Wall Crush moves
Command
1, 2, f+3
Hit Levels
High
Startup Frames
Damage
On Block
-8
On Hit
+9
Name
Rejector
Special Properties
Notes
- Wall Crush +21g on hit
- Combo from 2nd CH with 4F delay
Command
2, f+3
Hit Levels
High
Startup Frames
Damage
On Block
-8
On Hit
+9
Name
Right Jab Side Kick
Special Properties
Notes
- Wall Crush +21g on hit
- Combo from 1st hit with 1F delay
- Combo from 1st CH with 4F delay
Balcony Break moves
Command
H.RFS.d+4, 3, 4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+28a (+2) / +10a (+9)
Name
Predator Bardiche
Special Properties
Notes
- Balcony Break
- Combo from 2nd hit
- Airborne combo from 1st hit *
- +10a (+9) on hit *
- 15 dmg, 38 total dmg from 1st hit
- Increased chip damage scaling on block during heat *
- 9 chip damage on block in heat
- Low crush 22~
Command
H.2+3
Hit Levels
Mid
Mid
High
Startup Frames
Damage
On Block
+11
On Hit
+13d / +35d (+14)
Name
Trinity Claymore
Special Properties
Notes
- Heat Smash
- Balcony Break
- Jails
- Transition to +13d attack throw on hit
- 5 chip damage on block
- Also possible during RFF and LFS
- Transition to RFS
- Low crush 55
Command
1, 2, f+4
Hit Levels
High
Startup Frames
Damage
On Block
-2
On Hit
+35d (+27)
Name
Rejection
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH with 3F delay
- Move can be delayed by 4F
- Low crush 14~
Command
2, f+4
Hit Levels
High
Startup Frames
Damage
On Block
-2
On Hit
+35d (+27)
Name
Right Jab > Spinning Back Kick
Special Properties
Notes
- Balcony Break
- Combo from 1st CH with 3F delay
- Low crush 14~
Command
3, 3, 3
Hit Levels
High
Startup Frames
Damage
On Block
-14
On Hit
+32d (+24)
Name
Left Kicks
Special Properties
Notes
- Balcony Break
- Combo from 2nd CH with 8F delay
- Move can be delayed by 10F
Command
3, 3, f+4
Hit Levels
High
Startup Frames
Damage
On Block
-1
On Hit
+40a (+14)
Name
Left Kicks > Backlash
Special Properties
Notes
- Balcony Break
- -1 on block on average. Frame advantage may range from -4~+2 on block
- Combo from 2nd CH with 5F delay
- Move can be delayed by 10F
Command
3~4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-3
On Hit
+26a (+16)
Name
Flying Eagle
Special Properties
Notes
- Balcony Break
- Input 4 the following frame after 3 to power up *
- 37dmg, +1 oB, +42a (+16) oH
- Low crush 16~
Command
4, 4, 4, 4
Hit Levels
High
Startup Frames
Damage
On Block
+0
On Hit
+10c
Name
Right Kicks > Raptor Combo
Special Properties
Notes
- Balcony Break
- Tornado
- Combo from 3rd hit with 4F delay
- Input can be delayed by 4F
- Move cannot be delayed
- 6 chip damage on block
- Forces backroll on hit (opponent recovers crouching)
- Alternate input:(RFS.u+4),4
- Low crush 20~
Command
f+3~3
Hit Levels
Mid
Startup Frames
Damage
On Block
-16
On Hit
+7a (-2)
Name
Cheap Shot Snap Kick
Special Properties
Notes
- Balcony Break
- Sidesteps to the right
Command
u+2
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+15
Name
Knife Hand Strike
Special Properties
Notes
- Balcony Break
- Homing
- Also possible during RFF
- Sidesteps to the left
- Wall splats
Command
f, F+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-7
On Hit
+19a (+10)
Name
Peacekeeper
Special Properties
Notes
- Heat Engager
- Heat Dash +5, +36a (+26)
- Balcony Break
- Also possible during RFF
- Transition to RFF (does not transition on Heat activation or when using Heat Dash)
Command
f, f, F+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+6
On Hit
+23a
Name
Flying Nerichagi
Special Properties
Notes
- Balcony Break
- 9 chip damage on block
- Also possible during RFF
- Low crush 3~
Command
CD.3
Hit Levels
Mid
Startup Frames
Damage
On Block
+4
On Hit
+25a (+16)
On CH
+57a (+10)
Name
Phalanx
Special Properties
Notes
- Tornado
- Balcony Break
- 8 chip damage on block
- Also possible during RFF
- Transition to LFS
Command
LFS.2, 2, 3, 4, 3, 4, 4, 4, 4, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
+3
On Hit
+4a (-6)
Name
10th Hit
Special Properties
Notes
- Balcony Break
- Airborne combo from 8th hit
- Combo from 9th hit
- Jail from 9th block
- Low crush 5~
Command
LFS.3, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
-14
On Hit
+32d (+24)
Name
Flamingo Kick Combo Middle
Special Properties
Notes
- Balcony Break
- Combo from 1st CH with 9?F delay
- Move can be delayed by 10F
Command
LFS.3, f+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-1
On Hit
+40a (+14)
Name
Flamingo Side Kick > Backlash
Special Properties
Notes
- Balcony Break
- Combo from 1st CH with 6?F delay
- -1 on block on average. Frame advantage may range from -4~+2 on block
Command
LFS.4
Hit Levels
High
Startup Frames
Damage
On Block
+4
On Hit
+27a (+18)
Name
Right Step Kick
Special Properties
Notes
- Balcony Break
- Transition to RFS
