Standing Punishers
Command
2, f+3
Hit Levels
High
Startup Frames
10, 10, 21
Damage
9, 14
On Block
-8
On Hit
+9
Name
Right Jab Side Kick
Special Properties
Wall Crush
Notes
- Wall Crush +21g on hit
- Combo from 1st CH with 4F delay
Command
4, 3
Hit Levels
High
Startup Frames
11~12, 11~12, 22
Damage
14, 16
On Block
-6
On Hit
+5
On CH
+20a (+11)
Name
Right Left Kick Combo
Notes
- Balcony Break on CH
- Combo from 1st hit
- Cancel the second hit and transition to LFS with F (-6/+5)
Command
4, 4
Hit Levels
High
Startup Frames
11~12, 11~12, 16
Damage
14, 13
On Block
-1
On Hit
+10
Notes
- Jail from 1st block
- Combo from 1st hit
- Transition to RFS
Command
df+1, 3
Hit Levels
Mid
Startup Frames
13~14, 13~14, 22~23
Damage
10, 15
On Block
-2
On Hit
+6
Name
Left Uppercut & Middle Kick
Notes
- Combo from 1st hit
- Transition to Left Flamingo
Command
df+2
Hit Levels
Mid
Startup Frames
15~16
Damage
13
On Block
-7
On Hit
+34a (+24)
Name
Right Uppercut
Notes
- +4s on crouching normal hit
- Also possible during RFF
Command
b+3
Hit Levels
Mid (hits grounded)
Startup Frames
16~17
Damage
17
On Block
-19
On Hit
+35a (+25)
Name
Left Plasma Blade
Special Properties
Tornado Move
Notes
- Tornado
Command
uf+3+4, 4
Hit Levels
Mid
High
Startup Frames
14,9, 14,9, 14~15
Damage
10, 8, 13
On Block
-10
On Hit
+7
Name
Flashing Trident
Notes
- Combo from 1st hit
- Also possible during RFF
- Transition to RFF
Crouching Punishers
Command
ws1
Hit Levels
Mid
Startup Frames
12~13
Damage
12
On Block
-3
On Hit
+8
Command
ws2, 3
Hit Levels
Mid
Startup Frames
15~16, 15~16, 23~25
Damage
8, 10
On Block
+3
On Hit
+72a (+56)
Name
Chonsan Spin
Special Properties
Tornado Move
Low Crush
Notes
- Tornado
- Combo from 1st hit
- Transition to LFS
- Low crush 17~
Command
ws3
Hit Levels
Mid
Startup Frames
14~16
Damage
20
On Block
-12
On Hit
+14c
Name
Iron Heel
Command
ws4, 4
Hit Levels
Mid
Startup Frames
11~12, 11~12, 15~19
Damage
12, 13
On Block
-9
On Hit
+4c
Name
Tsunami Kick
Notes
- Jail from 1st block
- Combo from 1st hit
- Transition to RFF