PK Combo

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st CH with 2f delay
  • Input can be delayed 5f

Command

2, NSS.1

Hit Levels

High

Startup Frames

11, 11, 23~24 18

Damage

10, 5, 15

On Block

-5

On Hit

+19a

Name

Karakuri Uzumaki

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit
  • Jail from 2nd attack

Command

3, 1

Hit Levels

Mid

Startup Frames

15~16, 15~16, 22~24

Damage

12, 20

On Block

+7

On Hit

+18g

Name

Enma's Flame

Special Properties

Heat Engager
Balcony Break
Weapon
Low Crush

Notes

  • Heat Engager
  • Heat Dash +5g, +62a (+42)
  • Balcony Break
  • Weapon
  • Combo from 1st hit
  • 4 chip damage on block
  • Does not transition to DGF during Heat activation or Heat Dash
  • Power up in NSS or Heat
  • Recovers in 1SS ,Low crush 26~

Command

3, 2, 1+2

Hit Levels

Mid

Startup Frames

15~16, 15~16, 22, 15~16, ,26~27

Damage

12, 12, 26

On Block

-14c

On Hit

+20a (+10)

Name

Enma's Cleansing Sword

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Combo from 2nd hit with 4f delay
  • Input can be delayed 10f
  • Move can be delayed 9f
  • Interrupt with i7 from 2nd block
  • 5 chip damage on block
  • Power up in NSS or Heat

Command

3, 2, NSS.1+2

Hit Levels

Mid

Startup Frames

15~16, 15~16, 22, 15~16, ,26~27

Damage

12, 12, 27

On Block

-14c

On Hit

+20a (+10)

Name

Enma's Soul Blade

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Combo from 2nd hit with 4f delay
  • Input can be delayed 10f
  • Move can be delayed 9f
  • 10 chip damage on block
  • Clean hit 35 damage
  • Recovers 1 base health or 6 additional recoverable health on hit
  • Recovers 1 base health when remaining recoverable health is 5 or less

Command

3, NSS.1

Hit Levels

Mid

Startup Frames

15~16, 15~16, 22~24

Damage

12, 22

On Block

+7

On Hit

+18g

Special Properties

Heat Engager
Balcony Break
Weapon
Low Crush

Notes

  • Heat Engager
  • Heat Dash +5g, +62a (+42)
  • Balcony Break
  • Weapon
  • Combo from 1st hit
  • 6 chip damage on block
  • Recovers 1 base health or 6 additional recoverable health on hit
  • Recovers 1 base health when remaining recoverable health is 5 or less
  • Does not transition to DGF during Heat Dash
  • Recovers in 1SS ,Low crush 26~

Command

4, 4, 4

Hit Levels

High

Startup Frames

12~13, 12~13, 24~25, 12~13, ,24~25

Damage

16, 16, 20

On Block

-4

On Hit

+18a (+9)

Name

Triple Roundhouse Combo

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd CH with 4f delay

Command

f+2

Hit Levels

High

Startup Frames

17~18

Damage

18

On Block

-4

On Hit

+14g

On CH

+39a

Name

Manji Backfist

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

f+3

Hit Levels

High

Startup Frames

16~17

Damage

24

On Block

-9

On Hit

+17a (+8)

Name

Oni Kick

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break

Command

f+4

Hit Levels

Mid

Startup Frames

18

Damage

20

On Block

-13

On Hit

+21a (+11)

Name

Toita Daoshi

Special Properties

Balcony Break
Power Crush

Notes

  • Balcony Break
  • -9 on block after absorbing an attack
  • 8 chip damage on attack absorbtion Power crush 7~17

Command

f+1+2

Hit Levels

Mid (hits grounded)

Startup Frames

20

Damage

23

On Block

-12

On Hit

+8a (-1)

Name

Kuzuryu

Special Properties

Heat Engager
Balcony Break
Weapon

Notes

  • Heat Engager
  • Heat Dash +5g, +62a (+42)
  • Balcony Break
  • Weapon
  • 4 chip damage on block
  • 29 damage and extended range in NSS or Heat

Command

f+3+4

Hit Levels

Mid

Mid (hits grounded)