- Low crush 8~27
- Floating state 28~30
Command
LFS.4~3
Hit Levels
High
High
Startup Frames
Damage
On Block
+6
On Hit
+24a (+14)
Name
Lightning Halberd
Special Properties
Notes
- Balcony Break
- 7 chip damage on block
- Jail from 1st block
- Input 4 the following frame after 3 to power up *
- 45dmg on hit, 8 chip damage on block
- Low crush 12~
Command
LFS.b+3
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+14
Name
Left Thunderbolt
Special Properties
Notes
- Balcony Break
- Power up if an attack is absorbed *
- Reversal Break *
- 9 chip damage on block *
- -8 on block
- Transition to RFF
- Power crush 8~19
Command
LFS.b+4, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
+0
On Hit
+20a (+11)
Name
Flamingo Screw Kick
Special Properties
Notes
- Balcony Break
- Combo from 1st CH
- Jail from 1st block
- 6 chip damage on block
- Transition to RFF
- Low crush 5~
Command
LFS.f+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+4
On Hit
+26a
Name
Flamingo Rocket
Special Properties
Notes
- Balcony Break
- Heat Engager
- Heat Dash +5, +36a (+26)
- Remains in LFS (does not transition on Heat activation or when using Heat Dash)
Command
RFF.2, 3
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+20g
Name
Hawk Strike
Special Properties
Notes
- Balcony Break
- Tornado
- Forces crouch on hit
- Combo from 1st hit with 2F delay
- Input can be delayed by 2F
- Move cannot be delayed
- Low crush 13~
Command
RFF.2, 4, 4
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+41a
Name
Right Reverse Kick Combo
Special Properties
Notes
- Balcony Break
- Jail from 2nd block with no delay *
- Does not jail from 2nd hit
- Combo from 2nd CH with 9F delay
- Move can be delayed by 10F
Command
RFF.3~4
Hit Levels
High
Startup Frames
Damage
On Block
+4~+7
On Hit
+46a~+49
Name
Backlash
Special Properties
Notes
- Strong Aerial Tailspin
- Homing
- Balcony Break
- Clean hit, 35dmg
- 10 chip damage on block
- Power crush 8~26
Command
RFF.4, 4
Hit Levels
High
Startup Frames
Damage
On Block
-5
On Hit
+41a
Name
Right Reverse Kick
Special Properties
Notes
- Balcony Break
- Jail from 1st block with no delay
- Combo from 1st CH with 9F delay
- Move can be delayed by 10F
Command
RFF.b+4
Hit Levels
High
Startup Frames
Damage
On Block
-9
On Hit
+12g
On CH
+13c
Name
Spin Kick
Special Properties
Notes
- Balcony Break
- High crush 6~17
Command
RFF.df+3
Hit Levels
Mid
Startup Frames
Damage
On Block
+1
On Hit
+6
Name
Black Kite
Special Properties
Notes
- Homing
- Heat Engager
- Heat Dash +5, +36a (+26)
- Balcony Break
- Remains in RFF (transitions to LFF on Heat activation or when using Heat Dash)
- Low crush 9~
Command
RFS.3
Hit Levels
High
Startup Frames
Damage
On Block
+4
On Hit
+27a (+18)
Name
Left Step Kick
Special Properties
Notes
- Balcony Break
- Transition to LFS
- Sidesteps to the left
- Increased chip damage scaling on block during heat *
- 7 chip damage on block in heat
- Low crush 8~
Command
RFS.3~4
Hit Levels
Mid
Mid
Startup Frames
Damage
On Block
-3
On Hit
+26 (+16)
Name
Flying Eagle
Special Properties
Notes
- Balcony Break
- Jail from 1st block
- Increased chip damage scaling on block during heat *
- 9 chip damage on block in heat
- Input 4 the following frame after 3 to power up *
- 37dmg on hit, +1 on block *
- 14 chip damage on block in heat
- Low crush 16~
Command
RFS.4, 3
Hit Levels
Mid
Startup Frames
Damage
On Block
+4
On Hit
+25a (+16)
Name
Double Phalanx
Special Properties
Notes
- Tornado
- Balcony Break
- Transition to LFS
- Combo from 1st CH
- Combo from 1st hit during heat
- Increased chip damage scaling on block during heat *
- 4 chip damage on block in heat
Command
RFS.b+4
Hit Levels
Mid
Startup Frames
Damage
On Block
-12
On Hit
+14g
Name
Right Thunderbolt
Special Properties
Notes
- Balcony Break
- Power up if an attack is absorbed *
- Reversal Break *
- 9 chip damage on block *
- -8 on block
- Increased chip damage scaling on block during heat *
- 6 chip damage on block in heat *
- 9 chip damage on block after absorbing an attack
- Power crush 8~19
Command
RFS.d+3, 3
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-2
On Hit
+34a (+8)
Name
Teaser
Special Properties
Notes
- Balcony Break
- Combo from 1st CH with 4F delay
- Move cannot be delayed
- Input can be delayed by 4F
- 11 chip damage on block
- Increased chip damage scaling on block during heat *
- 14 chip damage on block in heat
Command
RFS.d+4, 3, 4
Hit Levels
Low (hits grounded)
Startup Frames
Damage
On Block
-9
On Hit
+28a (+2) / +10a (+9)
Name
Predator Bardiche
Special Properties
Notes
- Balcony Break
- Power up in Heat: 30dmg and increased chip damage on block
- Combo from 2nd CH
- Airborne combo from 1st CH *
- +10a (+9) on hit *
- 10 dmg, 36 total dmg from 1st CH
- Low crush 22~