Mid (hits grounded)

Mid (hits grounded)

Startup Frames

21~25

Damage

18, 3, 3, 3

On Block

-13~-9

On Hit

-8a (-15)

Name

Kamikaze

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Head
  • Floor break 3rd hit
  • Transition to FLE on hit only
  • Attacks after 1st only come out on hit
  • Combo from 1st hit does 2,1,1 damage
  • Combo does 2 extra damage from FLE.n
  • Cancel to r65 BT earliest on frame 10 with b
  • Automatically recovers to r55 IND on self-wallsplat

Command

df+1, 2

Hit Levels

Mid

Startup Frames

13, 13, 25~26

Damage

14, 16

On Block

-4

On Hit

+14g

On CH

+39a

Name

Tsuka Atemi to Back Knuckle

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st CH with 2f delay

Command

df+2+3

Hit Levels

Mid

Startup Frames

17~18

Damage

18

On Block

-13

On Hit

+6g

On CH

+58a (+38)

Name

Flashing Steel (Simple Input)

Special Properties

Balcony Break
High Crush

Notes

  • Balcony Break
  • Can be buffered
  • Can be performed in FC
  • Power up input f,n,d,df+2 High crush 9~17

Command

d+2, 1

Hit Levels

Mid (hits grounded)

Startup Frames

16~17, 16~17, 27~28

Damage

12, 23

On Block

-9

On Hit

+17a (+8)

Name

Heshikirigari

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Combo from 1st hit with 8f delay
  • Input can be delayed 16f
  • Move can be delayed 10f

Command

d+2, 2, 1

Hit Levels

Mid (hits grounded)

Startup Frames

16~17, 16~17, 22~23, 16~17, ,19~20

Damage

12, 15, 20

On Block

-9

On Hit

+8a (-1)

Name

Heshikiribarai

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • Input can be delayed 10f
  • Move can be delayed 9f

Command

d+2, 2, NSS.1

Hit Levels

Mid (hits grounded)

Startup Frames

16~17, 16~17, 22~23, 16~17, ,19~20

Damage

12, 15, 20

On Block

-9

On Hit

+8a (-1)

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Input can be delayed 10f
  • Move can be delayed 9f

Command

d+2, NSS.1

Hit Levels

Mid (hits grounded)

Startup Frames

16~17, 16~17, 27~28

Damage

12, 18

On Block

-9

On Hit

+10g

Name

Heshikirigari

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st hit with 8f delay
  • Input can be delayed 16f
  • Move can be delayed 10f

Command

db+3, 3, 3, 3, 3, 4

Hit Levels

Low

Startup Frames

18~19, 18~19, 15~17, 18~19, ,15~17, 18~19, ,15~17, 18~19, ,15~17, 18~19, ,12~13

Damage

8, 7, 7, 5, 5, 15

On Block

-8

On Hit

+23a (+13)

Name

Manji Spin Low Kicks Front Kick

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Enter KIN -6 +25a (+15) r21 with 1+2
  • Enter NSS -6 +25a (+15) r24 with B
  • Same animation as ws4
  • Can be performed following any number of db+3 lows except the first one

Command

ub+4

Hit Levels

Mid

Startup Frames

20~22

Damage

17

On Block

-19

On Hit

+12a (+2)

Name

Avoiding the Puddle

Special Properties

Balcony Break
Spike
Low Crush
Floating State

Notes

  • Balcony Break
  • Spike <div class="plainlist">
  • Low crush 9~32
  • fs33~35</div>

Command

ub+1+2

Hit Levels

Mid (hits grounded)

Startup Frames

24~25

Damage

25

On Block

-8c

On Hit

+27a (+17)

Name

Cleansing Sword Yoshimitsu

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • 5 chip damage on block
  • Power up in NSS or Heat

Command

uf+4

Hit Levels

Mid

Startup Frames

20~22

Damage

21

On Block

-9

On Hit

+22a

Name

Avoiding the Puddle

Special Properties

Homing Attack
Balcony Break
Spike
Low Crush
Floating State

Notes

  • Homing
  • Balcony Break
  • Spike <div class="plainlist">
  • Low crush 9~32
  • fs33~35</div>

Command

uf+3+4, 1, 4, NSS.1

Hit Levels

Mid (hits grounded)

Startup Frames

31~35, 31~35, 16~18, 31~35, ,17~28 28~39, 31~35, ,24~25

Damage

20, 8, 15, 24

On Block

-9

On Hit

+16a

On CH

+52a

Special Properties

Balcony Break
Spike
Weapon

Notes

  • Balcony Break
  • Spike
  • Weapon
  • Can transition to d+1*,n
  • 9 chip damage on block
  • Recovers 1 base health or 6 additional recoverable health on hit
  • Recovers 1 base health when remaining recoverable health is 5 or less

Command

f, F+4

Hit Levels

Mid

Startup Frames

15~16

Damage

20

On Block

-6

On Hit

+37a (+23)

Name

Fubuki

Special Properties

Balcony Break
Knee
Low Crush
Floating State

Notes

  • Balcony Break
  • Knee
  • Cannot be buffered
  • -12 if Yoshimitsu holds back to turn around and block <div class="plainlist">
  • Low crush 13-21
  • fs22-24</div>

Command

f, F+3+4, 1+2

Hit Levels

Mid

Startup Frames

22~24, 22~24, 12~18

Damage

15, 15

On Block

-31

On Hit

-2a (-12)

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • Combo from 1st CH
  • Tremendous forward travel
  • Automatically recovers to r55 IND on self-wallsplat <div class="plainlist">
  • ,Low crush 24~46
  • fs47~90</div>

Command

f, n, d, df+2

Hit Levels

Mid

Startup Frames

14~15

Damage

20

On Block

-13

On Hit

+6g

On CH

+58a (+38)

Name

Flashing Steel

Special Properties

Balcony Break
Weapon
High Crush

Notes

  • Balcony Break
  • Weapon
  • Can be buffered
  • Can be performed in FC High crush 6~14

Command

f, f, F+3

Hit Levels

Mid (hits grounded)

Startup Frames

22~23

Damage

30

On Block

+5g

On Hit

+13a (+3)

Name

Manji Kick

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • 9 chip damage on block
  • Enter DGF +7 +15a (+5) r34 with 1SS.U <div class="plainlist">
  • Low crush 3~33
  • fs34~36</div>

Command

ws1, 2

Hit Levels

Mid

Startup Frames

13~14, 13~14, 25~26

Damage

12, 18

On Block

-4

On Hit

+14g

On CH

+39a

Name

Door Knocker to Back Knuckle

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combos from 1st hit with 4f delay
  • Combos from 1st CH with 9f delay
  • Input can be delayed 15f
  • Move can be delayed 13f

Command

ws2, NSS.1, 3

Hit Levels

Mid

Startup Frames

15~16, 15~16, 23, 15~16, ,

Damage

13, 16

Name

Scowling Spirit

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 2nd CH

Command

BT.1, 3

Hit Levels

High

Startup Frames

15, 15, 25~26

Damage

16, 25

On Block

-7

On Hit

+27a (+17)

Name

Magatama

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Combo from 1st CH

Command

BT.2

Hit Levels

High

Startup Frames

16~17

Damage

18

On Block

-4

On Hit

+14g

On CH

+39a

Name

Manji Backfist 2

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Links to f+2 extensions

Command

DGF.4

Hit Levels

Mid

Startup Frames

18~20

Damage

24

On Block

-4

On Hit

+14g

Name

Dragonfly Twister

Special Properties

Heat Engager
Balcony Break
Low Crush

Notes

  • Heat Engager
  • Heat Dash +5g, +62a (+42)
  • Balcony Break Low crush 1~19

Command

DGF.f+2

Hit Levels

High

Startup Frames

20~21

Damage

23

On Block

+7

On Hit

+19a (+10)

On CH

+64a (+44)

Name

Dragonfly Slash

Special Properties

Homing Attack
Balcony Break
Weapon
Low Crush

Notes

  • Homing
  • Balcony Break
  • Weapon Low crush 1~

Command

DGF.f+1+2

Hit Levels

High

High

High

Startup Frames

16~17 11~12 11~12

Damage

9, 9, 18

On Block

-2

On Hit

+18a (+9)

Name

Red Spider Lily

Special Properties

Homing Attack
Balcony Break
Weapon
Low Crush

Notes

  • Homing
  • Balcony Break
  • Weapon
  • Jail from 1st block
  • Combo from 1st hit
  • 9 chip damage on block
  • Power up in Heat Low crush 1~65

Command

FLE.n

Hit Levels

Mid

Startup Frames

2~60

Damage

7

On Block

-18~

On Hit

+48a (+38a)

Name

Flea Idle

Special Properties

Balcony Break
Weapon
Low Crush

Notes

  • Balcony Break
  • Weapon
  • Hitlines exist on the sword and directly behind Yoshimitsu
  • Can be canceled at any time into another FLE move
  • After hitting with this attack, FLE.n has no hitbox until another FLE action (other than FLE.d) is taken Low crush 1~

Command

FLE.uf

Hit Levels

Mid

Startup Frames

30~45

Damage

25

On Block

+10g~25g

On Hit

+32a

Name

Jumping Flea

Special Properties

Balcony Break
Low Crush

Notes

  • Balcony Break
  • 10 chip damage on block
  • Opponent recovers crouching on block Low crush 1~

Command

FLE.u+3+4

Hit Levels

Mid

Startup Frames

38~40

Damage

30

On Block

+4~+6

On Hit

+21a (+12)

Name

Flea > Dragonfly Feint

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • Tech roll to r33 FC on frames 41-42 <div class="plainlist">
  • Low crush 1~37
  • fs38~40</div>

Command

IND.3

Hit Levels

Mid

Startup Frames

32~38

Damage

15

On Block

-31

On Hit

-2a (-12)

Special Properties

Balcony Break
Low Crush
Floating State

Notes

  • Balcony Break
  • Automatically recovers to r55 IND on self-wallsplat
  • Tremendous forward travel <div class="plainlist">
  • ,Low crush 12~34
  • fs35~90</div>

Command

KIN.1, NSS.1

Hit Levels

Mid

Mid

Startup Frames

17, 17, 23~24 14~15

Damage

10, 5, 20

On Block

-1

On Hit

+37a (+29)

Special Properties

Balcony Break
Spike
Weapon

Notes

  • Balcony Break
  • Spike
  • Weapon
  • Combo from 1st hit with 2f delay
  • 4 chip damage on block
  • Recovers 1 base health or 6 additional recoverable health on hit
  • Recovers 1 base health when remaining recoverable health is 5 or less

Command

KIN.2, 1+2

Hit Levels

Mid

Startup Frames

21~22, 21~22, 32~34

Damage

15, 30

On Block

-15~-13

On Hit

+2a

Name

Tenshu Kuzushi

Special Properties

Balcony Break
Spike
Weapon

Notes

  • Balcony Break
  • Spike
  • Weapon
  • 6 chip damage on block
  • Power in NSS or Heat
  • -3d on backturned hit

Command

KIN.2, 1+2*

Hit Levels

Mid

Startup Frames

21~22, 21~22, 47~49

Damage

15, 30

On Block

+2~+4

On Hit

+2a

Name

Tenshu Kuzushi (Hold)

Special Properties

Balcony Break
Spike
Weapon

Notes

  • Balcony Break
  • Spike
  • Weapon
  • 9 chip damage on block
  • Power in NSS or Heat
  • -3d on backturned hit

Command

KIN.2, NSS.1+2

Hit Levels

Mid

Startup Frames

21~22, 21~22, 32~34

Damage

15, 30

On Block

-3

On Hit

+15a

Special Properties

Balcony Break
Spike
Weapon

Notes

  • Balcony Break
  • Spike
  • Weapon
  • 9 chip damage on block
  • Recovers 5 base health or 10? additional recoverable health on hit
  • Recovers 1 base health on hit when remaining recoverable health is 7 to 12
  • Recovers 5 additional total health on hit when remaining recoverable health is 6 or less (recoverable + base -> 5)
  • +15d on backturned hit

Command

KIN.2, NSS.1+2*

Hit Levels

Mid

Startup Frames

21~22, 21~22, 47~49

Damage

15, 30

On Block

+11

On Hit

+69a (+49)

Special Properties

Balcony Break
Spike
Weapon

Notes

  • Balcony Break
  • Spike
  • Weapon
  • Guard Break
  • 12 chip damage on block
  • Recovers 1 base health or 6 additional recoverable health on hit
  • Recovers 1 base health when remaining recoverable health is 5 or less
  • Consumes 210F of Heat
  • +26d (+26) on airborne hit
  • +40a on backturned hit

Command

KIN.4

Hit Levels

High

Startup Frames

16~17

Damage

23

On Block

+0

On Hit

+20a (+11)

On CH

+49a

Name

Whirlwind

Special Properties

Homing Attack
Balcony Break

Notes

  • Homing
  • Balcony Break
  • Enter KIN +3 +23a (+14) r26 with 1+2
  • Enter MED -1 +19a (+10) r28 with 3+4

Command

KIN.f+2

Hit Levels

High

Startup Frames

12~13

Damage

25

On Block

-1

On Hit

+9a (+0)

Name

Ganto

Special Properties

Heat Engager
Homing Attack
Balcony Break
Weapon

Notes

  • Heat Engager
  • Heat Dash +5g, +34a (+27)
  • Homing
  • Balcony Break
  • Weapon

Command

NSS.1+2+3

Hit Levels

High

Startup Frames

22~40

Damage

25

On Block

-18~+0

On Hit

+26d (-32)

Name

Spirit Spinner

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

NSS.b, B+1+4

Hit Levels

Startup Frames

65~70

Damage

40

On Hit

-3a (-12)

On CH

+29a (-18)

Name

Thunder Palm Strike

Special Properties

Balcony Break

Notes

  • Balcony Break

Command

NSS.f+1+2

Hit Levels

Mid (hits grounded)

Startup Frames

20

Damage

29

On Block

-7

On Hit

+29a (+3)

Name

Nine-Headed Dragon

Special Properties

Heat Engager
Balcony Break
Weapon

Notes

  • Heat Engager
  • Heat Dash +5g, +62a (+42)
  • Balcony Break
  • Weapon
  • 8 chip damage on block
  • Recovers 1 base health or 6 additional recoverable health on hit
  • Recovers 1 base health when remaining recoverable health is 5 or less
  • Extended range
  • Consumes 270F of heat timer during heat

Command

NSS.f+3+4

Hit Levels

Mid

Startup Frames

21~25

Damage

20

On Block

-13~-9

On Hit

+20a (+11)

Name

Bull Rush

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Head
  • Cancel to r55 BT with b
  • Enter IND +12a (+3) r29 with d+3+4 on hit
  • Automatically recovers to r55 IND on self-wallsplat
  • Recovers 12f faster on hit
  • +20a on side hit

Command

NSS.ub+1+3, n+1

Hit Levels

Startup Frames

51~65, 51~65, 20~105

Damage

50, 40

On Hit

-49a (-75)

Name

Index Poke Windmill

Special Properties

Balcony Break

Notes

  • Balcony Break
  • Cancel to r94 with B on frame 64

Command

NSS.ub+1+2

Hit Levels

Mid (hits grounded)

Startup Frames

24~25

Damage

30

On Block

-8c

On Hit

+16a (+6)

Name

Soul Blade Yoshimitsu

Special Properties

Balcony Break
Weapon

Notes

  • Balcony Break
  • Weapon
  • 12 chip damage on block
  • Clean hit 39 damage
  • Recovers 1 base health or 6 additional recoverable health on hit
  • Recovers 1 base health when remaining recoverable health is 5 or less
  • -12c if blocked at tip range

Command

WFL.3

Hit Levels

Mid

Startup Frames

17

Damage

25

On Block

-16

On Hit

+2a (-7)

Name

Sakanobori

Special Properties

Balcony Break
Low Crush

Notes

  • Balcony Break
  • Clean hit, 1st hit 25 > 37 damage
  • Transition to attack throw on close standing hit, +15a r43 FLE and 20 extra damage
  • Can side switch on throw hit Low crush 1~